author | Ryan C. Gordon |
Thu, 24 Aug 2006 12:10:46 +0000 | |
changeset 1982 | 3b4ce57c6215 |
parent 1895 | c121d94672cb |
child 2049 | 5f6550e5184f |
child 3797 | 9dc81c6acaf5 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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|
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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|
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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|
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#ifndef _SDL_lowaudio_h |
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#define _SDL_lowaudio_h |
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|
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#include "../SDL_sysaudio.h" |
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|
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/* Hidden "this" pointer for the video functions */ |
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#define _THIS SDL_AudioDevice *this |
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|
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struct SDL_PrivateAudioData |
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{ |
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/* The file descriptor for the audio device */ |
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int audio_fd; |
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|
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SDL_AudioFormat audio_fmt; /* The app audio format */ |
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Uint8 *mixbuf; /* The app mixing buffer */ |
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int ulaw_only; /* Flag -- does hardware only output U-law? */ |
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Uint8 *ulaw_buf; /* The U-law mixing buffer */ |
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Sint32 written; /* The number of samples written */ |
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int fragsize; /* The audio fragment size in samples */ |
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int frequency; /* The audio frequency in KHz */ |
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}; |
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|
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/* Old variable names */ |
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#define audio_fd (this->hidden->audio_fd) |
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#define audio_fmt (this->hidden->audio_fmt) |
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#define mixbuf (this->hidden->mixbuf) |
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#define ulaw_only (this->hidden->ulaw_only) |
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#define ulaw_buf (this->hidden->ulaw_buf) |
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#define written (this->hidden->written) |
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#define fragsize (this->hidden->fragsize) |
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#define frequency (this->hidden->frequency) |
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|
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#endif /* _SDL_lowaudio_h */ |
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/* vi: set ts=4 sw=4 expandtab: */ |