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SDL_QuartzVideo.m

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1632 lines (1240 loc) · 48.3 KB
 
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/*
SDL - Simple DirectMedia Layer
Mar 6, 2002
Mar 6, 2002
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
/* Include files into one compile unit...break apart eventually */
#include "SDL_QuartzWM.m"
#include "SDL_QuartzEvents.m"
#include "SDL_QuartzWindow.m"
/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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};
/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
in_foreground = YES;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
free (client_mode_list[i]);
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free (client_mode_list);
client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
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/*
Gamma functions to try to hide the flash from a rez switch
Fade the display from normal to black
Save gamma tables for fade back to normal
*/
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static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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/*
Fade the display from black to normal
Restore previously saved gamma values
*/
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static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
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QZ_TearDownOpenGL (this);
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CGLSetFullScreen (NULL);
}
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
CGDisplayRelease (display_id);
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ShowMenuBar ();
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/*
Oct 5, 2002
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Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
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*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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Jan 22, 2002
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
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Jan 22, 2002
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/* Release window mode resources */
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Jun 1, 2002
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else {
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[ qz_window close ];
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Jan 22, 2002
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[ qz_window release ];
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Jun 1, 2002
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qz_window = nil;
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Oct 5, 2002
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window_view = nil;
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
int exact_match;
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
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Aug 12, 2002
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NSRect screen_rect;
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
QZ_UnsetVideoMode (this);
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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Jan 22, 2002
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Put up the blanking window (a window above all other windows) */
if ( CGDisplayNoErr != CGDisplayCapture (display_id) ) {
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
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current->flags |= SDL_FULLSCREEN;
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current->flags |= SDL_HWSURFACE;
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current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
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/* Setup some mode-dependant info */
if ( CGSDisplayCanHWFill (display_id) ) {
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this->info.blit_fill = 1;
this->FillHWRect = QZ_FillHWRect;
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if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
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/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
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if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
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goto ERR_NO_GL;
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ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
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SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
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goto ERR_NO_GL;
}
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[ gl_context makeCurrentContext];
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glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
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current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
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/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
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/*
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There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
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*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
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return current;
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/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
ERR_NO_GL: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGDisplayRelease (display_id);
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
ERR_NO_MATCH: return NULL;
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}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
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int height, int bpp, Uint32 flags) {
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unsigned int style;
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NSRect contentRect;
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current->flags = 0;
current->w = width;
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current->h = height;
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contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
if (video_set == SDL_TRUE)
if ( (mode_flags & SDL_FULLSCREEN) ||
((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) )
QZ_UnsetVideoMode (this);
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
Dec 13, 2002
Dec 13, 2002
572
//[ qz_window setReleasedWhenClosed:YES ];
Oct 5, 2002
Oct 5, 2002
573
574
575
576
577
578
579
580
581
582
583
584
585
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
[ qz_window center ];
[ qz_window setDelegate:
[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
}
/* We already have a window, just change its size */
else {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
}
Jun 1, 2002
Jun 1, 2002
586
Oct 5, 2002
Oct 5, 2002
587
/* For OpenGL, we bind the context to a subview */
588
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
589
590
591
592
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
return NULL;
}
Jun 1, 2002
Jun 1, 2002
593
Oct 5, 2002
Oct 5, 2002
594
595
596
597
598
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
599
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
600
[ qz_window makeKeyAndOrderFront:nil ];
601
602
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
603
/* For 2D, we set the subview to an NSQuickDrawView */
Jun 1, 2002
Jun 1, 2002
605
Oct 5, 2002
Oct 5, 2002
606
607
608
609
610
611
612
613
614
615
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ SDL_QuartzWindowView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
616
617
618
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
619
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
620
621
622
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
623
624
current->flags |= SDL_ASYNCBLIT;
Oct 5, 2002
Oct 5, 2002
625
626
/* Offset below the title bar to fill the full content region */
current->pixels += ((int)([ qz_window frame ].size.height) - height) * current->pitch;
Sep 16, 2002
Sep 16, 2002
628
629
630
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
632
Jan 22, 2002
Jan 22, 2002
633
634
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
635
636
637
638
return current;
}
Jun 1, 2002
Jun 1, 2002
639
640
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
641
642
current->flags = 0;
Jun 1, 2002
Jun 1, 2002
643
644
645
646
647
648
649
650
651
652
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
653
bpp = device_bpp;
654
655
656
657
current = QZ_SetVideoWindowed (this, current, width, height, bpp, flags);
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
658
659
660
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
661
662
663
664
665
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
666
667
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
668
amask = 0;
Jun 11, 2001
Jun 11, 2001
669
670
671
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
672
673
674
675
676
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
677
amask = 0x00000000;
678
679
680
681
682
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
683
684
685
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
686
687
688
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
690
Jan 22, 2002
Jan 22, 2002
691
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
692
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
693
694
695
696
return current;
}
Jun 1, 2002
Jun 1, 2002
697
static int QZ_ToggleFullScreen (_THIS, int on) {
698
699
700
return -1;
}
Jun 1, 2002
Jun 1, 2002
701
702
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
703
704
705
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
706
707
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
708
709
710
711
712
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
713
Jun 1, 2002
Jun 1, 2002
715
716
717
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
718
719
720
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
721
722
723
724
725
return 1;
}
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects) {
Jun 1, 2002
Jun 1, 2002
726
#pragma unused(this,num_rects,rects)
Oct 5, 2002
Oct 5, 2002
729
730
731
732
/*
The obscured code is based on work by Matt Slot fprefect@ambrosiasw.com,
who supplied sample code for Carbon.
*/
Jan 22, 2002
Jan 22, 2002
733
734
static int QZ_IsWindowObscured (NSWindow *window) {
Jun 1, 2002
Jun 1, 2002
735
//#define TEST_OBSCURED 1
Jan 22, 2002
Jan 22, 2002
736
737
#if TEST_OBSCURED
Jun 1, 2002
Jun 1, 2002
738
Oct 5, 2002
Oct 5, 2002
739
740
/*
In order to determine if a direct copy to the screen is possible,
Jun 1, 2002
Jun 1, 2002
741
742
743
744
745
746
we must figure out if there are any windows covering ours (including shadows).
This can be done by querying the window server about the on screen
windows for their screen rectangle and window level.
The procedure used below is puts accuracy before speed; however, it aims to call
the window server the fewest number of times possible to keep things reasonable.
In my testing on a 300mhz G3, this routine typically takes < 2 ms. -DW
Jan 22, 2002
Jan 22, 2002
747
Jun 1, 2002
Jun 1, 2002
748
749
750
751
752
753
Notes:
-Calls into the Window Server involve IPC which is slow.
-Getting a rectangle seems slower than getting the window level
-The window list we get back is in sorted order, top to bottom
-On average, I suspect, most windows above ours are dock icon windows (hence optimization)
-Some windows above ours are always there, and cannot move or obscure us (menu bar)
Jan 22, 2002
Jan 22, 2002
754
Jun 1, 2002
Jun 1, 2002
755
756
757
758
Bugs:
-no way (yet) to deactivate direct drawing when a window is dragged,
or suddenly obscured, so drawing continues and can produce garbage
We need some kind of locking mechanism on window movement to prevent this
Jan 22, 2002
Jan 22, 2002
759
Jun 1, 2002
Jun 1, 2002
760
761
762
763
764
765
766
-deactivated normal windows use activated normal
window shadows (slight inaccuraccy)
*/
/* Cache the connection to the window server */
static CGSConnectionID cgsConnection = (CGSConnectionID) -1;
Jan 22, 2002
Jan 22, 2002
767
768
769
/* Cache the dock icon windows */
static CGSWindowID dockIcons[kMaxWindows];
static int numCachedDockIcons = 0;
Jun 1, 2002
Jun 1, 2002
770
771
772
773
774
CGSWindowID windows[kMaxWindows];
CGSWindowCount i, count;
CGSWindowLevel winLevel;
CGSRect winRect;
Jan 22, 2002
Jan 22, 2002
775
776
777
778
CGSRect contentRect;
int windowNumber;
//int isMainWindow;
Jun 1, 2002
Jun 1, 2002
779
int firstDockIcon;
Jan 22, 2002
Jan 22, 2002
780
781
int dockIconCacheMiss;
int windowContentOffset;
Jun 1, 2002
Jun 1, 2002
782
Jan 22, 2002
Jan 22, 2002
783
int obscured = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
784
Jan 22, 2002
Jan 22, 2002
785
if ( [ window isVisible ] ) {
Jun 1, 2002
Jun 1, 2002
786
Oct 5, 2002
Oct 5, 2002
787
788
789
790
/*
walk the window list looking for windows over top of
(or casting a shadow on) ours
*/
Jun 1, 2002
Jun 1, 2002
791
Oct 5, 2002
Oct 5, 2002
792
793
794
795
/*
Get a connection to the window server
Should probably be moved out into SetVideoMode() or InitVideo()
*/
Jan 22, 2002
Jan 22, 2002
796
797
798
799
if (cgsConnection == (CGSConnectionID) -1) {
cgsConnection = (CGSConnectionID) 0;
cgsConnection = _CGSDefaultConnection ();
}
Jun 1, 2002
Jun 1, 2002
800
801
802
if (cgsConnection) {
Jan 22, 2002
Jan 22, 2002
803
804
805
806
if ( ! [ window styleMask ] & NSBorderlessWindowMask )
windowContentOffset = 22;
else
windowContentOffset = 0;
Jun 1, 2002
Jun 1, 2002
807
Jan 22, 2002
Jan 22, 2002
808
809
windowNumber = [ window windowNumber ];
//isMainWindow = [ window isMainWindow ];
Jun 1, 2002
Jun 1, 2002
810
Jan 22, 2002
Jan 22, 2002
811
812
813
814
/* The window list is sorted according to order on the screen */
count = 0;
CGSGetOnScreenWindowList (cgsConnection, 0, kMaxWindows, windows, &count);
CGSGetScreenRectForWindow (cgsConnection, windowNumber, &contentRect);
Jun 1, 2002
Jun 1, 2002
815
Jan 22, 2002
Jan 22, 2002
816
817
818
/* adjust rect for window title bar (if present) */
contentRect.origin.y += windowContentOffset;
contentRect.size.height -= windowContentOffset;
Jun 1, 2002
Jun 1, 2002
819
Jan 22, 2002
Jan 22, 2002
820
821
firstDockIcon = -1;
dockIconCacheMiss = SDL_FALSE;
Jun 1, 2002
Jun 1, 2002
822
Oct 5, 2002
Oct 5, 2002
823
824
825
826
/*
The first window is always an empty window with level kCGSWindowLevelTop
so start at index 1
*/
Jan 22, 2002
Jan 22, 2002
827
for (i = 1; i < count; i++) {
Jun 1, 2002
Jun 1, 2002
828
Jan 22, 2002
Jan 22, 2002
829
830
/* If we reach our window in the list, it cannot be obscured */
if (windows[i] == windowNumber) {
Jun 1, 2002
Jun 1, 2002
831
Jan 22, 2002
Jan 22, 2002
832
833
834
835
obscured = SDL_FALSE;
break;
}
else {
Jun 1, 2002
Jun 1, 2002
836
Jan 22, 2002
Jan 22, 2002
837
838
839
840
841
float shadowSide;
float shadowTop;
float shadowBottom;
CGSGetWindowLevel (cgsConnection, windows[i], &winLevel);
Jun 1, 2002
Jun 1, 2002
842
Jan 22, 2002
Jan 22, 2002
843
if (winLevel == kCGSWindowLevelDockIcon) {
Jun 1, 2002
Jun 1, 2002
844
Jan 22, 2002
Jan 22, 2002
845
int j;
Jun 1, 2002
Jun 1, 2002
846
Jan 22, 2002
Jan 22, 2002
847
if (firstDockIcon < 0) {
Jun 1, 2002
Jun 1, 2002
848
Jan 22, 2002
Jan 22, 2002
849
firstDockIcon = i;
Jun 1, 2002
Jun 1, 2002
850
Jan 22, 2002
Jan 22, 2002
851
if (numCachedDockIcons > 0) {
Jun 1, 2002
Jun 1, 2002
852
Jan 22, 2002
Jan 22, 2002
853
for (j = 0; j < numCachedDockIcons; j++) {
Jun 1, 2002
Jun 1, 2002
854
Jan 22, 2002
Jan 22, 2002
855
856
857
858
859
if (windows[i] == dockIcons[j])
i++;
else
break;
}
Jun 1, 2002
Jun 1, 2002
860
Jan 22, 2002
Jan 22, 2002
861
if (j != 0) {
Jun 1, 2002
Jun 1, 2002
862
Jan 22, 2002
Jan 22, 2002
863
i--;
Jun 1, 2002
Jun 1, 2002
864
Jan 22, 2002
Jan 22, 2002
865
if (j < numCachedDockIcons) {
Jun 1, 2002
Jun 1, 2002
866
Jan 22, 2002
Jan 22, 2002
867
868
869
870
871
872
dockIconCacheMiss = SDL_TRUE;
}
}
}
}
Jun 1, 2002
Jun 1, 2002
873
Jan 22, 2002
Jan 22, 2002
874
875
876
877
continue;
}
else if (winLevel == kCGSWindowLevelMenuIgnore
/* winLevel == kCGSWindowLevelTop */) {
Jun 1, 2002
Jun 1, 2002
878
Jan 22, 2002
Jan 22, 2002
879
880
881
882
continue; /* cannot obscure window */
}
else if (winLevel == kCGSWindowLevelDockMenu ||
winLevel == kCGSWindowLevelMenu) {
Jun 1, 2002
Jun 1, 2002
883
Jan 22, 2002
Jan 22, 2002
884
885
shadowSide = 18;
shadowTop = 4;
Jun 1, 2002
Jun 1, 2002
886
shadowBottom = 22;
Jan 22, 2002
Jan 22, 2002
887
888
}
else if (winLevel == kCGSWindowLevelUtility) {
Jun 1, 2002
Jun 1, 2002
889
Jan 22, 2002
Jan 22, 2002
890
891
892
893
894
shadowSide = 8;
shadowTop = 4;
shadowBottom = 12;
}
else if (winLevel == kCGSWindowLevelNormal) {
Jun 1, 2002
Jun 1, 2002
895
Oct 5, 2002
Oct 5, 2002
896
897
898
899
/*
These numbers are for foreground windows,
they are too big (but will work) for background windows
*/
Jan 22, 2002
Jan 22, 2002
900
901
902
903
904
shadowSide = 20;
shadowTop = 10;
shadowBottom = 24;
}
else if (winLevel == kCGSWindowLevelDock) {
Jun 1, 2002
Jun 1, 2002
905
Jan 22, 2002
Jan 22, 2002
906
907
908
/* Create dock icon cache */
if (numCachedDockIcons != (i-firstDockIcon) ||
dockIconCacheMiss) {
Jun 1, 2002
Jun 1, 2002
909
Jan 22, 2002
Jan 22, 2002
910
numCachedDockIcons = i - firstDockIcon;
Jun 1, 2002
Jun 1, 2002
911
memcpy (dockIcons, &(windows[firstDockIcon]),
Jan 22, 2002
Jan 22, 2002
912
913
numCachedDockIcons * sizeof(*windows));
}
Jun 1, 2002
Jun 1, 2002
914
Jan 22, 2002
Jan 22, 2002
915
916
917
918
919
920
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
else {
Jun 1, 2002
Jun 1, 2002
921
Oct 5, 2002
Oct 5, 2002
922
923
924
925
926
/*
kCGSWindowLevelDockLabel,
kCGSWindowLevelDock,
kOther???
*/
Jun 1, 2002
Jun 1, 2002
927
Jan 22, 2002
Jan 22, 2002
928
929
930
931
932
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
Jun 1, 2002
Jun 1, 2002
933
Jan 22, 2002
Jan 22, 2002
934
CGSGetScreenRectForWindow (cgsConnection, windows[i], &winRect);
Jun 1, 2002
Jun 1, 2002
935
Jan 22, 2002
Jan 22, 2002
936
937
938
939
winRect.origin.x -= shadowSide;
winRect.origin.y -= shadowTop;
winRect.size.width += shadowSide;
winRect.size.height += shadowBottom;
Jun 1, 2002
Jun 1, 2002
940
Jan 22, 2002
Jan 22, 2002
941
if (NSIntersectsRect (contentRect, winRect)) {
Jun 1, 2002
Jun 1, 2002
942
Jan 22, 2002
Jan 22, 2002
943
944
945
obscured = SDL_TRUE;
break;
}
Jun 1, 2002
Jun 1, 2002
946
947
948
} /* window was not our window */
Jan 22, 2002
Jan 22, 2002
949
} /* iterate over windows */
Jun 1, 2002
Jun 1, 2002
950
Jan 22, 2002
Jan 22, 2002
951
} /* get cgsConnection */
Jun 1, 2002
Jun 1, 2002
952
Jan 22, 2002
Jan 22, 2002
953
954
955
956
957
958
959
960
} /* window is visible */
return obscured;
#else
return SDL_TRUE;
#endif
}
Oct 5, 2002
Oct 5, 2002
961
Sep 16, 2002
Sep 16, 2002
962
963
964
965
966
967
968
969
970
971
972
/* Locking functions for the software window buffer */
static int QZ_LockWindow (_THIS, SDL_Surface *surface) {
return LockPortBits ( [ window_view qdPort ] );
}
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface) {
UnlockPortBits ( [ window_view qdPort ] );
}
Jun 1, 2002
Jun 1, 2002
973
static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) {
Jan 22, 2002
Jan 22, 2002
974
975
976
977
if (SDL_VideoSurface->flags & SDL_OPENGLBLIT) {
QZ_GL_SwapBuffers (this);
}
Oct 5, 2002
Oct 5, 2002
978
979
980
else if ( [ qz_window isMiniaturized ] ) {
/* Do nothing if miniaturized */
Jan 22, 2002
Jan 22, 2002
981
}
Oct 5, 2002
Oct 5, 2002
982
Jan 22, 2002
Jan 22, 2002
983
else if ( ! QZ_IsWindowObscured (qz_window) ) {
Jun 1, 2002
Jun 1, 2002
984
Jan 22, 2002
Jan 22, 2002
985
986
987
988
/* Use direct copy to flush contents to the display */
CGrafPtr savePort;
CGrafPtr dstPort, srcPort;
const BitMap *dstBits, *srcBits;
Jun 1, 2002
Jun 1, 2002
989
Rect dstRect, srcRect;
Jan 22, 2002
Jan 22, 2002
990
991
Point offset;
int i;
Jun 1, 2002
Jun 1, 2002
992
Jan 22, 2002
Jan 22, 2002
993
GetPort (&savePort);
Jun 1, 2002
Jun 1, 2002
994
Jan 22, 2002
Jan 22, 2002
995
996
dstPort = CreateNewPortForCGDisplayID ((UInt32)display_id);
srcPort = [ window_view qdPort ];
Jun 1, 2002
Jun 1, 2002
997
Jan 22, 2002
Jan 22, 2002
998
999
1000
offset.h = 0;
offset.v = 0;
SetPort (srcPort);