src/video/SDL_surface.c
author Gabriel Jacobo <gabomdq@gmail.com>
Wed, 21 Aug 2013 09:47:10 -0300
changeset 7678 286c42d7c5ed
parent 7677 871d43c6968a
child 7719 31b5f9ff36ca
permissions -rw-r--r--
OCD fixes: Adds a space after /* (glory to regular expressions!)
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
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#include "SDL_blit.h"
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#include "SDL_RLEaccel_c.h"
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#include "SDL_pixels_c.h"
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/* Public routines */
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/*
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 * Create an empty RGB surface of the appropriate depth
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 */
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SDL_Surface *
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SDL_CreateRGBSurface(Uint32 flags,
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                     int width, int height, int depth,
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                     Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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{
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    SDL_Surface *surface;
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    Uint32 format;
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    /* The flags are no longer used, make the compiler happy */
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    (void)flags;
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    /* Get the pixel format */
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    format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
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    if (format == SDL_PIXELFORMAT_UNKNOWN) {
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        SDL_SetError("Unknown pixel format");
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        return NULL;
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    }
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    /* Allocate the surface */
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    surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface));
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    if (surface == NULL) {
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        SDL_OutOfMemory();
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        return NULL;
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    }
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    surface->format = SDL_AllocFormat(format);
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    if (!surface->format) {
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        SDL_FreeSurface(surface);
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        return NULL;
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    }
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    surface->w = width;
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    surface->h = height;
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    surface->pitch = SDL_CalculatePitch(surface);
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    SDL_SetClipRect(surface, NULL);
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    if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
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        SDL_Palette *palette =
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            SDL_AllocPalette((1 << surface->format->BitsPerPixel));
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        if (!palette) {
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            SDL_FreeSurface(surface);
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            return NULL;
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        }
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        if (palette->ncolors == 2) {
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            /* Create a black and white bitmap palette */
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            palette->colors[0].r = 0xFF;
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            palette->colors[0].g = 0xFF;
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            palette->colors[0].b = 0xFF;
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            palette->colors[1].r = 0x00;
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            palette->colors[1].g = 0x00;
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            palette->colors[1].b = 0x00;
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        }
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        SDL_SetSurfacePalette(surface, palette);
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        SDL_FreePalette(palette);
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    }
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    /* Get the pixels */
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    if (surface->w && surface->h) {
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        surface->pixels = SDL_malloc(surface->h * surface->pitch);
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        if (!surface->pixels) {
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            SDL_FreeSurface(surface);
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            SDL_OutOfMemory();
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            return NULL;
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        }
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        /* This is important for bitmaps */
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        SDL_memset(surface->pixels, 0, surface->h * surface->pitch);
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    }
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    /* Allocate an empty mapping */
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    surface->map = SDL_AllocBlitMap();
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    if (!surface->map) {
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        SDL_FreeSurface(surface);
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        return NULL;
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    }
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    /* By default surface with an alpha mask are set up for blending */
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    if (Amask) {
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        SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
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    }
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    /* The surface is ready to go */
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    surface->refcount = 1;
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    return surface;
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}
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/*
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 * Create an RGB surface from an existing memory buffer
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 */
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SDL_Surface *
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SDL_CreateRGBSurfaceFrom(void *pixels,
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                         int width, int height, int depth, int pitch,
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                         Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
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                         Uint32 Amask)
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{
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    SDL_Surface *surface;
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    surface =
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        SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
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    if (surface != NULL) {
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        surface->flags |= SDL_PREALLOC;
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        surface->pixels = pixels;
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        surface->w = width;
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        surface->h = height;
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        surface->pitch = pitch;
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        SDL_SetClipRect(surface, NULL);
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    }
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    return surface;
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}
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int
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SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)
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{
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    if (!surface) {
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        return SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
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    }
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    return SDL_SetPixelFormatPalette(surface->format, palette);
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}
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int
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SDL_SetSurfaceRLE(SDL_Surface * surface, int flag)
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{
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    int flags;
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    if (!surface) {
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        return -1;
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    }
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    flags = surface->map->info.flags;
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    if (flag) {
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        surface->map->info.flags |= SDL_COPY_RLE_DESIRED;
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    } else {
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        surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
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    }
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    if (surface->map->info.flags != flags) {
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        SDL_InvalidateMap(surface->map);
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    }
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    return 0;
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}
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int
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SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
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{
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    int flags;
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    if (!surface) {
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        return SDL_InvalidParamError("surface");
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    }
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    if (surface->format->palette && key >= ((Uint32) surface->format->palette->ncolors)) {
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        return SDL_InvalidParamError("key");
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    }
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    if (flag & SDL_RLEACCEL) {
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        SDL_SetSurfaceRLE(surface, 1);
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    }
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    flags = surface->map->info.flags;
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    if (flag) {
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        surface->map->info.flags |= SDL_COPY_COLORKEY;
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        surface->map->info.colorkey = key;
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        if (surface->format->palette) {
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            surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT;
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            ++surface->format->palette->version;
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            if (!surface->format->palette->version) {
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                surface->format->palette->version = 1;
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            }
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        }
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    } else {
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        if (surface->format->palette) {
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            surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_OPAQUE;
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            ++surface->format->palette->version;
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            if (!surface->format->palette->version) {
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                surface->format->palette->version = 1;
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            }
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        }
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        surface->map->info.flags &= ~SDL_COPY_COLORKEY;
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    }
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    if (surface->map->info.flags != flags) {
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        SDL_InvalidateMap(surface->map);
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    }
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    return 0;
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}
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int
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SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
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{
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    if (!surface) {
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        return -1;
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    }
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    if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
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        return -1;
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    }
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    if (key) {
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        *key = surface->map->info.colorkey;
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    }
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    return 0;
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}
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/* This is a fairly slow function to switch from colorkey to alpha */
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static void
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SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
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{
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    int x, y;
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    if (!surface) {
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        return;
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    }
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    if (!(surface->map->info.flags & SDL_COPY_COLORKEY) ||
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        !surface->format->Amask) {
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        return;
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    }
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    SDL_LockSurface(surface);
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    switch (surface->format->BytesPerPixel) {
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    case 2:
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        {
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            Uint16 *row, *spot;
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            Uint16 ckey = (Uint16) surface->map->info.colorkey;
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            Uint16 mask = (Uint16) (~surface->format->Amask);
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            /* Ignore alpha in colorkey comparison */
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            ckey &= mask;
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            row = (Uint16 *) surface->pixels;
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            for (y = surface->h; y--;) {
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                spot = row;
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                for (x = surface->w; x--;) {
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                    if ((*spot & mask) == ckey) {
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                        *spot &= mask;
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                    }
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                    ++spot;
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                }
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                row += surface->pitch / 2;
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            }
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        }
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        break;
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    case 3:
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        /* FIXME */
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        break;
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    case 4:
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        {
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            Uint32 *row, *spot;
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            Uint32 ckey = surface->map->info.colorkey;
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            Uint32 mask = ~surface->format->Amask;
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            /* Ignore alpha in colorkey comparison */
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            ckey &= mask;
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            row = (Uint32 *) surface->pixels;
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            for (y = surface->h; y--;) {
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                spot = row;
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                for (x = surface->w; x--;) {
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                    if ((*spot & mask) == ckey) {
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                        *spot &= mask;
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                    }
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                    ++spot;
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                }
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                row += surface->pitch / 4;
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            }
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        }
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        break;
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    }
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    SDL_UnlockSurface(surface);
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    SDL_SetColorKey(surface, 0, 0);
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    SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
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}
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int
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SDL_SetSurfaceColorMod(SDL_Surface * surface, Uint8 r, Uint8 g, Uint8 b)
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{
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    int flags;
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    if (!surface) {
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        return -1;
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    }
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    surface->map->info.r = r;
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    surface->map->info.g = g;
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    surface->map->info.b = b;
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    flags = surface->map->info.flags;
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    if (r != 0xFF || g != 0xFF || b != 0xFF) {
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        surface->map->info.flags |= SDL_COPY_MODULATE_COLOR;
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    } else {
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        surface->map->info.flags &= ~SDL_COPY_MODULATE_COLOR;
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    }
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    if (surface->map->info.flags != flags) {
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        SDL_InvalidateMap(surface->map);
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    }
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    return 0;
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}
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int
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SDL_GetSurfaceColorMod(SDL_Surface * surface, Uint8 * r, Uint8 * g, Uint8 * b)
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{
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    if (!surface) {
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        return -1;
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    }
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    if (r) {
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        *r = surface->map->info.r;
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    }
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    if (g) {
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        *g = surface->map->info.g;
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    }
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    if (b) {
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        *b = surface->map->info.b;
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    }
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    return 0;
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}
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int
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SDL_SetSurfaceAlphaMod(SDL_Surface * surface, Uint8 alpha)
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{
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   353
    int flags;
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   354
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   355
    if (!surface) {
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   356
        return -1;
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   357
    }
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   358
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   359
    surface->map->info.a = alpha;
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   360
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   361
    flags = surface->map->info.flags;
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    if (alpha != 0xFF) {
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        surface->map->info.flags |= SDL_COPY_MODULATE_ALPHA;
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    } else {
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   365
        surface->map->info.flags &= ~SDL_COPY_MODULATE_ALPHA;
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   366
    }
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   367
    if (surface->map->info.flags != flags) {
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   368
        SDL_InvalidateMap(surface->map);
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   369
    }
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   370
    return 0;
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   371
}
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   372
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   373
int
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   374
SDL_GetSurfaceAlphaMod(SDL_Surface * surface, Uint8 * alpha)
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   375
{
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   376
    if (!surface) {
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   377
        return -1;
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   378
    }
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   379
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   380
    if (alpha) {
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   381
        *alpha = surface->map->info.a;
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    }
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   383
    return 0;
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   384
}
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   385
slouken@2267
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int
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SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode)
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   388
{
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   389
    int flags, status;
slouken@2266
   390
slouken@2266
   391
    if (!surface) {
slouken@2266
   392
        return -1;
slouken@2266
   393
    }
slouken@2266
   394
slouken@2266
   395
    status = 0;
slouken@2266
   396
    flags = surface->map->info.flags;
slouken@5184
   397
    surface->map->info.flags &=
slouken@5184
   398
        ~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD);
slouken@2266
   399
    switch (blendMode) {
slouken@2884
   400
    case SDL_BLENDMODE_NONE:
slouken@2266
   401
        break;
slouken@2884
   402
    case SDL_BLENDMODE_BLEND:
slouken@2266
   403
        surface->map->info.flags |= SDL_COPY_BLEND;
slouken@2266
   404
        break;
slouken@2884
   405
    case SDL_BLENDMODE_ADD:
slouken@2266
   406
        surface->map->info.flags |= SDL_COPY_ADD;
slouken@2266
   407
        break;
slouken@5184
   408
    case SDL_BLENDMODE_MOD:
slouken@5184
   409
        surface->map->info.flags |= SDL_COPY_MOD;
slouken@5184
   410
        break;
slouken@2266
   411
    default:
icculus@7037
   412
        status = SDL_Unsupported();
slouken@2266
   413
        break;
slouken@2266
   414
    }
slouken@2266
   415
slouken@2266
   416
    if (surface->map->info.flags != flags) {
slouken@2266
   417
        SDL_InvalidateMap(surface->map);
slouken@2266
   418
    }
slouken@2267
   419
slouken@2266
   420
    return status;
slouken@2266
   421
}
slouken@2266
   422
slouken@2267
   423
int
slouken@4929
   424
SDL_GetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode *blendMode)
slouken@2266
   425
{
slouken@2266
   426
    if (!surface) {
slouken@2266
   427
        return -1;
slouken@2266
   428
    }
slouken@2266
   429
slouken@2266
   430
    if (!blendMode) {
slouken@2266
   431
        return 0;
slouken@2266
   432
    }
slouken@2266
   433
slouken@5184
   434
    switch (surface->map->
slouken@5184
   435
            info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) {
slouken@2266
   436
    case SDL_COPY_BLEND:
slouken@2884
   437
        *blendMode = SDL_BLENDMODE_BLEND;
slouken@2266
   438
        break;
slouken@2266
   439
    case SDL_COPY_ADD:
slouken@2884
   440
        *blendMode = SDL_BLENDMODE_ADD;
slouken@2266
   441
        break;
slouken@5184
   442
    case SDL_COPY_MOD:
slouken@5184
   443
        *blendMode = SDL_BLENDMODE_MOD;
slouken@5184
   444
        break;
slouken@2266
   445
    default:
slouken@2884
   446
        *blendMode = SDL_BLENDMODE_NONE;
slouken@2266
   447
        break;
slouken@2266
   448
    }
slouken@2266
   449
    return 0;
slouken@2266
   450
}
slouken@2266
   451
slouken@1895
   452
SDL_bool
slouken@1895
   453
SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect)
slouken@0
   454
{
slouken@1895
   455
    SDL_Rect full_rect;
slouken@0
   456
slouken@1895
   457
    /* Don't do anything if there's no surface to act on */
slouken@1895
   458
    if (!surface) {
slouken@1895
   459
        return SDL_FALSE;
slouken@1895
   460
    }
slouken@0
   461
slouken@1895
   462
    /* Set up the full surface rectangle */
slouken@1895
   463
    full_rect.x = 0;
slouken@1895
   464
    full_rect.y = 0;
slouken@1895
   465
    full_rect.w = surface->w;
slouken@1895
   466
    full_rect.h = surface->h;
slouken@0
   467
slouken@1895
   468
    /* Set the clipping rectangle */
slouken@1895
   469
    if (!rect) {
slouken@1895
   470
        surface->clip_rect = full_rect;
slouken@4966
   471
        return SDL_TRUE;
slouken@1895
   472
    }
slouken@1895
   473
    return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
slouken@0
   474
}
slouken@1895
   475
slouken@1895
   476
void
slouken@1895
   477
SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)
slouken@0
   478
{
slouken@1895
   479
    if (surface && rect) {
slouken@1895
   480
        *rect = surface->clip_rect;
slouken@1895
   481
    }
slouken@0
   482
}
slouken@1895
   483
slouken@7191
   484
/*
slouken@0
   485
 * Set up a blit between two surfaces -- split into three parts:
slouken@7191
   486
 * The upper part, SDL_UpperBlit(), performs clipping and rectangle
slouken@0
   487
 * verification.  The lower part is a pointer to a low level
slouken@0
   488
 * accelerated blitting function.
slouken@0
   489
 *
slouken@7191
   490
 * These parts are separated out and each used internally by this
slouken@0
   491
 * library in the optimimum places.  They are exported so that if
slouken@0
   492
 * you know exactly what you are doing, you can optimize your code
slouken@0
   493
 * by calling the one(s) you need.
slouken@0
   494
 */
slouken@1895
   495
int
slouken@1895
   496
SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
slouken@1895
   497
              SDL_Surface * dst, SDL_Rect * dstrect)
slouken@0
   498
{
slouken@1895
   499
    /* Check to make sure the blit mapping is valid */
slouken@1895
   500
    if ((src->map->dst != dst) ||
slouken@5288
   501
        (dst->format->palette &&
slouken@6166
   502
         src->map->dst_palette_version != dst->format->palette->version) ||
slouken@6166
   503
        (src->format->palette &&
slouken@6166
   504
         src->map->src_palette_version != src->format->palette->version)) {
slouken@1895
   505
        if (SDL_MapSurface(src, dst) < 0) {
slouken@1895
   506
            return (-1);
slouken@1895
   507
        }
bob@2328
   508
        /* just here for debugging */
bob@2329
   509
/*         printf */
bob@2329
   510
/*             ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
bob@2329
   511
/*              src, dst->flags, src->map->info.flags, dst, dst->flags, */
bob@2329
   512
/*              dst->map->info.flags, src->map->blit); */
slouken@1895
   513
    }
slouken@2257
   514
    return (src->map->blit(src, srcrect, dst, dstrect));
slouken@0
   515
}
slouken@0
   516
slouken@0
   517
slouken@1895
   518
int
slouken@4949
   519
SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
slouken@1895
   520
              SDL_Surface * dst, SDL_Rect * dstrect)
slouken@0
   521
{
slouken@1895
   522
    SDL_Rect fulldst;
slouken@1895
   523
    int srcx, srcy, w, h;
slouken@0
   524
slouken@1895
   525
    /* Make sure the surfaces aren't locked */
slouken@1895
   526
    if (!src || !dst) {
icculus@7037
   527
        return SDL_SetError("SDL_UpperBlit: passed a NULL surface");
slouken@1895
   528
    }
slouken@1895
   529
    if (src->locked || dst->locked) {
icculus@7037
   530
        return SDL_SetError("Surfaces must not be locked during blit");
slouken@1895
   531
    }
slouken@0
   532
slouken@1895
   533
    /* If the destination rectangle is NULL, use the entire dest surface */
slouken@1895
   534
    if (dstrect == NULL) {
slouken@1895
   535
        fulldst.x = fulldst.y = 0;
slouken@7511
   536
        fulldst.w = dst->w;
slouken@7511
   537
        fulldst.h = dst->h;
slouken@1895
   538
        dstrect = &fulldst;
slouken@1895
   539
    }
slouken@0
   540
slouken@1895
   541
    /* clip the source rectangle to the source surface */
slouken@1895
   542
    if (srcrect) {
slouken@1895
   543
        int maxw, maxh;
slouken@0
   544
slouken@1895
   545
        srcx = srcrect->x;
slouken@1895
   546
        w = srcrect->w;
slouken@1895
   547
        if (srcx < 0) {
slouken@1895
   548
            w += srcx;
slouken@1895
   549
            dstrect->x -= srcx;
slouken@1895
   550
            srcx = 0;
slouken@1895
   551
        }
slouken@1895
   552
        maxw = src->w - srcx;
slouken@1895
   553
        if (maxw < w)
slouken@1895
   554
            w = maxw;
slouken@0
   555
slouken@1895
   556
        srcy = srcrect->y;
slouken@1895
   557
        h = srcrect->h;
slouken@1895
   558
        if (srcy < 0) {
slouken@1895
   559
            h += srcy;
slouken@1895
   560
            dstrect->y -= srcy;
slouken@1895
   561
            srcy = 0;
slouken@1895
   562
        }
slouken@1895
   563
        maxh = src->h - srcy;
slouken@1895
   564
        if (maxh < h)
slouken@1895
   565
            h = maxh;
slouken@0
   566
slouken@1895
   567
    } else {
slouken@1895
   568
        srcx = srcy = 0;
slouken@1895
   569
        w = src->w;
slouken@1895
   570
        h = src->h;
slouken@1895
   571
    }
slouken@0
   572
slouken@1895
   573
    /* clip the destination rectangle against the clip rectangle */
slouken@1895
   574
    {
slouken@1895
   575
        SDL_Rect *clip = &dst->clip_rect;
slouken@1895
   576
        int dx, dy;
slouken@0
   577
slouken@1895
   578
        dx = clip->x - dstrect->x;
slouken@1895
   579
        if (dx > 0) {
slouken@1895
   580
            w -= dx;
slouken@1895
   581
            dstrect->x += dx;
slouken@1895
   582
            srcx += dx;
slouken@1895
   583
        }
slouken@1895
   584
        dx = dstrect->x + w - clip->x - clip->w;
slouken@1895
   585
        if (dx > 0)
slouken@1895
   586
            w -= dx;
slouken@1895
   587
slouken@1895
   588
        dy = clip->y - dstrect->y;
slouken@1895
   589
        if (dy > 0) {
slouken@1895
   590
            h -= dy;
slouken@1895
   591
            dstrect->y += dy;
slouken@1895
   592
            srcy += dy;
slouken@1895
   593
        }
slouken@1895
   594
        dy = dstrect->y + h - clip->y - clip->h;
slouken@1895
   595
        if (dy > 0)
slouken@1895
   596
            h -= dy;
slouken@1895
   597
    }
slouken@1895
   598
slouken@1895
   599
    if (w > 0 && h > 0) {
slouken@1895
   600
        SDL_Rect sr;
slouken@1895
   601
        sr.x = srcx;
slouken@1895
   602
        sr.y = srcy;
slouken@1895
   603
        sr.w = dstrect->w = w;
slouken@1895
   604
        sr.h = dstrect->h = h;
slouken@1895
   605
        return SDL_LowerBlit(src, &sr, dst, dstrect);
slouken@1895
   606
    }
slouken@1895
   607
    dstrect->w = dstrect->h = 0;
slouken@1895
   608
    return 0;
slouken@0
   609
}
slouken@0
   610
ken@5296
   611
int
ken@5499
   612
SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
ken@5499
   613
              SDL_Surface * dst, SDL_Rect * dstrect)
ken@5499
   614
{
ken@5499
   615
    SDL_Rect final_src, final_dst, fulldst;
ken@5499
   616
ken@5499
   617
    /* Make sure the surfaces aren't locked */
ken@5499
   618
    if (!src || !dst) {
icculus@7037
   619
        return SDL_SetError("SDL_UpperBlitScaled: passed a NULL surface");
ken@5499
   620
    }
ken@5499
   621
    if (src->locked || dst->locked) {
icculus@7037
   622
        return SDL_SetError("Surfaces must not be locked during blit");
ken@5499
   623
    }
ken@5499
   624
ken@5499
   625
    /* If the destination rectangle is NULL, use the entire dest surface */
ken@5499
   626
    if (dstrect == NULL) {
ken@5499
   627
        fulldst.x = fulldst.y = 0;
jorgen@7508
   628
        fulldst.w = dst->w;
jorgen@7508
   629
        fulldst.h = dst->h;
ken@5499
   630
        dstrect = &fulldst;
ken@5499
   631
    }
ken@5499
   632
ken@5499
   633
    /* clip the source rectangle to the source surface */
ken@5499
   634
    if (srcrect) {
ken@5499
   635
        int maxw, maxh;
ken@5499
   636
ken@5499
   637
        final_src.x = srcrect->x;
ken@5499
   638
        final_src.w = srcrect->w;
ken@5499
   639
        if (final_src.x < 0) {
ken@5499
   640
            final_src.w += final_src.x;
ken@5499
   641
            final_src.x = 0;
ken@5499
   642
        }
ken@5499
   643
        maxw = src->w - final_src.x;
ken@5499
   644
        if (maxw < final_src.w)
ken@5499
   645
            final_src.w = maxw;
ken@5499
   646
ken@5499
   647
        final_src.y = srcrect->y;
ken@5499
   648
        final_src.h = srcrect->h;
ken@5499
   649
        if (final_src.y < 0) {
ken@5499
   650
            final_src.h += final_src.y;
ken@5499
   651
            final_src.y = 0;
ken@5499
   652
        }
ken@5499
   653
        maxh = src->h - final_src.y;
ken@5499
   654
        if (maxh < final_src.h)
ken@5499
   655
            final_src.h = maxh;
ken@5499
   656
ken@5499
   657
    } else {
ken@5499
   658
        final_src.x = final_src.y = 0;
ken@5499
   659
        final_src.w = src->w;
ken@5499
   660
        final_src.h = src->h;
ken@5499
   661
    }
ken@5499
   662
ken@5499
   663
    /* clip the destination rectangle against the clip rectangle */
ken@5499
   664
    if (dstrect) {
ken@5499
   665
        int maxw, maxh;
ken@5499
   666
ken@5499
   667
        final_dst.x = dstrect->x;
ken@5499
   668
        final_dst.w = dstrect->w;
ken@5499
   669
        if (final_dst.x < 0) {
ken@5499
   670
            final_dst.w += final_dst.x;
ken@5499
   671
            final_dst.x = 0;
ken@5499
   672
        }
ken@5499
   673
        maxw = dst->w - final_dst.x;
ken@5499
   674
        if (maxw < final_dst.w)
ken@5499
   675
            final_dst.w = maxw;
ken@5499
   676
ken@5499
   677
        final_dst.y = dstrect->y;
ken@5499
   678
        final_dst.h = dstrect->h;
ken@5499
   679
        if (final_dst.y < 0) {
ken@5499
   680
            final_dst.h += final_dst.y;
ken@5499
   681
            final_dst.y = 0;
ken@5499
   682
        }
ken@5499
   683
        maxh = dst->h - final_dst.y;
ken@5499
   684
        if (maxh < final_dst.h)
ken@5499
   685
            final_dst.h = maxh;
ken@5499
   686
    } else {
ken@5499
   687
        final_dst.x = final_dst.y = 0;
ken@5499
   688
        final_dst.w = dst->w;
ken@5499
   689
        final_dst.h = dst->h;
ken@5499
   690
    }
ken@5499
   691
ken@5499
   692
    if (final_dst.w > 0 && final_dst.h > 0) {
ken@5499
   693
        return SDL_LowerBlitScaled(src, &final_src, dst, &final_dst);
ken@5499
   694
    }
ken@5499
   695
ken@5499
   696
    return 0;
ken@5499
   697
}
ken@5499
   698
ken@5499
   699
/**
ken@5499
   700
 *  This is a semi-private blit function and it performs low-level surface
ken@5499
   701
 *  scaled blitting only.
ken@5499
   702
 */
ken@5499
   703
int
ken@5499
   704
SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
ken@5499
   705
                SDL_Surface * dst, SDL_Rect * dstrect)
ken@5296
   706
{
slouken@6526
   707
    static const Uint32 complex_copy_flags = (
slouken@6526
   708
        SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA |
slouken@6526
   709
        SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD |
slouken@6526
   710
        SDL_COPY_COLORKEY
slouken@6526
   711
    );
slouken@6526
   712
ken@5296
   713
    /* Save off the original dst width, height */
ken@5296
   714
    int dstW = dstrect->w;
ken@5296
   715
    int dstH = dstrect->h;
slouken@6527
   716
    SDL_Rect full_rect;
ken@5296
   717
    SDL_Rect final_dst = *dstrect;
ken@5296
   718
    SDL_Rect final_src = *srcrect;
ken@5296
   719
ken@5296
   720
    /* Clip the dst surface to the dstrect */
slouken@6527
   721
    full_rect.x = 0;
slouken@6527
   722
    full_rect.y = 0;
slouken@6527
   723
    full_rect.w = dst->w;
slouken@6527
   724
    full_rect.h = dst->h;
slouken@6527
   725
    if (!SDL_IntersectRect(&final_dst, &full_rect, &final_dst)) {
slouken@6527
   726
        return 0;
slouken@6527
   727
    }
ken@5296
   728
ken@5296
   729
    /* Did the dst width change? */
slouken@6527
   730
    if ( dstW != final_dst.w ) {
ken@5296
   731
        /* scale the src width appropriately */
ken@5296
   732
        final_src.w = final_src.w * dst->clip_rect.w / dstW;
ken@5296
   733
    }
ken@5296
   734
ken@5296
   735
    /* Did the dst height change? */
slouken@6527
   736
    if ( dstH != final_dst.h ) {
ken@5296
   737
        /* scale the src width appropriately */
ken@5296
   738
        final_src.h = final_src.h * dst->clip_rect.h / dstH;
ken@5296
   739
    }
ken@5296
   740
ken@5296
   741
    /* Clip the src surface to the srcrect */
slouken@6527
   742
    full_rect.x = 0;
slouken@6527
   743
    full_rect.y = 0;
slouken@6527
   744
    full_rect.w = src->w;
slouken@6527
   745
    full_rect.h = src->h;
slouken@6527
   746
    if (!SDL_IntersectRect(&final_src, &full_rect, &final_src)) {
slouken@6527
   747
        return 0;
slouken@6527
   748
    }
ken@5296
   749
ken@5296
   750
    src->map->info.flags |= SDL_COPY_NEAREST;
ken@5296
   751
slouken@6526
   752
    if ( !(src->map->info.flags & complex_copy_flags) &&
slouken@7191
   753
         src->format->format == dst->format->format &&
slouken@6526
   754
         !SDL_ISPIXELFORMAT_INDEXED(src->format->format) ) {
ken@5296
   755
        return SDL_SoftStretch( src, &final_src, dst, &final_dst );
ken@5296
   756
    } else {
ken@5296
   757
        return SDL_LowerBlit( src, &final_src, dst, &final_dst );
ken@5296
   758
    }
ken@5296
   759
}
ken@5296
   760
ken@5296
   761
/*
slouken@0
   762
 * Lock a surface to directly access the pixels
slouken@0
   763
 */
slouken@1895
   764
int
slouken@1895
   765
SDL_LockSurface(SDL_Surface * surface)
slouken@0
   766
{
slouken@1895
   767
    if (!surface->locked) {
slouken@1895
   768
        /* Perform the lock */
slouken@1895
   769
        if (surface->flags & SDL_RLEACCEL) {
slouken@1895
   770
            SDL_UnRLESurface(surface, 1);
slouken@1895
   771
            surface->flags |= SDL_RLEACCEL;     /* save accel'd state */
slouken@1895
   772
        }
slouken@1895
   773
    }
slouken@0
   774
slouken@1895
   775
    /* Increment the surface lock count, for recursive locks */
slouken@1895
   776
    ++surface->locked;
slouken@0
   777
slouken@1895
   778
    /* Ready to go.. */
slouken@1895
   779
    return (0);
slouken@0
   780
}
slouken@1895
   781
slouken@0
   782
/*
slouken@0
   783
 * Unlock a previously locked surface
slouken@0
   784
 */
slouken@1895
   785
void
slouken@1895
   786
SDL_UnlockSurface(SDL_Surface * surface)
slouken@0
   787
{
slouken@1895
   788
    /* Only perform an unlock if we are locked */
slouken@1895
   789
    if (!surface->locked || (--surface->locked > 0)) {
slouken@1895
   790
        return;
slouken@1895
   791
    }
slouken@0
   792
slouken@1895
   793
    /* Update RLE encoded surface with new data */
slouken@1895
   794
    if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
slouken@1895
   795
        surface->flags &= ~SDL_RLEACCEL;        /* stop lying */
slouken@1895
   796
        SDL_RLESurface(surface);
slouken@1895
   797
    }
slouken@0
   798
}
slouken@0
   799
slouken@7191
   800
/*
slouken@0
   801
 * Convert a surface into the specified pixel format.
slouken@0
   802
 */
slouken@1895
   803
SDL_Surface *
slouken@2807
   804
SDL_ConvertSurface(SDL_Surface * surface, SDL_PixelFormat * format,
slouken@2807
   805
                   Uint32 flags)
slouken@0
   806
{
slouken@1895
   807
    SDL_Surface *convert;
slouken@2266
   808
    Uint32 copy_flags;
slouken@7601
   809
    SDL_Color copy_color;
slouken@1895
   810
    SDL_Rect bounds;
slouken@0
   811
slouken@1895
   812
    /* Check for empty destination palette! (results in empty image) */
slouken@1895
   813
    if (format->palette != NULL) {
slouken@1895
   814
        int i;
slouken@1895
   815
        for (i = 0; i < format->palette->ncolors; ++i) {
slouken@1895
   816
            if ((format->palette->colors[i].r != 0xFF) ||
slouken@1895
   817
                (format->palette->colors[i].g != 0xFF) ||
slouken@1895
   818
                (format->palette->colors[i].b != 0xFF))
slouken@1895
   819
                break;
slouken@1895
   820
        }
slouken@1895
   821
        if (i == format->palette->ncolors) {
slouken@1895
   822
            SDL_SetError("Empty destination palette");
slouken@1895
   823
            return (NULL);
slouken@1895
   824
        }
slouken@1895
   825
    }
slouken@0
   826
slouken@1895
   827
    /* Create a new surface with the desired format */
slouken@2807
   828
    convert = SDL_CreateRGBSurface(flags, surface->w, surface->h,
slouken@1895
   829
                                   format->BitsPerPixel, format->Rmask,
slouken@1895
   830
                                   format->Gmask, format->Bmask,
slouken@1895
   831
                                   format->Amask);
slouken@1895
   832
    if (convert == NULL) {
slouken@1895
   833
        return (NULL);
slouken@1895
   834
    }
slouken@264
   835
slouken@1895
   836
    /* Copy the palette if any */
slouken@1895
   837
    if (format->palette && convert->format->palette) {
slouken@1895
   838
        SDL_memcpy(convert->format->palette->colors,
slouken@1895
   839
                   format->palette->colors,
slouken@1895
   840
                   format->palette->ncolors * sizeof(SDL_Color));
slouken@1895
   841
        convert->format->palette->ncolors = format->palette->ncolors;
slouken@1895
   842
    }
slouken@0
   843
slouken@2266
   844
    /* Save the original copy flags */
slouken@2266
   845
    copy_flags = surface->map->info.flags;
slouken@7601
   846
    copy_color.r = surface->map->info.r;
slouken@7601
   847
    copy_color.g = surface->map->info.g;
slouken@7601
   848
    copy_color.b = surface->map->info.b;
slouken@7601
   849
    copy_color.a = surface->map->info.a;
slouken@7601
   850
    surface->map->info.r = 0xFF;
slouken@7601
   851
    surface->map->info.g = 0xFF;
slouken@7601
   852
    surface->map->info.b = 0xFF;
slouken@7601
   853
    surface->map->info.a = 0xFF;
slouken@2266
   854
    surface->map->info.flags = 0;
slouken@7601
   855
    SDL_InvalidateMap(surface->map);
slouken@0
   856
slouken@1895
   857
    /* Copy over the image data */
slouken@1895
   858
    bounds.x = 0;
slouken@1895
   859
    bounds.y = 0;
slouken@1895
   860
    bounds.w = surface->w;
slouken@1895
   861
    bounds.h = surface->h;
slouken@1895
   862
    SDL_LowerBlit(surface, &bounds, convert, &bounds);
slouken@0
   863
slouken@1895
   864
    /* Clean up the original surface, and update converted surface */
slouken@7601
   865
    convert->map->info.r = copy_color.r;
slouken@7601
   866
    convert->map->info.g = copy_color.g;
slouken@7601
   867
    convert->map->info.b = copy_color.b;
slouken@7601
   868
    convert->map->info.a = copy_color.a;
slouken@2824
   869
    convert->map->info.flags =
slouken@2824
   870
        (copy_flags &
slouken@2824
   871
         ~(SDL_COPY_COLORKEY | SDL_COPY_BLEND
slouken@2824
   872
           | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
slouken@2824
   873
           SDL_COPY_RLE_ALPHAKEY));
slouken@7601
   874
    surface->map->info.r = copy_color.r;
slouken@7601
   875
    surface->map->info.g = copy_color.g;
slouken@7601
   876
    surface->map->info.b = copy_color.b;
slouken@7601
   877
    surface->map->info.a = copy_color.a;
slouken@2824
   878
    surface->map->info.flags = copy_flags;
slouken@7601
   879
    SDL_InvalidateMap(surface->map);
slouken@2266
   880
    if (copy_flags & SDL_COPY_COLORKEY) {
slouken@7023
   881
        SDL_bool set_colorkey_by_color = SDL_FALSE;
slouken@2266
   882
slouken@7023
   883
        if (surface->format->palette) {
slouken@7191
   884
            if (format->palette &&
slouken@7023
   885
                surface->format->palette->ncolors <= format->palette->ncolors &&
slouken@7023
   886
                (SDL_memcmp(surface->format->palette->colors, format->palette->colors,
slouken@7023
   887
                  surface->format->palette->ncolors * sizeof(SDL_Color)) == 0)) {
slouken@7023
   888
                /* The palette is identical, just set the same colorkey */
slouken@7023
   889
                SDL_SetColorKey(convert, 1, surface->map->info.colorkey);
slouken@7023
   890
            } else if (format->Amask) {
slouken@7023
   891
                /* The alpha was set in the destination from the palette */
slouken@7023
   892
            } else {
slouken@7023
   893
                set_colorkey_by_color = SDL_TRUE;
slouken@7023
   894
            }
slouken@7023
   895
        } else {
slouken@7023
   896
            set_colorkey_by_color = SDL_TRUE;
slouken@7023
   897
        }
slouken@7023
   898
slouken@7023
   899
        if (set_colorkey_by_color) {
slouken@7023
   900
            /* Set the colorkey by color, which needs to be unique */
slouken@7023
   901
            Uint8 keyR, keyG, keyB, keyA;
slouken@7023
   902
slouken@7023
   903
            SDL_GetRGBA(surface->map->info.colorkey, surface->format, &keyR,
slouken@7023
   904
                        &keyG, &keyB, &keyA);
slouken@7023
   905
            SDL_SetColorKey(convert, 1,
slouken@7023
   906
                            SDL_MapRGBA(convert->format, keyR, keyG, keyB, keyA));
slouken@7023
   907
            /* This is needed when converting for 3D texture upload */
slouken@7023
   908
            SDL_ConvertColorkeyToAlpha(convert);
slouken@7023
   909
        }
slouken@1895
   910
    }
slouken@2824
   911
    SDL_SetClipRect(convert, &surface->clip_rect);
slouken@0
   912
slouken@2266
   913
    /* Enable alpha blending by default if the new surface has an
slouken@2266
   914
     * alpha channel or alpha modulation */
slouken@2824
   915
    if ((surface->format->Amask && format->Amask) ||
slouken@4491
   916
        (copy_flags & (SDL_COPY_COLORKEY|SDL_COPY_MODULATE_ALPHA))) {
slouken@2884
   917
        SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
slouken@1895
   918
    }
slouken@2824
   919
    if ((copy_flags & SDL_COPY_RLE_DESIRED) || (flags & SDL_RLEACCEL)) {
slouken@2824
   920
        SDL_SetSurfaceRLE(convert, SDL_RLEACCEL);
slouken@2824
   921
    }
slouken@0
   922
slouken@1895
   923
    /* We're ready to go! */
slouken@1895
   924
    return (convert);
slouken@0
   925
}
slouken@0
   926
slouken@5375
   927
SDL_Surface *
slouken@5375
   928
SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format,
slouken@5375
   929
                         Uint32 flags)
slouken@5375
   930
{
slouken@5375
   931
    SDL_PixelFormat *fmt;
slouken@5515
   932
    SDL_Surface *convert = NULL;
slouken@5375
   933
slouken@5375
   934
    fmt = SDL_AllocFormat(pixel_format);
slouken@5375
   935
    if (fmt) {
slouken@5375
   936
        convert = SDL_ConvertSurface(surface, fmt, flags);
slouken@5375
   937
        SDL_FreeFormat(fmt);
slouken@5375
   938
    }
slouken@5375
   939
    return convert;
slouken@5375
   940
}
slouken@5375
   941
slouken@0
   942
/*
slouken@3434
   943
 * Create a surface on the stack for quick blit operations
slouken@3434
   944
 */
slouken@3434
   945
static __inline__ SDL_bool
slouken@3434
   946
SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
slouken@7191
   947
                         void * pixels, int pitch, SDL_Surface * surface,
slouken@3434
   948
                         SDL_PixelFormat * format, SDL_BlitMap * blitmap)
slouken@3434
   949
{
slouken@5288
   950
    if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
slouken@5288
   951
        SDL_SetError("Indexed pixel formats not supported");
slouken@3434
   952
        return SDL_FALSE;
slouken@3434
   953
    }
slouken@5288
   954
    if (SDL_InitFormat(format, pixel_format) < 0) {
slouken@3434
   955
        return SDL_FALSE;
slouken@3434
   956
    }
slouken@3434
   957
slouken@3434
   958
    SDL_zerop(surface);
slouken@3434
   959
    surface->flags = SDL_PREALLOC;
slouken@5288
   960
    surface->format = format;
slouken@3434
   961
    surface->pixels = pixels;
slouken@3434
   962
    surface->w = width;
slouken@3434
   963
    surface->h = height;
slouken@3434
   964
    surface->pitch = pitch;
slouken@3434
   965
    /* We don't actually need to set up the clip rect for our purposes */
gabomdq@7678
   966
    /* SDL_SetClipRect(surface, NULL); */
slouken@3434
   967
slouken@3434
   968
    /* Allocate an empty mapping */
slouken@3434
   969
    SDL_zerop(blitmap);
slouken@3434
   970
    blitmap->info.r = 0xFF;
slouken@3434
   971
    blitmap->info.g = 0xFF;
slouken@3434
   972
    blitmap->info.b = 0xFF;
slouken@3434
   973
    blitmap->info.a = 0xFF;
slouken@3434
   974
    surface->map = blitmap;
slouken@3434
   975
slouken@3434
   976
    /* The surface is ready to go */
slouken@3434
   977
    surface->refcount = 1;
slouken@3434
   978
    return SDL_TRUE;
slouken@3434
   979
}
slouken@3434
   980
slouken@3434
   981
/*
slouken@3434
   982
 * Copy a block of pixels of one format to another format
slouken@3434
   983
 */
slouken@3434
   984
int SDL_ConvertPixels(int width, int height,
slouken@3434
   985
                      Uint32 src_format, const void * src, int src_pitch,
slouken@3434
   986
                      Uint32 dst_format, void * dst, int dst_pitch)
slouken@3434
   987
{
slouken@3434
   988
    SDL_Surface src_surface, dst_surface;
slouken@3434
   989
    SDL_PixelFormat src_fmt, dst_fmt;
slouken@3434
   990
    SDL_BlitMap src_blitmap, dst_blitmap;
slouken@3434
   991
    SDL_Rect rect;
icculus@6407
   992
    void *nonconst_src = (void *) src;
slouken@3434
   993
slouken@6920
   994
    /* Check to make sure we are bliting somewhere, so we don't crash */
slouken@6920
   995
    if (!dst) {
icculus@7037
   996
        return SDL_InvalidParamError("dst");
slouken@6920
   997
    }
slouken@6920
   998
    if (!dst_pitch) {
icculus@7037
   999
        return SDL_InvalidParamError("dst_pitch");
slouken@6920
  1000
    }
slouken@6920
  1001
slouken@3434
  1002
    /* Fast path for same format copy */
slouken@3434
  1003
    if (src_format == dst_format) {
slouken@3434
  1004
        int bpp;
slouken@3434
  1005
slouken@3434
  1006
        if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
slouken@3434
  1007
            switch (src_format) {
slouken@3434
  1008
            case SDL_PIXELFORMAT_YV12:
slouken@3434
  1009
            case SDL_PIXELFORMAT_IYUV:
slouken@3434
  1010
            case SDL_PIXELFORMAT_YUY2:
slouken@3434
  1011
            case SDL_PIXELFORMAT_UYVY:
slouken@3434
  1012
            case SDL_PIXELFORMAT_YVYU:
slouken@3434
  1013
                bpp = 2;
slouken@6663
  1014
                break;
slouken@3434
  1015
            default:
icculus@7037
  1016
                return SDL_SetError("Unknown FOURCC pixel format");
slouken@3434
  1017
            }
slouken@3434
  1018
        } else {
slouken@3434
  1019
            bpp = SDL_BYTESPERPIXEL(src_format);
slouken@3434
  1020
        }
slouken@3434
  1021
        width *= bpp;
slouken@3434
  1022
slouken@3434
  1023
        while (height-- > 0) {
slouken@3434
  1024
            SDL_memcpy(dst, src, width);
slouken@3434
  1025
            src = (Uint8*)src + src_pitch;
slouken@3434
  1026
            dst = (Uint8*)dst + dst_pitch;
slouken@3434
  1027
        }
slouken@6041
  1028
        return 0;
slouken@3434
  1029
    }
slouken@3434
  1030
icculus@6407
  1031
    if (!SDL_CreateSurfaceOnStack(width, height, src_format, nonconst_src,
slouken@3434
  1032
                                  src_pitch,
slouken@3434
  1033
                                  &src_surface, &src_fmt, &src_blitmap)) {
slouken@3434
  1034
        return -1;
slouken@3434
  1035
    }
slouken@3434
  1036
    if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst, dst_pitch,
slouken@3434
  1037
                                  &dst_surface, &dst_fmt, &dst_blitmap)) {
slouken@3434
  1038
        return -1;
slouken@3434
  1039
    }
slouken@3434
  1040
slouken@3434
  1041
    /* Set up the rect and go! */
slouken@3434
  1042
    rect.x = 0;
slouken@3434
  1043
    rect.y = 0;
slouken@3434
  1044
    rect.w = width;
slouken@3436
  1045
    rect.h = height;
slouken@3434
  1046
    return SDL_LowerBlit(&src_surface, &rect, &dst_surface, &rect);
slouken@3434
  1047
}
slouken@3434
  1048
slouken@3434
  1049
/*
slouken@0
  1050
 * Free a surface created by the above function.
slouken@0
  1051
 */
slouken@1895
  1052
void
slouken@1895
  1053
SDL_FreeSurface(SDL_Surface * surface)
slouken@0
  1054
{
slouken@1895
  1055
    if (surface == NULL) {
slouken@1895
  1056
        return;
slouken@1895
  1057
    }
slouken@5288
  1058
    if (surface->flags & SDL_DONTFREE) {
slouken@5288
  1059
        return;
slouken@5288
  1060
    }
slouken@1895
  1061
    if (--surface->refcount > 0) {
slouken@1895
  1062
        return;
slouken@1895
  1063
    }
slouken@1895
  1064
    while (surface->locked > 0) {
slouken@1895
  1065
        SDL_UnlockSurface(surface);
slouken@1895
  1066
    }
slouken@1895
  1067
    if (surface->flags & SDL_RLEACCEL) {
slouken@1895
  1068
        SDL_UnRLESurface(surface, 0);
slouken@1895
  1069
    }
slouken@1895
  1070
    if (surface->format) {
slouken@1895
  1071
        SDL_SetSurfacePalette(surface, NULL);
slouken@1895
  1072
        SDL_FreeFormat(surface->format);
slouken@1895
  1073
        surface->format = NULL;
slouken@1895
  1074
    }
slouken@1895
  1075
    if (surface->map != NULL) {
slouken@1895
  1076
        SDL_FreeBlitMap(surface->map);
slouken@1895
  1077
        surface->map = NULL;
slouken@1895
  1078
    }
slouken@1895
  1079
    if (surface->pixels && ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC)) {
slouken@1895
  1080
        SDL_free(surface->pixels);
slouken@1895
  1081
    }
slouken@1895
  1082
    SDL_free(surface);
slouken@0
  1083
}
slouken@1895
  1084
slouken@1895
  1085
/* vi: set ts=4 sw=4 expandtab: */