BUGS
author Sunny Sachanandani <sunnysachanandani@gmail.com>
Fri, 09 Jul 2010 21:36:41 +0530
changeset 4590 1ad70fb49fcb
parent 2091 b8bee470f737
permissions -rw-r--r--
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.

Fixes involved:
1. Fix handling of alpha channel when SDL_BLENDMODE_NONE is set.
2. Make xrendercolor use floating-point values for color channels and then convert to 16 bit ints.
3. Fix handling of visuals in SDL_x11modes.c so that a 32 bit ARGB visual is used.
4. Fix the background pixel value in SDL_x11window.c so that the window background has an alpha value of 0xFF and not 0.
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Bugs are now managed in the SDL bug tracker, here:
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    http://bugzilla.libsdl.org/
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You may report bugs there, and search to see if a given issue has already
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 been reported, discussed, and maybe even fixed.
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You may also find help at the SDL mailing list. Subscription information:
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    http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
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Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
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 bugs discussed on the mailing list may be forgotten or missed.
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