Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
184 lines (153 loc) · 4.91 KB

SDL_win32video.c

File metadata and controls

184 lines (153 loc) · 4.91 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_main.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "SDL_win32video.h"
#include "SDL_d3drender.h"
#include "SDL_gdirender.h"
Jul 23, 2008
Jul 23, 2008
34
35
#include <wintab.h>
36
37
38
39
/* Initialization/Query functions */
static int WIN_VideoInit(_THIS);
static void WIN_VideoQuit(_THIS);
Jul 30, 2008
Jul 30, 2008
40
41
int total_mice =0;
HANDLE* mice = NULL;
Jul 23, 2008
Jul 23, 2008
42
HCTX* g_hCtx = NULL;
Jul 30, 2008
Jul 30, 2008
43
//int highestId=0;
Jul 23, 2008
Jul 23, 2008
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
/* WIN32 driver bootstrap functions */
static int
WIN_Available(void)
{
return (1);
}
static void
WIN_DeleteDevice(SDL_VideoDevice * device)
{
SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
SDL_UnregisterApp();
#if SDL_VIDEO_RENDER_D3D
if (data->d3d) {
IDirect3D9_Release(data->d3d);
FreeLibrary(data->d3dDLL);
}
#endif
SDL_free(device->driverdata);
SDL_free(device);
}
static SDL_VideoDevice *
WIN_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
SDL_VideoData *data;
SDL_RegisterApp(NULL, 0, NULL);
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) {
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
}
if (!device || !data) {
SDL_OutOfMemory();
if (device) {
SDL_free(device);
}
return NULL;
}
device->driverdata = data;
#if SDL_VIDEO_RENDER_D3D
data->d3dDLL = LoadLibrary(TEXT("D3D9.DLL"));
if (data->d3dDLL) {
IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion);
D3DCreate =
(IDirect3D9 * (WINAPI *) (UINT)) GetProcAddress(data->d3dDLL,
"Direct3DCreate9");
if (D3DCreate) {
data->d3d = D3DCreate(D3D_SDK_VERSION);
}
if (!data->d3d) {
FreeLibrary(data->d3dDLL);
data->d3dDLL = NULL;
}
}
#endif /* SDL_VIDEO_RENDER_D3D */
/* Set the function pointers */
device->VideoInit = WIN_VideoInit;
Jul 17, 2006
Jul 17, 2006
111
device->VideoQuit = WIN_VideoQuit;
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
device->GetDisplayModes = WIN_GetDisplayModes;
device->SetDisplayMode = WIN_SetDisplayMode;
device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp;
device->GetDisplayGammaRamp = WIN_GetDisplayGammaRamp;
device->PumpEvents = WIN_PumpEvents;
#undef CreateWindow
device->CreateWindow = WIN_CreateWindow;
device->CreateWindowFrom = WIN_CreateWindowFrom;
device->SetWindowTitle = WIN_SetWindowTitle;
device->SetWindowPosition = WIN_SetWindowPosition;
device->SetWindowSize = WIN_SetWindowSize;
device->ShowWindow = WIN_ShowWindow;
device->HideWindow = WIN_HideWindow;
device->RaiseWindow = WIN_RaiseWindow;
device->MaximizeWindow = WIN_MaximizeWindow;
device->MinimizeWindow = WIN_MinimizeWindow;
device->RestoreWindow = WIN_RestoreWindow;
device->SetWindowGrab = WIN_SetWindowGrab;
device->DestroyWindow = WIN_DestroyWindow;
device->GetWindowWMInfo = WIN_GetWindowWMInfo;
Jul 28, 2006
Jul 28, 2006
133
#ifdef SDL_VIDEO_OPENGL_WGL
Jul 17, 2006
Jul 17, 2006
134
135
136
137
138
139
140
141
142
device->GL_LoadLibrary = WIN_GL_LoadLibrary;
device->GL_GetProcAddress = WIN_GL_GetProcAddress;
device->GL_CreateContext = WIN_GL_CreateContext;
device->GL_MakeCurrent = WIN_GL_MakeCurrent;
device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
device->GL_SwapWindow = WIN_GL_SwapWindow;
device->GL_DeleteContext = WIN_GL_DeleteContext;
#endif
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
device->free = WIN_DeleteDevice;
return device;
}
VideoBootStrap WIN32_bootstrap = {
"win32", "SDL Win32/64 video driver",
WIN_Available, WIN_CreateDevice
};
int
WIN_VideoInit(_THIS)
{
WIN_InitModes(_this);
#if SDL_VIDEO_RENDER_D3D
D3D_AddRenderDriver(_this);
#endif
Jul 14, 2006
Jul 14, 2006
163
164
165
#if SDL_VIDEO_RENDER_GDI
GDI_AddRenderDriver(_this);
#endif
Jul 23, 2008
Jul 23, 2008
167
168
g_hCtx = SDL_malloc(sizeof(HCTX));
169
170
171
172
173
174
175
176
177
178
179
180
WIN_InitKeyboard(_this);
WIN_InitMouse(_this);
return 0;
}
void
WIN_VideoQuit(_THIS)
{
WIN_QuitModes(_this);
WIN_QuitKeyboard(_this);
WIN_QuitMouse(_this);
Jul 23, 2008
Jul 23, 2008
181
SDL_free(g_hCtx);
182
183
184
}
/* vim: set ts=4 sw=4 expandtab: */