This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_renderer_sw.h
31 lines (23 loc) · 1.11 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2006 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
Sam Lantinga
20
slouken@libsdl.org
21
*/
22
#include "SDL_config.h"
23
24
/* SDL surface based renderer implementation */
25
26
extern SDL_RenderDriver SW_RenderDriver;
27
28
29
30
/* Set up SDL_Surface texture functions for a renderer */
void Setup_SoftwareRenderer(SDL_Renderer * renderer);
31
/* vi: set ts=4 sw=4 expandtab: */