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SDL_mmeaudio.c

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263 lines (225 loc) · 6.54 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/* Tru64 UNIX MME support */
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#include <mme_api.h>
#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "SDL_mmeaudio.h"
static BOOL inUse[NUM_BUFFERS];
/* Audio driver functions */
static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void MME_WaitAudio(_THIS);
static Uint8 *MME_GetAudioBuf(_THIS);
static void MME_PlayAudio(_THIS);
static void MME_WaitDone(_THIS);
static void MME_CloseAudio(_THIS);
/* Audio driver bootstrap functions */
static int Audio_Available(void)
{
return(1);
}
static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
if ( device ) {
if ( device->hidden ) {
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SDL_free(device->hidden);
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device->hidden = NULL;
}
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SDL_free(device);
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device = NULL;
}
}
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
SDL_AudioDevice *this;
/* Initialize all variables that we clean on shutdown */
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this = SDL_malloc(sizeof(SDL_AudioDevice));
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SDL_memset(this, 0, (sizeof *this));
this->hidden = SDL_malloc((sizeof *this->hidden));
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}
if ( (this == NULL) || (this->hidden == NULL) ) {
SDL_OutOfMemory();
if ( this ) {
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SDL_free(this);
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}
return(0);
}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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/* Set the function pointers */
this->OpenAudio = MME_OpenAudio;
this->WaitAudio = MME_WaitAudio;
this->PlayAudio = MME_PlayAudio;
this->GetAudioBuf = MME_GetAudioBuf;
this->WaitDone = MME_WaitDone;
this->CloseAudio = MME_CloseAudio;
this->free = Audio_DeleteDevice;
return this;
}
AudioBootStrap MMEAUDIO_bootstrap = {
"waveout", "Tru64 MME WaveOut",
Audio_Available, Audio_CreateDevice
};
static void SetMMerror(char *function, MMRESULT code)
{
int len;
char errbuf[MAXERRORLENGTH];
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SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
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len = SDL_strlen(errbuf);
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waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len);
SDL_SetError("%s",errbuf);
}
static void CALLBACK MME_CALLBACK(HWAVEOUT hwo,
UINT uMsg,
DWORD dwInstance,
LPARAM dwParam1,
LPARAM dwParam2)
{
WAVEHDR *wp = (WAVEHDR *) dwParam1;
if ( uMsg == WOM_DONE )
inUse[wp->dwUser] = FALSE;
}
static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
MMRESULT result;
int i;
mixbuf = NULL;
/* Set basic WAVE format parameters */
shm = mmeAllocMem(sizeof(*shm));
if ( shm == NULL ) {
SDL_SetError("Out of memory: shm");
return(-1);
}
shm->sound = 0;
shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM;
/* Determine the audio parameters from the AudioSpec */
switch ( spec->format & 0xFF ) {
case 8:
/* Unsigned 8 bit audio data */
spec->format = AUDIO_U8;
shm->wFmt.wBitsPerSample = 8;
break;
case 16:
/* Signed 16 bit audio data */
spec->format = AUDIO_S16;
shm->wFmt.wBitsPerSample = 16;
break;
default:
SDL_SetError("Unsupported audio format");
return(-1);
}
shm->wFmt.wf.nChannels = spec->channels;
shm->wFmt.wf.nSamplesPerSec = spec->freq;
shm->wFmt.wf.nBlockAlign =
shm->wFmt.wf.nChannels * shm->wFmt.wBitsPerSample / 8;
shm->wFmt.wf.nAvgBytesPerSec =
shm->wFmt.wf.nSamplesPerSec * shm->wFmt.wf.nBlockAlign;
/* Check the buffer size -- minimum of 1/4 second (word aligned) */
if ( spec->samples < (spec->freq/4) )
spec->samples = ((spec->freq/4)+3)&~3;
/* Update the fragment size as size in bytes */
SDL_CalculateAudioSpec(spec);
/* Open the audio device */
result = waveOutOpen(&(shm->sound),
WAVE_MAPPER,
&(shm->wFmt.wf),
MME_CALLBACK,
NULL,
(CALLBACK_FUNCTION|WAVE_OPEN_SHAREABLE));
if ( result != MMSYSERR_NOERROR ) {
SetMMerror("waveOutOpen()", result);
return(-1);
}
/* Create the sound buffers */
mixbuf = (Uint8 *)mmeAllocBuffer(NUM_BUFFERS * (spec->size));
if ( mixbuf == NULL ) {
SDL_SetError("Out of memory: mixbuf");
return(-1);
}
for (i = 0; i < NUM_BUFFERS; i++) {
shm->wHdr[i].lpData = &mixbuf[i * (spec->size)];
shm->wHdr[i].dwBufferLength = spec->size;
shm->wHdr[i].dwFlags = 0;
shm->wHdr[i].dwUser = i;
shm->wHdr[i].dwLoops = 0; /* loop control counter */
shm->wHdr[i].lpNext = NULL; /* reserved for driver */
shm->wHdr[i].reserved = 0;
inUse[i] = FALSE;
}
next_buffer = 0;
return 0;
}
static void MME_WaitAudio(_THIS)
{
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while ( inUse[next_buffer] ) {
mmeWaitForCallbacks();
mmeProcessCallbacks();
}
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}
static Uint8 *MME_GetAudioBuf(_THIS)
{
Uint8 *retval;
inUse[next_buffer] = TRUE;
retval = (Uint8 *)(shm->wHdr[next_buffer].lpData);
return retval;
}
static void MME_PlayAudio(_THIS)
{
/* Queue it up */
waveOutWrite(shm->sound, &(shm->wHdr[next_buffer]), sizeof(WAVEHDR));
next_buffer = (next_buffer+1)%NUM_BUFFERS;
}
static void MME_WaitDone(_THIS)
{
MMRESULT result;
int i;
if ( shm->sound ) {
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for (i = 0; i < NUM_BUFFERS; i++)
while ( inUse[i] ) {
mmeWaitForCallbacks();
mmeProcessCallbacks();
}
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result = waveOutReset(shm->sound);
if ( result != MMSYSERR_NOERROR )
SetMMerror("waveOutReset()", result);
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mmeProcessCallbacks();
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}
}
static void MME_CloseAudio(_THIS)
{
MMRESULT result;
if ( mixbuf ) {
result = mmeFreeBuffer(mixbuf);
if (result != MMSYSERR_NOERROR )
SetMMerror("mmeFreeBuffer", result);
mixbuf = NULL;
}
if ( shm ) {
if ( shm->sound ) {
result = waveOutClose(shm->sound);
if (result != MMSYSERR_NOERROR )
SetMMerror("waveOutClose()", result);
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mmeProcessCallbacks();
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}
result = mmeFreeMem(shm);
if (result != MMSYSERR_NOERROR )
SetMMerror("mmeFreeMem()", result);
shm = NULL;
}
}