Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
276 lines (260 loc) · 10.7 KB

SDL_shape.c

File metadata and controls

276 lines (260 loc) · 10.7 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
/*
SDL - Simple DirectMedia Layer
Copyright (C) 2010 Eli Gottlieb
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Eli Gottlieb
eligottlieb@gmail.com
*/
May 27, 2010
May 27, 2010
22
#include "SDL_config.h"
Jun 5, 2010
Jun 5, 2010
23
May 27, 2010
May 27, 2010
24
25
26
#include "SDL.h"
#include "SDL_video.h"
#include "SDL_sysvideo.h"
Jun 30, 2010
Jun 30, 2010
27
28
#include "SDL_pixels.h"
#include "SDL_surface.h"
29
#include "SDL_shape.h"
Aug 2, 2010
Aug 2, 2010
30
#include "../src/video/SDL_shape_internals.h"
May 21, 2010
May 21, 2010
31
Aug 9, 2010
Aug 9, 2010
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
SDL_Window*
SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
SDL_Window *result = SDL_CreateWindow(title,x,y,w,h,SDL_WINDOW_BORDERLESS | flags & !SDL_WINDOW_FULLSCREEN & !SDL_WINDOW_SHOWN);
if(result != NULL) {
result->shaper = result->display->device->shape_driver.CreateShaper(result);
if(result->shaper != NULL) {
result->shaper->usershownflag = flags & SDL_WINDOW_SHOWN;
result->shaper->mode.mode = ShapeModeDefault;
result->shaper->mode.parameters.binarizationCutoff = 1;
result->shaper->hasshape = SDL_FALSE;
return result;
}
else {
SDL_DestroyWindow(result);
return NULL;
}
}
else
return NULL;
May 21, 2010
May 21, 2010
51
52
}
Aug 9, 2010
Aug 9, 2010
53
54
55
56
57
58
SDL_bool
SDL_IsShapedWindow(const SDL_Window *window) {
if(window == NULL)
return SDL_FALSE;
else
return (SDL_bool)(window->shaper != NULL);
Jun 30, 2010
Jun 30, 2010
59
60
}
Jul 29, 2010
Jul 29, 2010
61
/* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */
Aug 9, 2010
Aug 9, 2010
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
void
SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb) {
int x = 0;
int y = 0;
Uint8 r = 0,g = 0,b = 0,alpha = 0;
Uint8* pixel = NULL;
Uint32 bitmap_pixel,pixel_value = 0,mask_value = 0;
SDL_Color key;
if(SDL_MUSTLOCK(shape))
SDL_LockSurface(shape);
pixel = (Uint8*)shape->pixels;
for(y = 0;y<shape->h;y++) {
for(x=0;x<shape->w;x++) {
alpha = 0;
pixel_value = 0;
pixel = (Uint8 *)(shape->pixels) + (y*shape->pitch) + (x*shape->format->BytesPerPixel);
switch(shape->format->BytesPerPixel) {
case(1):
pixel_value = *(Uint8*)pixel;
break;
case(2):
pixel_value = *(Uint16*)pixel;
break;
case(3):
pixel_value = *(Uint32*)pixel & (~shape->format->Amask);
break;
case(4):
pixel_value = *(Uint32*)pixel;
break;
}
SDL_GetRGBA(pixel_value,shape->format,&r,&g,&b,&alpha);
bitmap_pixel = y*shape->w + x;
switch(mode.mode) {
case(ShapeModeDefault):
mask_value = (alpha >= 1 ? 1 : 0);
break;
case(ShapeModeBinarizeAlpha):
mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0);
break;
case(ShapeModeReverseBinarizeAlpha):
mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0);
break;
case(ShapeModeColorKey):
key = mode.parameters.colorKey;
mask_value = ((key.r != r && key.g != g && key.b != b) ? 1 : 0);
break;
}
bitmap[bitmap_pixel / ppb] |= mask_value << (7 - ((ppb - 1) - (bitmap_pixel % ppb)));
}
}
if(SDL_MUSTLOCK(shape))
SDL_UnlockSurface(shape);
May 21, 2010
May 21, 2010
114
115
}
Aug 9, 2010
Aug 9, 2010
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
SDL_ShapeTree*
RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* mask,SDL_bool invert,SDL_Rect dimensions) {
int x = 0,y = 0;
Uint8* pixel = NULL;
Uint32 pixel_value = 0;
Uint8 r = 0,g = 0,b = 0,a = 0;
SDL_bool pixel_transparent = SDL_FALSE;
int last_transparent = -1;
SDL_Color key;
SDL_ShapeTree* result = (SDL_ShapeTree*)SDL_malloc(sizeof(SDL_ShapeTree));
SDL_Rect next = {0,0,0,0};
for(y=dimensions.y;y<dimensions.h;y++)
for(x=dimensions.x;x<dimensions.w;x++) {
pixel_value = 0;
pixel = (Uint8 *)(mask->pixels) + (y*mask->pitch) + (x*mask->format->BytesPerPixel);
switch(mask->format->BytesPerPixel) {
case(1):
pixel_value = *(Uint8*)pixel;
break;
case(2):
pixel_value = *(Uint16*)pixel;
break;
case(3):
pixel_value = *(Uint32*)pixel & (~mask->format->Amask);
break;
case(4):
pixel_value = *(Uint32*)pixel;
break;
}
SDL_GetRGBA(pixel_value,mask->format,&r,&g,&b,&a);
switch(mode.mode) {
case(ShapeModeDefault):
pixel_transparent = (SDL_bool)(a >= 1 ? !invert : invert);
break;
case(ShapeModeBinarizeAlpha):
pixel_transparent = (SDL_bool)(a >= mode.parameters.binarizationCutoff ? !invert : invert);
break;
case(ShapeModeReverseBinarizeAlpha):
pixel_transparent = (SDL_bool)(a <= mode.parameters.binarizationCutoff ? !invert : invert);
break;
case(ShapeModeColorKey):
key = mode.parameters.colorKey;
pixel_transparent = (SDL_bool)((key.r == r && key.g == g && key.b == b) ? !invert : invert);
break;
}
if(last_transparent == -1) {
last_transparent = pixel_transparent;
break;
}
if(last_transparent != pixel_transparent) {
result->kind = QuadShape;
//These will stay the same.
next.w = dimensions.w / 2;
next.h = dimensions.h / 2;
//These will change from recursion to recursion.
next.x = dimensions.x;
next.y = dimensions.y;
result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,invert,next);
next.x = dimensions.w / 2 + 1;
//Unneeded: next.y = dimensions.y;
result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,invert,next);
next.x = dimensions.x;
next.y = dimensions.h / 2 + 1;
result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,invert,next);
next.x = dimensions.w / 2 + 1;
//Unneeded: next.y = dimensions.h / 2 + 1;
result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,invert,next);
return result;
}
}
//If we never recursed, all the pixels in this quadrant have the same "value".
result->kind = (last_transparent == SDL_FALSE ? OpaqueShape : TransparentShape);
result->data.shape = dimensions;
return result;
Jul 29, 2010
Jul 29, 2010
190
191
}
Aug 9, 2010
Aug 9, 2010
192
193
194
195
196
197
198
199
200
201
SDL_ShapeTree*
SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape,SDL_bool invert) {
SDL_Rect dimensions = {0,0,shape->w,shape->h};
SDL_ShapeTree* result = NULL;
if(SDL_MUSTLOCK(shape))
SDL_LockSurface(shape);
result = RecursivelyCalculateShapeTree(mode,shape,invert,dimensions);
if(SDL_MUSTLOCK(shape))
SDL_UnlockSurface(shape);
return result;
Jul 29, 2010
Jul 29, 2010
202
203
}
Aug 9, 2010
Aug 9, 2010
204
205
206
207
208
209
210
211
212
213
void
SDL_TraverseShapeTree(SDL_ShapeTree *tree,void(*function)(SDL_ShapeTree*,void*),void* closure) {
if(tree->kind == QuadShape) {
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft,function,closure);
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright,function,closure);
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft,function,closure);
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright,function,closure);
}
else
function(tree,closure);
Jul 29, 2010
Jul 29, 2010
214
215
}
Aug 9, 2010
Aug 9, 2010
216
217
218
219
220
221
222
223
224
225
void
SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) {
if((*shapeTree)->kind == QuadShape) {
SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.upleft);
SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.upright);
SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.downleft);
SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.downright);
}
SDL_free(*shapeTree);
*shapeTree = NULL;
Jul 29, 2010
Jul 29, 2010
226
227
}
Aug 9, 2010
Aug 9, 2010
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
int
SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) {
int result;
if(window == NULL || !SDL_IsShapedWindow(window))
//The window given was not a shapeable window.
return SDL_NONSHAPEABLE_WINDOW;
if(shape == NULL)
//Invalid shape argument.
return SDL_INVALID_SHAPE_ARGUMENT;
if(shapeMode != NULL)
window->shaper->mode = *shapeMode;
//TODO: Platform-specific implementations of SetWindowShape. X11 is finished. Win32 is finished. Debugging is in progress on both.
result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode);
window->shaper->hasshape = SDL_TRUE;
if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) {
SDL_ShowWindow(window);
window->shaper->usershownflag &= !SDL_WINDOW_SHOWN;
}
return result;
Jun 30, 2010
Jun 30, 2010
248
249
}
Aug 9, 2010
Aug 9, 2010
250
251
252
253
254
SDL_bool
SDL_WindowHasAShape(SDL_Window *window) {
if (window == NULL && !SDL_IsShapedWindow(window))
return SDL_FALSE;
return window->shaper->hasshape;
Jun 10, 2010
Jun 10, 2010
255
256
}
Aug 9, 2010
Aug 9, 2010
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
int
SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) {
if(window != NULL && SDL_IsShapedWindow(window)) {
if(shapeMode == NULL) {
if(SDL_WindowHasAShape(window))
//The window given has a shape.
return 0;
else
//The window given is shapeable but lacks a shape.
return SDL_WINDOW_LACKS_SHAPE;
}
else {
*shapeMode = window->shaper->mode;
return 0;
}
}
else
//The window given is not a valid shapeable window.
return SDL_NONSHAPEABLE_WINDOW;
Jun 10, 2010
Jun 10, 2010
276
}