README.PS3
author Sam Lantinga <slouken@libsdl.org>
Sun, 09 Jan 2011 08:35:18 -0800
changeset 4968 379361d5e425
parent 3257 94fb40a4a9a7
permissions -rw-r--r--
Jcw87 to Sam

The project files for VS 2005 are still outdated/messed up. I have a patch that will bring the VS 2005 project files up to date with the VS 2008 project files, add the x64 platform to the VS 2005 project files, fix a few issues with x64 in VS 2008, and a few other misc changes that don't really change the output at all.
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SDL on Sony Playstation3
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------------------------
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Installation:
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  First, you have to install the Cell SDK
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  - Download the Cell SDK installer RPM and ISO images to
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    a temporary directory such as /tmp/cellsdk.
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  - Mount the image: mount -o loop CellSDK-Devel-Fedora_3.1.0.0.0.iso /tmp/cellsdk
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  - Install the SDK installer: rpm -ivh cell-install-3.1.0-0.0.noarch.rpm
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  - Install the SDK: cd /opt/cell && ./cellsdk --iso /tmp/cellsdkiso install
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  You'll than need to install the SPU-libs
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  - Run make ps3-libs && make ps3libs-install
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  Finally, install SDL
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  - Go to SDL-1.2/ and build SDL like any other GNU style package.
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  e.g.
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    - Build the configure-script with ./autogen.sh
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    - Configure SDL for your needs: ./configure --enable-video-ps3 ...
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    - Build and install it: make && make install
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Todo:
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  - Mouse & Keyboard support
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  - On SPU-side the current scaler and converter restrictions are:
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    - resolution has to be a multiple of 8 (will work on that)
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    - scaler/converter only supports the YV12 and IYUV format
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    - the scaler works only bilinear (lanzos would be nice)
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  - Optimize the SPU-program handling on the PPE side
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  - Integrate spumedia in SDL
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Have fun!
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  Dirk Herrendoerfer <d.herrendoerfer [at] de [dot ibm [dot] com>
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