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SDL_x11events.c

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1122 lines (1023 loc) · 31.4 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
/* Handle the event stream, converting X11 events into SDL events */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <setjmp.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#ifdef __SVR4
#include <X11/Sunkeysym.h>
#endif
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#include <sys/types.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "SDL.h"
#include "SDL_syswm.h"
#include "SDL_sysevents.h"
#include "SDL_sysvideo.h"
#include "SDL_events_c.h"
#include "SDL_x11video.h"
#include "SDL_x11dga_c.h"
#include "SDL_x11modes_c.h"
#include "SDL_x11image_c.h"
#include "SDL_x11gamma_c.h"
#include "SDL_x11wm_c.h"
#include "SDL_x11mouse_c.h"
#include "SDL_x11events_c.h"
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/* Define this if you want to debug X11 events */
/*#define DEBUG_XEVENTS*/
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/* The translation tables from an X11 keysym to a SDL keysym */
static SDLKey ODD_keymap[256];
static SDLKey MISC_keymap[256];
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SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
#ifdef X_HAVE_UTF8_STRING
Uint32 Utf8ToUcs4(const Uint8 *utf8)
{
Uint32 c;
int i = 1;
int noOctets = 0;
int firstOctetMask = 0;
unsigned char firstOctet = utf8[0];
if (firstOctet < 0x80) {
/*
Characters in the range:
00000000 to 01111111 (ASCII Range)
are stored in one octet:
0xxxxxxx (The same as its ASCII representation)
The least 6 significant bits of the first octet is the most 6 significant nonzero bits
of the UCS4 representation.
*/
noOctets = 1;
firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */
} else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */
== 0xC0 ) { /* see if those 3 bits are 110. If so, the char is in this range */
/*
Characters in the range:
00000000 10000000 to 00000111 11111111
are stored in two octets:
110xxxxx 10xxxxxx
The least 5 significant bits of the first octet is the most 5 significant nonzero bits
of the UCS4 representation.
*/
noOctets = 2;
firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */
} else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */
== 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */
/*
Characters in the range:
00001000 00000000 to 11111111 11111111
are stored in three octets:
1110xxxx 10xxxxxx 10xxxxxx
The least 4 significant bits of the first octet is the most 4 significant nonzero bits
of the UCS4 representation.
*/
noOctets = 3;
firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */
} else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */
== 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */
/*
Characters in the range:
00000001 00000000 00000000 to 00011111 11111111 11111111
are stored in four octets:
11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
The least 3 significant bits of the first octet is the most 3 significant nonzero bits
of the UCS4 representation.
*/
noOctets = 4;
firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */
} else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */
== 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */
/*
Characters in the range:
00000000 00100000 00000000 00000000 to
00000011 11111111 11111111 11111111
are stored in five octets:
111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
The least 2 significant bits of the first octet is the most 2 significant nonzero bits
of the UCS4 representation.
*/
noOctets = 5;
firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */
} else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */
== 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */
/*
Characters in the range:
00000100 00000000 00000000 00000000 to
01111111 11111111 11111111 11111111
are stored in six octets:
1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
The least significant bit of the first octet is the most significant nonzero bit
of the UCS4 representation.
*/
noOctets = 6;
firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */
} else
return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */
/*
The least noOctets significant bits of the first octet is the most 2 significant nonzero bits
of the UCS4 representation.
The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of
firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet.
This done by AND'ing firstOctet with its mask to trim the bits used for identifying the
number of continuing octets (if any) and leave only the free bits (the x's)
Sample:
1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx
2-octets: 110xxxxx & 00011111 = 000xxxxx
*/
c = firstOctet & firstOctetMask;
/* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */
for (i = 1; i < noOctets; i++) {
/* A valid continuing octet is of the form 10xxxxxx */
if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */
!= 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */
/*The given chunk is a partial sequence at the end of a string that could
begin a valid character */
return 0;
/* Make room for the next 6-bits */
c <<= 6;
/*
Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room
of c.ucs4 with them.
This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4.
*/
c |= utf8[i] & 0x3F;
}
return c;
}
#endif
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/* Check to see if this is a repeated key.
(idea shamelessly lifted from GII -- thanks guys! :)
*/
static int X11_KeyRepeat(Display *display, XEvent *event)
{
XEvent peekevent;
int repeated;
repeated = 0;
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if ( pXPending(display) ) {
pXPeekEvent(display, &peekevent);
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if ( (peekevent.type == KeyPress) &&
(peekevent.xkey.keycode == event->xkey.keycode) &&
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((peekevent.xkey.time-event->xkey.time) < 2) ) {
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repeated = 1;
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pXNextEvent(display, &peekevent);
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}
}
return(repeated);
}
/* Note: The X server buffers and accumulates mouse motion events, so
the motion event generated by the warp may not appear exactly as we
expect it to. We work around this (and improve performance) by only
warping the pointer when it reaches the edge, and then wait for it.
*/
#define MOUSE_FUDGE_FACTOR 8
static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
{
int w, h, i;
int deltax, deltay;
int posted;
w = SDL_VideoSurface->w;
h = SDL_VideoSurface->h;
deltax = xevent->xmotion.x - mouse_last.x;
deltay = xevent->xmotion.y - mouse_last.y;
#ifdef DEBUG_MOTION
printf("Warped mouse motion: %d,%d\n", deltax, deltay);
#endif
mouse_last.x = xevent->xmotion.x;
mouse_last.y = xevent->xmotion.y;
posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
(xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
(xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
(xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
/* Get the events that have accumulated */
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while ( pXCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
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deltax = xevent->xmotion.x - mouse_last.x;
deltay = xevent->xmotion.y - mouse_last.y;
#ifdef DEBUG_MOTION
printf("Extra mouse motion: %d,%d\n", deltax, deltay);
#endif
mouse_last.x = xevent->xmotion.x;
mouse_last.y = xevent->xmotion.y;
posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
}
mouse_last.x = w/2;
mouse_last.y = h/2;
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pXWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
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mouse_last.x, mouse_last.y);
for ( i=0; i<10; ++i ) {
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pXMaskEvent(SDL_Display, PointerMotionMask, xevent);
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if ( (xevent->xmotion.x >
(mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
(xevent->xmotion.x <
(mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
(xevent->xmotion.y >
(mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
(xevent->xmotion.y <
(mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
break;
}
#ifdef DEBUG_XEVENTS
printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
#endif
}
#ifdef DEBUG_XEVENTS
if ( i == 10 ) {
printf("Warning: didn't detect mouse warp motion\n");
}
#endif
}
return(posted);
}
static int X11_DispatchEvent(_THIS)
{
int posted;
XEvent xevent;
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SDL_memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */
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pXNextEvent(SDL_Display, &xevent);
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posted = 0;
switch (xevent.type) {
/* Gaining mouse coverage? */
case EnterNotify: {
#ifdef DEBUG_XEVENTS
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printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
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if ( xevent.xcrossing.mode == NotifyGrab )
printf("Mode: NotifyGrab\n");
if ( xevent.xcrossing.mode == NotifyUngrab )
printf("Mode: NotifyUngrab\n");
#endif
if ( (xevent.xcrossing.mode != NotifyGrab) &&
(xevent.xcrossing.mode != NotifyUngrab) ) {
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if ( this->input_grab == SDL_GRAB_OFF ) {
posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
} else {
posted = SDL_PrivateMouseMotion(0, 0,
xevent.xcrossing.x,
xevent.xcrossing.y);
}
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}
}
break;
/* Losing mouse coverage? */
case LeaveNotify: {
#ifdef DEBUG_XEVENTS
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printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
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if ( xevent.xcrossing.mode == NotifyGrab )
printf("Mode: NotifyGrab\n");
if ( xevent.xcrossing.mode == NotifyUngrab )
printf("Mode: NotifyUngrab\n");
#endif
if ( (xevent.xcrossing.mode != NotifyGrab) &&
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(xevent.xcrossing.mode != NotifyUngrab) &&
(xevent.xcrossing.detail != NotifyInferior) ) {
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if ( this->input_grab == SDL_GRAB_OFF ) {
posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
} else {
posted = SDL_PrivateMouseMotion(0, 0,
xevent.xcrossing.x,
xevent.xcrossing.y);
}
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}
}
break;
/* Gaining input focus? */
case FocusIn: {
#ifdef DEBUG_XEVENTS
printf("FocusIn!\n");
#endif
posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
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#ifdef X_HAVE_UTF8_STRING
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if ( SDL_IC != NULL ) {
pXSetICFocus(SDL_IC);
}
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#endif
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/* Queue entry into fullscreen mode */
switch_waiting = 0x01 | SDL_FULLSCREEN;
switch_time = SDL_GetTicks() + 1500;
}
break;
/* Losing input focus? */
case FocusOut: {
#ifdef DEBUG_XEVENTS
printf("FocusOut!\n");
#endif
posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
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#ifdef X_HAVE_UTF8_STRING
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if ( SDL_IC != NULL ) {
pXUnsetICFocus(SDL_IC);
}
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#endif
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/* Queue leaving fullscreen mode */
switch_waiting = 0x01;
switch_time = SDL_GetTicks() + 200;
}
break;
/* Generated upon EnterWindow and FocusIn */
case KeymapNotify: {
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#ifdef DEBUG_XEVENTS
printf("KeymapNotify!\n");
#endif
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X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
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}
break;
/* Mouse motion? */
case MotionNotify: {
if ( SDL_VideoSurface ) {
if ( mouse_relative ) {
if ( using_dga & DGA_MOUSE ) {
#ifdef DEBUG_MOTION
printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
#endif
posted = SDL_PrivateMouseMotion(0, 1,
xevent.xmotion.x_root,
xevent.xmotion.y_root);
} else {
posted = X11_WarpedMotion(this,&xevent);
}
} else {
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#ifdef DEBUG_MOTION
printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
#endif
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posted = SDL_PrivateMouseMotion(0, 0,
xevent.xmotion.x,
xevent.xmotion.y);
}
}
}
break;
/* Mouse button press? */
case ButtonPress: {
posted = SDL_PrivateMouseButton(SDL_PRESSED,
xevent.xbutton.button, 0, 0);
}
break;
/* Mouse button release? */
case ButtonRelease: {
posted = SDL_PrivateMouseButton(SDL_RELEASED,
xevent.xbutton.button, 0, 0);
}
break;
/* Key press? */
case KeyPress: {
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static SDL_keysym saved_keysym;
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SDL_keysym keysym;
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KeyCode keycode = xevent.xkey.keycode;
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#ifdef DEBUG_XEVENTS
printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
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/* Get the translated SDL virtual keysym */
if ( keycode ) {
keysym.scancode = keycode;
keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
keysym.mod = KMOD_NONE;
keysym.unicode = 0;
} else {
keysym = saved_keysym;
}
/* If we're not doing translation, we're done! */
if ( !SDL_TranslateUNICODE ) {
posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
break;
}
if ( pXFilterEvent(&xevent, None) ) {
if ( xevent.xkey.keycode ) {
posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
} else {
/* Save event to be associated with IM text
In 1.3 we'll have a text event instead.. */
saved_keysym = keysym;
}
break;
}
/* Look up the translated value for the key event */
#ifdef X_HAVE_UTF8_STRING
if ( SDL_IC != NULL ) {
static Status state;
/* A UTF-8 character can be at most 6 bytes */
char keybuf[6];
if ( pXutf8LookupString(SDL_IC, &xevent.xkey,
keybuf, sizeof(keybuf),
NULL, &state) ) {
keysym.unicode = Utf8ToUcs4((Uint8*)keybuf);
}
}
else
#endif
{
static XComposeStatus state;
char keybuf[32];
if ( pXLookupString(&xevent.xkey,
keybuf, sizeof(keybuf),
NULL, &state) ) {
/*
* FIXME: XLookupString() may yield more than one
* character, so we need a mechanism to allow for
* this (perhaps null keypress events with a
* unicode value)
*/
keysym.unicode = (Uint8)keybuf[0];
}
}
posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
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}
break;
/* Key release? */
case KeyRelease: {
SDL_keysym keysym;
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KeyCode keycode = xevent.xkey.keycode;
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#ifdef DEBUG_XEVENTS
printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
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/* Check to see if this is a repeated key */
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if ( X11_KeyRepeat(SDL_Display, &xevent) ) {
break;
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}
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/* Get the translated SDL virtual keysym */
keysym.scancode = keycode;
keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
keysym.mod = KMOD_NONE;
keysym.unicode = 0;
posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
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}
break;
/* Have we been iconified? */
case UnmapNotify: {
#ifdef DEBUG_XEVENTS
printf("UnmapNotify!\n");
#endif
/* If we're active, make ourselves inactive */
if ( SDL_GetAppState() & SDL_APPACTIVE ) {
/* Swap out the gamma before we go inactive */
X11_SwapVidModeGamma(this);
/* Send an internal deactivate event */
posted = SDL_PrivateAppActive(0,
SDL_APPACTIVE|SDL_APPINPUTFOCUS);
}
}
break;
/* Have we been restored? */
case MapNotify: {
#ifdef DEBUG_XEVENTS
printf("MapNotify!\n");
#endif
/* If we're not active, make ourselves active */
if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
/* Send an internal activate event */
posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
/* Now that we're active, swap the gamma back */
X11_SwapVidModeGamma(this);
}
if ( SDL_VideoSurface &&
(SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
X11_EnterFullScreen(this);
} else {
X11_GrabInputNoLock(this, this->input_grab);
}
Apr 27, 2001
Apr 27, 2001
543
544
X11_CheckMouseModeNoLock(this);
Apr 26, 2001
Apr 26, 2001
545
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if ( SDL_VideoSurface ) {
X11_RefreshDisplay(this);
}
}
break;
/* Have we been resized or moved? */
case ConfigureNotify: {
#ifdef DEBUG_XEVENTS
printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
#endif
if ( SDL_VideoSurface ) {
if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
(xevent.xconfigure.height != SDL_VideoSurface->h)) {
/* FIXME: Find a better fix for the bug with KDE 1.2 */
if ( ! ((xevent.xconfigure.width == 32) &&
(xevent.xconfigure.height == 32)) ) {
SDL_PrivateResize(xevent.xconfigure.width,
xevent.xconfigure.height);
}
} else {
/* OpenGL windows need to know about the change */
if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
SDL_PrivateExpose();
}
}
}
}
break;
/* Have we been requested to quit (or another client message?) */
case ClientMessage: {
if ( (xevent.xclient.format == 32) &&
(xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
{
posted = SDL_PrivateQuit();
} else
if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
SDL_SysWMmsg wmmsg;
SDL_VERSION(&wmmsg.version);
wmmsg.subsystem = SDL_SYSWM_X11;
wmmsg.event.xevent = xevent;
posted = SDL_PrivateSysWMEvent(&wmmsg);
}
}
break;
/* Do we need to refresh ourselves? */
case Expose: {
#ifdef DEBUG_XEVENTS
printf("Expose (count = %d)\n", xevent.xexpose.count);
#endif
if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
Aug 31, 2001
Aug 31, 2001
599
X11_RefreshDisplay(this);
Apr 26, 2001
Apr 26, 2001
600
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}
}
break;
default: {
#ifdef DEBUG_XEVENTS
printf("Unhandled event %d\n", xevent.type);
#endif
/* Only post the event if we're watching for it */
if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
SDL_SysWMmsg wmmsg;
SDL_VERSION(&wmmsg.version);
wmmsg.subsystem = SDL_SYSWM_X11;
wmmsg.event.xevent = xevent;
posted = SDL_PrivateSysWMEvent(&wmmsg);
}
}
break;
}
return(posted);
}
/* Ack! XPending() actually performs a blocking read if no events available */
int X11_Pending(Display *display)
{
/* Flush the display connection and look to see if events are queued */
Nov 5, 2005
Nov 5, 2005
627
628
pXFlush(display);
if ( pXEventsQueued(display, QueuedAlready) ) {
Apr 26, 2001
Apr 26, 2001
629
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641
return(1);
}
/* More drastic measures are required -- see if X is ready to talk */
{
static struct timeval zero_time; /* static == 0 */
int x11_fd;
fd_set fdset;
x11_fd = ConnectionNumber(display);
FD_ZERO(&fdset);
FD_SET(x11_fd, &fdset);
if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
Nov 5, 2005
Nov 5, 2005
642
return(pXPending(display));
Apr 26, 2001
Apr 26, 2001
643
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}
}
/* Oh well, nothing is ready .. */
return(0);
}
void X11_PumpEvents(_THIS)
{
int pending;
/* Keep processing pending events */
pending = 0;
while ( X11_Pending(SDL_Display) ) {
X11_DispatchEvent(this);
++pending;
}
if ( switch_waiting ) {
Uint32 now;
now = SDL_GetTicks();
if ( pending || !SDL_VideoSurface ) {
/* Try again later... */
if ( switch_waiting & SDL_FULLSCREEN ) {
switch_time = now + 1500;
} else {
switch_time = now + 200;
}
} else if ( now >= switch_time ) {
Uint32 go_fullscreen;
go_fullscreen = switch_waiting & SDL_FULLSCREEN;
switch_waiting = 0;
if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
if ( go_fullscreen ) {
X11_EnterFullScreen(this);
} else {
X11_LeaveFullScreen(this);
}
}
/* Handle focus in/out when grabbed */
if ( go_fullscreen ) {
X11_GrabInputNoLock(this, this->input_grab);
} else {
X11_GrabInputNoLock(this, SDL_GRAB_OFF);
}
X11_CheckMouseModeNoLock(this);
}
}
}
void X11_InitKeymap(void)
{
int i;
/* Odd keys used in international keyboards */
for ( i=0; i<SDL_TABLESIZE(ODD_keymap); ++i )
ODD_keymap[i] = SDLK_UNKNOWN;
Feb 4, 2006
Feb 4, 2006
702
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/* Some of these might be mappable to an existing SDLK_ code */
ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE;
ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE;
Feb 4, 2006
Feb 4, 2006
719
#ifdef XK_dead_hook
Feb 4, 2006
Feb 4, 2006
720
ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE;
Feb 4, 2006
Feb 4, 2006
721
722
#endif
#ifdef XK_dead_horn
Feb 4, 2006
Feb 4, 2006
723
ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE;
Feb 4, 2006
Feb 4, 2006
724
#endif
Feb 4, 2006
Feb 4, 2006
725
Apr 26, 2001
Apr 26, 2001
726
727
728
729
#ifdef XK_dead_circumflex
/* These X keysyms have 0xFE as the high byte */
ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
#endif
Feb 10, 2004
Feb 10, 2004
730
731
732
#ifdef XK_ISO_Level3_Shift
ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
#endif
Apr 26, 2001
Apr 26, 2001
733
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824
825
/* Map the miscellaneous keys */
for ( i=0; i<SDL_TABLESIZE(MISC_keymap); ++i )
MISC_keymap[i] = SDLK_UNKNOWN;
/* These X keysyms have 0xFF as the high byte */
MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */
MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;
MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
MISC_keymap[XK_Up&0xFF] = SDLK_UP;
MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
MISC_keymap[XK_End&0xFF] = SDLK_END;
MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
MISC_keymap[XK_F1&0xFF] = SDLK_F1;
MISC_keymap[XK_F2&0xFF] = SDLK_F2;
MISC_keymap[XK_F3&0xFF] = SDLK_F3;
MISC_keymap[XK_F4&0xFF] = SDLK_F4;
MISC_keymap[XK_F5&0xFF] = SDLK_F5;
MISC_keymap[XK_F6&0xFF] = SDLK_F6;
MISC_keymap[XK_F7&0xFF] = SDLK_F7;
MISC_keymap[XK_F8&0xFF] = SDLK_F8;
MISC_keymap[XK_F9&0xFF] = SDLK_F9;
MISC_keymap[XK_F10&0xFF] = SDLK_F10;
MISC_keymap[XK_F11&0xFF] = SDLK_F11;
MISC_keymap[XK_F12&0xFF] = SDLK_F12;
MISC_keymap[XK_F13&0xFF] = SDLK_F13;
MISC_keymap[XK_F14&0xFF] = SDLK_F14;
MISC_keymap[XK_F15&0xFF] = SDLK_F15;
MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */
}
Feb 4, 2006
Feb 4, 2006
826
827
/* Get the translated SDL virtual keysym */
SDLKey X11_TranslateKeycode(Display *display, KeyCode kc)
Apr 26, 2001
Apr 26, 2001
828
829
{
KeySym xsym;
Feb 4, 2006
Feb 4, 2006
830
SDLKey key;
Apr 26, 2001
Apr 26, 2001
831
Nov 5, 2005
Nov 5, 2005
832
xsym = pXKeycodeToKeysym(display, kc, 0);
Apr 26, 2001
Apr 26, 2001
833
#ifdef DEBUG_KEYS
Feb 4, 2006
Feb 4, 2006
834
fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym);
Apr 26, 2001
Apr 26, 2001
835
#endif
Feb 4, 2006
Feb 4, 2006
836
key = SDLK_UNKNOWN;
Apr 26, 2001
Apr 26, 2001
837
838
if ( xsym ) {
switch (xsym>>8) {
Feb 4, 2006
Feb 4, 2006
839
case 0x1005FF:
Apr 26, 2001
Apr 26, 2001
840
#ifdef SunXK_F36
Feb 4, 2006
Feb 4, 2006
841
842
if ( xsym == SunXK_F36 )
key = SDLK_F11;
Apr 26, 2001
Apr 26, 2001
843
844
#endif
#ifdef SunXK_F37
Feb 4, 2006
Feb 4, 2006
845
846
if ( xsym == SunXK_F37 )
key = SDLK_F12;
Apr 26, 2001
Apr 26, 2001
847
#endif
Feb 4, 2006
Feb 4, 2006
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
break;
case 0x00: /* Latin 1 */
key = (SDLKey)(xsym & 0xFF);
break;
case 0x01: /* Latin 2 */
case 0x02: /* Latin 3 */
case 0x03: /* Latin 4 */
case 0x04: /* Katakana */
case 0x05: /* Arabic */
case 0x06: /* Cyrillic */
case 0x07: /* Greek */
case 0x08: /* Technical */
case 0x0A: /* Publishing */
case 0x0C: /* Hebrew */
case 0x0D: /* Thai */
/* These are wrong, but it's better than nothing */
key = (SDLKey)(xsym & 0xFF);
break;
case 0xFE:
key = ODD_keymap[xsym&0xFF];
break;
case 0xFF:
key = MISC_keymap[xsym&0xFF];
break;
default:
/*
fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n",
Apr 26, 2001
Apr 26, 2001
875
(unsigned int)xsym);
Feb 4, 2006
Feb 4, 2006
876
877
*/
break;
Apr 26, 2001
Apr 26, 2001
878
879
880
881
}
} else {
/* X11 doesn't know how to translate the key! */
switch (kc) {
Feb 4, 2006
Feb 4, 2006
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
/* Caution:
These keycodes are from the Microsoft Keyboard
*/
case 115:
key = SDLK_LSUPER;
break;
case 116:
key = SDLK_RSUPER;
break;
case 117:
key = SDLK_MENU;
break;
default:
/*
* no point in an error message; happens for
* several keys when we get a keymap notify
Apr 26, 2001
Apr 26, 2001
898
*/
Feb 4, 2006
Feb 4, 2006
899
break;
Apr 26, 2001
Apr 26, 2001
900
901
}
}
Feb 4, 2006
Feb 4, 2006
902
return key;
Apr 26, 2001
Apr 26, 2001
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
}
/* X11 modifier masks for various keys */
static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
static unsigned num_mask, mode_switch_mask;
static void get_modifier_masks(Display *display)
{
static unsigned got_masks;
int i, j;
XModifierKeymap *xmods;
unsigned n;
if(got_masks)
return;
Nov 5, 2005
Nov 5, 2005
919
xmods = pXGetModifierMapping(display);
Apr 26, 2001
Apr 26, 2001
920
921
922
923
n = xmods->max_keypermod;
for(i = 3; i < 8; i++) {
for(j = 0; j < n; j++) {
KeyCode kc = xmods->modifiermap[i * n + j];
Nov 5, 2005
Nov 5, 2005
924
KeySym ks = pXKeycodeToKeysym(display, kc, 0);
Apr 26, 2001
Apr 26, 2001
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
unsigned mask = 1 << i;
switch(ks) {
case XK_Num_Lock:
num_mask = mask; break;
case XK_Alt_L:
alt_l_mask = mask; break;
case XK_Alt_R:
alt_r_mask = mask; break;
case XK_Meta_L:
meta_l_mask = mask; break;
case XK_Meta_R:
meta_r_mask = mask; break;
case XK_Mode_switch:
mode_switch_mask = mask; break;
}
}
}
Nov 5, 2005
Nov 5, 2005
942
pXFreeModifiermap(xmods);
Apr 26, 2001
Apr 26, 2001
943
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got_masks = 1;
}
/*
* This function is semi-official; it is not officially exported and should
* not be considered part of the SDL API, but may be used by client code
* that *really* needs it (including legacy code).
* It is slow, though, and should be avoided if possible.
*
* Note that it isn't completely accurate either; in particular, multi-key
* sequences (dead accents, compose key sequences) will not work since the
* state has been irrevocably lost.
*/
Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
{
struct SDL_VideoDevice *this = current_video;
char keybuf[32];
int i;
KeySym xsym = 0;
XKeyEvent xkey;
Uint16 unicode;
if ( !this || !SDL_Display ) {
return 0;
}
Feb 7, 2006
Feb 7, 2006
970
SDL_memset(&xkey, 0, sizeof(xkey));
Apr 26, 2001
Apr 26, 2001
971
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xkey.display = SDL_Display;
xsym = keysym; /* last resort if not found */
for (i = 0; i < 256; ++i) {
if ( MISC_keymap[i] == keysym ) {
xsym = 0xFF00 | i;
break;
} else if ( ODD_keymap[i] == keysym ) {
xsym = 0xFE00 | i;
break;
}
}
Nov 5, 2005
Nov 5, 2005
984
xkey.keycode = pXKeysymToKeycode(xkey.display, xsym);
Apr 26, 2001
Apr 26, 2001
985
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993
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1000
get_modifier_masks(SDL_Display);
if(modifiers & KMOD_SHIFT)
xkey.state |= ShiftMask;
if(modifiers & KMOD_CAPS)
xkey.state |= LockMask;
if(modifiers & KMOD_CTRL)
xkey.state |= ControlMask;
if(modifiers & KMOD_MODE)
xkey.state |= mode_switch_mask;
if(modifiers & KMOD_LALT)
xkey.state |= alt_l_mask;
if(modifiers & KMOD_RALT)
xkey.state |= alt_r_mask;
if(modifiers & KMOD_LMETA)
xkey.state |= meta_l_mask;