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SDL_DirectFB_window.h

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76 lines (63 loc) · 2.86 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_directfb_window_h
#define _SDL_directfb_window_h
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#include "SDL_DirectFB_WM.h"
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#define SDL_DFB_WINDOWDATA(win) DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
typedef struct _DFB_WindowData DFB_WindowData;
struct _DFB_WindowData
{
IDirectFBSurface *surface;
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IDirectFBSurface *window_surface; /* only used with has_own_wm */
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IDirectFBWindow *window;
DirectFB_GLContext *gl_context;
IDirectFBEventBuffer *eventbuffer;
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SDL_Window *sdl_window;
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DFB_WindowData *next;
Uint8 opacity;
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DFBRectangle client;
DFBDimension size;
/* WM extras */
DFBRectangle restore;
int is_managed;
int wm_needs_redraw;
IDirectFBSurface *icon;
DFB_Theme theme;
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};
extern int DirectFB_CreateWindow(_THIS, SDL_Window * window);
extern int DirectFB_CreateWindowFrom(_THIS, SDL_Window * window,
const void *data);
extern void DirectFB_SetWindowTitle(_THIS, SDL_Window * window);
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extern void DirectFB_SetWindowIcon(_THIS, SDL_Window * window,
SDL_Surface * icon);
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extern void DirectFB_SetWindowPosition(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowSize(_THIS, SDL_Window * window);
extern void DirectFB_ShowWindow(_THIS, SDL_Window * window);
extern void DirectFB_HideWindow(_THIS, SDL_Window * window);
extern void DirectFB_RaiseWindow(_THIS, SDL_Window * window);
extern void DirectFB_MaximizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_MinimizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_RestoreWindow(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowGrab(_THIS, SDL_Window * window);
extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
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extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
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#endif /* _SDL_directfb_window_h */
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