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SDL_QuartzVideo.m

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1632 lines (1240 loc) · 48.3 KB
 
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/*
SDL - Simple DirectMedia Layer
Mar 6, 2002
Mar 6, 2002
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
/* Include files into one compile unit...break apart eventually */
#include "SDL_QuartzWM.m"
#include "SDL_QuartzEvents.m"
#include "SDL_QuartzWindow.m"
/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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};
/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
in_foreground = YES;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
free (client_mode_list[i]);
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free (client_mode_list);
client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
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/*
Gamma functions to try to hide the flash from a rez switch
Fade the display from normal to black
Save gamma tables for fade back to normal
*/
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Jan 22, 2002
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static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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/*
Fade the display from black to normal
Restore previously saved gamma values
*/
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static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Jan 22, 2002
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QZ_TearDownOpenGL (this);
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CGLSetFullScreen (NULL);
}
Jan 22, 2002
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
CGDisplayRelease (display_id);
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ShowMenuBar ();
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Jun 1, 2002
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Aug 12, 2002
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/*
Oct 5, 2002
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Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
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Aug 12, 2002
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*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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Jan 22, 2002
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
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Jan 22, 2002
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/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
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else {
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[ qz_window close ];
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Jan 22, 2002
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[ qz_window release ];
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Jun 1, 2002
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qz_window = nil;
Oct 5, 2002
Oct 5, 2002
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window_view = nil;
Jan 22, 2002
Jan 22, 2002
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
Jan 22, 2002
Jan 22, 2002
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/* Restore gamma settings */
CGDisplayRestoreColorSyncSettings ();
Jun 1, 2002
Jun 1, 2002
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/* Ensure the cursor will be visible and working when we quit */
CGDisplayShowCursor (display_id);
CGAssociateMouseAndMouseCursorPosition (1);
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
int exact_match;
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
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Aug 12, 2002
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NSRect screen_rect;
Oct 5, 2002
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
QZ_UnsetVideoMode (this);
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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Jan 22, 2002
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Put up the blanking window (a window above all other windows) */
if ( CGDisplayNoErr != CGDisplayCapture (display_id) ) {
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
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current->flags |= SDL_FULLSCREEN;
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current->flags |= SDL_HWSURFACE;
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current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
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/* Setup some mode-dependant info */
if ( CGSDisplayCanHWFill (display_id) ) {
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this->info.blit_fill = 1;
this->FillHWRect = QZ_FillHWRect;
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if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
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/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
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if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
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goto ERR_NO_GL;
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ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
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Jun 1, 2002
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SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
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goto ERR_NO_GL;
}
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[ gl_context makeCurrentContext];
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glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
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current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
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/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
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/*
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There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
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*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
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return current;
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/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
ERR_NO_GL: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGDisplayRelease (display_id);
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
ERR_NO_MATCH: return NULL;
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}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
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int height, int bpp, Uint32 flags) {
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unsigned int style;
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NSRect contentRect;
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current->flags = 0;
current->w = width;
533
current->h = height;
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contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
if (video_set == SDL_TRUE)
if ( (mode_flags & SDL_FULLSCREEN) ||
((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) )
QZ_UnsetVideoMode (this);
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
[ qz_window setReleasedWhenClosed:YES ];
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
[ qz_window center ];
[ qz_window setDelegate:
[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
}
/* We already have a window, just change its size */
else {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
}
Jun 1, 2002
Jun 1, 2002
593
Oct 5, 2002
Oct 5, 2002
594
/* For OpenGL, we bind the context to a subview */
595
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
596
597
598
599
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
return NULL;
}
Jun 1, 2002
Jun 1, 2002
600
Oct 5, 2002
Oct 5, 2002
601
602
603
604
605
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
606
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
607
[ qz_window makeKeyAndOrderFront:nil ];
608
609
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
610
/* For 2D, we set the subview to an NSQuickDrawView */
Jun 1, 2002
Jun 1, 2002
612
Oct 5, 2002
Oct 5, 2002
613
614
615
616
617
618
619
620
621
622
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ SDL_QuartzWindowView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
623
624
625
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
626
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
627
628
629
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
630
631
current->flags |= SDL_ASYNCBLIT;
Oct 5, 2002
Oct 5, 2002
632
633
/* Offset below the title bar to fill the full content region */
current->pixels += ((int)([ qz_window frame ].size.height) - height) * current->pitch;
Sep 16, 2002
Sep 16, 2002
635
636
637
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
639
Jan 22, 2002
Jan 22, 2002
640
641
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
642
643
644
645
return current;
}
Jun 1, 2002
Jun 1, 2002
646
647
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
648
649
current->flags = 0;
Jun 1, 2002
Jun 1, 2002
650
651
652
653
654
655
656
657
658
659
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
660
bpp = device_bpp;
661
662
663
664
current = QZ_SetVideoWindowed (this, current, width, height, bpp, flags);
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
665
666
667
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
668
669
670
671
672
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
673
674
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
675
amask = 0;
Jun 11, 2001
Jun 11, 2001
676
677
678
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
679
680
681
682
683
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
684
amask = 0x00000000;
685
686
687
688
689
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
690
691
692
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
693
694
695
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
697
Jan 22, 2002
Jan 22, 2002
698
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
699
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
700
701
702
703
return current;
}
Jun 1, 2002
Jun 1, 2002
704
static int QZ_ToggleFullScreen (_THIS, int on) {
705
706
707
return -1;
}
Jun 1, 2002
Jun 1, 2002
708
709
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
710
711
712
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
713
714
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
715
716
717
718
719
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
720
Jun 1, 2002
Jun 1, 2002
722
723
724
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
725
726
727
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
728
729
730
731
732
return 1;
}
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects) {
Jun 1, 2002
Jun 1, 2002
733
#pragma unused(this,num_rects,rects)
Oct 5, 2002
Oct 5, 2002
736
737
738
739
/*
The obscured code is based on work by Matt Slot fprefect@ambrosiasw.com,
who supplied sample code for Carbon.
*/
Jan 22, 2002
Jan 22, 2002
740
741
static int QZ_IsWindowObscured (NSWindow *window) {
Jun 1, 2002
Jun 1, 2002
742
//#define TEST_OBSCURED 1
Jan 22, 2002
Jan 22, 2002
743
744
#if TEST_OBSCURED
Jun 1, 2002
Jun 1, 2002
745
Oct 5, 2002
Oct 5, 2002
746
747
/*
In order to determine if a direct copy to the screen is possible,
Jun 1, 2002
Jun 1, 2002
748
749
750
751
752
753
we must figure out if there are any windows covering ours (including shadows).
This can be done by querying the window server about the on screen
windows for their screen rectangle and window level.
The procedure used below is puts accuracy before speed; however, it aims to call
the window server the fewest number of times possible to keep things reasonable.
In my testing on a 300mhz G3, this routine typically takes < 2 ms. -DW
Jan 22, 2002
Jan 22, 2002
754
Jun 1, 2002
Jun 1, 2002
755
756
757
758
759
760
Notes:
-Calls into the Window Server involve IPC which is slow.
-Getting a rectangle seems slower than getting the window level
-The window list we get back is in sorted order, top to bottom
-On average, I suspect, most windows above ours are dock icon windows (hence optimization)
-Some windows above ours are always there, and cannot move or obscure us (menu bar)
Jan 22, 2002
Jan 22, 2002
761
Jun 1, 2002
Jun 1, 2002
762
763
764
765
Bugs:
-no way (yet) to deactivate direct drawing when a window is dragged,
or suddenly obscured, so drawing continues and can produce garbage
We need some kind of locking mechanism on window movement to prevent this
Jan 22, 2002
Jan 22, 2002
766
Jun 1, 2002
Jun 1, 2002
767
768
769
770
771
772
773
-deactivated normal windows use activated normal
window shadows (slight inaccuraccy)
*/
/* Cache the connection to the window server */
static CGSConnectionID cgsConnection = (CGSConnectionID) -1;
Jan 22, 2002
Jan 22, 2002
774
775
776
/* Cache the dock icon windows */
static CGSWindowID dockIcons[kMaxWindows];
static int numCachedDockIcons = 0;
Jun 1, 2002
Jun 1, 2002
777
778
779
780
781
CGSWindowID windows[kMaxWindows];
CGSWindowCount i, count;
CGSWindowLevel winLevel;
CGSRect winRect;
Jan 22, 2002
Jan 22, 2002
782
783
784
785
CGSRect contentRect;
int windowNumber;
//int isMainWindow;
Jun 1, 2002
Jun 1, 2002
786
int firstDockIcon;
Jan 22, 2002
Jan 22, 2002
787
788
int dockIconCacheMiss;
int windowContentOffset;
Jun 1, 2002
Jun 1, 2002
789
Jan 22, 2002
Jan 22, 2002
790
int obscured = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
791
Jan 22, 2002
Jan 22, 2002
792
if ( [ window isVisible ] ) {
Jun 1, 2002
Jun 1, 2002
793
Oct 5, 2002
Oct 5, 2002
794
795
796
797
/*
walk the window list looking for windows over top of
(or casting a shadow on) ours
*/
Jun 1, 2002
Jun 1, 2002
798
Oct 5, 2002
Oct 5, 2002
799
800
801
802
/*
Get a connection to the window server
Should probably be moved out into SetVideoMode() or InitVideo()
*/
Jan 22, 2002
Jan 22, 2002
803
804
805
806
if (cgsConnection == (CGSConnectionID) -1) {
cgsConnection = (CGSConnectionID) 0;
cgsConnection = _CGSDefaultConnection ();
}
Jun 1, 2002
Jun 1, 2002
807
808
809
if (cgsConnection) {
Jan 22, 2002
Jan 22, 2002
810
811
812
813
if ( ! [ window styleMask ] & NSBorderlessWindowMask )
windowContentOffset = 22;
else
windowContentOffset = 0;
Jun 1, 2002
Jun 1, 2002
814
Jan 22, 2002
Jan 22, 2002
815
816
windowNumber = [ window windowNumber ];
//isMainWindow = [ window isMainWindow ];
Jun 1, 2002
Jun 1, 2002
817
Jan 22, 2002
Jan 22, 2002
818
819
820
821
/* The window list is sorted according to order on the screen */
count = 0;
CGSGetOnScreenWindowList (cgsConnection, 0, kMaxWindows, windows, &count);
CGSGetScreenRectForWindow (cgsConnection, windowNumber, &contentRect);
Jun 1, 2002
Jun 1, 2002
822
Jan 22, 2002
Jan 22, 2002
823
824
825
/* adjust rect for window title bar (if present) */
contentRect.origin.y += windowContentOffset;
contentRect.size.height -= windowContentOffset;
Jun 1, 2002
Jun 1, 2002
826
Jan 22, 2002
Jan 22, 2002
827
828
firstDockIcon = -1;
dockIconCacheMiss = SDL_FALSE;
Jun 1, 2002
Jun 1, 2002
829
Oct 5, 2002
Oct 5, 2002
830
831
832
833
/*
The first window is always an empty window with level kCGSWindowLevelTop
so start at index 1
*/
Jan 22, 2002
Jan 22, 2002
834
for (i = 1; i < count; i++) {
Jun 1, 2002
Jun 1, 2002
835
Jan 22, 2002
Jan 22, 2002
836
837
/* If we reach our window in the list, it cannot be obscured */
if (windows[i] == windowNumber) {
Jun 1, 2002
Jun 1, 2002
838
Jan 22, 2002
Jan 22, 2002
839
840
841
842
obscured = SDL_FALSE;
break;
}
else {
Jun 1, 2002
Jun 1, 2002
843
Jan 22, 2002
Jan 22, 2002
844
845
846
847
848
float shadowSide;
float shadowTop;
float shadowBottom;
CGSGetWindowLevel (cgsConnection, windows[i], &winLevel);
Jun 1, 2002
Jun 1, 2002
849
Jan 22, 2002
Jan 22, 2002
850
if (winLevel == kCGSWindowLevelDockIcon) {
Jun 1, 2002
Jun 1, 2002
851
Jan 22, 2002
Jan 22, 2002
852
int j;
Jun 1, 2002
Jun 1, 2002
853
Jan 22, 2002
Jan 22, 2002
854
if (firstDockIcon < 0) {
Jun 1, 2002
Jun 1, 2002
855
Jan 22, 2002
Jan 22, 2002
856
firstDockIcon = i;
Jun 1, 2002
Jun 1, 2002
857
Jan 22, 2002
Jan 22, 2002
858
if (numCachedDockIcons > 0) {
Jun 1, 2002
Jun 1, 2002
859
Jan 22, 2002
Jan 22, 2002
860
for (j = 0; j < numCachedDockIcons; j++) {
Jun 1, 2002
Jun 1, 2002
861
Jan 22, 2002
Jan 22, 2002
862
863
864
865
866
if (windows[i] == dockIcons[j])
i++;
else
break;
}
Jun 1, 2002
Jun 1, 2002
867
Jan 22, 2002
Jan 22, 2002
868
if (j != 0) {
Jun 1, 2002
Jun 1, 2002
869
Jan 22, 2002
Jan 22, 2002
870
i--;
Jun 1, 2002
Jun 1, 2002
871
Jan 22, 2002
Jan 22, 2002
872
if (j < numCachedDockIcons) {
Jun 1, 2002
Jun 1, 2002
873
Jan 22, 2002
Jan 22, 2002
874
875
876
877
878
879
dockIconCacheMiss = SDL_TRUE;
}
}
}
}
Jun 1, 2002
Jun 1, 2002
880
Jan 22, 2002
Jan 22, 2002
881
882
883
884
continue;
}
else if (winLevel == kCGSWindowLevelMenuIgnore
/* winLevel == kCGSWindowLevelTop */) {
Jun 1, 2002
Jun 1, 2002
885
Jan 22, 2002
Jan 22, 2002
886
887
888
889
continue; /* cannot obscure window */
}
else if (winLevel == kCGSWindowLevelDockMenu ||
winLevel == kCGSWindowLevelMenu) {
Jun 1, 2002
Jun 1, 2002
890
Jan 22, 2002
Jan 22, 2002
891
892
shadowSide = 18;
shadowTop = 4;
Jun 1, 2002
Jun 1, 2002
893
shadowBottom = 22;
Jan 22, 2002
Jan 22, 2002
894
895
}
else if (winLevel == kCGSWindowLevelUtility) {
Jun 1, 2002
Jun 1, 2002
896
Jan 22, 2002
Jan 22, 2002
897
898
899
900
901
shadowSide = 8;
shadowTop = 4;
shadowBottom = 12;
}
else if (winLevel == kCGSWindowLevelNormal) {
Jun 1, 2002
Jun 1, 2002
902
Oct 5, 2002
Oct 5, 2002
903
904
905
906
/*
These numbers are for foreground windows,
they are too big (but will work) for background windows
*/
Jan 22, 2002
Jan 22, 2002
907
908
909
910
911
shadowSide = 20;
shadowTop = 10;
shadowBottom = 24;
}
else if (winLevel == kCGSWindowLevelDock) {
Jun 1, 2002
Jun 1, 2002
912
Jan 22, 2002
Jan 22, 2002
913
914
915
/* Create dock icon cache */
if (numCachedDockIcons != (i-firstDockIcon) ||
dockIconCacheMiss) {
Jun 1, 2002
Jun 1, 2002
916
Jan 22, 2002
Jan 22, 2002
917
numCachedDockIcons = i - firstDockIcon;
Jun 1, 2002
Jun 1, 2002
918
memcpy (dockIcons, &(windows[firstDockIcon]),
Jan 22, 2002
Jan 22, 2002
919
920
numCachedDockIcons * sizeof(*windows));
}
Jun 1, 2002
Jun 1, 2002
921
Jan 22, 2002
Jan 22, 2002
922
923
924
925
926
927
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
else {
Jun 1, 2002
Jun 1, 2002
928
Oct 5, 2002
Oct 5, 2002
929
930
931
932
933
/*
kCGSWindowLevelDockLabel,
kCGSWindowLevelDock,
kOther???
*/
Jun 1, 2002
Jun 1, 2002
934
Jan 22, 2002
Jan 22, 2002
935
936
937
938
939
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
Jun 1, 2002
Jun 1, 2002
940
Jan 22, 2002
Jan 22, 2002
941
CGSGetScreenRectForWindow (cgsConnection, windows[i], &winRect);
Jun 1, 2002
Jun 1, 2002
942
Jan 22, 2002
Jan 22, 2002
943
944
945
946
winRect.origin.x -= shadowSide;
winRect.origin.y -= shadowTop;
winRect.size.width += shadowSide;
winRect.size.height += shadowBottom;
Jun 1, 2002
Jun 1, 2002
947
Jan 22, 2002
Jan 22, 2002
948
if (NSIntersectsRect (contentRect, winRect)) {
Jun 1, 2002
Jun 1, 2002
949
Jan 22, 2002
Jan 22, 2002
950
951
952
obscured = SDL_TRUE;
break;
}
Jun 1, 2002
Jun 1, 2002
953
954
955
} /* window was not our window */
Jan 22, 2002
Jan 22, 2002
956
} /* iterate over windows */
Jun 1, 2002
Jun 1, 2002
957
Jan 22, 2002
Jan 22, 2002
958
} /* get cgsConnection */
Jun 1, 2002
Jun 1, 2002
959
Jan 22, 2002
Jan 22, 2002
960
961
962
963
964
965
966
967
} /* window is visible */
return obscured;
#else
return SDL_TRUE;
#endif
}
Oct 5, 2002
Oct 5, 2002
968
Sep 16, 2002
Sep 16, 2002
969
970
971
972
973
974
975
976
977
978
979
/* Locking functions for the software window buffer */
static int QZ_LockWindow (_THIS, SDL_Surface *surface) {
return LockPortBits ( [ window_view qdPort ] );
}
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface) {
UnlockPortBits ( [ window_view qdPort ] );
}
Jun 1, 2002
Jun 1, 2002
980
static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) {
Jan 22, 2002
Jan 22, 2002
981
982
983
984
if (SDL_VideoSurface->flags & SDL_OPENGLBLIT) {
QZ_GL_SwapBuffers (this);
}
Oct 5, 2002
Oct 5, 2002
985
986
987
else if ( [ qz_window isMiniaturized ] ) {
/* Do nothing if miniaturized */
Jan 22, 2002
Jan 22, 2002
988
}
Oct 5, 2002
Oct 5, 2002
989
Jan 22, 2002
Jan 22, 2002
990
else if ( ! QZ_IsWindowObscured (qz_window) ) {
Jun 1, 2002
Jun 1, 2002
991
Jan 22, 2002
Jan 22, 2002
992
993
994
995
/* Use direct copy to flush contents to the display */
CGrafPtr savePort;
CGrafPtr dstPort, srcPort;
const BitMap *dstBits, *srcBits;
Jun 1, 2002
Jun 1, 2002
996
Rect dstRect, srcRect;
Jan 22, 2002
Jan 22, 2002
997
998
Point offset;
int i;
Jun 1, 2002
Jun 1, 2002
999
Jan 22, 2002
Jan 22, 2002
1000
GetPort (&savePort);