src/SDL_hints.c
author Sam Lantinga <slouken@libsdl.org>
Thu, 07 Dec 2017 16:08:47 -0800
changeset 11731 30f337dc8c74
parent 11513 5eafaa1085a1
child 11811 5d94cb6b24d3
permissions -rw-r--r--
Added iOS and OSX versions of the Metal shaders
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "./SDL_internal.h"
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#include "SDL_hints.h"
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#include "SDL_error.h"
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/* Assuming there aren't many hints set and they aren't being queried in
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   critical performance paths, we'll just use linked lists here.
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 */
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typedef struct SDL_HintWatch {
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    SDL_HintCallback callback;
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    void *userdata;
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    struct SDL_HintWatch *next;
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} SDL_HintWatch;
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typedef struct SDL_Hint {
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    char *name;
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    char *value;
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    SDL_HintPriority priority;
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    SDL_HintWatch *callbacks;
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    struct SDL_Hint *next;
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} SDL_Hint;
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static SDL_Hint *SDL_hints;
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SDL_bool
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SDL_SetHintWithPriority(const char *name, const char *value,
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                        SDL_HintPriority priority)
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{
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    const char *env;
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    SDL_Hint *hint;
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    SDL_HintWatch *entry;
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    if (!name || !value) {
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        return SDL_FALSE;
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    }
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    env = SDL_getenv(name);
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    if (env && priority < SDL_HINT_OVERRIDE) {
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        return SDL_FALSE;
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    }
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    for (hint = SDL_hints; hint; hint = hint->next) {
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        if (SDL_strcmp(name, hint->name) == 0) {
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            if (priority < hint->priority) {
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                return SDL_FALSE;
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            }
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            if (!hint->value || !value || SDL_strcmp(hint->value, value) != 0) {
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                for (entry = hint->callbacks; entry; ) {
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                    /* Save the next entry in case this one is deleted */
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                    SDL_HintWatch *next = entry->next;
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                    entry->callback(entry->userdata, name, hint->value, value);
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                    entry = next;
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                }
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                SDL_free(hint->value);
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                hint->value = value ? SDL_strdup(value) : NULL;
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            }
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            hint->priority = priority;
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            return SDL_TRUE;
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        }
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    }
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    /* Couldn't find the hint, add a new one */
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    hint = (SDL_Hint *)SDL_malloc(sizeof(*hint));
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    if (!hint) {
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        return SDL_FALSE;
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    }
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    hint->name = SDL_strdup(name);
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    hint->value = value ? SDL_strdup(value) : NULL;
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    hint->priority = priority;
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    hint->callbacks = NULL;
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    hint->next = SDL_hints;
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    SDL_hints = hint;
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    return SDL_TRUE;
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}
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SDL_bool
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SDL_SetHint(const char *name, const char *value)
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{
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    return SDL_SetHintWithPriority(name, value, SDL_HINT_NORMAL);
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}
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const char *
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SDL_GetHint(const char *name)
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{
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    const char *env;
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    SDL_Hint *hint;
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    env = SDL_getenv(name);
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    for (hint = SDL_hints; hint; hint = hint->next) {
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        if (SDL_strcmp(name, hint->name) == 0) {
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            if (!env || hint->priority == SDL_HINT_OVERRIDE) {
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                return hint->value;
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            }
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            break;
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        }
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    }
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    return env;
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}
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SDL_bool
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SDL_GetHintBoolean(const char *name, SDL_bool default_value)
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{
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    const char *hint = SDL_GetHint(name);
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    if (!hint || !*hint) {
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        return default_value;
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    }
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    if (*hint == '0' || SDL_strcasecmp(hint, "false") == 0) {
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        return SDL_FALSE;
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    }
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    return SDL_TRUE;
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}
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void
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SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
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{
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    SDL_Hint *hint;
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    SDL_HintWatch *entry;
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    const char *value;
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    if (!name || !*name) {
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        SDL_InvalidParamError("name");
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        return;
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    }
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    if (!callback) {
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        SDL_InvalidParamError("callback");
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        return;
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    }
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    SDL_DelHintCallback(name, callback, userdata);
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    entry = (SDL_HintWatch *)SDL_malloc(sizeof(*entry));
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    if (!entry) {
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        SDL_OutOfMemory();
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        return;
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    }
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    entry->callback = callback;
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    entry->userdata = userdata;
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    for (hint = SDL_hints; hint; hint = hint->next) {
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        if (SDL_strcmp(name, hint->name) == 0) {
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            break;
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        }
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    }
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    if (!hint) {
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        /* Need to add a hint entry for this watcher */
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        hint = (SDL_Hint *)SDL_malloc(sizeof(*hint));
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        if (!hint) {
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            SDL_OutOfMemory();
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            SDL_free(entry);
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            return;
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        }
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        hint->name = SDL_strdup(name);
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        hint->value = NULL;
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        hint->priority = SDL_HINT_DEFAULT;
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        hint->callbacks = NULL;
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        hint->next = SDL_hints;
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        SDL_hints = hint;
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    }
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    /* Add it to the callbacks for this hint */
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    entry->next = hint->callbacks;
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    hint->callbacks = entry;
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    /* Now call it with the current value */
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    value = SDL_GetHint(name);
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    callback(userdata, name, value, value);
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}
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void
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SDL_DelHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
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{
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    SDL_Hint *hint;
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    SDL_HintWatch *entry, *prev;
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    for (hint = SDL_hints; hint; hint = hint->next) {
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        if (SDL_strcmp(name, hint->name) == 0) {
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            prev = NULL;
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            for (entry = hint->callbacks; entry; entry = entry->next) {
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                if (callback == entry->callback && userdata == entry->userdata) {
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                    if (prev) {
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                        prev->next = entry->next;
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                    } else {
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                        hint->callbacks = entry->next;
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                    }
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                    SDL_free(entry);
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                    break;
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                }
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                prev = entry;
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            }
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            return;
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        }
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    }
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}
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void SDL_ClearHints(void)
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{
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    SDL_Hint *hint;
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    SDL_HintWatch *entry;
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    while (SDL_hints) {
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        hint = SDL_hints;
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        SDL_hints = hint->next;
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        SDL_free(hint->name);
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        SDL_free(hint->value);
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        for (entry = hint->callbacks; entry; ) {
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            SDL_HintWatch *freeable = entry;
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            entry = entry->next;
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            SDL_free(freeable);
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        }
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        SDL_free(hint);
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    }
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}
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/* vi: set ts=4 sw=4 expandtab: */