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SDL_audiocvt.c

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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Functions for audio drivers to perform runtime conversion of audio format */
#include "SDL_audio.h"
#include "SDL_audio_c.h"
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#include "SDL_loadso.h"
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#include "SDL_assert.h"
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#include "../SDL_dataqueue.h"
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#include "SDL_cpuinfo.h"
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#ifdef __SSE3__
#define HAVE_SSE3_INTRINSICS 1
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#endif
#if HAVE_SSE3_INTRINSICS
/* Effectively mix right and left channels into a single channel */
static void SDLCALL
SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i = cvt->len_cvt / 8;
LOG_DEBUG_CONVERT("stereo", "mono (using SSE3)");
SDL_assert(format == AUDIO_F32SYS);
/* We can only do this if dst is aligned to 16 bytes; since src is the
same pointer and it moves by 2, it can't be forcibly aligned. */
if ((((size_t) dst) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby2 = _mm_set1_ps(0.5f);
while (i >= 4) { /* 4 * float32 */
_mm_store_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_load_ps(src+4)), divby2));
i -= 4; src += 8; dst += 4;
}
}
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (src[0] + src[1]) * 0.5f;
dst++; i--; src += 2;
}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
#endif
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/* Effectively mix right and left channels into a single channel */
static void SDLCALL
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SDL_ConvertStereoToMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("stereo", "mono");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i, src += 2) {
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*(dst++) = (src[0] + src[1]) * 0.5f;
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}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to stereo. Average left and right, discard subwoofer. */
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SDL_Convert51ToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "stereo");
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SDL_assert(format == AUDIO_F32SYS);
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/* this assumes FL+FR+FC+subwoof+BL+BR layout. */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 2) {
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const double front_center = (double) src[2];
dst[0] = (float) ((src[0] + front_center + src[4]) / 3.0); /* left */
dst[1] = (float) ((src[1] + front_center + src[5]) / 3.0); /* right */
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}
cvt->len_cvt /= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to quad */
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SDL_Convert51ToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "quad");
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SDL_assert(format == AUDIO_F32SYS);
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/* assumes quad is FL+FR+BL+BR layout and 5.1 is FL+FR+FC+subwoof+BL+BR */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 4) {
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/* FIXME: this is a good candidate for SIMD. */
const double front_center = (double) src[2];
dst[0] = (float) ((src[0] + front_center) * 0.5); /* FL */
dst[1] = (float) ((src[1] + front_center) * 0.5); /* FR */
dst[2] = (float) ((src[4] + front_center) * 0.5); /* BL */
dst[3] = (float) ((src[5] + front_center) * 0.5); /* BR */
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}
cvt->len_cvt /= 6;
cvt->len_cvt *= 4;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Duplicate a mono channel to both stereo channels */
static void SDLCALL
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SDL_ConvertMonoToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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LOG_DEBUG_CONVERT("mono", "stereo");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / sizeof (float); i; --i) {
src--;
dst -= 2;
dst[0] = dst[1] = *src;
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}
cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Duplicate a stereo channel to a pseudo-5.1 stream */
static void SDLCALL
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SDL_ConvertStereoTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float lf, rf, ce;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3);
LOG_DEBUG_CONVERT("stereo", "5.1");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i) {
dst -= 6;
src -= 2;
lf = src[0];
rf = src[1];
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ce = (lf + rf) * 0.5f;
dst[0] = lf + (lf - ce); /* FL */
dst[1] = rf + (rf - ce); /* FR */
dst[2] = ce; /* FC */
dst[3] = ce; /* !!! FIXME: wrong! This is the subwoofer. */
dst[4] = lf; /* BL */
dst[5] = rf; /* BR */
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cvt->len_cvt *= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Duplicate a stereo channel to a pseudo-4.0 stream */
static void SDLCALL
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SDL_ConvertStereoToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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float lf, rf;
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LOG_DEBUG_CONVERT("stereo", "quad");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i) {
dst -= 4;
src -= 2;
lf = src[0];
rf = src[1];
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dst[0] = lf; /* FL */
dst[1] = rf; /* FR */
dst[2] = lf; /* BL */
dst[3] = rf; /* BR */
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cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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static int
SDL_ResampleAudioSimple(const int chans, const double rate_incr,
float *last_sample, const float *inbuf,
const int inbuflen, float *outbuf, const int outbuflen)
{
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const int framelen = chans * (int)sizeof (float);
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const int total = (inbuflen / framelen);
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const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
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const double src_incr = 1.0 / rate_incr;
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float *dst;
double idx;
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int i;
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SDL_assert((dest_samples * framelen) <= outbuflen);
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SDL_assert((inbuflen % framelen) == 0);
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if (rate_incr > 1.0) { /* upsample */
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float *target = (outbuf + chans);
dst = outbuf + (dest_samples * chans);
idx = (double) total;
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if (chans == 1) {
const float final_sample = inbuf[finalpos];
float earlier_sample = inbuf[finalpos];
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
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const float val = *(--src);
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SDL_assert(pos >= 0.0);
*(--dst) = (val + earlier_sample) * 0.5f;
earlier_sample = val;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
*(--dst) = (inbuf[0] + last_sample[0]) * 0.5f;
*last_sample = final_sample;
} else if (chans == 2) {
const float final_sample2 = inbuf[finalpos+1];
const float final_sample1 = inbuf[finalpos];
float earlier_sample2 = inbuf[finalpos];
float earlier_sample1 = inbuf[finalpos-1];
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
const float val2 = *(--src);
const float val1 = *(--src);
SDL_assert(pos >= 0.0);
*(--dst) = (val2 + earlier_sample2) * 0.5f;
*(--dst) = (val1 + earlier_sample1) * 0.5f;
earlier_sample2 = val2;
earlier_sample1 = val1;
idx -= src_incr;
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}
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/* do last sample, interpolated against previous run's state. */
*(--dst) = (inbuf[1] + last_sample[1]) * 0.5f;
*(--dst) = (inbuf[0] + last_sample[0]) * 0.5f;
last_sample[1] = final_sample2;
last_sample[0] = final_sample1;
} else {
const float *earlier_sample = &inbuf[finalpos];
float final_sample[8];
SDL_memcpy(final_sample, &inbuf[finalpos], framelen);
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos >= 0.0);
for (i = chans - 1; i >= 0; i--) {
const float val = *(--src);
*(--dst) = (val + earlier_sample[i]) * 0.5f;
}
earlier_sample = src;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
for (i = chans - 1; i >= 0; i--) {
const float val = inbuf[i];
*(--dst) = (val + last_sample[i]) * 0.5f;
}
SDL_memcpy(last_sample, final_sample, framelen);
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}
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dst = (outbuf + (dest_samples * chans));
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} else { /* downsample */
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float *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
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if (chans == 1) {
float last = *last_sample;
while (dst < target) {
const int pos = ((int) idx) * chans;
const float val = inbuf[pos];
SDL_assert(pos <= finalpos);
*(dst++) = (val + last) * 0.5f;
last = val;
idx += src_incr;
}
*last_sample = last;
} else if (chans == 2) {
float last1 = last_sample[0];
float last2 = last_sample[1];
while (dst < target) {
const int pos = ((int) idx) * chans;
const float val1 = inbuf[pos];
const float val2 = inbuf[pos+1];
SDL_assert(pos <= finalpos);
*(dst++) = (val1 + last1) * 0.5f;
*(dst++) = (val2 + last2) * 0.5f;
last1 = val1;
last2 = val2;
idx += src_incr;
}
last_sample[0] = last1;
last_sample[1] = last2;
} else {
while (dst < target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos <= finalpos);
for (i = 0; i < chans; i++) {
const float val = *(src++);
*(dst++) = (val + last_sample[i]) * 0.5f;
last_sample[i] = val;
}
idx += src_incr;
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}
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}
}
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return (int) ((dst - outbuf) * ((int) sizeof (float)));
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}
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/* We keep one special-case fast path around for an extremely common audio format. */
static int
SDL_ResampleAudioSimple_si16_c2(const double rate_incr,
Sint16 *last_sample, const Sint16 *inbuf,
const int inbuflen, Sint16 *outbuf, const int outbuflen)
{
const int chans = 2;
const int framelen = 4; /* stereo 16 bit */
const int total = (inbuflen / framelen);
const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
const double src_incr = 1.0 / rate_incr;
Sint16 *dst;
double idx;
SDL_assert((dest_samples * framelen) <= outbuflen);
SDL_assert((inbuflen % framelen) == 0);
if (rate_incr > 1.0) {
Sint16 *target = (outbuf + chans);
const Sint16 final_right = inbuf[finalpos+1];
const Sint16 final_left = inbuf[finalpos];
Sint16 earlier_right = inbuf[finalpos-1];
Sint16 earlier_left = inbuf[finalpos-2];
dst = outbuf + (dest_samples * chans);
idx = (double) total;
while (dst > target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 right = *(--src);
const Sint16 left = *(--src);
SDL_assert(pos >= 0.0);
*(--dst) = (((Sint32) right) + ((Sint32) earlier_right)) >> 1;
*(--dst) = (((Sint32) left) + ((Sint32) earlier_left)) >> 1;
earlier_right = right;
earlier_left = left;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
*(--dst) = (((Sint32) inbuf[1]) + ((Sint32) last_sample[1])) >> 1;
*(--dst) = (((Sint32) inbuf[0]) + ((Sint32) last_sample[0])) >> 1;
last_sample[1] = final_right;
last_sample[0] = final_left;
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dst = (outbuf + (dest_samples * chans));
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} else {
Sint16 *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
while (dst < target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 left = *(src++);
const Sint16 right = *(src++);
SDL_assert(pos <= finalpos);
*(dst++) = (((Sint32) left) + ((Sint32) last_sample[0])) >> 1;
*(dst++) = (((Sint32) right) + ((Sint32) last_sample[1])) >> 1;
last_sample[0] = left;
last_sample[1] = right;
idx += src_incr;
}
}
return (int) ((dst - outbuf) * ((int) sizeof (Sint16)));
}
static void SDLCALL
SDL_ResampleCVT_si16_c2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint16 *src = (const Sint16 *) cvt->buf;
const int srclen = cvt->len_cvt;
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Sint16 *dst = (Sint16 *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);
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Sint16 state[2];
state[0] = src[0];
state[1] = src[1];
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SDL_assert(format == AUDIO_S16SYS);
cvt->len_cvt = SDL_ResampleAudioSimple_si16_c2(cvt->rate_incr, state, src, srclen, dst, dstlen);
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
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int
SDL_ConvertAudio(SDL_AudioCVT * cvt)
{
/* !!! FIXME: (cvt) should be const; stack-copy it here. */
/* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
/* Make sure there's data to convert */
if (cvt->buf == NULL) {
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return SDL_SetError("No buffer allocated for conversion");
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/* Return okay if no conversion is necessary */
cvt->len_cvt = cvt->len;
if (cvt->filters[0] == NULL) {
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return 0;
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}
/* Set up the conversion and go! */
cvt->filter_index = 0;
cvt->filters[0] (cvt, cvt->src_format);
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return 0;
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static void SDLCALL
SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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#if DEBUG_CONVERT
printf("Converting byte order\n");
#endif
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switch (SDL_AUDIO_BITSIZE(format)) {
#define CASESWAP(b) \
case b: { \
Uint##b *ptr = (Uint##b *) cvt->buf; \
int i; \
for (i = cvt->len_cvt / sizeof (*ptr); i; --i, ++ptr) { \
*ptr = SDL_Swap##b(*ptr); \
} \
break; \
}
CASESWAP(16);
CASESWAP(32);
CASESWAP(64);
#undef CASESWAP
default: SDL_assert(!"unhandled byteswap datatype!"); break;
}
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if (cvt->filters[++cvt->filter_index]) {
/* flip endian flag for data. */
if (format & SDL_AUDIO_MASK_ENDIAN) {
format &= ~SDL_AUDIO_MASK_ENDIAN;
} else {
format |= SDL_AUDIO_MASK_ENDIAN;
}
cvt->filters[cvt->filter_index](cvt, format);
}
515
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517
518
}
static int
Nov 5, 2016
Nov 5, 2016
519
SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
Nov 5, 2016
Nov 5, 2016
521
int retval = 0; /* 0 == no conversion necessary. */
Nov 5, 2016
Nov 5, 2016
523
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526
if ((SDL_AUDIO_ISBIGENDIAN(src_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
cvt->filters[cvt->filter_index++] = SDL_Convert_Byteswap;
retval = 1; /* added a converter. */
}
Nov 5, 2016
Nov 5, 2016
528
if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
Nov 5, 2016
Nov 5, 2016
529
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const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
const Uint16 dst_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
531
SDL_AudioFilter filter = NULL;
Nov 5, 2016
Nov 5, 2016
532
Nov 5, 2016
Nov 5, 2016
533
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536
switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
Nov 7, 2016
Nov 7, 2016
537
case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
Nov 5, 2016
Nov 5, 2016
538
539
case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
Nov 5, 2016
Nov 5, 2016
542
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if (!filter) {
return SDL_SetError("No conversion available for these formats");
}
546
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552
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cvt->filters[cvt->filter_index++] = filter;
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
Nov 5, 2016
Nov 5, 2016
554
Nov 5, 2016
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555
retval = 1; /* added a converter. */
Nov 5, 2016
Nov 5, 2016
558
return retval;
Nov 5, 2016
Nov 5, 2016
561
562
static int
SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
Nov 5, 2016
Nov 5, 2016
564
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566
int retval = 0; /* 0 == no conversion necessary. */
if (!SDL_AUDIO_ISFLOAT(dst_fmt)) {
Nov 5, 2016
Nov 5, 2016
567
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const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
const Uint16 src_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
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SDL_AudioFilter filter = NULL;
switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
Nov 7, 2016
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574
case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
Nov 5, 2016
Nov 5, 2016
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case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
}
if (!filter) {
return SDL_SetError("No conversion available for these formats");
}
Nov 5, 2016
Nov 5, 2016
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cvt->filters[cvt->filter_index++] = filter;
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
retval = 1; /* added a converter. */
}
if ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
cvt->filters[cvt->filter_index++] = SDL_Convert_Byteswap;
retval = 1; /* added a converter. */
}
return retval;
Jan 9, 2017
Jan 9, 2017
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static void
SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
{
const float *src = (const float *) cvt->buf;
const int srclen = cvt->len_cvt;
Jan 23, 2017
Jan 23, 2017
607
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float *dst = (float *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);
Jan 9, 2017
Jan 9, 2017
609
float state[8];
Jan 9, 2017
Jan 9, 2017
610
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SDL_assert(format == AUDIO_F32SYS);
Jan 10, 2017
Jan 10, 2017
613
SDL_memcpy(state, src, chans*sizeof(*src));
Jan 9, 2017
Jan 9, 2017
614
Jan 9, 2017
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cvt->len_cvt = SDL_ResampleAudioSimple(chans, cvt->rate_incr, state, src, srclen, dst, dstlen);
Jan 9, 2017
Jan 9, 2017
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if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* !!! FIXME: We only have this macro salsa because SDL_AudioCVT doesn't
!!! FIXME: store channel info, so we have to have function entry
!!! FIXME: points for each supported channel count and multiple
!!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
Nov 5, 2016
Nov 5, 2016
625
626
#define RESAMPLER_FUNCS(chans) \
static void SDLCALL \
Jan 9, 2017
Jan 9, 2017
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SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
SDL_ResampleCVT(cvt, chans, format); \
Nov 5, 2016
Nov 5, 2016
629
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}
RESAMPLER_FUNCS(1)
RESAMPLER_FUNCS(2)
RESAMPLER_FUNCS(4)
RESAMPLER_FUNCS(6)
RESAMPLER_FUNCS(8)
#undef RESAMPLER_FUNCS
Jan 6, 2017
Jan 6, 2017
637
static SDL_AudioFilter
Jan 9, 2017
Jan 9, 2017
638
ChooseCVTResampler(const int dst_channels)
Jan 6, 2017
Jan 6, 2017
639
{
Jan 9, 2017
Jan 9, 2017
640
641
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643
644
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646
switch (dst_channels) {
case 1: return SDL_ResampleCVT_c1;
case 2: return SDL_ResampleCVT_c2;
case 4: return SDL_ResampleCVT_c4;
case 6: return SDL_ResampleCVT_c6;
case 8: return SDL_ResampleCVT_c8;
default: break;
Jan 6, 2017
Jan 6, 2017
647
648
}
Jan 9, 2017
Jan 9, 2017
649
return NULL;
Jan 6, 2017
Jan 6, 2017
650
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660
661
}
static int
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
const int src_rate, const int dst_rate)
{
SDL_AudioFilter filter;
if (src_rate == dst_rate) {
return 0; /* no conversion necessary. */
}
Jan 9, 2017
Jan 9, 2017
662
filter = ChooseCVTResampler(dst_channels);
Jan 6, 2017
Jan 6, 2017
663
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if (filter == NULL) {
return SDL_SetError("No conversion available for these rates");
}
Jan 6, 2017
Jan 6, 2017
667
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674
/* Update (cvt) with filter details... */
cvt->filters[cvt->filter_index++] = filter;
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
Jan 6, 2017
Jan 6, 2017
677
return 1; /* added a converter. */
678
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686
687
688
689
690
691
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693
694
695
}
/* Creates a set of audio filters to convert from one format to another.
Returns -1 if the format conversion is not supported, 0 if there's
no conversion needed, or 1 if the audio filter is set up.
*/
int
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
{
/* Sanity check target pointer */
if (cvt == NULL) {
return SDL_InvalidParamError("cvt");
}
Jan 6, 2017
Jan 6, 2017
696
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/* Make sure we zero out the audio conversion before error checking */
SDL_zerop(cvt);
699
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713
/* there are no unsigned types over 16 bits, so catch this up front. */
if ((SDL_AUDIO_BITSIZE(src_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(src_fmt))) {
return SDL_SetError("Invalid source format");
}
if ((SDL_AUDIO_BITSIZE(dst_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(dst_fmt))) {
return SDL_SetError("Invalid destination format");
}
/* prevent possible divisions by zero, etc. */
if ((src_channels == 0) || (dst_channels == 0)) {
return SDL_SetError("Source or destination channels is zero");
}
if ((src_rate == 0) || (dst_rate == 0)) {
return SDL_SetError("Source or destination rate is zero");
}
Nov 5, 2016
Nov 5, 2016
714
#if DEBUG_CONVERT
715
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722
723
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printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
#endif
/* Start off with no conversion necessary */
cvt->src_format = src_fmt;
cvt->dst_format = dst_fmt;
cvt->needed = 0;
cvt->filter_index = 0;
cvt->filters[0] = NULL;
cvt->len_mult = 1;
cvt->len_ratio = 1.0;
cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
Jan 23, 2017
Jan 23, 2017
729
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/* SDL now favors float32 as its preferred internal format, and considers
everything else to be a degenerate case that we might have to make
multiple passes over the data to convert to and from float32 as
necessary. That being said, we keep one special case around for
efficiency: stereo data in Sint16 format, in the native byte order,
that only needs resampling. This is likely to be the most popular
legacy format, that apps, hardware and the OS are likely to be able
to process directly, so we handle this one case directly without
unnecessary conversions. This means that apps on embedded devices
without floating point hardware should consider aiming for this
format as well. */
if ((src_channels == 2) && (dst_channels == 2) && (src_fmt == AUDIO_S16SYS) && (dst_fmt == AUDIO_S16SYS) && (src_rate != dst_rate)) {
cvt->needed = 1;
cvt->filters[cvt->filter_index++] = SDL_ResampleCVT_si16_c2;
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
}
return 1;
}
Nov 5, 2016
Nov 5, 2016
753
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761
/* Type conversion goes like this now:
- byteswap to CPU native format first if necessary.
- convert to native Float32 if necessary.
- resample and change channel count if necessary.
- convert back to native format.
- byteswap back to foreign format if necessary.
The expectation is we can process data faster in float32
(possibly with SIMD), and making several passes over the same
Jan 6, 2017
Jan 6, 2017
762
buffer is likely to be CPU cache-friendly, avoiding the
Nov 5, 2016
Nov 5, 2016
763
764
765
766
biggest performance hit in modern times. Previously we had
(script-generated) custom converters for every data type and
it was a bloat on SDL compile times and final library size. */
Jan 6, 2017
Jan 6, 2017
767
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769
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771
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773
774
775
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777
778
/* see if we can skip float conversion entirely. */
if (src_rate == dst_rate && src_channels == dst_channels) {
if (src_fmt == dst_fmt) {
return 0;
}
/* just a byteswap needed? */
if ((src_fmt & ~SDL_AUDIO_MASK_ENDIAN) == (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN)) {
cvt->filters[cvt->filter_index++] = SDL_Convert_Byteswap;
cvt->needed = 1;
return 1;
}
Nov 5, 2016
Nov 5, 2016
779
780
}
781
/* Convert data types, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
782
if (SDL_BuildAudioTypeCVTToFloat(cvt, src_fmt) < 0) {
783
784
785
786
787
788
return -1; /* shouldn't happen, but just in case... */
}
/* Channel conversion */
if (src_channels != dst_channels) {
if ((src_channels == 1) && (dst_channels > 1)) {
Jan 8, 2017
Jan 8, 2017
789
cvt->filters[cvt->filter_index++] = SDL_ConvertMonoToStereo;
790
791
792
793
794
cvt->len_mult *= 2;
src_channels = 2;
cvt->len_ratio *= 2;
}
if ((src_channels == 2) && (dst_channels == 6)) {
Jan 8, 2017
Jan 8, 2017
795
cvt->filters[cvt->filter_index++] = SDL_ConvertStereoTo51;
796
797
798
799
800
src_channels = 6;
cvt->len_mult *= 3;
cvt->len_ratio *= 3;
}
if ((src_channels == 2) && (dst_channels == 4)) {
Jan 8, 2017
Jan 8, 2017
801
cvt->filters[cvt->filter_index++] = SDL_ConvertStereoToQuad;
802
803
804
805
806
src_channels = 4;
cvt->len_mult *= 2;
cvt->len_ratio *= 2;
}
while ((src_channels * 2) <= dst_channels) {
Jan 8, 2017
Jan 8, 2017
807
cvt->filters[cvt->filter_index++] = SDL_ConvertMonoToStereo;
808
809
810
811
812
cvt->len_mult *= 2;
src_channels *= 2;
cvt->len_ratio *= 2;
}
if ((src_channels == 6) && (dst_channels <= 2)) {
Jan 8, 2017
Jan 8, 2017
813
cvt->filters[cvt->filter_index++] = SDL_Convert51ToStereo;
814
815
816
817
src_channels = 2;
cvt->len_ratio /= 3;
}
if ((src_channels == 6) && (dst_channels == 4)) {
Jan 8, 2017
Jan 8, 2017
818
cvt->filters[cvt->filter_index++] = SDL_Convert51ToQuad;
819
820
821
822
823
824
825
826
827
src_channels = 4;
cvt->len_ratio /= 2;
}
/* This assumes that 4 channel audio is in the format:
Left {front/back} + Right {front/back}
so converting to L/R stereo works properly.
*/
while (((src_channels % 2) == 0) &&
((src_channels / 2) >= dst_channels)) {
Jan 23, 2017
Jan 23, 2017
828
829
830
831
832
833
834
835
836
837
838
839
840
841
SDL_AudioFilter filter = NULL;
#if HAVE_SSE3_INTRINSICS
if (SDL_HasSSE3()) {
filter = SDL_ConvertStereoToMono_SSE3;
}
#endif
if (!filter) {
filter = SDL_ConvertStereoToMono;
}
cvt->filters[cvt->filter_index++] = filter;
842
843
844
845
846
847
848
849
850
src_channels /= 2;
cvt->len_ratio /= 2;
}
if (src_channels != dst_channels) {
/* Uh oh.. */ ;
}
}
/* Do rate conversion, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
851
if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) < 0) {
852
853
854
return -1; /* shouldn't happen, but just in case... */
}
Jan 6, 2017
Jan 6, 2017
855
/* Move to final data type. */
Jan 6, 2017
Jan 6, 2017
856
if (SDL_BuildAudioTypeCVTFromFloat(cvt, dst_fmt) < 0) {
Nov 5, 2016
Nov 5, 2016
857
return -1; /* shouldn't happen, but just in case... */
Nov 5, 2016
Nov 5, 2016
859
860
cvt->needed = (cvt->filter_index != 0);
861
862
863
return (cvt->needed);
}
Jan 24, 2017
Jan 24, 2017
864
typedef int (*SDL_ResampleAudioStreamFunc)(SDL_AudioStream *stream, const void *inbuf, const int inbuflen, void *outbuf, const int outbuflen);
Jan 6, 2017
Jan 6, 2017
865
866
typedef void (*SDL_ResetAudioStreamResamplerFunc)(SDL_AudioStream *stream);
typedef void (*SDL_CleanupAudioStreamResamplerFunc)(SDL_AudioStream *stream);
Jan 6, 2017
Jan 6, 2017
867
868
869
870
871
872
struct SDL_AudioStream
{
SDL_AudioCVT cvt_before_resampling;
SDL_AudioCVT cvt_after_resampling;
SDL_DataQueue *queue;
Jan 24, 2017
Jan 24, 2017
873
Uint8 *work_buffer_base; /* maybe unaligned pointer from SDL_realloc(). */
Jan 6, 2017
Jan 6, 2017
874
875
876
877
878
879
880
881
882
883
884
885
int work_buffer_len;
int src_sample_frame_size;
SDL_AudioFormat src_format;
Uint8 src_channels;
int src_rate;
int dst_sample_frame_size;
SDL_AudioFormat dst_format;
Uint8 dst_channels;
int dst_rate;
double rate_incr;
Uint8 pre_resample_channels;
int packetlen;
Jan 6, 2017
Jan 6, 2017
886
887
888
889
void *resampler_state;
SDL_ResampleAudioStreamFunc resampler_func;
SDL_ResetAudioStreamResamplerFunc reset_resampler_func;
SDL_CleanupAudioStreamResamplerFunc cleanup_resampler_func;
Jan 6, 2017
Jan 6, 2017
890
891
};
Jan 25, 2017
Jan 25, 2017
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
static Uint8 *
EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
{
Uint8 *ptr;
size_t offset;
if (stream->work_buffer_len >= newlen) {
ptr = stream->work_buffer_base;
} else {
ptr = (Uint8 *) SDL_realloc(stream->work_buffer_base, newlen + 32);
if (!ptr) {
SDL_OutOfMemory();
return NULL;
}
/* Make sure we're aligned to 16 bytes for SIMD code. */
stream->work_buffer_base = ptr;
stream->work_buffer_len = newlen;
}
offset = ((size_t) ptr) & 15;
return offset ? ptr + (16 - offset) : ptr;
}
Jan 7, 2017
Jan 7, 2017
915
#ifdef HAVE_LIBSAMPLERATE_H
Jan 6, 2017
Jan 6, 2017
916
static int
Jan 24, 2017
Jan 24, 2017
917
SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
Jan 6, 2017
Jan 6, 2017
918
{
Jan 24, 2017
Jan 24, 2017
919
920
const float *inbuf = (const float *) _inbuf;
float *outbuf = (float *) _outbuf;
Jan 9, 2017
Jan 9, 2017
921
const int framelen = sizeof(float) * stream->pre_resample_channels;
Jan 8, 2017
Jan 8, 2017
922
SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
Jan 6, 2017
Jan 6, 2017
923
924
925
SRC_DATA data;
int result;
Jan 25, 2017
Jan 25, 2017
926
927
928
929
930
931
932
933
934
935
936
if (inbuf == ((const float *) outbuf)) { /* libsamplerate can't work in-place. */
Uint8 *ptr = EnsureStreamBufferSize(stream, inbuflen + outbuflen);
if (ptr == NULL) {
SDL_OutOfMemory();
return 0;
}
SDL_memcpy(ptr + outbuflen, ptr, inbuflen);
inbuf = (const float *) (ptr + outbuflen);
outbuf = (float *) ptr;
}
Jan 7, 2017
Jan 7, 2017
937
data.data_in = (float *)inbuf; /* Older versions of libsamplerate had a non-const pointer, but didn't write to it */
Jan 9, 2017
Jan 9, 2017
938
data.input_frames = inbuflen / framelen;
Jan 6, 2017
Jan 6, 2017
939
940
941
data.input_frames_used = 0;
data.data_out = outbuf;
Jan 9, 2017
Jan 9, 2017
942
data.output_frames = outbuflen / framelen;
Jan 6, 2017
Jan 6, 2017
943
944
945
946
data.end_of_input = 0;
data.src_ratio = stream->rate_incr;
Jan 8, 2017
Jan 8, 2017
947
result = SRC_src_process(state, &data);
Jan 6, 2017
Jan 6, 2017
948
if (result != 0) {
Jan 8, 2017
Jan 8, 2017
949
SDL_SetError("src_process() failed: %s", SRC_src_strerror(result));
Jan 6, 2017
Jan 6, 2017
950
951
952
953
954
955
956
957
958
959
960
961
return 0;
}
/* If this fails, we need to store them off somewhere */
SDL_assert(data.input_frames_used == data.input_frames);
return data.output_frames_gen * (sizeof(float) * stream->pre_resample_channels);
}
static void
SDL_ResetAudioStreamResampler_SRC(SDL_AudioStream *stream)
{
Jan 8, 2017
Jan 8, 2017
962
SRC_src_reset((SRC_STATE *)stream->resampler_state);
Jan 6, 2017
Jan 6, 2017
963
964
965
966
967
}
static void
SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
{
Jan 8, 2017
Jan 8, 2017
968
SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
Jan 6, 2017
Jan 6, 2017
969
if (state) {
Jan 8, 2017
Jan 8, 2017
970
SRC_src_delete(state);
Jan 6, 2017
Jan 6, 2017
971
972
973
974
975
976
977
978
979
980
981
}
stream->resampler_state = NULL;
stream->resampler_func = NULL;
stream->reset_resampler_func = NULL;
stream->cleanup_resampler_func = NULL;
}
static SDL_bool
SetupLibSampleRateResampling(SDL_AudioStream *stream)
{
Jan 8, 2017
Jan 8, 2017
982
983
int result = 0;
SRC_STATE *state = NULL;
Jan 6, 2017
Jan 6, 2017
984
Jan 8, 2017
Jan 8, 2017
985
if (SRC_available) {
Jan 24, 2017
Jan 24, 2017
986
state = SRC_src_new(SRC_converter, stream->pre_resample_channels, &result);
Jan 8, 2017
Jan 8, 2017
987
988
989
if (!state) {
SDL_SetError("src_new() failed: %s", SRC_src_strerror(result));
}
Jan 6, 2017
Jan 6, 2017
990
991
}
Jan 8, 2017
Jan 8, 2017
992
993
if (!state) {
SDL_CleanupAudioStreamResampler_SRC(stream);
Jan 6, 2017
Jan 6, 2017
994
995
996
997
998
999
1000
return SDL_FALSE;
}
stream->resampler_state = state;
stream->resampler_func = SDL_ResampleAudioStream_SRC;
stream->reset_resampler_func = SDL_ResetAudioStreamResampler_SRC;
stream->cleanup_resampler_func = SDL_CleanupAudioStreamResampler_SRC;