slouken@8582
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/*
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slouken@8582
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Simple DirectMedia Layer
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slouken@11811
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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slouken@8582
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slouken@8582
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This software is provided 'as-is', without any express or implied
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slouken@8582
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warranty. In no event will the authors be held liable for any damages
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slouken@8582
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arising from the use of this software.
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slouken@8582
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slouken@8582
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Permission is granted to anyone to use this software for any purpose,
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slouken@8582
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including commercial applications, and to alter it and redistribute it
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slouken@8582
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freely, subject to the following restrictions:
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slouken@8582
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slouken@8582
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1. The origin of this software must not be misrepresented; you must not
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slouken@8582
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claim that you wrote the original software. If you use this software
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slouken@8582
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in a product, an acknowledgment in the product documentation would be
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slouken@8582
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appreciated but is not required.
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slouken@8582
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2. Altered source versions must be plainly marked as such, and must not be
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slouken@8582
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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slouken@8582
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*/
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icculus@8093
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#include "../SDL_internal.h"
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slouken@8582
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slouken@8582
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/* The high-level video driver subsystem */
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slouken@8582
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slouken@8582
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#include "SDL.h"
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slouken@8582
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#include "SDL_video.h"
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slouken@8582
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#include "SDL_sysvideo.h"
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slouken@8582
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#include "SDL_blit.h"
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slouken@8582
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#include "SDL_pixels_c.h"
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slouken@8582
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#include "SDL_rect_c.h"
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#include "../events/SDL_events_c.h"
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#include "../timer/SDL_timer_c.h"
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slouken@8582
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slouken@8616
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#include "SDL_syswm.h"
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slouken@8616
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slouken@8582
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#if SDL_VIDEO_OPENGL
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slouken@8582
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#include "SDL_opengl.h"
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#endif /* SDL_VIDEO_OPENGL */
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slouken@8582
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#if SDL_VIDEO_OPENGL_ES
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#include "SDL_opengles.h"
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slouken@8582
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#endif /* SDL_VIDEO_OPENGL_ES */
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slouken@8582
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/* GL and GLES2 headers conflict on Linux 32 bits */
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slouken@8582
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#if SDL_VIDEO_OPENGL_ES2 && !SDL_VIDEO_OPENGL
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#include "SDL_opengles2.h"
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slouken@8582
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#endif /* SDL_VIDEO_OPENGL_ES2 && !SDL_VIDEO_OPENGL */
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slouken@8582
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slouken@10609
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#if !SDL_VIDEO_OPENGL
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icculus@9416
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#ifndef GL_CONTEXT_RELEASE_BEHAVIOR_KHR
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icculus@9416
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#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
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icculus@9416
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#endif
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slouken@10609
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#endif
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icculus@9416
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icculus@10312
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#ifdef __EMSCRIPTEN__
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icculus@10312
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#include <emscripten.h>
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icculus@10312
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#endif
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icculus@10312
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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slouken@8582
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#if SDL_VIDEO_DRIVER_COCOA
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slouken@8582
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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icculus@8153
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#if SDL_VIDEO_DRIVER_MIR
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icculus@8153
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&MIR_bootstrap,
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icculus@8153
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#endif
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slouken@9164
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#if SDL_VIDEO_DRIVER_WAYLAND
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slouken@9164
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&Wayland_bootstrap,
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slouken@9164
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#endif
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slouken@9164
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#if SDL_VIDEO_DRIVER_VIVANTE
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slouken@9164
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&VIVANTE_bootstrap,
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slouken@9164
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#endif
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slouken@8582
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
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&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINRT
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&WINRT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_HAIKU
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&HAIKU_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
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&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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slouken@8582
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#if SDL_VIDEO_DRIVER_ANDROID
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&Android_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PSP
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&PSP_bootstrap,
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#endif
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connogriofa@11675
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#if SDL_VIDEO_DRIVER_KMSDRM
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connogriofa@11675
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&KMSDRM_bootstrap,
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connogriofa@11675
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#endif
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slouken@8582
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#if SDL_VIDEO_DRIVER_RPI
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slouken@8582
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&RPI_bootstrap,
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slouken@11175
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#endif
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gabomdq@8833
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#if SDL_VIDEO_DRIVER_NACL
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gabomdq@8833
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&NACL_bootstrap,
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gabomdq@8833
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#endif
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icculus@9278
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#if SDL_VIDEO_DRIVER_EMSCRIPTEN
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icculus@9278
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&Emscripten_bootstrap,
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icculus@9278
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#endif
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icculus@11119
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#if SDL_VIDEO_DRIVER_QNX
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icculus@11119
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&QNX_bootstrap,
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icculus@11119
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#endif
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slouken@8582
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#if SDL_VIDEO_DRIVER_DUMMY
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&DUMMY_bootstrap,
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#endif
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slouken@8582
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NULL
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slouken@8582
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};
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slouken@8582
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slouken@8582
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static SDL_VideoDevice *_this = NULL;
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slouken@8582
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slouken@8582
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#define CHECK_WINDOW_MAGIC(window, retval) \
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slouken@8582
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if (!_this) { \
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slouken@8582
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SDL_UninitializedVideo(); \
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return retval; \
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slouken@8582
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} \
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slouken@11294
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SDL_assert(window && window->magic == &_this->window_magic); \
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slouken@8582
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if (!window || window->magic != &_this->window_magic) { \
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slouken@8582
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SDL_SetError("Invalid window"); \
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slouken@8582
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return retval; \
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slouken@8582
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}
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slouken@8582
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slouken@8582
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#define CHECK_DISPLAY_INDEX(displayIndex, retval) \
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slouken@8582
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if (!_this) { \
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slouken@8582
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SDL_UninitializedVideo(); \
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slouken@8582
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return retval; \
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slouken@8582
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} \
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icculus@8651
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SDL_assert(_this->displays != NULL); \
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slouken@11294
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SDL_assert(displayIndex >= 0 && displayIndex < _this->num_displays); \
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slouken@8582
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if (displayIndex < 0 || displayIndex >= _this->num_displays) { \
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slouken@8582
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SDL_SetError("displayIndex must be in the range 0 - %d", \
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slouken@8582
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_this->num_displays - 1); \
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slouken@8582
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return retval; \
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slouken@8582
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}
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slouken@8582
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slouken@8818
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#define FULLSCREEN_MASK (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN)
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slouken@8582
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slouken@8582
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#ifdef __MACOSX__
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slouken@8582
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/* Support for Mac OS X fullscreen spaces */
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slouken@8582
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extern SDL_bool Cocoa_IsWindowInFullscreenSpace(SDL_Window * window);
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slouken@8582
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extern SDL_bool Cocoa_SetWindowFullscreenSpace(SDL_Window * window, SDL_bool state);
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slouken@8582
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#endif
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slouken@8582
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slouken@8582
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slouken@8582
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/* Support for framebuffer emulation using an accelerated renderer */
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slouken@8582
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slouken@8582
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#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
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slouken@8582
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slouken@8582
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typedef struct {
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slouken@8582
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SDL_Renderer *renderer;
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slouken@8582
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SDL_Texture *texture;
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slouken@8582
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void *pixels;
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slouken@8582
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int pitch;
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slouken@8582
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int bytes_per_pixel;
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slouken@8582
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} SDL_WindowTextureData;
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slouken@8582
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slouken@8582
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static SDL_bool
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slouken@8582
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ShouldUseTextureFramebuffer()
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slouken@8582
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{
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slouken@8582
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const char *hint;
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slouken@8582
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slouken@8582
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/* If there's no native framebuffer support then there's no option */
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slouken@8582
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if (!_this->CreateWindowFramebuffer) {
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slouken@8582
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return SDL_TRUE;
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slouken@8582
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}
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slouken@8582
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slouken@10699
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/* If this is the dummy driver there is no texture support */
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slouken@10699
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if (_this->is_dummy) {
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slouken@10699
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return SDL_FALSE;
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slouken@10699
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}
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slouken@10699
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slouken@8582
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/* If the user has specified a software renderer we can't use a
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slouken@8582
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texture framebuffer, or renderer creation will go recursive.
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slouken@8582
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*/
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slouken@8582
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hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
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slouken@8582
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if (hint && SDL_strcasecmp(hint, "software") == 0) {
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slouken@8582
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return SDL_FALSE;
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slouken@8582
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}
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slouken@8582
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slouken@8582
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/* See if the user or application wants a specific behavior */
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slouken@8582
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hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
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slouken@8582
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if (hint) {
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slouken@10499
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if (*hint == '0' || SDL_strcasecmp(hint, "false") == 0) {
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slouken@8582
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return SDL_FALSE;
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slouken@8582
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} else {
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slouken@8582
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return SDL_TRUE;
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slouken@8582
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}
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slouken@8582
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}
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slouken@8582
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200 |
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slouken@8582
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201 |
/* Each platform has different performance characteristics */
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slouken@8582
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202 |
#if defined(__WIN32__)
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slouken@8582
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/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
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slouken@8582
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*/
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slouken@8582
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205 |
return SDL_FALSE;
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slouken@8582
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206 |
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slouken@8582
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207 |
#elif defined(__MACOSX__)
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icculus@10781
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208 |
/* Mac OS X uses OpenGL as the native fast path (for cocoa and X11) */
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slouken@8582
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return SDL_TRUE;
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slouken@8582
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210 |
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slouken@8582
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211 |
#elif defined(__LINUX__)
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slouken@8582
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212 |
/* Properly configured OpenGL drivers are faster than MIT-SHM */
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slouken@8582
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#if SDL_VIDEO_OPENGL
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slouken@8582
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214 |
/* Ugh, find a way to cache this value! */
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slouken@8582
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215 |
{
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slouken@8582
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216 |
SDL_Window *window;
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slouken@8582
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217 |
SDL_GLContext context;
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slouken@8582
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218 |
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
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slouken@8582
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219 |
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slouken@8582
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220 |
window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL|SDL_WINDOW_HIDDEN);
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slouken@8582
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221 |
if (window) {
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slouken@8582
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222 |
context = SDL_GL_CreateContext(window);
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slouken@8582
|
223 |
if (context) {
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slouken@8582
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224 |
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
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slouken@8582
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225 |
const char *vendor = NULL;
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slouken@8582
|
226 |
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sezero@11872
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227 |
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
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slouken@8582
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228 |
if (glGetStringFunc) {
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slouken@8582
|
229 |
vendor = (const char *) glGetStringFunc(GL_VENDOR);
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slouken@8582
|
230 |
}
|
brandon@10924
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231 |
/* Add more vendors here at will... */
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slouken@8582
|
232 |
if (vendor &&
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slouken@8582
|
233 |
(SDL_strstr(vendor, "ATI Technologies") ||
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slouken@8582
|
234 |
SDL_strstr(vendor, "NVIDIA"))) {
|
slouken@8582
|
235 |
hasAcceleratedOpenGL = SDL_TRUE;
|
slouken@8582
|
236 |
}
|
slouken@8582
|
237 |
SDL_GL_DeleteContext(context);
|
slouken@8582
|
238 |
}
|
slouken@8582
|
239 |
SDL_DestroyWindow(window);
|
slouken@8582
|
240 |
}
|
brandon@10924
|
241 |
return hasAcceleratedOpenGL;
|
slouken@8582
|
242 |
}
|
slouken@8582
|
243 |
#elif SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
|
slouken@8582
|
244 |
/* Let's be optimistic about this! */
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slouken@8582
|
245 |
return SDL_TRUE;
|
slouken@8582
|
246 |
#else
|
slouken@8582
|
247 |
return SDL_FALSE;
|
slouken@8582
|
248 |
#endif
|
slouken@8582
|
249 |
|
slouken@8582
|
250 |
#else
|
slouken@8582
|
251 |
/* Play it safe, assume that if there is a framebuffer driver that it's
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slouken@8582
|
252 |
optimized for the current platform.
|
slouken@8582
|
253 |
*/
|
slouken@8582
|
254 |
return SDL_FALSE;
|
slouken@8582
|
255 |
#endif
|
slouken@8582
|
256 |
}
|
slouken@8582
|
257 |
|
slouken@8582
|
258 |
static int
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slouken@8922
|
259 |
SDL_CreateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
|
slouken@8582
|
260 |
{
|
slouken@8582
|
261 |
SDL_WindowTextureData *data;
|
slouken@8582
|
262 |
|
slouken@8582
|
263 |
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
|
slouken@8582
|
264 |
if (!data) {
|
slouken@8582
|
265 |
SDL_Renderer *renderer = NULL;
|
slouken@8582
|
266 |
int i;
|
slouken@8582
|
267 |
const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
|
slouken@8582
|
268 |
|
slouken@8582
|
269 |
/* Check to see if there's a specific driver requested */
|
slouken@8582
|
270 |
if (hint && *hint != '0' && *hint != '1' &&
|
slouken@10499
|
271 |
SDL_strcasecmp(hint, "true") != 0 &&
|
slouken@10499
|
272 |
SDL_strcasecmp(hint, "false") != 0 &&
|
slouken@8582
|
273 |
SDL_strcasecmp(hint, "software") != 0) {
|
slouken@8582
|
274 |
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
|
slouken@8922
|
275 |
SDL_RendererInfo info;
|
slouken@8582
|
276 |
SDL_GetRenderDriverInfo(i, &info);
|
slouken@8582
|
277 |
if (SDL_strcasecmp(info.name, hint) == 0) {
|
slouken@8582
|
278 |
renderer = SDL_CreateRenderer(window, i, 0);
|
slouken@8582
|
279 |
break;
|
slouken@8582
|
280 |
}
|
slouken@8582
|
281 |
}
|
slouken@8582
|
282 |
}
|
gabomdq@8833
|
283 |
|
slouken@8582
|
284 |
if (!renderer) {
|
slouken@8582
|
285 |
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
|
slouken@8922
|
286 |
SDL_RendererInfo info;
|
slouken@8582
|
287 |
SDL_GetRenderDriverInfo(i, &info);
|
slouken@8582
|
288 |
if (SDL_strcmp(info.name, "software") != 0) {
|
slouken@8582
|
289 |
renderer = SDL_CreateRenderer(window, i, 0);
|
slouken@8582
|
290 |
if (renderer) {
|
slouken@8582
|
291 |
break;
|
slouken@8582
|
292 |
}
|
slouken@8582
|
293 |
}
|
slouken@8582
|
294 |
}
|
slouken@8582
|
295 |
}
|
slouken@8582
|
296 |
if (!renderer) {
|
slouken@8582
|
297 |
return SDL_SetError("No hardware accelerated renderers available");
|
slouken@8582
|
298 |
}
|
slouken@8582
|
299 |
|
slouken@8582
|
300 |
/* Create the data after we successfully create the renderer (bug #1116) */
|
slouken@8582
|
301 |
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
|
slouken@8582
|
302 |
if (!data) {
|
slouken@8582
|
303 |
SDL_DestroyRenderer(renderer);
|
slouken@8582
|
304 |
return SDL_OutOfMemory();
|
slouken@8582
|
305 |
}
|
slouken@8582
|
306 |
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
|
slouken@8582
|
307 |
|
slouken@8582
|
308 |
data->renderer = renderer;
|
slouken@8582
|
309 |
}
|
slouken@8582
|
310 |
|
slouken@8582
|
311 |
/* Free any old texture and pixel data */
|
slouken@8582
|
312 |
if (data->texture) {
|
slouken@8582
|
313 |
SDL_DestroyTexture(data->texture);
|
slouken@8582
|
314 |
data->texture = NULL;
|
slouken@8582
|
315 |
}
|
slouken@8582
|
316 |
SDL_free(data->pixels);
|
slouken@8582
|
317 |
data->pixels = NULL;
|
slouken@8582
|
318 |
|
slouken@8922
|
319 |
{
|
slouken@8922
|
320 |
SDL_RendererInfo info;
|
slouken@8922
|
321 |
Uint32 i;
|
slouken@8922
|
322 |
|
slouken@8922
|
323 |
if (SDL_GetRendererInfo(data->renderer, &info) < 0) {
|
slouken@8922
|
324 |
return -1;
|
slouken@8922
|
325 |
}
|
slouken@8922
|
326 |
|
slouken@8922
|
327 |
/* Find the first format without an alpha channel */
|
slouken@8922
|
328 |
*format = info.texture_formats[0];
|
slouken@8922
|
329 |
|
slouken@8922
|
330 |
for (i = 0; i < info.num_texture_formats; ++i) {
|
slouken@8922
|
331 |
if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) &&
|
slouken@8922
|
332 |
!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
|
slouken@8922
|
333 |
*format = info.texture_formats[i];
|
slouken@8922
|
334 |
break;
|
slouken@8922
|
335 |
}
|
slouken@8582
|
336 |
}
|
slouken@8582
|
337 |
}
|
slouken@8582
|
338 |
|
slouken@8582
|
339 |
data->texture = SDL_CreateTexture(data->renderer, *format,
|
slouken@8582
|
340 |
SDL_TEXTUREACCESS_STREAMING,
|
slouken@8582
|
341 |
window->w, window->h);
|
slouken@8582
|
342 |
if (!data->texture) {
|
slouken@8582
|
343 |
return -1;
|
slouken@8582
|
344 |
}
|
slouken@8582
|
345 |
|
slouken@8582
|
346 |
/* Create framebuffer data */
|
slouken@8582
|
347 |
data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
|
slouken@8582
|
348 |
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
|
icculus@10650
|
349 |
|
icculus@10650
|
350 |
{
|
icculus@10650
|
351 |
/* Make static analysis happy about potential malloc(0) calls. */
|
icculus@10650
|
352 |
const size_t allocsize = window->h * data->pitch;
|
icculus@10650
|
353 |
data->pixels = SDL_malloc((allocsize > 0) ? allocsize : 1);
|
icculus@10650
|
354 |
if (!data->pixels) {
|
icculus@10650
|
355 |
return SDL_OutOfMemory();
|
icculus@10650
|
356 |
}
|
slouken@8582
|
357 |
}
|
slouken@8582
|
358 |
|
slouken@8582
|
359 |
*pixels = data->pixels;
|
slouken@8582
|
360 |
*pitch = data->pitch;
|
slouken@8582
|
361 |
|
slouken@8582
|
362 |
/* Make sure we're not double-scaling the viewport */
|
slouken@8582
|
363 |
SDL_RenderSetViewport(data->renderer, NULL);
|
slouken@8582
|
364 |
|
slouken@8582
|
365 |
return 0;
|
slouken@8582
|
366 |
}
|
slouken@8582
|
367 |
|
slouken@8582
|
368 |
static int
|
slouken@8922
|
369 |
SDL_UpdateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, const SDL_Rect * rects, int numrects)
|
slouken@8582
|
370 |
{
|
slouken@8582
|
371 |
SDL_WindowTextureData *data;
|
slouken@8582
|
372 |
SDL_Rect rect;
|
slouken@8582
|
373 |
void *src;
|
slouken@8582
|
374 |
|
slouken@8582
|
375 |
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
|
slouken@8582
|
376 |
if (!data || !data->texture) {
|
slouken@8582
|
377 |
return SDL_SetError("No window texture data");
|
slouken@8582
|
378 |
}
|
slouken@8582
|
379 |
|
slouken@8582
|
380 |
/* Update a single rect that contains subrects for best DMA performance */
|
slouken@8582
|
381 |
if (SDL_GetSpanEnclosingRect(window->w, window->h, numrects, rects, &rect)) {
|
slouken@8582
|
382 |
src = (void *)((Uint8 *)data->pixels +
|
slouken@8582
|
383 |
rect.y * data->pitch +
|
slouken@8582
|
384 |
rect.x * data->bytes_per_pixel);
|
slouken@8582
|
385 |
if (SDL_UpdateTexture(data->texture, &rect, src, data->pitch) < 0) {
|
slouken@8582
|
386 |
return -1;
|
slouken@8582
|
387 |
}
|
slouken@8582
|
388 |
|
slouken@8582
|
389 |
if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
|
slouken@8582
|
390 |
return -1;
|
slouken@8582
|
391 |
}
|
slouken@8582
|
392 |
|
slouken@8582
|
393 |
SDL_RenderPresent(data->renderer);
|
slouken@8582
|
394 |
}
|
slouken@8582
|
395 |
return 0;
|
slouken@8582
|
396 |
}
|
slouken@8582
|
397 |
|
slouken@8582
|
398 |
static void
|
slouken@8922
|
399 |
SDL_DestroyWindowTexture(SDL_VideoDevice *unused, SDL_Window * window)
|
slouken@8582
|
400 |
{
|
slouken@8582
|
401 |
SDL_WindowTextureData *data;
|
slouken@8582
|
402 |
|
slouken@8582
|
403 |
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
|
slouken@8582
|
404 |
if (!data) {
|
slouken@8582
|
405 |
return;
|
slouken@8582
|
406 |
}
|
slouken@8582
|
407 |
if (data->texture) {
|
slouken@8582
|
408 |
SDL_DestroyTexture(data->texture);
|
slouken@8582
|
409 |
}
|
slouken@8582
|
410 |
if (data->renderer) {
|
slouken@8582
|
411 |
SDL_DestroyRenderer(data->renderer);
|
slouken@8582
|
412 |
}
|
slouken@8582
|
413 |
SDL_free(data->pixels);
|
slouken@8582
|
414 |
SDL_free(data);
|
slouken@8582
|
415 |
}
|
slouken@8582
|
416 |
|
slouken@8582
|
417 |
|
slouken@8582
|
418 |
static int
|
slouken@8582
|
419 |
cmpmodes(const void *A, const void *B)
|
slouken@8582
|
420 |
{
|
slouken@8582
|
421 |
const SDL_DisplayMode *a = (const SDL_DisplayMode *) A;
|
slouken@8582
|
422 |
const SDL_DisplayMode *b = (const SDL_DisplayMode *) B;
|
slouken@8582
|
423 |
if (a == b) {
|
slouken@8582
|
424 |
return 0;
|
slouken@8582
|
425 |
} else if (a->w != b->w) {
|
slouken@8582
|
426 |
return b->w - a->w;
|
slouken@8582
|
427 |
} else if (a->h != b->h) {
|
slouken@8582
|
428 |
return b->h - a->h;
|
slouken@8582
|
429 |
} else if (SDL_BITSPERPIXEL(a->format) != SDL_BITSPERPIXEL(b->format)) {
|
slouken@8582
|
430 |
return SDL_BITSPERPIXEL(b->format) - SDL_BITSPERPIXEL(a->format);
|
slouken@8582
|
431 |
} else if (SDL_PIXELLAYOUT(a->format) != SDL_PIXELLAYOUT(b->format)) {
|
slouken@8582
|
432 |
return SDL_PIXELLAYOUT(b->format) - SDL_PIXELLAYOUT(a->format);
|
slouken@8582
|
433 |
} else if (a->refresh_rate != b->refresh_rate) {
|
slouken@8582
|
434 |
return b->refresh_rate - a->refresh_rate;
|
slouken@8582
|
435 |
}
|
slouken@8582
|
436 |
return 0;
|
slouken@8582
|
437 |
}
|
slouken@8582
|
438 |
|
slouken@8582
|
439 |
static int
|
slouken@8582
|
440 |
SDL_UninitializedVideo()
|
slouken@8582
|
441 |
{
|
slouken@8582
|
442 |
return SDL_SetError("Video subsystem has not been initialized");
|
slouken@8582
|
443 |
}
|
slouken@8582
|
444 |
|
slouken@8582
|
445 |
int
|
slouken@8582
|
446 |
SDL_GetNumVideoDrivers(void)
|
slouken@8582
|
447 |
{
|
slouken@8582
|
448 |
return SDL_arraysize(bootstrap) - 1;
|
slouken@8582
|
449 |
}
|
slouken@8582
|
450 |
|
slouken@8582
|
451 |
const char *
|
slouken@8582
|
452 |
SDL_GetVideoDriver(int index)
|
slouken@8582
|
453 |
{
|
slouken@8582
|
454 |
if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
|
slouken@8582
|
455 |
return bootstrap[index]->name;
|
slouken@8582
|
456 |
}
|
slouken@8582
|
457 |
return NULL;
|
slouken@8582
|
458 |
}
|
slouken@8582
|
459 |
|
slouken@8582
|
460 |
/*
|
slouken@8582
|
461 |
* Initialize the video and event subsystems -- determine native pixel format
|
slouken@8582
|
462 |
*/
|
slouken@8582
|
463 |
int
|
slouken@8582
|
464 |
SDL_VideoInit(const char *driver_name)
|
slouken@8582
|
465 |
{
|
slouken@8582
|
466 |
SDL_VideoDevice *video;
|
slouken@8582
|
467 |
int index;
|
slouken@8582
|
468 |
int i;
|
slouken@8582
|
469 |
|
slouken@8582
|
470 |
/* Check to make sure we don't overwrite '_this' */
|
slouken@8582
|
471 |
if (_this != NULL) {
|
slouken@8582
|
472 |
SDL_VideoQuit();
|
slouken@8582
|
473 |
}
|
slouken@8582
|
474 |
|
slouken@8582
|
475 |
#if !SDL_TIMERS_DISABLED
|
slouken@8268
|
476 |
SDL_TicksInit();
|
slouken@8582
|
477 |
#endif
|
slouken@8582
|
478 |
|
slouken@8582
|
479 |
/* Start the event loop */
|
slouken@8582
|
480 |
if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0 ||
|
slouken@8582
|
481 |
SDL_KeyboardInit() < 0 ||
|
slouken@8582
|
482 |
SDL_MouseInit() < 0 ||
|
slouken@8582
|
483 |
SDL_TouchInit() < 0) {
|
slouken@8582
|
484 |
return -1;
|
slouken@8582
|
485 |
}
|
slouken@8582
|
486 |
|
slouken@8582
|
487 |
/* Select the proper video driver */
|
slouken@8582
|
488 |
index = 0;
|
slouken@8582
|
489 |
video = NULL;
|
slouken@8582
|
490 |
if (driver_name == NULL) {
|
slouken@8582
|
491 |
driver_name = SDL_getenv("SDL_VIDEODRIVER");
|
slouken@8582
|
492 |
}
|
slouken@8582
|
493 |
if (driver_name != NULL) {
|
slouken@8582
|
494 |
for (i = 0; bootstrap[i]; ++i) {
|
slouken@8582
|
495 |
if (SDL_strncasecmp(bootstrap[i]->name, driver_name, SDL_strlen(driver_name)) == 0) {
|
gabomdq@8117
|
496 |
if (bootstrap[i]->available()) {
|
gabomdq@8117
|
497 |
video = bootstrap[i]->create(index);
|
gabomdq@8117
|
498 |
break;
|
gabomdq@8117
|
499 |
}
|
slouken@8582
|
500 |
}
|
slouken@8582
|
501 |
}
|
slouken@8582
|
502 |
} else {
|
slouken@8582
|
503 |
for (i = 0; bootstrap[i]; ++i) {
|
slouken@8582
|
504 |
if (bootstrap[i]->available()) {
|
slouken@8582
|
505 |
video = bootstrap[i]->create(index);
|
slouken@8582
|
506 |
if (video != NULL) {
|
slouken@8582
|
507 |
break;
|
slouken@8582
|
508 |
}
|
slouken@8582
|
509 |
}
|
slouken@8582
|
510 |
}
|
slouken@8582
|
511 |
}
|
slouken@8582
|
512 |
if (video == NULL) {
|
slouken@8582
|
513 |
if (driver_name) {
|
slouken@8582
|
514 |
return SDL_SetError("%s not available", driver_name);
|
slouken@8582
|
515 |
}
|
slouken@8582
|
516 |
return SDL_SetError("No available video device");
|
slouken@8582
|
517 |
}
|
slouken@8582
|
518 |
_this = video;
|
slouken@8582
|
519 |
_this->name = bootstrap[i]->name;
|
slouken@8582
|
520 |
_this->next_object_id = 1;
|
slouken@8582
|
521 |
|
slouken@8582
|
522 |
|
slouken@8582
|
523 |
/* Set some very sane GL defaults */
|
slouken@8582
|
524 |
_this->gl_config.driver_loaded = 0;
|
slouken@8582
|
525 |
_this->gl_config.dll_handle = NULL;
|
jorgen@8145
|
526 |
SDL_GL_ResetAttributes();
|
slouken@8582
|
527 |
|
slouken@8582
|
528 |
_this->current_glwin_tls = SDL_TLSCreate();
|
slouken@8582
|
529 |
_this->current_glctx_tls = SDL_TLSCreate();
|
slouken@8582
|
530 |
|
slouken@8582
|
531 |
/* Initialize the video subsystem */
|
slouken@8582
|
532 |
if (_this->VideoInit(_this) < 0) {
|
slouken@8582
|
533 |
SDL_VideoQuit();
|
slouken@8582
|
534 |
return -1;
|
slouken@8582
|
535 |
}
|
slouken@8582
|
536 |
|
slouken@8582
|
537 |
/* Make sure some displays were added */
|
slouken@8582
|
538 |
if (_this->num_displays == 0) {
|
slouken@8582
|
539 |
SDL_VideoQuit();
|
slouken@8582
|
540 |
return SDL_SetError("The video driver did not add any displays");
|
slouken@8582
|
541 |
}
|
slouken@8582
|
542 |
|
slouken@8582
|
543 |
/* Add the renderer framebuffer emulation if desired */
|
slouken@8582
|
544 |
if (ShouldUseTextureFramebuffer()) {
|
slouken@8582
|
545 |
_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
|
slouken@8582
|
546 |
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
|
slouken@8582
|
547 |
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
|
slouken@8582
|
548 |
}
|
slouken@8582
|
549 |
|
icculus@8265
|
550 |
/* Disable the screen saver by default. This is a change from <= 2.0.1,
|
icculus@8265
|
551 |
but most things using SDL are games or media players; you wouldn't
|
icculus@8265
|
552 |
want a screensaver to trigger if you're playing exclusively with a
|
icculus@8265
|
553 |
joystick, or passively watching a movie. Things that use SDL but
|
icculus@8265
|
554 |
function more like a normal desktop app should explicitly reenable the
|
icculus@8265
|
555 |
screensaver. */
|
slouken@10499
|
556 |
if (!SDL_GetHintBoolean(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, SDL_FALSE)) {
|
slouken@8266
|
557 |
SDL_DisableScreenSaver();
|
slouken@8266
|
558 |
}
|
icculus@8265
|
559 |
|
slouken@8582
|
560 |
/* If we don't use a screen keyboard, turn on text input by default,
|
slouken@8582
|
561 |
otherwise programs that expect to get text events without enabling
|
slouken@8582
|
562 |
UNICODE input won't get any events.
|
slouken@8582
|
563 |
|
slouken@8582
|
564 |
Actually, come to think of it, you needed to call SDL_EnableUNICODE(1)
|
slouken@8582
|
565 |
in SDL 1.2 before you got text input events. Hmm...
|
slouken@8582
|
566 |
*/
|
slouken@8582
|
567 |
if (!SDL_HasScreenKeyboardSupport()) {
|
slouken@8582
|
568 |
SDL_StartTextInput();
|
slouken@8582
|
569 |
}
|
slouken@8582
|
570 |
|
slouken@8582
|
571 |
/* We're ready to go! */
|
slouken@8582
|
572 |
return 0;
|
slouken@8582
|
573 |
}
|
slouken@8582
|
574 |
|
slouken@8582
|
575 |
const char *
|
slouken@8582
|
576 |
SDL_GetCurrentVideoDriver()
|
slouken@8582
|
577 |
{
|
slouken@8582
|
578 |
if (!_this) {
|
slouken@8582
|
579 |
SDL_UninitializedVideo();
|
slouken@8582
|
580 |
return NULL;
|
slouken@8582
|
581 |
}
|
slouken@8582
|
582 |
return _this->name;
|
slouken@8582
|
583 |
}
|
slouken@8582
|
584 |
|
slouken@8582
|
585 |
SDL_VideoDevice *
|
slouken@8582
|
586 |
SDL_GetVideoDevice(void)
|
slouken@8582
|
587 |
{
|
slouken@8582
|
588 |
return _this;
|
slouken@8582
|
589 |
}
|
slouken@8582
|
590 |
|
slouken@8582
|
591 |
int
|
slouken@8582
|
592 |
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
|
slouken@8582
|
593 |
{
|
slouken@8582
|
594 |
SDL_VideoDisplay display;
|
slouken@8582
|
595 |
|
slouken@8582
|
596 |
SDL_zero(display);
|
slouken@8582
|
597 |
if (desktop_mode) {
|
slouken@8582
|
598 |
display.desktop_mode = *desktop_mode;
|
slouken@8582
|
599 |
}
|
slouken@8582
|
600 |
display.current_mode = display.desktop_mode;
|
slouken@8582
|
601 |
|
slouken@8582
|
602 |
return SDL_AddVideoDisplay(&display);
|
slouken@8582
|
603 |
}
|
slouken@8582
|
604 |
|
slouken@8582
|
605 |
int
|
slouken@8582
|
606 |
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
|
slouken@8582
|
607 |
{
|
slouken@8582
|
608 |
SDL_VideoDisplay *displays;
|
slouken@8582
|
609 |
int index = -1;
|
slouken@8582
|
610 |
|
slouken@8582
|
611 |
displays =
|
slouken@8582
|
612 |
SDL_realloc(_this->displays,
|
slouken@8582
|
613 |
(_this->num_displays + 1) * sizeof(*displays));
|
slouken@8582
|
614 |
if (displays) {
|
slouken@8582
|
615 |
index = _this->num_displays++;
|
slouken@8582
|
616 |
displays[index] = *display;
|
slouken@8582
|
617 |
displays[index].device = _this;
|
slouken@8582
|
618 |
_this->displays = displays;
|
slouken@8582
|
619 |
|
slouken@8582
|
620 |
if (display->name) {
|
slouken@8582
|
621 |
displays[index].name = SDL_strdup(display->name);
|
slouken@8582
|
622 |
} else {
|
slouken@8582
|
623 |
char name[32];
|
slouken@8582
|
624 |
|
slouken@8582
|
625 |
SDL_itoa(index, name, 10);
|
slouken@8582
|
626 |
displays[index].name = SDL_strdup(name);
|
slouken@8582
|
627 |
}
|
slouken@8582
|
628 |
} else {
|
slouken@8582
|
629 |
SDL_OutOfMemory();
|
slouken@8582
|
630 |
}
|
slouken@8582
|
631 |
return index;
|
slouken@8582
|
632 |
}
|
slouken@8582
|
633 |
|
slouken@8582
|
634 |
int
|
slouken@8582
|
635 |
SDL_GetNumVideoDisplays(void)
|
slouken@8582
|
636 |
{
|
slouken@8582
|
637 |
if (!_this) {
|
slouken@8582
|
638 |
SDL_UninitializedVideo();
|
slouken@8582
|
639 |
return 0;
|
slouken@8582
|
640 |
}
|
slouken@8582
|
641 |
return _this->num_displays;
|
slouken@8582
|
642 |
}
|
slouken@8582
|
643 |
|
slouken@8582
|
644 |
static int
|
slouken@8582
|
645 |
SDL_GetIndexOfDisplay(SDL_VideoDisplay *display)
|
slouken@8582
|
646 |
{
|
slouken@8582
|
647 |
int displayIndex;
|
slouken@8582
|
648 |
|
slouken@8582
|
649 |
for (displayIndex = 0; displayIndex < _this->num_displays; ++displayIndex) {
|
slouken@8582
|
650 |
if (display == &_this->displays[displayIndex]) {
|
slouken@8582
|
651 |
return displayIndex;
|
slouken@8582
|
652 |
}
|
slouken@8582
|
653 |
}
|
slouken@8582
|
654 |
|
slouken@8582
|
655 |
/* Couldn't find the display, just use index 0 */
|
slouken@8582
|
656 |
return 0;
|
slouken@8582
|
657 |
}
|
slouken@8582
|
658 |
|
slouken@8582
|
659 |
void *
|
slouken@8818
|
660 |
SDL_GetDisplayDriverData(int displayIndex)
|
slouken@8582
|
661 |
{
|
slouken@8818
|
662 |
CHECK_DISPLAY_INDEX(displayIndex, NULL);
|
slouken@8582
|
663 |
|
slouken@8582
|
664 |
return _this->displays[displayIndex].driverdata;
|
slouken@8582
|
665 |
}
|
slouken@8582
|
666 |
|
slouken@8582
|
667 |
const char *
|
slouken@8582
|
668 |
SDL_GetDisplayName(int displayIndex)
|
slouken@8582
|
669 |
{
|
slouken@8582
|
670 |
CHECK_DISPLAY_INDEX(displayIndex, NULL);
|
slouken@8582
|
671 |
|
slouken@8582
|
672 |
return _this->displays[displayIndex].name;
|
slouken@8582
|
673 |
}
|
slouken@8582
|
674 |
|
slouken@8582
|
675 |
int
|
slouken@8582
|
676 |
SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
|
slouken@8582
|
677 |
{
|
slouken@8582
|
678 |
CHECK_DISPLAY_INDEX(displayIndex, -1);
|
slouken@8582
|
679 |
|
slouken@8582
|
680 |
if (rect) {
|
slouken@8582
|
681 |
SDL_VideoDisplay *display = &_this->displays[displayIndex];
|
slouken@8582
|
682 |
|
slouken@8582
|
683 |
if (_this->GetDisplayBounds) {
|
slouken@8582
|
684 |
if (_this->GetDisplayBounds(_this, display, rect) == 0) {
|
slouken@8582
|
685 |
return 0;
|
slouken@8582
|
686 |
}
|
slouken@8582
|
687 |
}
|
slouken@8582
|
688 |
|
slouken@8582
|
689 |
/* Assume that the displays are left to right */
|
slouken@8582
|
690 |
if (displayIndex == 0) {
|
slouken@8582
|
691 |
rect->x = 0;
|
slouken@8582
|
692 |
rect->y = 0;
|
slouken@8582
|
693 |
} else {
|
slouken@8582
|
694 |
SDL_GetDisplayBounds(displayIndex-1, rect);
|
slouken@8582
|
695 |
rect->x += rect->w;
|
slouken@8582
|
696 |
}
|
slouken@8582
|
697 |
rect->w = display->current_mode.w;
|
slouken@8582
|
698 |
rect->h = display->current_mode.h;
|
slouken@8582
|
699 |
}
|
icculus@10019
|
700 |
return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
|
icculus@10019
|
701 |
}
|
icculus@10019
|
702 |
|
icculus@10019
|
703 |
int SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect)
|
icculus@10019
|
704 |
{
|
icculus@10019
|
705 |
CHECK_DISPLAY_INDEX(displayIndex, -1);
|
icculus@10019
|
706 |
|
icculus@10019
|
707 |
if (rect) {
|
icculus@10019
|
708 |
SDL_VideoDisplay *display = &_this->displays[displayIndex];
|
icculus@10019
|
709 |
|
icculus@10019
|
710 |
if (_this->GetDisplayUsableBounds) {
|
icculus@10019
|
711 |
if (_this->GetDisplayUsableBounds(_this, display, rect) == 0) {
|
icculus@10019
|
712 |
return 0;
|
icculus@10019
|
713 |
}
|
icculus@10019
|
714 |
}
|
icculus@10019
|
715 |
|
icculus@10019
|
716 |
/* Oh well, just give the entire display bounds. */
|
icculus@10019
|
717 |
return SDL_GetDisplayBounds(displayIndex, rect);
|
icculus@10019
|
718 |
}
|
icculus@10019
|
719 |
return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
|
slouken@8582
|
720 |
}
|
slouken@8582
|
721 |
|
alfred@9813
|
722 |
int
|
alfred@9813
|
723 |
SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi)
|
alfred@9813
|
724 |
{
|
slouken@11490
|
725 |
SDL_VideoDisplay *display;
|
alfred@9813
|
726 |
|
alfred@9813
|
727 |
CHECK_DISPLAY_INDEX(displayIndex, -1);
|
alfred@9813
|
728 |
|
alfred@9813
|
729 |
display = &_this->displays[displayIndex];
|
alfred@9813
|
730 |
|
slouken@11490
|
731 |
if (_this->GetDisplayDPI) {
|
slouken@11490
|
732 |
if (_this->GetDisplayDPI(_this, display, ddpi, hdpi, vdpi) == 0) {
|
slouken@11490
|
733 |
return 0;
|
slouken@11490
|
734 |
}
|
philipp@10166
|
735 |
} else {
|
philipp@10166
|
736 |
return SDL_Unsupported();
|
philipp@10166
|
737 |
}
|
alfred@9813
|
738 |
|
slouken@11490
|
739 |
return -1;
|
alfred@9813
|
740 |
}
|
alfred@9813
|
741 |
|
slouken@8582
|
742 |
SDL_bool
|
slouken@8582
|
743 |
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
|
slouken@8582
|
744 |
{
|
slouken@8582
|
745 |
SDL_DisplayMode *modes;
|
slouken@8582
|
746 |
int i, nmodes;
|
slouken@8582
|
747 |
|
slouken@8582
|
748 |
/* Make sure we don't already have the mode in the list */
|
slouken@8582
|
749 |
modes = display->display_modes;
|
slouken@8582
|
750 |
nmodes = display->num_display_modes;
|
slouken@8582
|
751 |
for (i = 0; i < nmodes; ++i) {
|
slouken@8582
|
752 |
if (cmpmodes(mode, &modes[i]) == 0) {
|
slouken@8582
|
753 |
return SDL_FALSE;
|
slouken@8582
|
754 |
}
|
slouken@8582
|
755 |
}
|
slouken@8582
|
756 |
|
slouken@8582
|
757 |
/* Go ahead and add the new mode */
|
slouken@8582
|
758 |
if (nmodes == display->max_display_modes) {
|
slouken@8582
|
759 |
modes =
|
slouken@8582
|
760 |
SDL_realloc(modes,
|
slouken@8582
|
761 |
(display->max_display_modes + 32) * sizeof(*modes));
|
slouken@8582
|
762 |
if (!modes) {
|
slouken@8582
|
763 |
return SDL_FALSE;
|
slouken@8582
|
764 |
}
|
slouken@8582
|
765 |
display->display_modes = modes;
|
slouken@8582
|
766 |
display->max_display_modes += 32;
|
slouken@8582
|
767 |
}
|
slouken@8582
|
768 |
modes[nmodes] = *mode;
|
slouken@8582
|
769 |
display->num_display_modes++;
|
slouken@8582
|
770 |
|
slouken@8582
|
771 |
/* Re-sort video modes */
|
slouken@8582
|
772 |
SDL_qsort(display->display_modes, display->num_display_modes,
|
slouken@8582
|
773 |
sizeof(SDL_DisplayMode), cmpmodes);
|
slouken@8582
|
774 |
|
slouken@8582
|
775 |
return SDL_TRUE;
|
slouken@8582
|
776 |
}
|
slouken@8582
|
777 |
|
slouken@8582
|
778 |
static int
|
slouken@8582
|
779 |
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
|
slouken@8582
|
780 |
{
|
slouken@8582
|
781 |
if (!display->num_display_modes && _this->GetDisplayModes) {
|
slouken@8582
|
782 |
_this->GetDisplayModes(_this, display);
|
slouken@8582
|
783 |
SDL_qsort(display->display_modes, display->num_display_modes,
|
slouken@8582
|
784 |
sizeof(SDL_DisplayMode), cmpmodes);
|
slouken@8582
|
785 |
}
|
slouken@8582
|
786 |
return display->num_display_modes;
|
slouken@8582
|
787 |
}
|
slouken@8582
|
788 |
|
slouken@8582
|
789 |
int
|
slouken@8582
|
790 |
SDL_GetNumDisplayModes(int displayIndex)
|
slouken@8582
|
791 |
{
|
slouken@8582
|
792 |
CHECK_DISPLAY_INDEX(displayIndex, -1);
|
slouken@8582
|
793 |
|
slouken@8582
|
794 |
return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]);
|
slouken@8582
|
795 |
}
|
slouken@8582
|
796 |
|
slouken@8582
|
797 |
int
|
slouken@8582
|
798 |
SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode)
|
slouken@8582
|
799 |
{
|
slouken@8582
|
800 |
SDL_VideoDisplay *display;
|
slouken@8582
|
801 |
|
slouken@8582
|
802 |
CHECK_DISPLAY_INDEX(displayIndex, -1);
|
slouken@8582
|
803 |
|
slouken@8582
|
804 |
display = &_this->displays[displayIndex];
|
slouken@8582
|
805 |
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
|
slouken@8582
|
806 |
return SDL_SetError("index must be in the range of 0 - %d",
|
slouken@8582
|
807 |
SDL_GetNumDisplayModesForDisplay(display) - 1);
|
slouken@8582
|
808 |
}
|
slouken@8582
|
809 |
if (mode) {
|
slouken@8582
|
810 |
*mode = display->display_modes[index];
|
slouken@8582
|
811 |
}
|
slouken@8582
|
812 |
return 0;
|
slouken@8582
|
813 |
}
|
slouken@8582
|
814 |
|
slouken@8582
|
815 |
int
|
slouken@8582
|
816 |
SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode)
|
slouken@8582
|
817 |
{
|
slouken@8582
|
818 |
SDL_VideoDisplay *display;
|
slouken@8582
|
819 |
|
slouken@8582
|
820 |
CHECK_DISPLAY_INDEX(displayIndex, -1);
|
slouken@8582
|
821 |
|
slouken@8582
|
822 |
display = &_this->displays[displayIndex];
|
slouken@8582
|
823 |
if (mode) {
|
slouken@8582
|
824 |
*mode = display->desktop_mode;
|
slouken@8582
|
825 |
}
|
slouken@8582
|
826 |
return 0;
|
slouken@8582
|
827 |
}
|
slouken@8582
|
828 |
|
slouken@8582
|
829 |
int
|
slouken@8582
|
830 |
SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode)
|
slouken@8582
|
831 |
{
|
slouken@8582
|
832 |
SDL_VideoDisplay *display;
|
slouken@8582
|
833 |
|
slouken@8582
|
834 |
CHECK_DISPLAY_INDEX(displayIndex, -1);
|
slouken@8582
|
835 |
|
slouken@8582
|
836 |
display = &_this->displays[displayIndex];
|
slouken@8582
|
837 |
if (mode) {
|
slouken@8582
|
838 |
*mode = display->current_mode;
|
slouken@8582
|
839 |
}
|
slouken@8582
|
840 |
return 0;
|
slouken@8582
|
841 |
}
|
slouken@8582
|
842 |
|
slouken@8582
|
843 |
static SDL_DisplayMode *
|
slouken@8582
|
844 |
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
|
slouken@8582
|
845 |
const SDL_DisplayMode * mode,
|
slouken@8582
|
846 |
SDL_DisplayMode * closest)
|
slouken@8582
|
847 |
{
|
slouken@8582
|
848 |
Uint32 target_format;
|
slouken@8582
|
849 |
int target_refresh_rate;
|
slouken@8582
|
850 |
int i;
|
slouken@8582
|
851 |
SDL_DisplayMode *current, *match;
|
slouken@8582
|
852 |
|
slouken@8582
|
853 |
if (!mode || !closest) {
|
slouken@8582
|
854 |
SDL_SetError("Missing desired mode or closest mode parameter");
|
slouken@8582
|
855 |
return NULL;
|
slouken@8582
|
856 |
}
|
slouken@8582
|
857 |
|
slouken@8582
|
858 |
/* Default to the desktop format */
|
slouken@8582
|
859 |
if (mode->format) {
|
slouken@8582
|
860 |
target_format = mode->format;
|
slouken@8582
|
861 |
} else {
|
slouken@8582
|
862 |
target_format = display->desktop_mode.format;
|
slouken@8582
|
863 |
}
|
slouken@8582
|
864 |
|
slouken@8582
|
865 |
/* Default to the desktop refresh rate */
|
slouken@8582
|
866 |
if (mode->refresh_rate) {
|
slouken@8582
|
867 |
target_refresh_rate = mode->refresh_rate;
|
slouken@8582
|
868 |
} else {
|
slouken@8582
|
869 |
target_refresh_rate = display->desktop_mode.refresh_rate;
|
slouken@8582
|
870 |
}
|
slouken@8582
|
871 |
|
slouken@8582
|
872 |
match = NULL;
|
slouken@8582
|
873 |
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
|
slouken@8582
|
874 |
current = &display->display_modes[i];
|
slouken@8582
|
875 |
|
slouken@8582
|
876 |
if (current->w && (current->w < mode->w)) {
|
slouken@8582
|
877 |
/* Out of sorted modes large enough here */
|
slouken@8582
|
878 |
break;
|
slouken@8582
|
879 |
}
|
slouken@8582
|
880 |
if (current->h && (current->h < mode->h)) {
|
slouken@8582
|
881 |
if (current->w && (current->w == mode->w)) {
|
slouken@8582
|
882 |
/* Out of sorted modes large enough here */
|
slouken@8582
|
883 |
break;
|
slouken@8582
|
884 |
}
|
slouken@8582
|
885 |
/* Wider, but not tall enough, due to a different
|
slouken@8582
|
886 |
aspect ratio. This mode must be skipped, but closer
|
slouken@8582
|
887 |
modes may still follow. */
|
slouken@8582
|
888 |
continue;
|
slouken@8582
|
889 |
}
|
slouken@8582
|
890 |
if (!match || current->w < match->w || current->h < match->h) {
|
slouken@8582
|
891 |
match = current;
|
slouken@8582
|
892 |
continue;
|
slouken@8582
|
893 |
}
|
slouken@8582
|
894 |
if (current->format != match->format) {
|
slouken@8582
|
895 |
/* Sorted highest depth to lowest */
|
slouken@8582
|
896 |
if (current->format == target_format ||
|
slouken@8582
|
897 |
(SDL_BITSPERPIXEL(current->format) >=
|
slouken@8582
|
898 |
SDL_BITSPERPIXEL(target_format)
|
slouken@8582
|
899 |
&& SDL_PIXELTYPE(current->format) ==
|
slouken@8582
|
900 |
SDL_PIXELTYPE(target_format))) {
|
slouken@8582
|
901 |
match = current;
|
slouken@8582
|
902 |
}
|
slouken@8582
|
903 |
continue;
|
slouken@8582
|
904 |
}
|
slouken@8582
|
905 |
if (current->refresh_rate != match->refresh_rate) {
|
slouken@8582
|
906 |
/* Sorted highest refresh to lowest */
|
slouken@8582
|
907 |
if (current->refresh_rate >= target_refresh_rate) {
|
slouken@8582
|
908 |
match = current;
|
slouken@8582
|
909 |
}
|
slouken@8582
|
910 |
}
|
slouken@8582
|
911 |
}
|
slouken@8582
|
912 |
if (match) {
|
slouken@8582
|
913 |
if (match->format) {
|
slouken@8582
|
914 |
closest->format = match->format;
|
slouken@8582
|
915 |
} else {
|
slouken@8582
|
916 |
closest->format = mode->format;
|
slouken@8582
|
917 |
}
|
slouken@8582
|
918 |
if (match->w && match->h) {
|
slouken@8582
|
919 |
closest->w = match->w;
|
slouken@8582
|
920 |
closest->h = match->h;
|
slouken@8582
|
921 |
} else {
|
slouken@8582
|
922 |
closest->w = mode->w;
|
slouken@8582
|
923 |
closest->h = mode->h;
|
slouken@8582
|
924 |
}
|
slouken@8582
|
925 |
if (match->refresh_rate) {
|
slouken@8582
|
926 |
closest->refresh_rate = match->refresh_rate;
|
slouken@8582
|
927 |
} else {
|
slouken@8582
|
928 |
closest->refresh_rate = mode->refresh_rate;
|
slouken@8582
|
929 |
}
|
slouken@8582
|
930 |
closest->driverdata = match->driverdata;
|
slouken@8582
|
931 |
|
slouken@8582
|
932 |
/*
|
slouken@8582
|
933 |
* Pick some reasonable defaults if the app and driver don't
|
slouken@8582
|
934 |
* care
|
slouken@8582
|
935 |
*/
|
slouken@8582
|
936 |
if (!closest->format) {
|
slouken@8582
|
937 |
closest->format = SDL_PIXELFORMAT_RGB888;
|
slouken@8582
|
938 |
}
|
slouken@8582
|
939 |
if (!closest->w) {
|
slouken@8582
|
940 |
closest->w = 640;
|
slouken@8582
|
941 |
}
|
slouken@8582
|
942 |
if (!closest->h) {
|
slouken@8582
|
943 |
closest->h = 480;
|
slouken@8582
|
944 |
}
|
slouken@8582
|
945 |
return closest;
|
slouken@8582
|
946 |
}
|
slouken@8582
|
947 |
return NULL;
|
slouken@8582
|
948 |
}
|
slouken@8582
|
949 |
|
slouken@8582
|
950 |
SDL_DisplayMode *
|
slouken@8582
|
951 |
SDL_GetClosestDisplayMode(int displayIndex,
|
slouken@8582
|
952 |
const SDL_DisplayMode * mode,
|
slouken@8582
|
953 |
SDL_DisplayMode * closest)
|
slouken@8582
|
954 |
{
|
slouken@8582
|
955 |
SDL_VideoDisplay *display;
|
slouken@8582
|
956 |
|
slouken@8582
|
957 |
CHECK_DISPLAY_INDEX(displayIndex, NULL);
|
slouken@8582
|
958 |
|
slouken@8582
|
959 |
display = &_this->displays[displayIndex];
|
slouken@8582
|
960 |
return SDL_GetClosestDisplayModeForDisplay(display, mode, closest);
|
slouken@8582
|
961 |
}
|
slouken@8582
|
962 |
|
slouken@8582
|
963 |
static int
|
slouken@8582
|
964 |
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
|
slouken@8582
|
965 |
{
|
slouken@8582
|
966 |
SDL_DisplayMode display_mode;
|
slouken@8582
|
967 |
SDL_DisplayMode current_mode;
|
slouken@8582
|
968 |
|
slouken@8582
|
969 |
if (mode) {
|
slouken@8582
|
970 |
display_mode = *mode;
|
slouken@8582
|
971 |
|
slouken@8582
|
972 |
/* Default to the current mode */
|
slouken@8582
|
973 |
if (!display_mode.format) {
|
slouken@8582
|
974 |
display_mode.format = display->current_mode.format;
|
slouken@8582
|
975 |
}
|
slouken@8582
|
976 |
if (!display_mode.w) {
|
slouken@8582
|
977 |
display_mode.w = display->current_mode.w;
|
slouken@8582
|
978 |
}
|
slouken@8582
|
979 |
if (!display_mode.h) {
|
slouken@8582
|
980 |
display_mode.h = display->current_mode.h;
|
slouken@8582
|
981 |
}
|
slouken@8582
|
982 |
if (!display_mode.refresh_rate) {
|
slouken@8582
|
983 |
display_mode.refresh_rate = display->current_mode.refresh_rate;
|
slouken@8582
|
984 |
}
|
slouken@8582
|
985 |
|
slouken@8582
|
986 |
/* Get a good video mode, the closest one possible */
|
slouken@8582
|
987 |
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
|
slouken@8582
|
988 |
return SDL_SetError("No video mode large enough for %dx%d",
|
slouken@8582
|
989 |
display_mode.w, display_mode.h);
|
slouken@8582
|
990 |
}
|
slouken@8582
|
991 |
} else {
|
slouken@8582
|
992 |
display_mode = display->desktop_mode;
|
slouken@8582
|
993 |
}
|
slouken@8582
|
994 |
|
slouken@8582
|
995 |
/* See if there's anything left to do */
|
slouken@8582
|
996 |
current_mode = display->current_mode;
|
slouken@8582
|
997 |
if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) {
|
slouken@8582
|
998 |
return 0;
|
slouken@8582
|
999 |
}
|
slouken@8582
|
1000 |
|
slouken@8582
|
1001 |
/* Actually change the display mode */
|
slouken@8582
|
1002 |
if (!_this->SetDisplayMode) {
|
slouken@11954
|
1003 |
return SDL_SetError("SDL video driver doesn't support changing display mode");
|
slouken@8582
|
1004 |
}
|
slouken@8582
|
1005 |
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
|
slouken@8582
|
1006 |
return -1;
|
slouken@8582
|
1007 |
}
|
slouken@8582
|
1008 |
display->current_mode = display_mode;
|
slouken@8582
|
1009 |
return 0;
|
slouken@8582
|
1010 |
}
|
slouken@8582
|
1011 |
|
slouken@8582
|
1012 |
int
|
slouken@8582
|
1013 |
SDL_GetWindowDisplayIndex(SDL_Window * window)
|
slouken@8582
|
1014 |
{
|
slouken@8582
|
1015 |
int displayIndex;
|
slouken@8582
|
1016 |
int i, dist;
|
slouken@8582
|
1017 |
int closest = -1;
|
slouken@8582
|
1018 |
int closest_dist = 0x7FFFFFFF;
|
slouken@8582
|
1019 |
SDL_Point center;
|
slouken@8582
|
1020 |
SDL_Point delta;
|
slouken@8582
|
1021 |
SDL_Rect rect;
|
slouken@8582
|
1022 |
|
slouken@8582
|
1023 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
1024 |
|
slouken@8582
|
1025 |
if (SDL_WINDOWPOS_ISUNDEFINED(window->x) ||
|
slouken@8582
|
1026 |
SDL_WINDOWPOS_ISCENTERED(window->x)) {
|
slouken@8582
|
1027 |
displayIndex = (window->x & 0xFFFF);
|
slouken@8582
|
1028 |
if (displayIndex >= _this->num_displays) {
|
slouken@8582
|
1029 |
displayIndex = 0;
|
slouken@8582
|
1030 |
}
|
slouken@8582
|
1031 |
return displayIndex;
|
slouken@8582
|
1032 |
}
|
slouken@8582
|
1033 |
if (SDL_WINDOWPOS_ISUNDEFINED(window->y) ||
|
slouken@8582
|
1034 |
SDL_WINDOWPOS_ISCENTERED(window->y)) {
|
slouken@8582
|
1035 |
displayIndex = (window->y & 0xFFFF);
|
slouken@8582
|
1036 |
if (displayIndex >= _this->num_displays) {
|
slouken@8582
|
1037 |
displayIndex = 0;
|
slouken@8582
|
1038 |
}
|
slouken@8582
|
1039 |
return displayIndex;
|
slouken@8582
|
1040 |
}
|
slouken@8582
|
1041 |
|
slouken@8582
|
1042 |
/* Find the display containing the window */
|
slouken@8582
|
1043 |
for (i = 0; i < _this->num_displays; ++i) {
|
slouken@8582
|
1044 |
SDL_VideoDisplay *display = &_this->displays[i];
|
slouken@8582
|
1045 |
|
slouken@8582
|
1046 |
if (display->fullscreen_window == window) {
|
slouken@8582
|
1047 |
return i;
|
slouken@8582
|
1048 |
}
|
slouken@8582
|
1049 |
}
|
slouken@8582
|
1050 |
center.x = window->x + window->w / 2;
|
slouken@8582
|
1051 |
center.y = window->y + window->h / 2;
|
slouken@8582
|
1052 |
for (i = 0; i < _this->num_displays; ++i) {
|
slouken@8582
|
1053 |
SDL_GetDisplayBounds(i, &rect);
|
slouken@8582
|
1054 |
if (SDL_EnclosePoints(¢er, 1, &rect, NULL)) {
|
slouken@8582
|
1055 |
return i;
|
slouken@8582
|
1056 |
}
|
slouken@8582
|
1057 |
|
slouken@8582
|
1058 |
delta.x = center.x - (rect.x + rect.w / 2);
|
slouken@8582
|
1059 |
delta.y = center.y - (rect.y + rect.h / 2);
|
slouken@8582
|
1060 |
dist = (delta.x*delta.x + delta.y*delta.y);
|
slouken@8582
|
1061 |
if (dist < closest_dist) {
|
slouken@8582
|
1062 |
closest = i;
|
slouken@8582
|
1063 |
closest_dist = dist;
|
slouken@8582
|
1064 |
}
|
slouken@8582
|
1065 |
}
|
slouken@8582
|
1066 |
if (closest < 0) {
|
slouken@8582
|
1067 |
SDL_SetError("Couldn't find any displays");
|
slouken@8582
|
1068 |
}
|
slouken@8582
|
1069 |
return closest;
|
slouken@8582
|
1070 |
}
|
slouken@8582
|
1071 |
|
slouken@8582
|
1072 |
SDL_VideoDisplay *
|
slouken@8582
|
1073 |
SDL_GetDisplayForWindow(SDL_Window *window)
|
slouken@8582
|
1074 |
{
|
slouken@8582
|
1075 |
int displayIndex = SDL_GetWindowDisplayIndex(window);
|
slouken@8582
|
1076 |
if (displayIndex >= 0) {
|
slouken@8582
|
1077 |
return &_this->displays[displayIndex];
|
slouken@8582
|
1078 |
} else {
|
slouken@8582
|
1079 |
return NULL;
|
slouken@8582
|
1080 |
}
|
slouken@8582
|
1081 |
}
|
slouken@8582
|
1082 |
|
slouken@8582
|
1083 |
int
|
slouken@8582
|
1084 |
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
|
slouken@8582
|
1085 |
{
|
slouken@8582
|
1086 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
1087 |
|
slouken@8582
|
1088 |
if (mode) {
|
slouken@8582
|
1089 |
window->fullscreen_mode = *mode;
|
slouken@8582
|
1090 |
} else {
|
slouken@8582
|
1091 |
SDL_zero(window->fullscreen_mode);
|
slouken@8582
|
1092 |
}
|
slouken@8818
|
1093 |
|
slouken@8818
|
1094 |
if (FULLSCREEN_VISIBLE(window) && (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
slouken@8818
|
1095 |
SDL_DisplayMode fullscreen_mode;
|
slouken@8818
|
1096 |
if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
|
slouken@8818
|
1097 |
SDL_SetDisplayModeForDisplay(SDL_GetDisplayForWindow(window), &fullscreen_mode);
|
slouken@8818
|
1098 |
}
|
slouken@8818
|
1099 |
}
|
slouken@8582
|
1100 |
return 0;
|
slouken@8582
|
1101 |
}
|
slouken@8582
|
1102 |
|
slouken@8582
|
1103 |
int
|
slouken@8582
|
1104 |
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
|
slouken@8582
|
1105 |
{
|
slouken@8582
|
1106 |
SDL_DisplayMode fullscreen_mode;
|
slouken@8582
|
1107 |
SDL_VideoDisplay *display;
|
slouken@8582
|
1108 |
|
slouken@8818
|
1109 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8818
|
1110 |
|
slouken@8582
|
1111 |
if (!mode) {
|
slouken@8818
|
1112 |
return SDL_InvalidParamError("mode");
|
slouken@8582
|
1113 |
}
|
slouken@8582
|
1114 |
|
slouken@8582
|
1115 |
fullscreen_mode = window->fullscreen_mode;
|
slouken@8582
|
1116 |
if (!fullscreen_mode.w) {
|
slouken@8823
|
1117 |
fullscreen_mode.w = window->windowed.w;
|
slouken@8582
|
1118 |
}
|
slouken@8582
|
1119 |
if (!fullscreen_mode.h) {
|
slouken@8823
|
1120 |
fullscreen_mode.h = window->windowed.h;
|
slouken@8582
|
1121 |
}
|
slouken@8582
|
1122 |
|
slouken@8582
|
1123 |
display = SDL_GetDisplayForWindow(window);
|
slouken@8582
|
1124 |
|
slouken@8582
|
1125 |
/* if in desktop size mode, just return the size of the desktop */
|
slouken@8818
|
1126 |
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
slouken@8582
|
1127 |
fullscreen_mode = display->desktop_mode;
|
slouken@8818
|
1128 |
} else if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window),
|
slouken@8582
|
1129 |
&fullscreen_mode,
|
slouken@8582
|
1130 |
&fullscreen_mode)) {
|
slouken@8582
|
1131 |
return SDL_SetError("Couldn't find display mode match");
|
slouken@8582
|
1132 |
}
|
slouken@8582
|
1133 |
|
slouken@8582
|
1134 |
if (mode) {
|
slouken@8582
|
1135 |
*mode = fullscreen_mode;
|
slouken@8582
|
1136 |
}
|
slouken@8582
|
1137 |
return 0;
|
slouken@8582
|
1138 |
}
|
slouken@8582
|
1139 |
|
slouken@8582
|
1140 |
Uint32
|
slouken@8582
|
1141 |
SDL_GetWindowPixelFormat(SDL_Window * window)
|
slouken@8582
|
1142 |
{
|
slouken@8582
|
1143 |
SDL_VideoDisplay *display;
|
slouken@8582
|
1144 |
|
slouken@8582
|
1145 |
CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN);
|
slouken@8582
|
1146 |
|
slouken@8582
|
1147 |
display = SDL_GetDisplayForWindow(window);
|
slouken@8582
|
1148 |
return display->current_mode.format;
|
slouken@8582
|
1149 |
}
|
slouken@8582
|
1150 |
|
slouken@8582
|
1151 |
static void
|
slouken@8582
|
1152 |
SDL_RestoreMousePosition(SDL_Window *window)
|
slouken@8582
|
1153 |
{
|
slouken@8582
|
1154 |
int x, y;
|
slouken@8582
|
1155 |
|
slouken@8582
|
1156 |
if (window == SDL_GetMouseFocus()) {
|
slouken@8582
|
1157 |
SDL_GetMouseState(&x, &y);
|
slouken@8582
|
1158 |
SDL_WarpMouseInWindow(window, x, y);
|
slouken@8582
|
1159 |
}
|
slouken@8582
|
1160 |
}
|
slouken@8582
|
1161 |
|
dludwig@9924
|
1162 |
#if __WINRT__
|
dludwig@9924
|
1163 |
extern Uint32 WINRT_DetectWindowFlags(SDL_Window * window);
|
dludwig@9924
|
1164 |
#endif
|
dludwig@9924
|
1165 |
|
slime73@9532
|
1166 |
static int
|
slouken@8582
|
1167 |
SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
|
slouken@8582
|
1168 |
{
|
slouken@8582
|
1169 |
SDL_VideoDisplay *display;
|
slouken@8582
|
1170 |
SDL_Window *other;
|
slouken@8582
|
1171 |
|
slime73@9532
|
1172 |
CHECK_WINDOW_MAGIC(window,-1);
|
slouken@8582
|
1173 |
|
alfred@9037
|
1174 |
/* if we are in the process of hiding don't go back to fullscreen */
|
slouken@10698
|
1175 |
if (window->is_hiding && fullscreen) {
|
slime73@9532
|
1176 |
return 0;
|
slouken@10698
|
1177 |
}
|
icculus@9887
|
1178 |
|
slouken@8582
|
1179 |
#ifdef __MACOSX__
|
slouken@9906
|
1180 |
/* if the window is going away and no resolution change is necessary,
|
slouken@10698
|
1181 |
do nothing, or else we may trigger an ugly double-transition
|
slouken@9906
|
1182 |
*/
|
icculus@10781
|
1183 |
if (SDL_strcmp(_this->name, "cocoa") == 0) { /* don't do this for X11, etc */
|
icculus@10781
|
1184 |
if (window->is_destroying && (window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)
|
icculus@10781
|
1185 |
return 0;
|
slouken@9906
|
1186 |
|
slouken@11423
|
1187 |
/* If we're switching between a fullscreen Space and "normal" fullscreen, we need to get back to normal first. */
|
slouken@11423
|
1188 |
if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN)) {
|
slouken@11423
|
1189 |
if (!Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE)) {
|
slouken@11423
|
1190 |
return -1;
|
slouken@10698
|
1191 |
}
|
slouken@11423
|
1192 |
} else if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)) {
|
slouken@11423
|
1193 |
display = SDL_GetDisplayForWindow(window);
|
slouken@11423
|
1194 |
SDL_SetDisplayModeForDisplay(display, NULL);
|
slouken@11423
|
1195 |
if (_this->SetWindowFullscreen) {
|
slouken@11423
|
1196 |
_this->SetWindowFullscreen(_this, window, display, SDL_FALSE);
|
slouken@10698
|
1197 |
}
|
slouken@9904
|
1198 |
}
|
slouken@11423
|
1199 |
|
slouken@11423
|
1200 |
if (Cocoa_SetWindowFullscreenSpace(window, fullscreen)) {
|
slouken@11423
|
1201 |
if (Cocoa_IsWindowInFullscreenSpace(window) != fullscreen) {
|
slouken@11423
|
1202 |
return -1;
|
slouken@11423
|
1203 |
}
|
slouken@11423
|
1204 |
window->last_fullscreen_flags = window->flags;
|
slouken@11423
|
1205 |
return 0;
|
slouken@11423
|
1206 |
}
|
icculus@9887
|
1207 |
}
|
dludwig@9931
|
1208 |
#elif __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10)
|
dludwig@9924
|
1209 |
/* HACK: WinRT 8.x apps can't choose whether or not they are fullscreen
|
dludwig@9924
|
1210 |
or not. The user can choose this, via OS-provided UI, but this can't
|
dludwig@9924
|
1211 |
be set programmatically.
|
dludwig@9924
|
1212 |
|
dludwig@9924
|
1213 |
Just look at what SDL's WinRT video backend code detected with regards
|
dludwig@9924
|
1214 |
to fullscreen (being active, or not), and figure out a return/error code
|
dludwig@9924
|
1215 |
from that.
|
dludwig@9924
|
1216 |
*/
|
dludwig@9924
|
1217 |
if (fullscreen == !(WINRT_DetectWindowFlags(window) & FULLSCREEN_MASK)) {
|
dludwig@9924
|
1218 |
/* Uh oh, either:
|
dludwig@9924
|
1219 |
1. fullscreen was requested, and we're already windowed
|
dludwig@9924
|
1220 |
2. windowed-mode was requested, and we're already fullscreen
|
dludwig@9924
|
1221 |
|
dludwig@9924
|
1222 |
WinRT 8.x can't resolve either programmatically, so we're
|
dludwig@9924
|
1223 |
giving up.
|
dludwig@9924
|
1224 |
*/
|
dludwig@9924
|
1225 |
return -1;
|
dludwig@9924
|
1226 |
} else {
|
dludwig@9924
|
1227 |
/* Whatever was requested, fullscreen or windowed mode, is already
|
dludwig@9924
|
1228 |
in-place.
|
dludwig@9924
|
1229 |
*/
|
dludwig@9924
|
1230 |
return 0;
|
dludwig@9924
|
1231 |
}
|
slouken@8582
|
1232 |
#endif
|
slouken@8582
|
1233 |
|
slouken@8582
|
1234 |
display = SDL_GetDisplayForWindow(window);
|
slouken@8582
|
1235 |
|
slouken@8582
|
1236 |
if (fullscreen) {
|
slouken@8582
|
1237 |
/* Hide any other fullscreen windows */
|
slouken@8582
|
1238 |
if (display->fullscreen_window &&
|
slouken@8582
|
1239 |
display->fullscreen_window != window) {
|
slouken@8582
|
1240 |
SDL_MinimizeWindow(display->fullscreen_window);
|
slouken@8582
|
1241 |
}
|
slouken@8582
|
1242 |
}
|
slouken@8582
|
1243 |
|
slouken@8582
|
1244 |
/* See if anything needs to be done now */
|
slouken@8582
|
1245 |
if ((display->fullscreen_window == window) == fullscreen) {
|
jorgen@8110
|
1246 |
if ((window->last_fullscreen_flags & FULLSCREEN_MASK) == (window->flags & FULLSCREEN_MASK)) {
|
slime73@9532
|
1247 |
return 0;
|
jorgen@8110
|
1248 |
}
|
slouken@8582
|
1249 |
}
|
slouken@8582
|
1250 |
|
slouken@8582
|
1251 |
/* See if there are any fullscreen windows */
|
slouken@8582
|
1252 |
for (other = _this->windows; other; other = other->next) {
|
slouken@8582
|
1253 |
SDL_bool setDisplayMode = SDL_FALSE;
|
slouken@8582
|
1254 |
|
slouken@8582
|
1255 |
if (other == window) {
|
slouken@8582
|
1256 |
setDisplayMode = fullscreen;
|
slouken@8582
|
1257 |
} else if (FULLSCREEN_VISIBLE(other) &&
|
slouken@8582
|
1258 |
SDL_GetDisplayForWindow(other) == display) {
|
slouken@8582
|
1259 |
setDisplayMode = SDL_TRUE;
|
slouken@8582
|
1260 |
}
|
slouken@8582
|
1261 |
|
slouken@8582
|
1262 |
if (setDisplayMode) {
|
slouken@8582
|
1263 |
SDL_DisplayMode fullscreen_mode;
|
slouken@8582
|
1264 |
|
icculus@8656
|
1265 |
SDL_zero(fullscreen_mode);
|
icculus@8656
|
1266 |
|
slouken@8582
|
1267 |
if (SDL_GetWindowDisplayMode(other, &fullscreen_mode) == 0) {
|
slouken@8582
|
1268 |
SDL_bool resized = SDL_TRUE;
|
slouken@8582
|
1269 |
|
slouken@8582
|
1270 |
if (other->w == fullscreen_mode.w && other->h == fullscreen_mode.h) {
|
slouken@8582
|
1271 |
resized = SDL_FALSE;
|
slouken@8582
|
1272 |
}
|
slouken@8582
|
1273 |
|
slouken@8582
|
1274 |
/* only do the mode change if we want exclusive fullscreen */
|
slouken@8582
|
1275 |
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
slime73@9532
|
1276 |
if (SDL_SetDisplayModeForDisplay(display, &fullscreen_mode) < 0) {
|
slime73@9532
|
1277 |
return -1;
|
slime73@9532
|
1278 |
}
|
slouken@8582
|
1279 |
} else {
|
slime73@9532
|
1280 |
if (SDL_SetDisplayModeForDisplay(display, NULL) < 0) {
|
slime73@9532
|
1281 |
return -1;
|
slime73@9532
|
1282 |
}
|
slouken@8582
|
1283 |
}
|
slouken@8582
|
1284 |
|
slouken@8582
|
1285 |
if (_this->SetWindowFullscreen) {
|
slouken@8582
|
1286 |
_this->SetWindowFullscreen(_this, other, display, SDL_TRUE);
|
slouken@8582
|
1287 |
}
|
slouken@8582
|
1288 |
display->fullscreen_window = other;
|
slouken@8582
|
1289 |
|
slouken@8582
|
1290 |
/* Generate a mode change event here */
|
slouken@8582
|
1291 |
if (resized) {
|
slouken@12017
|
1292 |
#ifndef ANDROID
|
slouken@12017
|
1293 |
// Android may not resize the window to exactly what our fullscreen mode is, especially on
|
slouken@12017
|
1294 |
// windowed Android environments like the Chromebook or Samsung DeX. Given this, we shouldn't
|
slouken@12017
|
1295 |
// use fullscreen_mode.w and fullscreen_mode.h, but rather get our current native size. As such,
|
slouken@12017
|
1296 |
// Android's SetWindowFullscreen will generate the window event for us with the proper final size.
|
slouken@12017
|
1297 |
|
slouken@8582
|
1298 |
SDL_SendWindowEvent(other, SDL_WINDOWEVENT_RESIZED,
|
slouken@8582
|
1299 |
fullscreen_mode.w, fullscreen_mode.h);
|
slouken@12017
|
1300 |
#endif
|
slouken@8582
|
1301 |
} else {
|
slouken@8582
|
1302 |
SDL_OnWindowResized(other);
|
slouken@8582
|
1303 |
}
|
slouken@8582
|
1304 |
|
slouken@8582
|
1305 |
SDL_RestoreMousePosition(other);
|
jorgen@8110
|
1306 |
|
jorgen@8110
|
1307 |
window->last_fullscreen_flags = window->flags;
|
slime73@9532
|
1308 |
return 0;
|
slouken@8582
|
1309 |
}
|
slouken@8582
|
1310 |
}
|
slouken@8582
|
1311 |
}
|
slouken@8582
|
1312 |
|
slouken@8582
|
1313 |
/* Nope, restore the desktop mode */
|
slouken@8582
|
1314 |
SDL_SetDisplayModeForDisplay(display, NULL);
|
slouken@8582
|
1315 |
|
slouken@8582
|
1316 |
if (_this->SetWindowFullscreen) {
|
slouken@8582
|
1317 |
_this->SetWindowFullscreen(_this, window, display, SDL_FALSE);
|
slouken@8582
|
1318 |
}
|
slouken@8582
|
1319 |
display->fullscreen_window = NULL;
|
slouken@8582
|
1320 |
|
slouken@8582
|
1321 |
/* Generate a mode change event here */
|
slouken@8582
|
1322 |
SDL_OnWindowResized(window);
|
slouken@8582
|
1323 |
|
slouken@8582
|
1324 |
/* Restore the cursor position */
|
slouken@8582
|
1325 |
SDL_RestoreMousePosition(window);
|
jorgen@8110
|
1326 |
|
jorgen@8110
|
1327 |
window->last_fullscreen_flags = window->flags;
|
slime73@9532
|
1328 |
return 0;
|
slouken@8582
|
1329 |
}
|
slouken@8582
|
1330 |
|
slouken@8582
|
1331 |
#define CREATE_FLAGS \
|
slouken@12006
|
1332 |
(SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_VULKAN | SDL_WINDOW_MINIMIZED)
|
slouken@8582
|
1333 |
|
icculus@12070
|
1334 |
static SDL_INLINE SDL_bool
|
icculus@12070
|
1335 |
IsAcceptingDragAndDrop(void)
|
icculus@12070
|
1336 |
{
|
icculus@12070
|
1337 |
if ((SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) ||
|
icculus@12070
|
1338 |
(SDL_GetEventState(SDL_DROPTEXT) == SDL_ENABLE)) {
|
icculus@12070
|
1339 |
return SDL_TRUE;
|
icculus@12070
|
1340 |
}
|
icculus@12070
|
1341 |
return SDL_FALSE;
|
icculus@12070
|
1342 |
}
|
icculus@12070
|
1343 |
|
icculus@12070
|
1344 |
/* prepare a newly-created window */
|
icculus@12070
|
1345 |
static SDL_INLINE void
|
icculus@12070
|
1346 |
PrepareDragAndDropSupport(SDL_Window *window)
|
icculus@12070
|
1347 |
{
|
icculus@12070
|
1348 |
if (_this->AcceptDragAndDrop) {
|
icculus@12070
|
1349 |
_this->AcceptDragAndDrop(window, IsAcceptingDragAndDrop());
|
icculus@12070
|
1350 |
}
|
icculus@12070
|
1351 |
}
|
icculus@12070
|
1352 |
|
icculus@12070
|
1353 |
/* toggle d'n'd for all existing windows. */
|
icculus@12070
|
1354 |
void
|
icculus@12070
|
1355 |
SDL_ToggleDragAndDropSupport(void)
|
icculus@12070
|
1356 |
{
|
icculus@12070
|
1357 |
if (_this && _this->AcceptDragAndDrop) {
|
icculus@12070
|
1358 |
const SDL_bool enable = IsAcceptingDragAndDrop();
|
icculus@12070
|
1359 |
SDL_Window *window;
|
icculus@12070
|
1360 |
for (window = _this->windows; window; window = window->next) {
|
icculus@12070
|
1361 |
_this->AcceptDragAndDrop(window, enable);
|
icculus@12070
|
1362 |
}
|
icculus@12070
|
1363 |
}
|
icculus@12070
|
1364 |
}
|
icculus@12070
|
1365 |
|
slouken@8582
|
1366 |
static void
|
slouken@8582
|
1367 |
SDL_FinishWindowCreation(SDL_Window *window, Uint32 flags)
|
slouken@8582
|
1368 |
{
|
icculus@12070
|
1369 |
PrepareDragAndDropSupport(window);
|
icculus@12070
|
1370 |
|
slouken@8582
|
1371 |
if (flags & SDL_WINDOW_MAXIMIZED) {
|
slouken@8582
|
1372 |
SDL_MaximizeWindow(window);
|
slouken@8582
|
1373 |
}
|
slouken@8582
|
1374 |
if (flags & SDL_WINDOW_MINIMIZED) {
|
slouken@8582
|
1375 |
SDL_MinimizeWindow(window);
|
slouken@8582
|
1376 |
}
|
slouken@8582
|
1377 |
if (flags & SDL_WINDOW_FULLSCREEN) {
|
slouken@8582
|
1378 |
SDL_SetWindowFullscreen(window, flags);
|
slouken@8582
|
1379 |
}
|
slouken@8582
|
1380 |
if (flags & SDL_WINDOW_INPUT_GRABBED) {
|
slouken@8582
|
1381 |
SDL_SetWindowGrab(window, SDL_TRUE);
|
slouken@8582
|
1382 |
}
|
slouken@8582
|
1383 |
if (!(flags & SDL_WINDOW_HIDDEN)) {
|
slouken@8582
|
1384 |
SDL_ShowWindow(window);
|
slouken@8582
|
1385 |
}
|
slouken@8582
|
1386 |
}
|
slouken@8582
|
1387 |
|
slouken@8582
|
1388 |
SDL_Window *
|
slouken@8582
|
1389 |
SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
|
slouken@8582
|
1390 |
{
|
slouken@8582
|
1391 |
SDL_Window *window;
|
slouken@8582
|
1392 |
|
slouken@8582
|
1393 |
if (!_this) {
|
slouken@8582
|
1394 |
/* Initialize the video system if needed */
|
slouken@8582
|
1395 |
if (SDL_VideoInit(NULL) < 0) {
|
slouken@8582
|
1396 |
return NULL;
|
slouken@8582
|
1397 |
}
|
slouken@8582
|
1398 |
}
|
slouken@8582
|
1399 |
|
slouken@10698
|
1400 |
if ((((flags & SDL_WINDOW_UTILITY) != 0) + ((flags & SDL_WINDOW_TOOLTIP) != 0) + ((flags & SDL_WINDOW_POPUP_MENU) != 0)) > 1) {
|
icculus@10021
|
1401 |
SDL_SetError("Conflicting window flags specified");
|
icculus@10021
|
1402 |
return NULL;
|
icculus@10021
|
1403 |
}
|
icculus@10021
|
1404 |
|
slouken@8582
|
1405 |
/* Some platforms can't create zero-sized windows */
|
slouken@8582
|
1406 |
if (w < 1) {
|
slouken@8582
|
1407 |
w = 1;
|
slouken@8582
|
1408 |
}
|
slouken@8582
|
1409 |
if (h < 1) {
|
slouken@8582
|
1410 |
h = 1;
|
slouken@8582
|
1411 |
}
|
slouken@8582
|
1412 |
|
icculus@9461
|
1413 |
/* Some platforms blow up if the windows are too large. Raise it later? */
|
icculus@9461
|
1414 |
if ((w > 16384) || (h > 16384)) {
|
icculus@9461
|
1415 |
SDL_SetError("Window is too large.");
|
icculus@9461
|
1416 |
return NULL;
|
icculus@9461
|
1417 |
}
|
icculus@9461
|
1418 |
|
slouken@8582
|
1419 |
/* Some platforms have OpenGL enabled by default */
|
gabomdq@8833
|
1420 |
#if (SDL_VIDEO_OPENGL && __MACOSX__) || __IPHONEOS__ || __ANDROID__ || __NACL__
|
icculus@11365
|
1421 |
if (!_this->is_dummy && !(flags & SDL_WINDOW_VULKAN)) {
|
slouken@10491
|
1422 |
flags |= SDL_WINDOW_OPENGL;
|
slouken@10491
|
1423 |
}
|
slouken@8582
|
1424 |
#endif
|
slouken@8582
|
1425 |
if (flags & SDL_WINDOW_OPENGL) {
|
slouken@8582
|
1426 |
if (!_this->GL_CreateContext) {
|
slouken@11954
|
1427 |
SDL_SetError("OpenGL support is either not configured in SDL "
|
slouken@11954
|
1428 |
"or not available in current SDL video driver "
|
slouken@11954
|
1429 |
"(%s) or platform", _this->name);
|
slouken@8582
|
1430 |
return NULL;
|
slouken@8582
|
1431 |
}
|
slouken@8582
|
1432 |
if (SDL_GL_LoadLibrary(NULL) < 0) {
|
slouken@8582
|
1433 |
return NULL;
|
slouken@8582
|
1434 |
}
|
slouken@8582
|
1435 |
}
|
slouken@8582
|
1436 |
|
slouken@11379
|
1437 |
if (flags & SDL_WINDOW_VULKAN) {
|
slouken@11379
|
1438 |
if (!_this->Vulkan_CreateSurface) {
|
icculus@11365
|
1439 |
SDL_SetError("Vulkan support is either not configured in SDL "
|
slouken@11954
|
1440 |
"or not available in current SDL video driver "
|
slouken@11954
|
1441 |
"(%s) or platform", _this->name);
|
icculus@11365
|
1442 |
return NULL;
|
icculus@11365
|
1443 |
}
|
slouken@11379
|
1444 |
if (flags & SDL_WINDOW_OPENGL) {
|
icculus@11365
|
1445 |
SDL_SetError("Vulkan and OpenGL not supported on same window");
|
icculus@11365
|
1446 |
return NULL;
|
icculus@11365
|
1447 |
}
|
slouken@11379
|
1448 |
if (SDL_Vulkan_LoadLibrary(NULL) < 0) {
|
icculus@11365
|
1449 |
return NULL;
|
icculus@11365
|
1450 |
}
|
icculus@11365
|
1451 |
}
|
icculus@11365
|
1452 |
|
slouken@8582
|
1453 |
/* Unless the user has specified the high-DPI disabling hint, respect the
|
slouken@8582
|
1454 |
* SDL_WINDOW_ALLOW_HIGHDPI flag.
|
slouken@8582
|
1455 |
*/
|
slouken@8582
|
1456 |
if (flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
slouken@10499
|
1457 |
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_HIGHDPI_DISABLED, SDL_FALSE)) {
|
slouken@8582
|
1458 |
flags &= ~SDL_WINDOW_ALLOW_HIGHDPI;
|
slouken@8582
|
1459 |
}
|
slouken@8582
|
1460 |
}
|
slouken@8582
|
1461 |
|
slouken@8582
|
1462 |
window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
|
slouken@8582
|
1463 |
if (!window) {
|
slouken@8582
|
1464 |
SDL_OutOfMemory();
|
slouken@8582
|
1465 |
return NULL;
|
slouken@8582
|
1466 |
}
|
slouken@8582
|
1467 |
window->magic = &_this->window_magic;
|
slouken@8582
|
1468 |
window->id = _this->next_object_id++;
|
slouken@8582
|
1469 |
window->x = x;
|
slouken@8582
|
1470 |
window->y = y;
|
slouken@8582
|
1471 |
window->w = w;
|
slouken@8582
|
1472 |
window->h = h;
|
slouken@8582
|
1473 |
if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISUNDEFINED(y) ||
|
slouken@8582
|
1474 |
SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) {
|
slouken@8582
|
1475 |
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
slouken@8582
|
1476 |
int displayIndex;
|
slouken@8582
|
1477 |
SDL_Rect bounds;
|
slouken@8582
|
1478 |
|
slouken@8582
|
1479 |
displayIndex = SDL_GetIndexOfDisplay(display);
|
slouken@8582
|
1480 |
SDL_GetDisplayBounds(displayIndex, &bounds);
|
slouken@8582
|
1481 |
if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) {
|
slouken@8582
|
1482 |
window->x = bounds.x + (bounds.w - w) / 2;
|
slouken@8582
|
1483 |
}
|
slouken@8582
|
1484 |
if (SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) {
|
slouken@8582
|
1485 |
window->y = bounds.y + (bounds.h - h) / 2;
|
slouken@8582
|
1486 |
}
|
slouken@8582
|
1487 |
}
|
slouken@10056
|
1488 |
window->windowed.x = window->x;
|
slouken@10056
|
1489 |
window->windowed.y = window->y;
|
slouken@10056
|
1490 |
window->windowed.w = window->w;
|
slouken@10056
|
1491 |
window->windowed.h = window->h;
|
slouken@10056
|
1492 |
|
slouken@10056
|
1493 |
if (flags & SDL_WINDOW_FULLSCREEN) {
|
slouken@10056
|
1494 |
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
slouken@10056
|
1495 |
int displayIndex;
|
slouken@10056
|
1496 |
SDL_Rect bounds;
|
slouken@10056
|
1497 |
|
slouken@10056
|
1498 |
displayIndex = SDL_GetIndexOfDisplay(display);
|
slouken@10056
|
1499 |
SDL_GetDisplayBounds(displayIndex, &bounds);
|
slouken@10056
|
1500 |
|
slouken@10056
|
1501 |
window->x = bounds.x;
|
slouken@10056
|
1502 |
window->y = bounds.y;
|
slouken@10056
|
1503 |
window->w = bounds.w;
|
slouken@10056
|
1504 |
window->h = bounds.h;
|
slouken@10056
|
1505 |
}
|
slouken@10056
|
1506 |
|
slouken@8582
|
1507 |
window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN);
|
jorgen@8110
|
1508 |
window->last_fullscreen_flags = window->flags;
|
icculus@10025
|
1509 |
window->opacity = 1.0f;
|
slouken@8582
|
1510 |
window->brightness = 1.0f;
|
slouken@8582
|
1511 |
window->next = _this->windows;
|
jorgen@8112
|
1512 |
window->is_destroying = SDL_FALSE;
|
slouken@8582
|
1513 |
|
slouken@8582
|
1514 |
if (_this->windows) {
|
slouken@8582
|
1515 |
_this->windows->prev = window;
|
slouken@8582
|
1516 |
}
|
slouken@8582
|
1517 |
_this->windows = window;
|
slouken@8582
|
1518 |
|
slouken@11383
|
1519 |
if (_this->CreateSDLWindow && _this->CreateSDLWindow(_this, window) < 0) {
|
slouken@8582
|
1520 |
SDL_DestroyWindow(window);
|
slouken@8582
|
1521 |
return NULL;
|
slouken@8582
|
1522 |
}
|
slouken@8582
|
1523 |
|
slouken@12006
|
1524 |
// Clear minimized if not on windows, only windows handles it at create rather than FinishWindowCreation,
|
slouken@12006
|
1525 |
// but it's important or window focus will get broken on windows!
|
slouken@12006
|
1526 |
#if !defined(__WIN32__)
|
slouken@12006
|
1527 |
if ( window->flags & SDL_WINDOW_MINIMIZED )
|
slouken@12006
|
1528 |
window->flags &= ~SDL_WINDOW_MINIMIZED;
|
slouken@12006
|
1529 |
#endif
|
slouken@12006
|
1530 |
|
dludwig@9931
|
1531 |
#if __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10)
|
dludwig@9924
|
1532 |
/* HACK: WinRT 8.x apps can't choose whether or not they are fullscreen
|
dludwig@9924
|
1533 |
or not. The user can choose this, via OS-provided UI, but this can't
|
dludwig@9924
|
1534 |
be set programmatically.
|
dludwig@9924
|
1535 |
|
dludwig@9924
|
1536 |
Just look at what SDL's WinRT video backend code detected with regards
|
dludwig@9924
|
1537 |
to fullscreen (being active, or not), and figure out a return/error code
|
dludwig@9924
|
1538 |
from that.
|
dludwig@9924
|
1539 |
*/
|
dludwig@9924
|
1540 |
flags = window->flags;
|
dludwig@9924
|
1541 |
#endif
|
dludwig@9924
|
1542 |
|
slouken@8582
|
1543 |
if (title) {
|
slouken@8582
|
1544 |
SDL_SetWindowTitle(window, title);
|
slouken@8582
|
1545 |
}
|
slouken@8582
|
1546 |
SDL_FinishWindowCreation(window, flags);
|
slouken@8582
|
1547 |
|
slouken@8582
|
1548 |
/* If the window was created fullscreen, make sure the mode code matches */
|
slouken@8582
|
1549 |
SDL_UpdateFullscreenMode(window, FULLSCREEN_VISIBLE(window));
|
slouken@8582
|
1550 |
|
slouken@8582
|
1551 |
return window;
|
slouken@8582
|
1552 |
}
|
slouken@8582
|
1553 |
|
slouken@8582
|
1554 |
SDL_Window *
|
slouken@8582
|
1555 |
SDL_CreateWindowFrom(const void *data)
|
slouken@8582
|
1556 |
{
|
slouken@8582
|
1557 |
SDL_Window *window;
|
slouken@8582
|
1558 |
|
slouken@8582
|
1559 |
if (!_this) {
|
slouken@8582
|
1560 |
SDL_UninitializedVideo();
|
slouken@8582
|
1561 |
return NULL;
|
slouken@8582
|
1562 |
}
|
slouken@11383
|
1563 |
if (!_this->CreateSDLWindowFrom) {
|
slouken@9163
|
1564 |
SDL_Unsupported();
|
slouken@9163
|
1565 |
return NULL;
|
slouken@9163
|
1566 |
}
|
slouken@8582
|
1567 |
window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
|
slouken@8582
|
1568 |
if (!window) {
|
slouken@8582
|
1569 |
SDL_OutOfMemory();
|
slouken@8582
|
1570 |
return NULL;
|
slouken@8582
|
1571 |
}
|
slouken@8582
|
1572 |
window->magic = &_this->window_magic;
|
slouken@8582
|
1573 |
window->id = _this->next_object_id++;
|
slouken@8582
|
1574 |
window->flags = SDL_WINDOW_FOREIGN;
|
jorgen@8110
|
1575 |
window->last_fullscreen_flags = window->flags;
|
jorgen@8112
|
1576 |
window->is_destroying = SDL_FALSE;
|
icculus@10025
|
1577 |
window->opacity = 1.0f;
|
slouken@8582
|
1578 |
window->brightness = 1.0f;
|
slouken@8582
|
1579 |
window->next = _this->windows;
|
slouken@8582
|
1580 |
if (_this->windows) {
|
slouken@8582
|
1581 |
_this->windows->prev = window;
|
slouken@8582
|
1582 |
}
|
slouken@8582
|
1583 |
_this->windows = window;
|
slouken@8582
|
1584 |
|
slouken@11383
|
1585 |
if (_this->CreateSDLWindowFrom(_this, window, data) < 0) {
|
slouken@8582
|
1586 |
SDL_DestroyWindow(window);
|
slouken@8582
|
1587 |
return NULL;
|
slouken@8582
|
1588 |
}
|
icculus@12070
|
1589 |
|
icculus@12070
|
1590 |
PrepareDragAndDropSupport(window);
|
icculus@12070
|
1591 |
|
slouken@8582
|
1592 |
return window;
|
slouken@8582
|
1593 |
}
|
slouken@8582
|
1594 |
|
slouken@8582
|
1595 |
int
|
slouken@8582
|
1596 |
SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
|
slouken@8582
|
1597 |
{
|
slouken@8906
|
1598 |
SDL_bool loaded_opengl = SDL_FALSE;
|
slouken@8582
|
1599 |
|
slouken@8582
|
1600 |
if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
|
slouken@11954
|
1601 |
return SDL_SetError("OpenGL support is either not configured in SDL "
|
slouken@11954
|
1602 |
"or not available in current SDL video driver "
|
slouken@11954
|
1603 |
"(%s) or platform", _this->name);
|
slouken@8582
|
1604 |
}
|
slouken@8582
|
1605 |
|
slouken@8582
|
1606 |
if (window->flags & SDL_WINDOW_FOREIGN) {
|
slouken@8582
|
1607 |
/* Can't destroy and re-create foreign windows, hrm */
|
slouken@8582
|
1608 |
flags |= SDL_WINDOW_FOREIGN;
|
slouken@8582
|
1609 |
} else {
|
slouken@8582
|
1610 |
flags &= ~SDL_WINDOW_FOREIGN;
|
slouken@8582
|
1611 |
}
|
slouken@8582
|
1612 |
|
slouken@8582
|
1613 |
/* Restore video mode, etc. */
|
slouken@8582
|
1614 |
SDL_HideWindow(window);
|
slouken@8582
|
1615 |
|
slouken@8582
|
1616 |
/* Tear down the old native window */
|
slouken@8582
|
1617 |
if (window->surface) {
|
slouken@8582
|
1618 |
window->surface->flags &= ~SDL_DONTFREE;
|
slouken@8582
|
1619 |
SDL_FreeSurface(window->surface);
|
philipp@9988
|
1620 |
window->surface = NULL;
|
slouken@8582
|
1621 |
}
|
slouken@8582
|
1622 |
if (_this->DestroyWindowFramebuffer) {
|
slouken@8582
|
1623 |
_this->DestroyWindowFramebuffer(_this, window);
|
slouken@8582
|
1624 |
}
|
slouken@8582
|
1625 |
if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) {
|
slouken@8582
|
1626 |
_this->DestroyWindow(_this, window);
|
slouken@8582
|
1627 |
}
|
slouken@8582
|
1628 |
|
slouken@8582
|
1629 |
if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) {
|
slouken@8582
|
1630 |
if (flags & SDL_WINDOW_OPENGL) {
|
slouken@8582
|
1631 |
if (SDL_GL_LoadLibrary(NULL) < 0) {
|
slouken@8582
|
1632 |
return -1;
|
slouken@8582
|
1633 |
}
|
slouken@8906
|
1634 |
loaded_opengl = SDL_TRUE;
|
slouken@8582
|
1635 |
} else {
|
slouken@8582
|
1636 |
SDL_GL_UnloadLibrary();
|
slouken@8582
|
1637 |
}
|
slouken@8582
|
1638 |
}
|
slouken@8582
|
1639 |
|
icculus@11365
|
1640 |
if ((window->flags & SDL_WINDOW_VULKAN) != (flags & SDL_WINDOW_VULKAN)) {
|
icculus@11365
|
1641 |
SDL_SetError("Can't change SDL_WINDOW_VULKAN window flag");
|
icculus@11365
|
1642 |
return -1;
|
icculus@11365
|
1643 |
}
|
icculus@11365
|
1644 |
|
icculus@11365
|
1645 |
if ((window->flags & SDL_WINDOW_VULKAN) && (flags & SDL_WINDOW_OPENGL)) {
|
icculus@11365
|
1646 |
SDL_SetError("Vulkan and OpenGL not supported on same window");
|
icculus@11365
|
1647 |
return -1;
|
icculus@11365
|
1648 |
}
|
icculus@11365
|
1649 |
|
slouken@8582
|
1650 |
window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN);
|
jorgen@8110
|
1651 |
window->last_fullscreen_flags = window->flags;
|
jorgen@8112
|
1652 |
window->is_destroying = SDL_FALSE;
|
slouken@8582
|
1653 |
|
slouken@11383
|
1654 |
if (_this->CreateSDLWindow && !(flags & SDL_WINDOW_FOREIGN)) {
|
slouken@11383
|
1655 |
if (_this->CreateSDLWindow(_this, window) < 0) {
|
slouken@8906
|
1656 |
if (loaded_opengl) {
|
slouken@8582
|
1657 |
SDL_GL_UnloadLibrary();
|
slouken@8906
|
1658 |
window->flags &= ~SDL_WINDOW_OPENGL;
|
slouken@8582
|
1659 |
}
|
slouken@8582
|
1660 |
return -1;
|
slouken@8582
|
1661 |
}
|
slouken@8582
|
1662 |
}
|
slouken@9776
|
1663 |
|
slouken@8708
|
1664 |
if (flags & SDL_WINDOW_FOREIGN) {
|
slouken@8708
|
1665 |
window->flags |= SDL_WINDOW_FOREIGN;
|
slouken@8708
|
1666 |
}
|
slouken@8582
|
1667 |
|
slouken@9776
|
1668 |
if (_this->SetWindowTitle && window->title) {
|
slouken@9776
|
1669 |
_this->SetWindowTitle(_this, window);
|
slouken@8582
|
1670 |
}
|
slouken@9776
|
1671 |
|
slouken@9776
|
1672 |
if (_this->SetWindowIcon && window->icon) {
|
slouken@9776
|
1673 |
_this->SetWindowIcon(_this, window, window->icon);
|
slouken@8582
|
1674 |
}
|
icculus@8931
|
1675 |
|
icculus@8953
|
1676 |
if (window->hit_test) {
|
icculus@8935
|
1677 |
_this->SetWindowHitTest(window, SDL_TRUE);
|
icculus@8931
|
1678 |
}
|
icculus@8931
|
1679 |
|
slouken@8582
|
1680 |
SDL_FinishWindowCreation(window, flags);
|
slouken@8582
|
1681 |
|
slouken@8582
|
1682 |
return 0;
|
slouken@8582
|
1683 |
}
|
slouken@8582
|
1684 |
|
slouken@11255
|
1685 |
SDL_bool
|
slime73@11305
|
1686 |
SDL_HasWindows(void)
|
slouken@11255
|
1687 |
{
|
slouken@11255
|
1688 |
return (_this && _this->windows != NULL);
|
slouken@11255
|
1689 |
}
|
slouken@11255
|
1690 |
|
slouken@8582
|
1691 |
Uint32
|
slouken@8582
|
1692 |
SDL_GetWindowID(SDL_Window * window)
|
slouken@8582
|
1693 |
{
|
slouken@8582
|
1694 |
CHECK_WINDOW_MAGIC(window, 0);
|
slouken@8582
|
1695 |
|
slouken@8582
|
1696 |
return window->id;
|
slouken@8582
|
1697 |
}
|
slouken@8582
|
1698 |
|
slouken@8582
|
1699 |
SDL_Window *
|
slouken@8582
|
1700 |
SDL_GetWindowFromID(Uint32 id)
|
slouken@8582
|
1701 |
{
|
slouken@8582
|
1702 |
SDL_Window *window;
|
slouken@8582
|
1703 |
|
slouken@8582
|
1704 |
if (!_this) {
|
slouken@8582
|
1705 |
return NULL;
|
slouken@8582
|
1706 |
}
|
slouken@8582
|
1707 |
for (window = _this->windows; window; window = window->next) {
|
slouken@8582
|
1708 |
if (window->id == id) {
|
slouken@8582
|
1709 |
return window;
|
slouken@8582
|
1710 |
}
|
slouken@8582
|
1711 |
}
|
slouken@8582
|
1712 |
return NULL;
|
slouken@8582
|
1713 |
}
|
slouken@8582
|
1714 |
|
slouken@8582
|
1715 |
Uint32
|
slouken@8582
|
1716 |
SDL_GetWindowFlags(SDL_Window * window)
|
slouken@8582
|
1717 |
{
|
slouken@8582
|
1718 |
CHECK_WINDOW_MAGIC(window, 0);
|
slouken@8582
|
1719 |
|
slouken@8582
|
1720 |
return window->flags;
|
slouken@8582
|
1721 |
}
|
slouken@8582
|
1722 |
|
slouken@8582
|
1723 |
void
|
slouken@8582
|
1724 |
SDL_SetWindowTitle(SDL_Window * window, const char *title)
|
slouken@8582
|
1725 |
{
|
slouken@8818
|
1726 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
1727 |
|
slouken@8582
|
1728 |
if (title == window->title) {
|
slouken@8582
|
1729 |
return;
|
slouken@8582
|
1730 |
}
|
slouken@8582
|
1731 |
SDL_free(window->title);
|
icculus@9474
|
1732 |
|
icculus@9474
|
1733 |
window->title = SDL_strdup(title ? title : "");
|
slouken@8582
|
1734 |
|
slouken@8582
|
1735 |
if (_this->SetWindowTitle) {
|
slouken@8582
|
1736 |
_this->SetWindowTitle(_this, window);
|
slouken@8582
|
1737 |
}
|
slouken@8582
|
1738 |
}
|
slouken@8582
|
1739 |
|
slouken@8582
|
1740 |
const char *
|
slouken@8582
|
1741 |
SDL_GetWindowTitle(SDL_Window * window)
|
slouken@8582
|
1742 |
{
|
slouken@8582
|
1743 |
CHECK_WINDOW_MAGIC(window, "");
|
slouken@8582
|
1744 |
|
slouken@8582
|
1745 |
return window->title ? window->title : "";
|
slouken@8582
|
1746 |
}
|
slouken@8582
|
1747 |
|
slouken@8582
|
1748 |
void
|
slouken@8582
|
1749 |
SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon)
|
slouken@8582
|
1750 |
{
|
slouken@8818
|
1751 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
1752 |
|
slouken@8582
|
1753 |
if (!icon) {
|
slouken@8582
|
1754 |
return;
|
slouken@8582
|
1755 |
}
|
slouken@8582
|
1756 |
|
slouken@8582
|
1757 |
SDL_FreeSurface(window->icon);
|
slouken@8582
|
1758 |
|
slouken@8582
|
1759 |
/* Convert the icon into ARGB8888 */
|
slouken@8582
|
1760 |
window->icon = SDL_ConvertSurfaceFormat(icon, SDL_PIXELFORMAT_ARGB8888, 0);
|
slouken@8582
|
1761 |
if (!window->icon) {
|
slouken@8582
|
1762 |
return;
|
slouken@8582
|
1763 |
}
|
slouken@8582
|
1764 |
|
slouken@8582
|
1765 |
if (_this->SetWindowIcon) {
|
slouken@8582
|
1766 |
_this->SetWindowIcon(_this, window, window->icon);
|
slouken@8582
|
1767 |
}
|
slouken@8582
|
1768 |
}
|
slouken@8582
|
1769 |
|
slouken@8582
|
1770 |
void*
|
slouken@8582
|
1771 |
SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata)
|
slouken@8582
|
1772 |
{
|
slouken@8582
|
1773 |
SDL_WindowUserData *prev, *data;
|
slouken@8582
|
1774 |
|
slouken@8582
|
1775 |
CHECK_WINDOW_MAGIC(window, NULL);
|
slouken@8582
|
1776 |
|
slouken@8582
|
1777 |
/* Input validation */
|
slouken@8582
|
1778 |
if (name == NULL || name[0] == '\0') {
|
slouken@8582
|
1779 |
SDL_InvalidParamError("name");
|
slouken@8582
|
1780 |
return NULL;
|
slouken@8582
|
1781 |
}
|
slouken@8582
|
1782 |
|
slouken@8582
|
1783 |
/* See if the named data already exists */
|
slouken@8582
|
1784 |
prev = NULL;
|
slouken@8582
|
1785 |
for (data = window->data; data; prev = data, data = data->next) {
|
slouken@8582
|
1786 |
if (data->name && SDL_strcmp(data->name, name) == 0) {
|
slouken@8582
|
1787 |
void *last_value = data->data;
|
slouken@8582
|
1788 |
|
slouken@8582
|
1789 |
if (userdata) {
|
slouken@8582
|
1790 |
/* Set the new value */
|
slouken@8582
|
1791 |
data->data = userdata;
|
slouken@8582
|
1792 |
} else {
|
slouken@8582
|
1793 |
/* Delete this value */
|
slouken@8582
|
1794 |
if (prev) {
|
slouken@8582
|
1795 |
prev->next = data->next;
|
slouken@8582
|
1796 |
} else {
|
slouken@8582
|
1797 |
window->data = data->next;
|
slouken@8582
|
1798 |
}
|
slouken@8582
|
1799 |
SDL_free(data->name);
|
slouken@8582
|
1800 |
SDL_free(data);
|
slouken@8582
|
1801 |
}
|
slouken@8582
|
1802 |
return last_value;
|
slouken@8582
|
1803 |
}
|
slouken@8582
|
1804 |
}
|
slouken@8582
|
1805 |
|
slouken@8582
|
1806 |
/* Add new data to the window */
|
slouken@8582
|
1807 |
if (userdata) {
|
slouken@8582
|
1808 |
data = (SDL_WindowUserData *)SDL_malloc(sizeof(*data));
|
slouken@8582
|
1809 |
data->name = SDL_strdup(name);
|
slouken@8582
|
1810 |
data->data = userdata;
|
slouken@8582
|
1811 |
data->next = window->data;
|
slouken@8582
|
1812 |
window->data = data;
|
slouken@8582
|
1813 |
}
|
slouken@8582
|
1814 |
return NULL;
|
slouken@8582
|
1815 |
}
|
slouken@8582
|
1816 |
|
slouken@8582
|
1817 |
void *
|
slouken@8582
|
1818 |
SDL_GetWindowData(SDL_Window * window, const char *name)
|
slouken@8582
|
1819 |
{
|
slouken@8582
|
1820 |
SDL_WindowUserData *data;
|
slouken@8582
|
1821 |
|
slouken@8582
|
1822 |
CHECK_WINDOW_MAGIC(window, NULL);
|
slouken@8582
|
1823 |
|
slouken@8582
|
1824 |
/* Input validation */
|
slouken@8582
|
1825 |
if (name == NULL || name[0] == '\0') {
|
slouken@8582
|
1826 |
SDL_InvalidParamError("name");
|
slouken@8582
|
1827 |
return NULL;
|
slouken@8582
|
1828 |
}
|
slouken@8582
|
1829 |
|
slouken@8582
|
1830 |
for (data = window->data; data; data = data->next) {
|
slouken@8582
|
1831 |
if (data->name && SDL_strcmp(data->name, name) == 0) {
|
slouken@8582
|
1832 |
return data->data;
|
slouken@8582
|
1833 |
}
|
slouken@8582
|
1834 |
}
|
slouken@8582
|
1835 |
return NULL;
|
slouken@8582
|
1836 |
}
|
slouken@8582
|
1837 |
|
slouken@8582
|
1838 |
void
|
slouken@8582
|
1839 |
SDL_SetWindowPosition(SDL_Window * window, int x, int y)
|
slouken@8582
|
1840 |
{
|
slouken@8818
|
1841 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
1842 |
|
slouken@8582
|
1843 |
if (SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) {
|
urkle@9363
|
1844 |
int displayIndex = (x & 0xFFFF);
|
slouken@8582
|
1845 |
SDL_Rect bounds;
|
slouken@10732
|
1846 |
if (displayIndex >= _this->num_displays) {
|
urkle@9363
|
1847 |
displayIndex = 0;
|
urkle@9363
|
1848 |
}
|
slouken@8582
|
1849 |
|
icculus@8655
|
1850 |
SDL_zero(bounds);
|
icculus@8655
|
1851 |
|
slouken@8582
|
1852 |
SDL_GetDisplayBounds(displayIndex, &bounds);
|
slouken@8582
|
1853 |
if (SDL_WINDOWPOS_ISCENTERED(x)) {
|
slouken@8582
|
1854 |
x = bounds.x + (bounds.w - window->w) / 2;
|
slouken@8582
|
1855 |
}
|
slouken@8582
|
1856 |
if (SDL_WINDOWPOS_ISCENTERED(y)) {
|
slouken@8582
|
1857 |
y = bounds.y + (bounds.h - window->h) / 2;
|
slouken@8582
|
1858 |
}
|
slouken@8582
|
1859 |
}
|
slouken@8582
|
1860 |
|
slouken@8582
|
1861 |
if ((window->flags & SDL_WINDOW_FULLSCREEN)) {
|
slouken@8582
|
1862 |
if (!SDL_WINDOWPOS_ISUNDEFINED(x)) {
|
slouken@8582
|
1863 |
window->windowed.x = x;
|
slouken@8582
|
1864 |
}
|
slouken@8582
|
1865 |
if (!SDL_WINDOWPOS_ISUNDEFINED(y)) {
|
slouken@8582
|
1866 |
window->windowed.y = y;
|
slouken@8582
|
1867 |
}
|
slouken@8582
|
1868 |
} else {
|
slouken@8582
|
1869 |
if (!SDL_WINDOWPOS_ISUNDEFINED(x)) {
|
slouken@8582
|
1870 |
window->x = x;
|
slouken@8582
|
1871 |
}
|
slouken@8582
|
1872 |
if (!SDL_WINDOWPOS_ISUNDEFINED(y)) {
|
slouken@8582
|
1873 |
window->y = y;
|
slouken@8582
|
1874 |
}
|
slouken@8582
|
1875 |
|
slouken@8582
|
1876 |
if (_this->SetWindowPosition) {
|
slouken@8582
|
1877 |
_this->SetWindowPosition(_this, window);
|
slouken@8582
|
1878 |
}
|
slouken@8582
|
1879 |
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
|
slouken@8582
|
1880 |
}
|
slouken@8582
|
1881 |
}
|
slouken@8582
|
1882 |
|
slouken@8582
|
1883 |
void
|
slouken@8582
|
1884 |
SDL_GetWindowPosition(SDL_Window * window, int *x, int *y)
|
slouken@8582
|
1885 |
{
|
slouken@8818
|
1886 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
1887 |
|
slouken@8582
|
1888 |
/* Fullscreen windows are always at their display's origin */
|
slouken@8582
|
1889 |
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
alfred@9818
|
1890 |
int displayIndex;
|
alfred@9818
|
1891 |
|
slouken@8582
|
1892 |
if (x) {
|
slouken@8582
|
1893 |
*x = 0;
|
slouken@8582
|
1894 |
}
|
slouken@8582
|
1895 |
if (y) {
|
slouken@8582
|
1896 |
*y = 0;
|
slouken@8582
|
1897 |
}
|
alfred@9818
|
1898 |
|
alfred@9818
|
1899 |
/* Find the window's monitor and update to the
|
alfred@9818
|
1900 |
monitor offset. */
|
alfred@9818
|
1901 |
displayIndex = SDL_GetWindowDisplayIndex(window);
|
alfred@9818
|
1902 |
if (displayIndex >= 0) {
|
alfred@9818
|
1903 |
SDL_Rect bounds;
|
alfred@9818
|
1904 |
|
alfred@9818
|
1905 |
SDL_zero(bounds);
|
alfred@9818
|
1906 |
|
alfred@9818
|
1907 |
SDL_GetDisplayBounds(displayIndex, &bounds);
|
alfred@9818
|
1908 |
if (x) {
|
alfred@9818
|
1909 |
*x = bounds.x;
|
alfred@9818
|
1910 |
}
|
alfred@9818
|
1911 |
if (y) {
|
alfred@9818
|
1912 |
*y = bounds.y;
|
alfred@9818
|
1913 |
}
|
alfred@9818
|
1914 |
}
|
slouken@8582
|
1915 |
} else {
|
slouken@8582
|
1916 |
if (x) {
|
slouken@8582
|
1917 |
*x = window->x;
|
slouken@8582
|
1918 |
}
|
slouken@8582
|
1919 |
if (y) {
|
slouken@8582
|
1920 |
*y = window->y;
|
slouken@8582
|
1921 |
}
|
slouken@8582
|
1922 |
}
|
slouken@8582
|
1923 |
}
|
slouken@8582
|
1924 |
|
slouken@8582
|
1925 |
void
|
slouken@8582
|
1926 |
SDL_SetWindowBordered(SDL_Window * window, SDL_bool bordered)
|
slouken@8582
|
1927 |
{
|
slouken@8818
|
1928 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
1929 |
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
slouken@8582
|
1930 |
const int want = (bordered != SDL_FALSE); /* normalize the flag. */
|
slouken@8582
|
1931 |
const int have = ((window->flags & SDL_WINDOW_BORDERLESS) == 0);
|
slouken@8582
|
1932 |
if ((want != have) && (_this->SetWindowBordered)) {
|
slouken@8582
|
1933 |
if (want) {
|
slouken@8582
|
1934 |
window->flags &= ~SDL_WINDOW_BORDERLESS;
|
slouken@8582
|
1935 |
} else {
|
slouken@8582
|
1936 |
window->flags |= SDL_WINDOW_BORDERLESS;
|
slouken@8582
|
1937 |
}
|
slouken@8582
|
1938 |
_this->SetWindowBordered(_this, window, (SDL_bool) want);
|
slouken@8582
|
1939 |
}
|
slouken@8582
|
1940 |
}
|
slouken@8582
|
1941 |
}
|
slouken@8582
|
1942 |
|
slouken@8582
|
1943 |
void
|
icculus@10385
|
1944 |
SDL_SetWindowResizable(SDL_Window * window, SDL_bool resizable)
|
icculus@10385
|
1945 |
{
|
icculus@10385
|
1946 |
CHECK_WINDOW_MAGIC(window,);
|
icculus@10385
|
1947 |
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
icculus@10385
|
1948 |
const int want = (resizable != SDL_FALSE); /* normalize the flag. */
|
icculus@10385
|
1949 |
const int have = ((window->flags & SDL_WINDOW_RESIZABLE) != 0);
|
icculus@10385
|
1950 |
if ((want != have) && (_this->SetWindowResizable)) {
|
icculus@10385
|
1951 |
if (want) {
|
icculus@10385
|
1952 |
window->flags |= SDL_WINDOW_RESIZABLE;
|
icculus@10385
|
1953 |
} else {
|
icculus@10385
|
1954 |
window->flags &= ~SDL_WINDOW_RESIZABLE;
|
icculus@10385
|
1955 |
}
|
icculus@10385
|
1956 |
_this->SetWindowResizable(_this, window, (SDL_bool) want);
|
icculus@10385
|
1957 |
}
|
icculus@10385
|
1958 |
}
|
icculus@10385
|
1959 |
}
|
icculus@10385
|
1960 |
|
icculus@10385
|
1961 |
void
|
slouken@8582
|
1962 |
SDL_SetWindowSize(SDL_Window * window, int w, int h)
|
slouken@8582
|
1963 |
{
|
slouken@8818
|
1964 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
1965 |
if (w <= 0) {
|
slouken@8582
|
1966 |
SDL_InvalidParamError("w");
|
slouken@8582
|
1967 |
return;
|
slouken@8582
|
1968 |
}
|
slouken@8582
|
1969 |
if (h <= 0) {
|
slouken@8582
|
1970 |
SDL_InvalidParamError("h");
|
slouken@8582
|
1971 |
return;
|
slouken@8582
|
1972 |
}
|
slouken@8582
|
1973 |
|
slouken@8582
|
1974 |
/* Make sure we don't exceed any window size limits */
|
slouken@11379
|
1975 |
if (window->min_w && w < window->min_w) {
|
slouken@8582
|
1976 |
w = window->min_w;
|
slouken@8582
|
1977 |
}
|
slouken@11379
|
1978 |
if (window->max_w && w > window->max_w) {
|
slouken@8582
|
1979 |
w = window->max_w;
|
slouken@8582
|
1980 |
}
|
slouken@11379
|
1981 |
if (window->min_h && h < window->min_h) {
|
slouken@8582
|
1982 |
h = window->min_h;
|
slouken@8582
|
1983 |
}
|
slouken@11379
|
1984 |
if (window->max_h && h > window->max_h) {
|
slouken@8582
|
1985 |
h = window->max_h;
|
slouken@8582
|
1986 |
}
|
slouken@8582
|
1987 |
|
slouken@8823
|
1988 |
window->windowed.w = w;
|
slouken@8823
|
1989 |
window->windowed.h = h;
|
slouken@8823
|
1990 |
|
slouken@8582
|
1991 |
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
slouken@8818
|
1992 |
if (FULLSCREEN_VISIBLE(window) && (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
slouken@8823
|
1993 |
window->last_fullscreen_flags = 0;
|
slouken@8823
|
1994 |
SDL_UpdateFullscreenMode(window, SDL_TRUE);
|
slouken@8818
|
1995 |
}
|
slouken@8582
|
1996 |
} else {
|
slouken@8582
|
1997 |
window->w = w;
|
slouken@8582
|
1998 |
window->h = h;
|
slouken@8582
|
1999 |
if (_this->SetWindowSize) {
|
slouken@8582
|
2000 |
_this->SetWindowSize(_this, window);
|
slouken@8582
|
2001 |
}
|
slouken@8582
|
2002 |
if (window->w == w && window->h == h) {
|
slouken@8582
|
2003 |
/* We didn't get a SDL_WINDOWEVENT_RESIZED event (by design) */
|
slouken@8582
|
2004 |
SDL_OnWindowResized(window);
|
slouken@8582
|
2005 |
}
|
slouken@8582
|
2006 |
}
|
slouken@8582
|
2007 |
}
|
slouken@8582
|
2008 |
|
slouken@8582
|
2009 |
void
|
slouken@8582
|
2010 |
SDL_GetWindowSize(SDL_Window * window, int *w, int *h)
|
slouken@8582
|
2011 |
{
|
slouken@8818
|
2012 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2013 |
if (w) {
|
slouken@8582
|
2014 |
*w = window->w;
|
slouken@8582
|
2015 |
}
|
slouken@8582
|
2016 |
if (h) {
|
slouken@8582
|
2017 |
*h = window->h;
|
slouken@8582
|
2018 |
}
|
slouken@8582
|
2019 |
}
|
slouken@8582
|
2020 |
|
icculus@10024
|
2021 |
int
|
icculus@10024
|
2022 |
SDL_GetWindowBordersSize(SDL_Window * window, int *top, int *left, int *bottom, int *right)
|
icculus@10024
|
2023 |
{
|
icculus@10024
|
2024 |
int dummy = 0;
|
icculus@10024
|
2025 |
|
icculus@10024
|
2026 |
if (!top) { top = &dummy; }
|
icculus@10024
|
2027 |
if (!left) { left = &dummy; }
|
icculus@10024
|
2028 |
if (!right) { right = &dummy; }
|
icculus@10024
|
2029 |
if (!bottom) { bottom = &dummy; }
|
icculus@10024
|
2030 |
|
icculus@10024
|
2031 |
/* Always initialize, so applications don't have to care */
|
icculus@10024
|
2032 |
*top = *left = *bottom = *right = 0;
|
icculus@10024
|
2033 |
|
icculus@10024
|
2034 |
CHECK_WINDOW_MAGIC(window, -1);
|
icculus@10024
|
2035 |
|
icculus@10024
|
2036 |
if (!_this->GetWindowBordersSize) {
|
icculus@10024
|
2037 |
return SDL_Unsupported();
|
icculus@10024
|
2038 |
}
|
icculus@10024
|
2039 |
|
icculus@10024
|
2040 |
return _this->GetWindowBordersSize(_this, window, top, left, bottom, right);
|
icculus@10024
|
2041 |
}
|
icculus@10024
|
2042 |
|
slouken@8582
|
2043 |
void
|
slouken@10860
|
2044 |
SDL_SetWindowMinimumSize(SDL_Window * window, int min_w, int min_h)
|
slouken@10860
|
2045 |
{
|
slouken@10860
|
2046 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@10860
|
2047 |
if (min_w <= 0) {
|
slouken@10860
|
2048 |
SDL_InvalidParamError("min_w");
|
slouken@10860
|
2049 |
return;
|
slouken@10860
|
2050 |
}
|
slouken@10860
|
2051 |
if (min_h <= 0) {
|
slouken@10860
|
2052 |
SDL_InvalidParamError("min_h");
|
slouken@10860
|
2053 |
return;
|
slouken@10860
|
2054 |
}
|
slouken@10860
|
2055 |
|
slouken@10871
|
2056 |
if ((window->max_w && min_w >= window->max_w) ||
|
slouken@10871
|
2057 |
(window->max_h && min_h >= window->max_h)) {
|
slouken@10860
|
2058 |
SDL_SetError("SDL_SetWindowMinimumSize(): Tried to set minimum size larger than maximum size");
|
slouken@10860
|
2059 |
return;
|
slouken@10860
|
2060 |
}
|
slouken@10860
|
2061 |
|
slouken@10860
|
2062 |
window->min_w = min_w;
|
slouken@10860
|
2063 |
window->min_h = min_h;
|
slouken@10860
|
2064 |
|
slouken@10860
|
2065 |
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
slouken@10860
|
2066 |
if (_this->SetWindowMinimumSize) {
|
slouken@10860
|
2067 |
_this->SetWindowMinimumSize(_this, window);
|
slouken@10860
|
2068 |
}
|
slouken@10860
|
2069 |
/* Ensure that window is not smaller than minimal size */
|
slouken@10860
|
2070 |
SDL_SetWindowSize(window, SDL_max(window->w, window->min_w), SDL_max(window->h, window->min_h));
|
slouken@10860
|
2071 |
}
|
slouken@10860
|
2072 |
}
|
slouken@10860
|
2073 |
|
slouken@10860
|
2074 |
void
|
slouken@8582
|
2075 |
SDL_GetWindowMinimumSize(SDL_Window * window, int *min_w, int *min_h)
|
slouken@8582
|
2076 |
{
|
slouken@8818
|
2077 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2078 |
if (min_w) {
|
slouken@8582
|
2079 |
*min_w = window->min_w;
|
slouken@8582
|
2080 |
}
|
slouken@8582
|
2081 |
if (min_h) {
|
slouken@8582
|
2082 |
*min_h = window->min_h;
|
slouken@8582
|
2083 |
}
|
slouken@8582
|
2084 |
}
|
slouken@8582
|
2085 |
|
slouken@8582
|
2086 |
void
|
slouken@8582
|
2087 |
SDL_SetWindowMaximumSize(SDL_Window * window, int max_w, int max_h)
|
slouken@8582
|
2088 |
{
|
slouken@8818
|
2089 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2090 |
if (max_w <= 0) {
|
slouken@8582
|
2091 |
SDL_InvalidParamError("max_w");
|
slouken@8582
|
2092 |
return;
|
slouken@8582
|
2093 |
}
|
slouken@8582
|
2094 |
if (max_h <= 0) {
|
slouken@8582
|
2095 |
SDL_InvalidParamError("max_h");
|
slouken@8582
|
2096 |
return;
|
slouken@8582
|
2097 |
}
|
slouken@8582
|
2098 |
|
slouken@10860
|
2099 |
if (max_w <= window->min_w || max_h <= window->min_h) {
|
slouken@10860
|
2100 |
SDL_SetError("SDL_SetWindowMaximumSize(): Tried to set maximum size smaller than minimum size");
|
slouken@10860
|
2101 |
return;
|
slouken@10860
|
2102 |
}
|
slouken@10860
|
2103 |
|
slouken@10860
|
2104 |
window->max_w = max_w;
|
slouken@10860
|
2105 |
window->max_h = max_h;
|
slouken@10860
|
2106 |
|
slouken@8582
|
2107 |
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
slouken@8582
|
2108 |
if (_this->SetWindowMaximumSize) {
|
slouken@8582
|
2109 |
_this->SetWindowMaximumSize(_this, window);
|
slouken@8582
|
2110 |
}
|
slouken@8582
|
2111 |
/* Ensure that window is not larger than maximal size */
|
slouken@8582
|
2112 |
SDL_SetWindowSize(window, SDL_min(window->w, window->max_w), SDL_min(window->h, window->max_h));
|
slouken@8582
|
2113 |
}
|
slouken@8582
|
2114 |
}
|
slouken@8582
|
2115 |
|
slouken@8582
|
2116 |
void
|
slouken@8582
|
2117 |
SDL_GetWindowMaximumSize(SDL_Window * window, int *max_w, int *max_h)
|
slouken@8582
|
2118 |
{
|
slouken@8818
|
2119 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2120 |
if (max_w) {
|
slouken@8582
|
2121 |
*max_w = window->max_w;
|
slouken@8582
|
2122 |
}
|
slouken@8582
|
2123 |
if (max_h) {
|
slouken@8582
|
2124 |
*max_h = window->max_h;
|
slouken@8582
|
2125 |
}
|
slouken@8582
|
2126 |
}
|
slouken@8582
|
2127 |
|
slouken@8582
|
2128 |
void
|
slouken@8582
|
2129 |
SDL_ShowWindow(SDL_Window * window)
|
slouken@8582
|
2130 |
{
|
slouken@8818
|
2131 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2132 |
|
slouken@8582
|
2133 |
if (window->flags & SDL_WINDOW_SHOWN) {
|
slouken@8582
|
2134 |
return;
|
slouken@8582
|
2135 |
}
|
slouken@8582
|
2136 |
|
slouken@8582
|
2137 |
if (_this->ShowWindow) {
|
slouken@8582
|
2138 |
_this->ShowWindow(_this, window);
|
slouken@8582
|
2139 |
}
|
slouken@8582
|
2140 |
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0);
|
slouken@8582
|
2141 |
}
|
slouken@8582
|
2142 |
|
slouken@8582
|
2143 |
void
|
slouken@8582
|
2144 |
SDL_HideWindow(SDL_Window * window)
|
slouken@8582
|
2145 |
{
|
slouken@8818
|
2146 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2147 |
|
slouken@8582
|
2148 |
if (!(window->flags & SDL_WINDOW_SHOWN)) {
|
slouken@8582
|
2149 |
return;
|
slouken@8582
|
2150 |
}
|
slouken@8582
|
2151 |
|
slouken@11490
|
2152 |
window->is_hiding = SDL_TRUE;
|
slouken@8582
|
2153 |
SDL_UpdateFullscreenMode(window, SDL_FALSE);
|
slouken@8582
|
2154 |
|
slouken@8582
|
2155 |
if (_this->HideWindow) {
|
slouken@8582
|
2156 |
_this->HideWindow(_this, window);
|
slouken@8582
|
2157 |
}
|
slouken@11490
|
2158 |
window->is_hiding = SDL_FALSE;
|
slouken@8582
|
2159 |
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
|
slouken@8582
|
2160 |
}
|
slouken@8582
|
2161 |
|
slouken@8582
|
2162 |
void
|
slouken@8582
|
2163 |
SDL_RaiseWindow(SDL_Window * window)
|
slouken@8582
|
2164 |
{
|
slouken@8818
|
2165 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2166 |
|
slouken@8582
|
2167 |
if (!(window->flags & SDL_WINDOW_SHOWN)) {
|
slouken@8582
|
2168 |
return;
|
slouken@8582
|
2169 |
}
|
slouken@8582
|
2170 |
if (_this->RaiseWindow) {
|
slouken@8582
|
2171 |
_this->RaiseWindow(_this, window);
|
slouken@8582
|
2172 |
}
|
slouken@8582
|
2173 |
}
|
slouken@8582
|
2174 |
|
slouken@8582
|
2175 |
void
|
slouken@8582
|
2176 |
SDL_MaximizeWindow(SDL_Window * window)
|
slouken@8582
|
2177 |
{
|
slouken@8818
|
2178 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2179 |
|
slouken@8582
|
2180 |
if (window->flags & SDL_WINDOW_MAXIMIZED) {
|
slouken@8582
|
2181 |
return;
|
slouken@8582
|
2182 |
}
|
slouken@8582
|
2183 |
|
slouken@8582
|
2184 |
/* !!! FIXME: should this check if the window is resizable? */
|
slouken@8582
|
2185 |
|
slouken@8582
|
2186 |
if (_this->MaximizeWindow) {
|
slouken@8582
|
2187 |
_this->MaximizeWindow(_this, window);
|
slouken@8582
|
2188 |
}
|
slouken@8582
|
2189 |
}
|
slouken@8582
|
2190 |
|
slouken@8582
|
2191 |
void
|
slouken@8582
|
2192 |
SDL_MinimizeWindow(SDL_Window * window)
|
slouken@8582
|
2193 |
{
|
slouken@8818
|
2194 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2195 |
|
slouken@8582
|
2196 |
if (window->flags & SDL_WINDOW_MINIMIZED) {
|
slouken@8582
|
2197 |
return;
|
slouken@8582
|
2198 |
}
|
slouken@8582
|
2199 |
|
slouken@8582
|
2200 |
SDL_UpdateFullscreenMode(window, SDL_FALSE);
|
slouken@8582
|
2201 |
|
slouken@8582
|
2202 |
if (_this->MinimizeWindow) {
|
slouken@8582
|
2203 |
_this->MinimizeWindow(_this, window);
|
slouken@8582
|
2204 |
}
|
slouken@8582
|
2205 |
}
|
slouken@8582
|
2206 |
|
slouken@8582
|
2207 |
void
|
slouken@8582
|
2208 |
SDL_RestoreWindow(SDL_Window * window)
|
slouken@8582
|
2209 |
{
|
slouken@8818
|
2210 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2211 |
|
slouken@8582
|
2212 |
if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
|
slouken@8582
|
2213 |
return;
|
slouken@8582
|
2214 |
}
|
slouken@8582
|
2215 |
|
slouken@8582
|
2216 |
if (_this->RestoreWindow) {
|
slouken@8582
|
2217 |
_this->RestoreWindow(_this, window);
|
slouken@8582
|
2218 |
}
|
slouken@8582
|
2219 |
}
|
slouken@8582
|
2220 |
|
slouken@8582
|
2221 |
int
|
slouken@8582
|
2222 |
SDL_SetWindowFullscreen(SDL_Window * window, Uint32 flags)
|
slouken@8582
|
2223 |
{
|
slouken@9905
|
2224 |
Uint32 oldflags;
|
slouken@8582
|
2225 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
2226 |
|
slouken@8582
|
2227 |
flags &= FULLSCREEN_MASK;
|
slouken@8582
|
2228 |
|
slouken@8818
|
2229 |
if (flags == (window->flags & FULLSCREEN_MASK)) {
|
slouken@8582
|
2230 |
return 0;
|
slouken@8582
|
2231 |
}
|
slouken@8582
|
2232 |
|
slouken@8582
|
2233 |
/* clear the previous flags and OR in the new ones */
|
slouken@9905
|
2234 |
oldflags = window->flags & FULLSCREEN_MASK;
|
slouken@8582
|
2235 |
window->flags &= ~FULLSCREEN_MASK;
|
slouken@8582
|
2236 |
window->flags |= flags;
|
slouken@8582
|
2237 |
|
slouken@9905
|
2238 |
if (SDL_UpdateFullscreenMode(window, FULLSCREEN_VISIBLE(window)) == 0) {
|
slouken@9905
|
2239 |
return 0;
|
slouken@9905
|
2240 |
}
|
slouken@9905
|
2241 |
|
slouken@9905
|
2242 |
window->flags &= ~FULLSCREEN_MASK;
|
slouken@9905
|
2243 |
window->flags |= oldflags;
|
slouken@9905
|
2244 |
return -1;
|
slouken@8582
|
2245 |
}
|
slouken@8582
|
2246 |
|
slouken@8582
|
2247 |
static SDL_Surface *
|
slouken@8582
|
2248 |
SDL_CreateWindowFramebuffer(SDL_Window * window)
|
slouken@8582
|
2249 |
{
|
slouken@8582
|
2250 |
Uint32 format;
|
slouken@8582
|
2251 |
void *pixels;
|
slouken@8582
|
2252 |
int pitch;
|
slouken@8582
|
2253 |
int bpp;
|
slouken@8582
|
2254 |
Uint32 Rmask, Gmask, Bmask, Amask;
|
slouken@8582
|
2255 |
|
slouken@8582
|
2256 |
if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) {
|
slouken@8582
|
2257 |
return NULL;
|
slouken@8582
|
2258 |
}
|
slouken@8582
|
2259 |
|
slouken@8582
|
2260 |
if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) {
|
slouken@8582
|
2261 |
return NULL;
|
slouken@8582
|
2262 |
}
|
slouken@8582
|
2263 |
|
slouken@8582
|
2264 |
if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
slouken@8582
|
2265 |
return NULL;
|
slouken@8582
|
2266 |
}
|
slouken@8582
|
2267 |
|
slouken@8582
|
2268 |
return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask);
|
slouken@8582
|
2269 |
}
|
slouken@8582
|
2270 |
|
slouken@8582
|
2271 |
SDL_Surface *
|
slouken@8582
|
2272 |
SDL_GetWindowSurface(SDL_Window * window)
|
slouken@8582
|
2273 |
{
|
slouken@8582
|
2274 |
CHECK_WINDOW_MAGIC(window, NULL);
|
slouken@8582
|
2275 |
|
slouken@8582
|
2276 |
if (!window->surface_valid) {
|
slouken@8582
|
2277 |
if (window->surface) {
|
slouken@8582
|
2278 |
window->surface->flags &= ~SDL_DONTFREE;
|
slouken@8582
|
2279 |
SDL_FreeSurface(window->surface);
|
slouken@8582
|
2280 |
}
|
slouken@8582
|
2281 |
window->surface = SDL_CreateWindowFramebuffer(window);
|
slouken@8582
|
2282 |
if (window->surface) {
|
slouken@8582
|
2283 |
window->surface_valid = SDL_TRUE;
|
slouken@8582
|
2284 |
window->surface->flags |= SDL_DONTFREE;
|
slouken@8582
|
2285 |
}
|
slouken@8582
|
2286 |
}
|
slouken@8582
|
2287 |
return window->surface;
|
slouken@8582
|
2288 |
}
|
slouken@8582
|
2289 |
|
slouken@8582
|
2290 |
int
|
slouken@8582
|
2291 |
SDL_UpdateWindowSurface(SDL_Window * window)
|
slouken@8582
|
2292 |
{
|
slouken@8582
|
2293 |
SDL_Rect full_rect;
|
slouken@8582
|
2294 |
|
slouken@8582
|
2295 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
2296 |
|
slouken@8582
|
2297 |
full_rect.x = 0;
|
slouken@8582
|
2298 |
full_rect.y = 0;
|
slouken@8582
|
2299 |
full_rect.w = window->w;
|
slouken@8582
|
2300 |
full_rect.h = window->h;
|
slouken@8582
|
2301 |
return SDL_UpdateWindowSurfaceRects(window, &full_rect, 1);
|
slouken@8582
|
2302 |
}
|
slouken@8582
|
2303 |
|
slouken@8582
|
2304 |
int
|
slouken@8582
|
2305 |
SDL_UpdateWindowSurfaceRects(SDL_Window * window, const SDL_Rect * rects,
|
slouken@8582
|
2306 |
int numrects)
|
slouken@8582
|
2307 |
{
|
slouken@8582
|
2308 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
2309 |
|
slouken@8582
|
2310 |
if (!window->surface_valid) {
|
slouken@8582
|
2311 |
return SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface");
|
slouken@8582
|
2312 |
}
|
slouken@8582
|
2313 |
|
slouken@8582
|
2314 |
return _this->UpdateWindowFramebuffer(_this, window, rects, numrects);
|
slouken@8582
|
2315 |
}
|
slouken@8582
|
2316 |
|
slouken@8582
|
2317 |
int
|
slouken@8582
|
2318 |
SDL_SetWindowBrightness(SDL_Window * window, float brightness)
|
slouken@8582
|
2319 |
{
|
slouken@8582
|
2320 |
Uint16 ramp[256];
|
slouken@8582
|
2321 |
int status;
|
slouken@8582
|
2322 |
|
slouken@8582
|
2323 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
2324 |
|
slouken@8582
|
2325 |
SDL_CalculateGammaRamp(brightness, ramp);
|
slouken@8582
|
2326 |
status = SDL_SetWindowGammaRamp(window, ramp, ramp, ramp);
|
slouken@8582
|
2327 |
if (status == 0) {
|
slouken@8582
|
2328 |
window->brightness = brightness;
|
slouken@8582
|
2329 |
}
|
slouken@8582
|
2330 |
return status;
|
slouken@8582
|
2331 |
}
|
slouken@8582
|
2332 |
|
slouken@8582
|
2333 |
float
|
slouken@8582
|
2334 |
SDL_GetWindowBrightness(SDL_Window * window)
|
slouken@8582
|
2335 |
{
|
slouken@8582
|
2336 |
CHECK_WINDOW_MAGIC(window, 1.0f);
|
slouken@8582
|
2337 |
|
slouken@8582
|
2338 |
return window->brightness;
|
slouken@8582
|
2339 |
}
|
slouken@8582
|
2340 |
|
slouken@8582
|
2341 |
int
|
icculus@10025
|
2342 |
SDL_SetWindowOpacity(SDL_Window * window, float opacity)
|
icculus@10025
|
2343 |
{
|
icculus@10025
|
2344 |
int retval;
|
icculus@10025
|
2345 |
CHECK_WINDOW_MAGIC(window, -1);
|
icculus@10025
|
2346 |
|
icculus@10025
|
2347 |
if (!_this->SetWindowOpacity) {
|
icculus@10025
|
2348 |
return SDL_Unsupported();
|
icculus@10025
|
2349 |
}
|
icculus@10025
|
2350 |
|
icculus@10025
|
2351 |
if (opacity < 0.0f) {
|
icculus@10025
|
2352 |
opacity = 0.0f;
|
icculus@10025
|
2353 |
} else if (opacity > 1.0f) {
|
icculus@10025
|
2354 |
opacity = 1.0f;
|
icculus@10025
|
2355 |
}
|
icculus@10025
|
2356 |
|
icculus@10025
|
2357 |
retval = _this->SetWindowOpacity(_this, window, opacity);
|
icculus@10025
|
2358 |
if (retval == 0) {
|
icculus@10025
|
2359 |
window->opacity = opacity;
|
icculus@10025
|
2360 |
}
|
icculus@10025
|
2361 |
|
icculus@10025
|
2362 |
return retval;
|
icculus@10025
|
2363 |
}
|
icculus@10025
|
2364 |
|
icculus@10025
|
2365 |
int
|
icculus@10025
|
2366 |
SDL_GetWindowOpacity(SDL_Window * window, float * out_opacity)
|
icculus@10025
|
2367 |
{
|
icculus@10025
|
2368 |
CHECK_WINDOW_MAGIC(window, -1);
|
icculus@10025
|
2369 |
|
icculus@10025
|
2370 |
if (out_opacity) {
|
icculus@10025
|
2371 |
*out_opacity = window->opacity;
|
icculus@10025
|
2372 |
}
|
icculus@10025
|
2373 |
|
icculus@10025
|
2374 |
return 0;
|
icculus@10025
|
2375 |
}
|
icculus@10025
|
2376 |
|
icculus@10027
|
2377 |
int
|
icculus@10027
|
2378 |
SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_window)
|
icculus@10027
|
2379 |
{
|
icculus@10027
|
2380 |
CHECK_WINDOW_MAGIC(modal_window, -1);
|
icculus@10027
|
2381 |
CHECK_WINDOW_MAGIC(parent_window, -1);
|
icculus@10027
|
2382 |
|
icculus@10027
|
2383 |
if (!_this->SetWindowModalFor) {
|
icculus@10027
|
2384 |
return SDL_Unsupported();
|
icculus@10027
|
2385 |
}
|
icculus@10027
|
2386 |
|
icculus@10027
|
2387 |
return _this->SetWindowModalFor(_this, modal_window, parent_window);
|
icculus@10027
|
2388 |
}
|
icculus@10027
|
2389 |
|
icculus@10026
|
2390 |
int
|
icculus@10026
|
2391 |
SDL_SetWindowInputFocus(SDL_Window * window)
|
icculus@10026
|
2392 |
{
|
icculus@10026
|
2393 |
CHECK_WINDOW_MAGIC(window, -1);
|
icculus@10026
|
2394 |
|
icculus@10026
|
2395 |
if (!_this->SetWindowInputFocus) {
|
icculus@10026
|
2396 |
return SDL_Unsupported();
|
icculus@10026
|
2397 |
}
|
icculus@10026
|
2398 |
|
icculus@10026
|
2399 |
return _this->SetWindowInputFocus(_this, window);
|
icculus@10026
|
2400 |
}
|
icculus@10026
|
2401 |
|
icculus@10026
|
2402 |
|
icculus@10025
|
2403 |
int
|
slouken@8582
|
2404 |
SDL_SetWindowGammaRamp(SDL_Window * window, const Uint16 * red,
|
slouken@8582
|
2405 |
const Uint16 * green,
|
slouken@8582
|
2406 |
const Uint16 * blue)
|
slouken@8582
|
2407 |
{
|
slouken@8582
|
2408 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
2409 |
|
slouken@8582
|
2410 |
if (!_this->SetWindowGammaRamp) {
|
slouken@8582
|
2411 |
return SDL_Unsupported();
|
slouken@8582
|
2412 |
}
|
slouken@8582
|
2413 |
|
slouken@8582
|
2414 |
if (!window->gamma) {
|
slouken@8582
|
2415 |
if (SDL_GetWindowGammaRamp(window, NULL, NULL, NULL) < 0) {
|
slouken@8582
|
2416 |
return -1;
|
slouken@8582
|
2417 |
}
|
icculus@9546
|
2418 |
SDL_assert(window->gamma != NULL);
|
slouken@8582
|
2419 |
}
|
slouken@8582
|
2420 |
|
slouken@8582
|
2421 |
if (red) {
|
slouken@8582
|
2422 |
SDL_memcpy(&window->gamma[0*256], red, 256*sizeof(Uint16));
|
slouken@8582
|
2423 |
}
|
slouken@8582
|
2424 |
if (green) {
|
slouken@8582
|
2425 |
SDL_memcpy(&window->gamma[1*256], green, 256*sizeof(Uint16));
|
slouken@8582
|
2426 |
}
|
slouken@8582
|
2427 |
if (blue) {
|
slouken@8582
|
2428 |
SDL_memcpy(&window->gamma[2*256], blue, 256*sizeof(Uint16));
|
slouken@8582
|
2429 |
}
|
slouken@8582
|
2430 |
if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
|
slouken@8582
|
2431 |
return _this->SetWindowGammaRamp(_this, window, window->gamma);
|
slouken@8582
|
2432 |
} else {
|
slouken@8582
|
2433 |
return 0;
|
slouken@8582
|
2434 |
}
|
slouken@8582
|
2435 |
}
|
slouken@8582
|
2436 |
|
slouken@8582
|
2437 |
int
|
slouken@8582
|
2438 |
SDL_GetWindowGammaRamp(SDL_Window * window, Uint16 * red,
|
slouken@8582
|
2439 |
Uint16 * green,
|
slouken@8582
|
2440 |
Uint16 * blue)
|
slouken@8582
|
2441 |
{
|
slouken@8582
|
2442 |
CHECK_WINDOW_MAGIC(window, -1);
|
slouken@8582
|
2443 |
|
slouken@8582
|
2444 |
if (!window->gamma) {
|
slouken@8582
|
2445 |
int i;
|
slouken@8582
|
2446 |
|
slouken@8582
|
2447 |
window->gamma = (Uint16 *)SDL_malloc(256*6*sizeof(Uint16));
|
slouken@8582
|
2448 |
if (!window->gamma) {
|
slouken@8582
|
2449 |
return SDL_OutOfMemory();
|
slouken@8582
|
2450 |
}
|
slouken@8582
|
2451 |
window->saved_gamma = window->gamma + 3*256;
|
slouken@8582
|
2452 |
|
slouken@8582
|
2453 |
if (_this->GetWindowGammaRamp) {
|
slouken@8582
|
2454 |
if (_this->GetWindowGammaRamp(_this, window, window->gamma) < 0) {
|
slouken@8582
|
2455 |
return -1;
|
slouken@8582
|
2456 |
}
|
slouken@8582
|
2457 |
} else {
|
slouken@8582
|
2458 |
/* Create an identity gamma ramp */
|
slouken@8582
|
2459 |
for (i = 0; i < 256; ++i) {
|
slouken@8582
|
2460 |
Uint16 value = (Uint16)((i << 8) | i);
|
slouken@8582
|
2461 |
|
slouken@8582
|
2462 |
window->gamma[0*256+i] = value;
|
slouken@8582
|
2463 |
window->gamma[1*256+i] = value;
|
slouken@8582
|
2464 |
window->gamma[2*256+i] = value;
|
slouken@8582
|
2465 |
}
|
slouken@8582
|
2466 |
}
|
slouken@8582
|
2467 |
SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16));
|
slouken@8582
|
2468 |
}
|
slouken@8582
|
2469 |
|
slouken@8582
|
2470 |
if (red) {
|
slouken@8582
|
2471 |
SDL_memcpy(red, &window->gamma[0*256], 256*sizeof(Uint16));
|
slouken@8582
|
2472 |
}
|
slouken@8582
|
2473 |
if (green) {
|
slouken@8582
|
2474 |
SDL_memcpy(green, &window->gamma[1*256], 256*sizeof(Uint16));
|
slouken@8582
|
2475 |
}
|
slouken@8582
|
2476 |
if (blue) {
|
slouken@8582
|
2477 |
SDL_memcpy(blue, &window->gamma[2*256], 256*sizeof(Uint16));
|
slouken@8582
|
2478 |
}
|
slouken@8582
|
2479 |
return 0;
|
slouken@8582
|
2480 |
}
|
slouken@8582
|
2481 |
|
slouken@8582
|
2482 |
void
|
slouken@8582
|
2483 |
SDL_UpdateWindowGrab(SDL_Window * window)
|
slouken@8582
|
2484 |
{
|
slouken@9745
|
2485 |
SDL_Window *grabbed_window;
|
slouken@9745
|
2486 |
SDL_bool grabbed;
|
slouken@9745
|
2487 |
if ((SDL_GetMouse()->relative_mode || (window->flags & SDL_WINDOW_INPUT_GRABBED)) &&
|
slouken@9745
|
2488 |
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
slouken@9745
|
2489 |
grabbed = SDL_TRUE;
|
slouken@9745
|
2490 |
} else {
|
slouken@9745
|
2491 |
grabbed = SDL_FALSE;
|
slouken@9745
|
2492 |
}
|
slouken@9745
|
2493 |
|
slouken@9745
|
2494 |
grabbed_window = _this->grabbed_window;
|
slouken@9745
|
2495 |
if (grabbed) {
|
slouken@9745
|
2496 |
if (grabbed_window && (grabbed_window != window)) {
|
slouken@9745
|
2497 |
/* stealing a grab from another window! */
|
slouken@9745
|
2498 |
grabbed_window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
|
slouken@9745
|
2499 |
if (_this->SetWindowGrab) {
|
icculus@9447
|
2500 |
_this->SetWindowGrab(_this, grabbed_window, SDL_FALSE);
|
icculus@9447
|
2501 |
}
|
icculus@9447
|
2502 |
}
|
slouken@9745
|
2503 |
_this->grabbed_window = window;
|
slouken@9745
|
2504 |
} else if (grabbed_window == window) {
|
slouken@9745
|
2505 |
_this->grabbed_window = NULL; /* ungrabbing. */
|
slouken@9745
|
2506 |
}
|
slouken@9745
|
2507 |
|
slouken@9745
|
2508 |
if (_this->SetWindowGrab) {
|
slouken@8582
|
2509 |
_this->SetWindowGrab(_this, window, grabbed);
|
slouken@8582
|
2510 |
}
|
slouken@8582
|
2511 |
}
|
slouken@8582
|
2512 |
|
slouken@8582
|
2513 |
void
|
slouken@8582
|
2514 |
SDL_SetWindowGrab(SDL_Window * window, SDL_bool grabbed)
|
slouken@8582
|
2515 |
{
|
slouken@8818
|
2516 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2517 |
|
slouken@8582
|
2518 |
if (!!grabbed == !!(window->flags & SDL_WINDOW_INPUT_GRABBED)) {
|
slouken@8582
|
2519 |
return;
|
slouken@8582
|
2520 |
}
|
slouken@8582
|
2521 |
if (grabbed) {
|
slouken@8582
|
2522 |
window->flags |= SDL_WINDOW_INPUT_GRABBED;
|
slouken@8582
|
2523 |
} else {
|
slouken@8582
|
2524 |
window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
|
slouken@8582
|
2525 |
}
|
slouken@8582
|
2526 |
SDL_UpdateWindowGrab(window);
|
slouken@8582
|
2527 |
}
|
slouken@8582
|
2528 |
|
slouken@8582
|
2529 |
SDL_bool
|
slouken@8582
|
2530 |
SDL_GetWindowGrab(SDL_Window * window)
|
slouken@8582
|
2531 |
{
|
slouken@8582
|
2532 |
CHECK_WINDOW_MAGIC(window, SDL_FALSE);
|
icculus@9447
|
2533 |
SDL_assert(!_this->grabbed_window || ((_this->grabbed_window->flags & SDL_WINDOW_INPUT_GRABBED) != 0));
|
icculus@9447
|
2534 |
return window == _this->grabbed_window;
|
icculus@9447
|
2535 |
}
|
icculus@9447
|
2536 |
|
icculus@9447
|
2537 |
SDL_Window *
|
icculus@9447
|
2538 |
SDL_GetGrabbedWindow(void)
|
icculus@9447
|
2539 |
{
|
icculus@9447
|
2540 |
SDL_assert(!_this->grabbed_window || ((_this->grabbed_window->flags & SDL_WINDOW_INPUT_GRABBED) != 0));
|
icculus@9447
|
2541 |
return _this->grabbed_window;
|
slouken@8582
|
2542 |
}
|
slouken@8582
|
2543 |
|
slouken@8582
|
2544 |
void
|
slouken@8582
|
2545 |
SDL_OnWindowShown(SDL_Window * window)
|
slouken@8582
|
2546 |
{
|
slouken@8582
|
2547 |
SDL_OnWindowRestored(window);
|
slouken@8582
|
2548 |
}
|
slouken@8582
|
2549 |
|
slouken@8582
|
2550 |
void
|
slouken@8582
|
2551 |
SDL_OnWindowHidden(SDL_Window * window)
|
slouken@8582
|
2552 |
{
|
slouken@8582
|
2553 |
SDL_UpdateFullscreenMode(window, SDL_FALSE);
|
slouken@8582
|
2554 |
}
|
slouken@8582
|
2555 |
|
slouken@8582
|
2556 |
void
|
slouken@8582
|
2557 |
SDL_OnWindowResized(SDL_Window * window)
|
slouken@8582
|
2558 |
{
|
slouken@8582
|
2559 |
window->surface_valid = SDL_FALSE;
|
slouken@8582
|
2560 |
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SIZE_CHANGED, window->w, window->h);
|
slouken@8582
|
2561 |
}
|
slouken@8582
|
2562 |
|
slouken@8582
|
2563 |
void
|
slouken@8582
|
2564 |
SDL_OnWindowMinimized(SDL_Window * window)
|
slouken@8582
|
2565 |
{
|
slouken@8582
|
2566 |
SDL_UpdateFullscreenMode(window, SDL_FALSE);
|
slouken@8582
|
2567 |
}
|
slouken@8582
|
2568 |
|
slouken@8582
|
2569 |
void
|
slouken@8582
|
2570 |
SDL_OnWindowRestored(SDL_Window * window)
|
slouken@8582
|
2571 |
{
|
pgriffais@8683
|
2572 |
/*
|
pgriffais@8683
|
2573 |
* FIXME: Is this fine to just remove this, or should it be preserved just
|
pgriffais@8683
|
2574 |
* for the fullscreen case? In principle it seems like just hiding/showing
|
pgriffais@8683
|
2575 |
* windows shouldn't affect the stacking order; maybe the right fix is to
|
pgriffais@8683
|
2576 |
* re-decouple OnWindowShown and OnWindowRestored.
|
pgriffais@8683
|
2577 |
*/
|
icculus@8684
|
2578 |
/*SDL_RaiseWindow(window);*/
|
slouken@8582
|
2579 |
|
slouken@8582
|
2580 |
if (FULLSCREEN_VISIBLE(window)) {
|
slouken@8582
|
2581 |
SDL_UpdateFullscreenMode(window, SDL_TRUE);
|
slouken@8582
|
2582 |
}
|
slouken@8582
|
2583 |
}
|
slouken@8582
|
2584 |
|
slouken@8582
|
2585 |
void
|
slouken@8582
|
2586 |
SDL_OnWindowEnter(SDL_Window * window)
|
slouken@8582
|
2587 |
{
|
slouken@8582
|
2588 |
if (_this->OnWindowEnter) {
|
slouken@8582
|
2589 |
_this->OnWindowEnter(_this, window);
|
slouken@8582
|
2590 |
}
|
slouken@8582
|
2591 |
}
|
slouken@8582
|
2592 |
|
slouken@8582
|
2593 |
void
|
slouken@8582
|
2594 |
SDL_OnWindowLeave(SDL_Window * window)
|
slouken@8582
|
2595 |
{
|
slouken@8582
|
2596 |
}
|
slouken@8582
|
2597 |
|
slouken@8582
|
2598 |
void
|
slouken@8582
|
2599 |
SDL_OnWindowFocusGained(SDL_Window * window)
|
slouken@8582
|
2600 |
{
|
slouken@8582
|
2601 |
SDL_Mouse *mouse = SDL_GetMouse();
|
slouken@8582
|
2602 |
|
slouken@8582
|
2603 |
if (window->gamma && _this->SetWindowGammaRamp) {
|
slouken@8582
|
2604 |
_this->SetWindowGammaRamp(_this, window, window->gamma);
|
slouken@8582
|
2605 |
}
|
slouken@8582
|
2606 |
|
slouken@8582
|
2607 |
if (mouse && mouse->relative_mode) {
|
slouken@8582
|
2608 |
SDL_SetMouseFocus(window);
|
slouken@8582
|
2609 |
SDL_WarpMouseInWindow(window, window->w/2, window->h/2);
|
slouken@8582
|
2610 |
}
|
slouken@8582
|
2611 |
|
slouken@8582
|
2612 |
SDL_UpdateWindowGrab(window);
|
slouken@8582
|
2613 |
}
|
slouken@8582
|
2614 |
|
slouken@8582
|
2615 |
static SDL_bool
|
slouken@8582
|
2616 |
ShouldMinimizeOnFocusLoss(SDL_Window * window)
|
slouken@8582
|
2617 |
{
|
jorgen@8112
|
2618 |
if (!(window->flags & SDL_WINDOW_FULLSCREEN) || window->is_destroying) {
|
slouken@8582
|
2619 |
return SDL_FALSE;
|
slouken@8582
|
2620 |
}
|
slouken@8582
|
2621 |
|
slouken@8582
|
2622 |
#ifdef __MACOSX__
|
icculus@10781
|
2623 |
if (SDL_strcmp(_this->name, "cocoa") == 0) { /* don't do this for X11, etc */
|
icculus@10781
|
2624 |
if (Cocoa_IsWindowInFullscreenSpace(window)) {
|
icculus@10781
|
2625 |
return SDL_FALSE;
|
icculus@10781
|
2626 |
}
|
slouken@8582
|
2627 |
}
|
slouken@8582
|
2628 |
#endif
|
slouken@8582
|
2629 |
|
slouken@10499
|
2630 |
return SDL_GetHintBoolean(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_TRUE);
|
slouken@8582
|
2631 |
}
|
slouken@8582
|
2632 |
|
slouken@8582
|
2633 |
void
|
slouken@8582
|
2634 |
SDL_OnWindowFocusLost(SDL_Window * window)
|
slouken@8582
|
2635 |
{
|
slouken@8582
|
2636 |
if (window->gamma && _this->SetWindowGammaRamp) {
|
slouken@8582
|
2637 |
_this->SetWindowGammaRamp(_this, window, window->saved_gamma);
|
slouken@8582
|
2638 |
}
|
slouken@8582
|
2639 |
|
slouken@8582
|
2640 |
SDL_UpdateWindowGrab(window);
|
slouken@8582
|
2641 |
|
slouken@8582
|
2642 |
if (ShouldMinimizeOnFocusLoss(window)) {
|
slouken@8582
|
2643 |
SDL_MinimizeWindow(window);
|
slouken@8582
|
2644 |
}
|
slouken@8582
|
2645 |
}
|
slouken@8582
|
2646 |
|
icculus@8783
|
2647 |
/* !!! FIXME: is this different than SDL_GetKeyboardFocus()?
|
icculus@8783
|
2648 |
!!! FIXME: Also, SDL_GetKeyboardFocus() is O(1), this isn't. */
|
slouken@8582
|
2649 |
SDL_Window *
|
slouken@8582
|
2650 |
SDL_GetFocusWindow(void)
|
slouken@8582
|
2651 |
{
|
slouken@8582
|
2652 |
SDL_Window *window;
|
slouken@8582
|
2653 |
|
slouken@8582
|
2654 |
if (!_this) {
|
slouken@8582
|
2655 |
return NULL;
|
slouken@8582
|
2656 |
}
|
slouken@8582
|
2657 |
for (window = _this->windows; window; window = window->next) {
|
slouken@8582
|
2658 |
if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
|
slouken@8582
|
2659 |
return window;
|
slouken@8582
|
2660 |
}
|
slouken@8582
|
2661 |
}
|
slouken@8582
|
2662 |
return NULL;
|
slouken@8582
|
2663 |
}
|
slouken@8582
|
2664 |
|
slouken@8582
|
2665 |
void
|
slouken@8582
|
2666 |
SDL_DestroyWindow(SDL_Window * window)
|
slouken@8582
|
2667 |
{
|
slouken@8582
|
2668 |
SDL_VideoDisplay *display;
|
slouken@8582
|
2669 |
|
slouken@8818
|
2670 |
CHECK_WINDOW_MAGIC(window,);
|
slouken@8582
|
2671 |
|
jorgen@8112
|
2672 |
window->is_destroying = SDL_TRUE;
|
jorgen@8112
|
2673 |
|
slouken@8582
|
2674 |
/* Restore video mode, etc. */
|
slouken@8582
|
2675 |
SDL_HideWindow(window);
|
slouken@8582
|
2676 |
|
slouken@8582
|
2677 |
/* Make sure this window no longer has focus */
|
slouken@8582
|
2678 |
if (SDL_GetKeyboardFocus() == window) {
|
slouken@8582
|
2679 |
SDL_SetKeyboardFocus(NULL);
|
slouken@8582
|
2680 |
}
|
slouken@8582
|
2681 |
if (SDL_GetMouseFocus() == window) {
|
slouken@8582
|
2682 |
SDL_SetMouseFocus(NULL);
|
slouken@8582
|
2683 |
}
|
slouken@8582
|
2684 |
|
slouken@8582
|
2685 |
/* make no context current if this is the current context window. */
|
slouken@8582
|
2686 |
if (window->flags & SDL_WINDOW_OPENGL) {
|
slouken@8582
|
2687 |
if (_this->current_glwin == window) {
|
slouken@8582
|
2688 |
SDL_GL_MakeCurrent(window, NULL);
|
slouken@8582
|
2689 |
}
|
slouken@8582
|
2690 |
}
|
slouken@8582
|
2691 |
|
slouken@8582
|
2692 |
if (window->surface) {
|
slouken@8582
|
2693 |
window->surface->flags &= ~SDL_DONTFREE;
|
slouken@8582
|
2694 |
SDL_FreeSurface(window->surface);
|
slouken@8582
|
2695 |
}
|
slouken@8582
|
2696 |
if (_this->DestroyWindowFramebuffer) {
|
slouken@8582
|
2697 |
_this->DestroyWindowFramebuffer(_this, window);
|
slouken@8582
|
2698 |
}
|
slouken@8582
|
2699 |
if (_this->DestroyWindow) {
|
slouken@8582
|
2700 |
_this->DestroyWindow(_this, window);
|
slouken@8582
|
2701 |
}
|
slouken@8582
|
2702 |
if (window->flags & SDL_WINDOW_OPENGL) {
|
slouken@8582
|
2703 |
SDL_GL_UnloadLibrary();
|
slouken@8582
|
2704 |
}
|
icculus@11365
|
2705 |
if (window->flags & SDL_WINDOW_VULKAN) {
|
icculus@11365
|
2706 |
SDL_Vulkan_UnloadLibrary();
|
icculus@11365
|
2707 |
}
|
slouken@8582
|
2708 |
|
slouken@8582
|
2709 |
display = SDL_GetDisplayForWindow(window);
|
slouken@8582
|
2710 |
if (display->fullscreen_window == window) {
|
slouken@8582
|
2711 |
display->fullscreen_window = NULL;
|
slouken@8582
|
2712 |
}
|
slouken@8582
|
2713 |
|
slouken@8582
|
2714 |
/* Now invalidate magic */
|
slouken@8582
|
2715 |
window->magic = NULL;
|
slouken@8582
|
2716 |
|
slouken@8582
|
2717 |
/* Free memory associated with the window */
|
slouken@8582
|
2718 |
SDL_free(window->title);
|
slouken@8582
|
2719 |
SDL_FreeSurface(window->icon);
|
slouken@8582
|
2720 |
SDL_free(window->gamma);
|
slouken@8582
|
2721 |
while (window->data) {
|
slouken@8582
|
2722 |
SDL_WindowUserData *data = window->data;
|
slouken@8582
|
2723 |
|
slouken@8582
|
2724 |
window->data = data->next;
|
slouken@8582
|
2725 |
SDL_free(data->name);
|
slouken@8582
|
2726 |
SDL_free(data);
|
slouken@8582
|
2727 |
}
|
slouken@8582
|
2728 |
|
slouken@8582
|
2729 |
/* Unlink the window from the list */
|
slouken@8582
|
2730 |
if (window->next) {
|
slouken@8582
|
2731 |
window->next->prev = window->prev;
|
slouken@8582
|
2732 |
}
|
slouken@8582
|
2733 |
if (window->prev) {
|
slouken@8582
|
2734 |
window->prev->next = window->next;
|
slouken@8582
|
2735 |
} else {
|
slouken@8582
|
2736 |
_this->windows = window->next;
|
slouken@8582
|
2737 |
}
|
slouken@8582 |