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SDL_audio.c

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1156 lines (1007 loc) · 32.1 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
#include "SDL.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *this
static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
/*
* Not all of these will be compiled and linked in, but it's convenient
* to have a complete list here and saves yet-another block of #ifdefs...
* Please see bootstrap[], below, for the actual #ifdef mess.
*/
extern AudioBootStrap BSD_AUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QNXNTOAUDIO_bootstrap;
extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap DMEDIA_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap BEOSAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
extern AudioBootStrap SNDMGR_bootstrap;
extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
extern AudioBootStrap DISKAUD_bootstrap;
extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
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/* Available audio drivers */
static AudioBootStrap *bootstrap[] = {
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
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&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QNXNTO
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&QNXNTOAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SNDMGR
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&SNDMGR_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MINT
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&MINTAUDIO_GSXB_bootstrap,
&MINTAUDIO_MCSN_bootstrap,
&MINTAUDIO_STFA_bootstrap,
&MINTAUDIO_XBIOS_bootstrap,
&MINTAUDIO_DMA8_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DC
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&DCAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_DART
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&DART_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
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{
id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
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static int
SDL_AudioDetectDevices_Default(int iscapture)
{
return -1;
}
static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
static void
SDL_AudioWaitDone_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
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static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
{
return 0;
}
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static const char *
SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
SDL_SetError("No such device");
return NULL;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexP(device->mixer_lock);
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexV(device->mixer_lock);
}
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static void
finalize_audio_entry_points(void)
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{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(GetDeviceName);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetDeviceBuf);
FILL_STUB(WaitDone);
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */
void SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) {
int i;
for(i = 0; i < length; ++i) {
stream->buffer[stream->write_pos] = buf[i];
++stream->write_pos;
}
}
/* Read [length] bytes out of the streamer into buf */
void SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) {
int i;
for(i = 0; i < length; ++i) {
buf[i] = stream->buffer[stream->read_pos];
++stream->read_pos;
}
}
int SDL_StreamLength(SDL_AudioStreamer * stream) {
return (stream->write_pos - stream->read_pos) % stream->max_len;
}
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
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int SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) {
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int i;
/* First try to allocate the buffer */
stream->buffer = (Uint8 *)malloc(max_len);
if(stream->buffer == NULL) {
return -1;
}
stream->max_len = max_len;
stream->read_pos = 0;
stream->write_pos = 0;
/* Zero out the buffer */
for(i = 0; i < max_len; ++i) {
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stream->buffer[i] = silence;
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}
}
/* Deinitialize the stream simply by freeing the buffer */
void SDL_StreamDeinit(SDL_AudioStreamer * stream) {
if(stream->buffer != NULL) {
free(stream->buffer);
}
}
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/* The general mixing thread function */
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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Uint8 *stream;
int stream_len;
void *udata;
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
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int stream_max_len;
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/* For streaming when the buffer sizes don't match up */
Uint8 *istream;
int istream_len;
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
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/* Set up the mixing function */
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fill = device->spec.callback;
udata = device->spec.userdata;
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/* By default do not stream */
device->use_streamer = 0;
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if (device->convert.needed) {
if (device->convert.src_format == AUDIO_U8) {
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silence = 0x80;
} else {
silence = 0;
}
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/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
if(device->convert.len_mult != 1 || device->convert.len_div != 1) {
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
stream_max_len = 2 * device->spec.size;
if(device->convert.len_mult > device->convert.len_div) {
stream_max_len *= device->convert.len_mult;
stream_max_len /= device->convert.len_div;
}
if(SDL_StreamInit(&device->streamer, stream_max_len, silence) < 0) return -1;
device->use_streamer = 1;
/* istream_len should be the length of what we grab from the callback and feed to conversion,
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
*/
istream_len = device->spec.size * device->convert.len_div / device->convert.len_mult;
}
/* stream_len = device->convert.len; */
stream_len = device->spec.size;
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} else {
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silence = device->spec.silence;
stream_len = device->spec.size;
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}
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/* Determine if the streamer is necessary here */
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if(device->use_streamer == 1) {
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/* This code is almost the same as the old code. The difference is, instead of reding
directly from the callback into "stream", then converting and sending the audio off,
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
However, reading and writing with streamer are done separately:
- We only call the callback and write to the streamer when the streamer does not
contain enough samples to output to the device.
- We only read from the streamer and tell the device to play when the streamer
does have enough samples to output.
This allows us to perform resampling in the conversion step, where the output of the
resampling process can be any number. We will have to see what a good size for the
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
*/
while (device->enabled) {
/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
if(SDL_StreamLength(&device->streamer) < stream_len) {
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/* Set up istream */
if (device->convert.needed) {
if (device->convert.buf) {
istream = device->convert.buf;
} else {
continue;
}
} else {
istream = current_audio.impl.GetDeviceBuf(device);
if (istream == NULL) {
istream = device->fake_stream;
}
}
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/* Read from the callback into the _input_ stream */
if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, istream, istream_len);
SDL_mutexV(device->mixer_lock);
}
/* Convert the audio if necessary and write to the streamer */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
if (istream == NULL) {
istream = device->fake_stream;
}
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/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt);*/
SDL_StreamWrite(&device->streamer, device->convert.buf, device->convert.len_cvt);
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} else {
SDL_StreamWrite(&device->streamer, istream, istream_len);
}
}
/* Only output audio if the streamer has enough to output */
if(SDL_StreamLength(&device->streamer) >= stream_len) {
/* Set up the output stream */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
/* Now read from the streamer */
SDL_StreamRead(&device->streamer, stream, stream_len);
/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
}
}
} else {
/* Otherwise, do not use the streamer. This is the old code. */
/* Loop, filling the audio buffers */
while (device->enabled) {
/* Fill the current buffer with sound */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, stream, stream_len);
SDL_mutexV(device->mixer_lock);
}
/* Convert the audio if necessary */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
SDL_memcpy(stream, device->convert.buf, device->convert.len_cvt);
}
/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
}
}
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/* Wait for the audio to drain.. */
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current_audio.impl.WaitDone(device);
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/* If necessary, deinit the streamer */
if(device->use_streamer == 1) SDL_StreamDeinit(&device->streamer);
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return (0);
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}
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static SDL_AudioFormat
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SDL_ParseAudioFormat(const char *string)
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516
{
Nov 29, 2006
Nov 29, 2006
517
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
Oct 17, 2006
Oct 17, 2006
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
Oct 28, 2006
Oct 28, 2006
536
#undef CHECK_FMT_STRING
Oct 17, 2006
Oct 17, 2006
537
return 0;
May 9, 2006
May 9, 2006
538
539
}
Jul 10, 2006
Jul 10, 2006
540
541
int
SDL_GetNumAudioDrivers(void)
Apr 26, 2001
Apr 26, 2001
542
{
Jul 10, 2006
Jul 10, 2006
543
544
return (SDL_arraysize(bootstrap) - 1);
}
Apr 26, 2001
Apr 26, 2001
545
Jul 10, 2006
Jul 10, 2006
546
547
548
549
550
551
552
553
554
555
556
557
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return (bootstrap[index]->name);
}
return (NULL);
}
int
SDL_AudioInit(const char *driver_name)
{
Oct 17, 2006
Oct 17, 2006
558
559
560
int i = 0;
int initialized = 0;
int tried_to_init = 0;
Apr 26, 2001
Apr 26, 2001
561
Oct 17, 2006
Oct 17, 2006
562
if (SDL_WasInit(SDL_INIT_AUDIO)) {
Oct 28, 2006
Oct 28, 2006
563
SDL_AudioQuit(); /* shutdown driver if already running. */
Jul 10, 2006
Jul 10, 2006
564
565
}
Oct 28, 2006
Oct 28, 2006
566
567
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
Oct 17, 2006
Oct 17, 2006
568
Jul 10, 2006
Jul 10, 2006
569
/* Select the proper audio driver */
Jul 15, 2006
Jul 15, 2006
570
571
572
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
Oct 17, 2006
Oct 17, 2006
573
574
575
576
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
Oct 28, 2006
Oct 28, 2006
577
578
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
((!driver_name) && (backend->demand_only))) {
Oct 17, 2006
Oct 17, 2006
579
continue;
Jul 10, 2006
Jul 10, 2006
580
}
Oct 17, 2006
Oct 17, 2006
581
582
tried_to_init = 1;
Oct 28, 2006
Oct 28, 2006
583
SDL_memset(&current_audio, 0, sizeof(current_audio));
Oct 17, 2006
Oct 17, 2006
584
585
586
current_audio.name = backend->name;
current_audio.desc = backend->desc;
initialized = backend->init(&current_audio.impl);
Jul 10, 2006
Jul 10, 2006
587
}
Oct 17, 2006
Oct 17, 2006
588
589
590
591
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
Jul 10, 2006
Jul 10, 2006
592
593
594
595
596
597
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available audio device");
}
}
Oct 17, 2006
Oct 17, 2006
598
Oct 28, 2006
Oct 28, 2006
599
600
SDL_memset(&current_audio, 0, sizeof(current_audio));
return (-1); /* No driver was available, so fail. */
Jul 10, 2006
Jul 10, 2006
601
}
Oct 17, 2006
Oct 17, 2006
602
603
604
finalize_audio_entry_points();
Jul 10, 2006
Jul 10, 2006
605
return (0);
Apr 26, 2001
Apr 26, 2001
606
607
}
Jul 10, 2006
Jul 10, 2006
608
609
610
611
612
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
Apr 26, 2001
Apr 26, 2001
613
{
Oct 17, 2006
Oct 17, 2006
614
return current_audio.name;
Apr 26, 2001
Apr 26, 2001
615
616
}
Oct 17, 2006
Oct 17, 2006
617
Jul 10, 2006
Jul 10, 2006
618
int
Oct 17, 2006
Oct 17, 2006
619
SDL_GetNumAudioDevices(int iscapture)
Apr 26, 2001
Apr 26, 2001
620
{
Oct 17, 2006
Oct 17, 2006
621
622
623
624
625
626
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
return 0;
}
Jul 10, 2006
Jul 10, 2006
627
Oct 17, 2006
Oct 17, 2006
628
629
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
630
631
}
Oct 17, 2006
Oct 17, 2006
632
633
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
634
635
}
Oct 17, 2006
Oct 17, 2006
636
637
638
639
640
641
642
643
644
645
return current_audio.impl.DetectDevices(iscapture);
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return NULL;
Jul 10, 2006
Jul 10, 2006
646
}
Oct 17, 2006
Oct 17, 2006
647
648
649
650
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return NULL;
Jul 10, 2006
Jul 10, 2006
651
}
Oct 17, 2006
Oct 17, 2006
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
if (index < 0) {
SDL_SetError("No such device");
return NULL;
}
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return DEFAULT_INPUT_DEVNAME;
}
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return DEFAULT_OUTPUT_DEVNAME;
}
return current_audio.impl.GetDeviceName(index, iscapture);
}
static void
Oct 28, 2006
Oct 28, 2006
671
close_audio_device(SDL_AudioDevice * device)
Oct 17, 2006
Oct 17, 2006
672
673
674
675
676
677
678
{
device->enabled = 0;
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
679
}
Oct 17, 2006
Oct 17, 2006
680
681
if (device->fake_stream != NULL) {
SDL_FreeAudioMem(device->fake_stream);
Jul 10, 2006
Jul 10, 2006
682
}
Oct 17, 2006
Oct 17, 2006
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
}
if (device->opened) {
current_audio.impl.CloseDevice(device);
device->opened = 0;
}
SDL_FreeAudioMem(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
Oct 28, 2006
Oct 28, 2006
700
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
Oct 17, 2006
Oct 17, 2006
701
{
Oct 28, 2006
Oct 28, 2006
702
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
703
704
705
706
707
708
709
710
if (orig->callback == NULL) {
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
return 0;
}
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
Oct 28, 2006
Oct 28, 2006
711
712
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
prepared->freq = 22050; /* a reasonable default */
Jul 10, 2006
Jul 10, 2006
713
714
}
}
Oct 17, 2006
Oct 17, 2006
715
716
717
718
if (orig->format == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
719
prepared->format = AUDIO_S16; /* a reasonable default */
Oct 17, 2006
Oct 17, 2006
720
721
722
723
}
}
switch (orig->channels) {
Oct 28, 2006
Oct 28, 2006
724
725
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
Jul 3, 2007
Jul 3, 2007
726
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
727
728
729
prepared->channels = 2; /* a reasonable default */
}
break;
Oct 17, 2006
Oct 17, 2006
730
}
Jul 10, 2006
Jul 10, 2006
731
732
733
734
735
736
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
break;
default:
Oct 17, 2006
Oct 17, 2006
737
738
SDL_SetError("Unsupported number of audio channels.");
return 0;
Jul 10, 2006
Jul 10, 2006
739
}
Oct 17, 2006
Oct 17, 2006
740
741
742
if (orig->samples == 0) {
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
Oct 28, 2006
Oct 28, 2006
743
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
Oct 17, 2006
Oct 17, 2006
744
745
746
747
748
749
750
751
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
const int samples = (prepared->freq / 1000) * 46;
int power2 = 1;
while (power2 < samples) {
power2 *= 2;
}
prepared->samples = power2;
Jul 10, 2006
Jul 10, 2006
752
753
}
}
Oct 17, 2006
Oct 17, 2006
754
755
756
757
758
759
760
761
762
763
/* Calculate the silence and size of the audio specification */
SDL_CalculateAudioSpec(prepared);
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
Oct 28, 2006
Oct 28, 2006
764
765
const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained,
int min_id)
Oct 17, 2006
Oct 17, 2006
766
767
768
769
770
771
772
773
774
{
SDL_AudioDeviceID id = 0;
SDL_AudioSpec desired;
SDL_AudioDevice *device;
int i = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return 0;
Jul 10, 2006
Jul 10, 2006
775
}
Oct 17, 2006
Oct 17, 2006
776
777
778
779
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return 0;
Jul 10, 2006
Jul 10, 2006
780
}
Apr 26, 2001
Apr 26, 2001
781
Oct 17, 2006
Oct 17, 2006
782
783
784
if (!prepare_audiospec(_desired, &desired)) {
return 0;
}
Apr 26, 2001
Apr 26, 2001
785
Oct 17, 2006
Oct 17, 2006
786
787
788
789
/* If app doesn't care about a specific device, let the user override. */
if (devname == NULL) {
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
}
May 10, 2001
May 10, 2001
790
Oct 17, 2006
Oct 17, 2006
791
792
793
794
795
796
797
798
799
/*
* Catch device names at the high level for the simple case...
* This lets us have a basic "device enumeration" for systems that
* don't have multiple devices, but makes sure the device name is
* always NULL when it hits the low level.
*
* Also make sure that the simple case prevents multiple simultaneous
* opens of the default system device.
*/
May 10, 2001
May 10, 2001
800
Oct 17, 2006
Oct 17, 2006
801
802
803
804
805
806
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
May 10, 2001
May 10, 2001
807
Oct 17, 2006
Oct 17, 2006
808
809
810
811
812
813
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
Jul 10, 2006
Jul 10, 2006
814
815
}
Oct 17, 2006
Oct 17, 2006
816
817
818
819
820
821
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
Jul 10, 2006
Jul 10, 2006
822
Oct 17, 2006
Oct 17, 2006
823
824
825
826
827
828
829
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
}
Jul 10, 2006
Jul 10, 2006
830
Oct 28, 2006
Oct 28, 2006
831
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
Oct 17, 2006
Oct 17, 2006
832
833
834
if (device == NULL) {
SDL_OutOfMemory();
return 0;
Jul 10, 2006
Jul 10, 2006
835
}
Oct 28, 2006
Oct 28, 2006
836
837
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
838
839
840
device->enabled = 1;
device->paused = 1;
device->iscapture = iscapture;
Jul 10, 2006
Jul 10, 2006
841
Oct 17, 2006
Oct 17, 2006
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
/* Create a semaphore for locking the sound buffers */
if (!current_audio.impl.SkipMixerLock) {
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
close_audio_device(device);
return 0;
}
device->opened = 1;
Jul 10, 2006
Jul 10, 2006
857
858
/* If the audio driver changes the buffer size, accept it */
Oct 17, 2006
Oct 17, 2006
859
860
861
if (device->spec.samples != desired.samples) {
desired.samples = device->spec.samples;
SDL_CalculateAudioSpec(&device->spec);
Jul 10, 2006
Jul 10, 2006
862
863
864
}
/* Allocate a fake audio memory buffer */
Oct 17, 2006
Oct 17, 2006
865
866
867
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
if (device->fake_stream == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
868
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
869
return 0;
Jul 10, 2006
Jul 10, 2006
870
871
872
873
}
/* See if we need to do any conversion */
if (obtained != NULL) {
Oct 17, 2006
Oct 17, 2006
874
875
876
877
SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec));
} else if (desired.freq != device->spec.freq ||
desired.format != device->spec.format ||
desired.channels != device->spec.channels) {
Jul 10, 2006
Jul 10, 2006
878
/* Build an audio conversion block */
Oct 17, 2006
Oct 17, 2006
879
880
881
882
883
884
885
if (SDL_BuildAudioCVT(&device->convert,
desired.format, desired.channels,
desired.freq,
device->spec.format, device->spec.channels,
device->spec.freq) < 0) {
close_audio_device(device);
return 0;
Jul 10, 2006
Jul 10, 2006
886
}
Oct 17, 2006
Oct 17, 2006
887
if (device->convert.needed) {
Oct 28, 2006
Oct 28, 2006
888
889
device->convert.len = (int) (((double) desired.size) /
device->convert.len_ratio);
Oct 27, 2006
Oct 27, 2006
890
Oct 17, 2006
Oct 17, 2006
891
892
893
894
895
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
896
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
897
return 0;
Jul 10, 2006
Jul 10, 2006
898
899
900
}
}
}
Oct 17, 2006
Oct 17, 2006
901
902
/* Find an available device ID and store the structure... */
Oct 28, 2006
Oct 28, 2006
903
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
Oct 17, 2006
Oct 17, 2006
904
905
906
907
908
909
910
911
912
913
914
915
if (open_devices[id] == NULL) {
open_devices[id] = device;
break;
}
}
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
close_audio_device(device);
return 0;
}
Jul 10, 2006
Jul 10, 2006
916
/* Start the audio thread if necessary */
Oct 17, 2006
Oct 17, 2006
917
if (!current_audio.impl.ProvidesOwnCallbackThread) {
Jul 10, 2006
Jul 10, 2006
918
/* Start the audio thread */
Oct 17, 2006
Oct 17, 2006
919
/* !!! FIXME: this is nasty. */
Feb 21, 2006
Feb 21, 2006
920
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
Feb 6, 2006
Feb 6, 2006
921
#undef SDL_CreateThread
Oct 17, 2006
Oct 17, 2006
922
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
Feb 6, 2006
Feb 6, 2006
923
#else
Oct 17, 2006
Oct 17, 2006
924
device->thread = SDL_CreateThread(SDL_RunAudio, device);
Jul 10, 2006
Jul 10, 2006
925
#endif
Oct 17, 2006
Oct 17, 2006
926
if (device->thread == NULL) {
Oct 28, 2006
Oct 28, 2006
927
SDL_CloseAudioDevice(id + 1);
Jul 10, 2006
Jul 10, 2006
928
SDL_SetError("Couldn't create audio thread");
Oct 17, 2006
Oct 17, 2006
929
930
931
932
return 0;
}
}
Oct 28, 2006
Oct 28, 2006
933
return id + 1;
Oct 17, 2006
Oct 17, 2006
934
935
936
937
938
939
940
941
942
943
944
}
int
SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
{
SDL_AudioDeviceID id = 0;
/* Start up the audio driver, if necessary. This is legacy behaviour! */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
Jul 10, 2006
Jul 10, 2006
945
946
return (-1);
}
Oct 17, 2006
Oct 17, 2006
947
}
Jul 10, 2006
Jul 10, 2006
948
Oct 17, 2006
Oct 17, 2006
949
950
951
952
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
if (open_devices[0] != NULL) {
SDL_SetError("Audio device is already opened");
return (-1);
Jul 10, 2006
Jul 10, 2006
953
}
May 10, 2001
May 10, 2001
954
Oct 17, 2006
Oct 17, 2006
955
id = open_audio_device(NULL, 0, desired, obtained, 1);
Oct 28, 2006
Oct 28, 2006
956
if (id > 1) { /* this should never happen in theory... */
Oct 17, 2006
Oct 17, 2006
957
SDL_CloseAudioDevice(id);
Oct 28, 2006
Oct 28, 2006
958
SDL_SetError("Internal error"); /* MUST be Device ID #1! */
Oct 17, 2006
Oct 17, 2006
959
960
return (-1);
}
May 10, 2001
May 10, 2001
961
Oct 17, 2006
Oct 17, 2006
962
return ((id == 0) ? -1 : 0);
Apr 26, 2001
Apr 26, 2001
963
964
}
Oct 17, 2006
Oct 17, 2006
965
966
SDL_AudioDeviceID
SDL_OpenAudioDevice(const char *device, int iscapture,
Oct 28, 2006
Oct 28, 2006
967
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
Apr 26, 2001
Apr 26, 2001
968
{
Oct 17, 2006
Oct 17, 2006
969
970
return open_audio_device(device, iscapture, desired, obtained, 2);
}
Jul 10, 2006
Jul 10, 2006
971
Oct 17, 2006
Oct 17, 2006
972
973
974
975
976
977
978
SDL_audiostatus
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
{
SDL_AudioDevice *device = get_audio_device(devid);
SDL_audiostatus status = SDL_AUDIO_STOPPED;
if (device && device->enabled) {
if (device->paused) {
Jul 10, 2006
Jul 10, 2006
979
980
981
982
983
984
status = SDL_AUDIO_PAUSED;
} else {
status = SDL_AUDIO_PLAYING;
}
}
return (status);
Apr 26, 2001
Apr 26, 2001
985
986
}
Oct 17, 2006
Oct 17, 2006
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
SDL_audiostatus
SDL_GetAudioStatus(void)
{
return SDL_GetAudioDeviceStatus(1);
}
void
SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
{
SDL_AudioDevice *device = get_audio_device(devid);
if (device) {
device->paused = pause_on;
}