src/audio/disk/SDL_diskaudio.h
author Ryan C. Gordon <icculus@icculus.org>
Tue, 23 Oct 2018 01:34:03 -0400
branchSDL-ryan-batching-renderer
changeset 12352 2b1707cc57fc
parent 11811 5d94cb6b24d3
child 12503 806492103856
permissions -rw-r--r--
render: Add floating point versions of various draw APIs.
slouken@68
     1
/*
slouken@5535
     2
  Simple DirectMedia Layer
slouken@11811
     3
  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
slouken@68
     4
slouken@5535
     5
  This software is provided 'as-is', without any express or implied
slouken@5535
     6
  warranty.  In no event will the authors be held liable for any damages
slouken@5535
     7
  arising from the use of this software.
slouken@68
     8
slouken@5535
     9
  Permission is granted to anyone to use this software for any purpose,
slouken@5535
    10
  including commercial applications, and to alter it and redistribute it
slouken@5535
    11
  freely, subject to the following restrictions:
slouken@68
    12
slouken@5535
    13
  1. The origin of this software must not be misrepresented; you must not
slouken@5535
    14
     claim that you wrote the original software. If you use this software
slouken@5535
    15
     in a product, an acknowledgment in the product documentation would be
slouken@5535
    16
     appreciated but is not required.
slouken@5535
    17
  2. Altered source versions must be plainly marked as such, and must not be
slouken@5535
    18
     misrepresented as being the original software.
slouken@5535
    19
  3. This notice may not be removed or altered from any source distribution.
slouken@68
    20
*/
icculus@8093
    21
#include "../../SDL_internal.h"
slouken@68
    22
slouken@10638
    23
#ifndef SDL_diskaudio_h_
slouken@10638
    24
#define SDL_diskaudio_h_
slouken@68
    25
slouken@1465
    26
#include "SDL_rwops.h"
slouken@1361
    27
#include "../SDL_sysaudio.h"
slouken@68
    28
icculus@2049
    29
/* Hidden "this" pointer for the audio functions */
slouken@7191
    30
#define _THIS   SDL_AudioDevice *this
slouken@68
    31
slouken@1895
    32
struct SDL_PrivateAudioData
slouken@1895
    33
{
slouken@1895
    34
    /* The file descriptor for the audio device */
icculus@10264
    35
    SDL_RWops *io;
icculus@10264
    36
    Uint32 io_delay;
slouken@1895
    37
    Uint8 *mixbuf;
slouken@68
    38
};
slouken@68
    39
slouken@10638
    40
#endif /* SDL_diskaudio_h_ */
slouken@1895
    41
/* vi: set ts=4 sw=4 expandtab: */