This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_getenv.c
269 lines (235 loc) · 6.83 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2009 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
Sam Lantinga
20
slouken@libsdl.org
21
*/
22
#include "SDL_config.h"
23
24
#include "SDL_stdinc.h"
25
26
#ifndef HAVE_GETENV
27
28
#if defined(__WIN32__) && !defined(_WIN32_WCE)
29
30
31
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
32
33
34
/* Note this isn't thread-safe! */
35
static char *SDL_envmem = NULL; /* Ugh, memory leak */
36
static size_t SDL_envmemlen = 0;
37
38
/* Put a variable into the environment */
39
int
40
SDL_setenv(const char *name, const char *value, int overwrite)
41
{
42
43
44
45
46
if (!overwrite) {
char ch = 0;
const size_t len = GetEnvironmentVariable(name, &ch, sizeof (ch));
if (len > 0) {
return 0; /* asked not to overwrite existing value. */
47
48
}
}
49
if (!SetEnvironmentVariable(name, *value ? value : NULL)) {
50
51
52
return -1;
}
return 0;
53
54
55
}
/* Retrieve a variable named "name" from the environment */
56
57
char *
SDL_getenv(const char *name)
58
{
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
size_t bufferlen;
bufferlen =
GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen);
if (bufferlen == 0) {
return NULL;
}
if (bufferlen > SDL_envmemlen) {
char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen);
if (newmem == NULL) {
return NULL;
}
SDL_envmem = newmem;
SDL_envmemlen = bufferlen;
GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen);
}
return SDL_envmem;
76
77
78
79
}
#else /* roll our own */
80
static char **SDL_env = (char **) 0;
81
82
/* Put a variable into the environment */
83
int
84
SDL_setenv(const char *name, const char *value, int overwrite)
85
{
86
87
88
89
90
91
int added;
int len, i;
char **new_env;
char *new_variable;
/* A little error checking */
92
if (!name || !value) {
93
94
95
96
return (-1);
}
/* Allocate memory for the variable */
97
98
len = SDL_strlen(name) + SDL_strlen(value) + 2;
new_variable = (char *) SDL_malloc(len);
99
100
101
102
if (!new_variable) {
return (-1);
}
103
104
105
106
SDL_snprintf(new_variable, len, "%s=%s", name, value);
value = new_variable + SDL_strlen(name) + 1;
name = new_variable;
107
108
109
110
111
112
113
114
115
116
117
118
119
/* Actually put it into the environment */
added = 0;
i = 0;
if (SDL_env) {
/* Check to see if it's already there... */
len = (value - name);
for (; SDL_env[i]; ++i) {
if (SDL_strncmp(SDL_env[i], name, len) == 0) {
break;
}
}
/* If we found it, just replace the entry */
if (SDL_env[i]) {
120
121
122
123
if (!overwrite) {
SDL_free(new_variable);
return 0;
}
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
SDL_free(SDL_env[i]);
SDL_env[i] = new_variable;
added = 1;
}
}
/* Didn't find it in the environment, expand and add */
if (!added) {
new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *));
if (new_env) {
SDL_env = new_env;
SDL_env[i++] = new_variable;
SDL_env[i++] = (char *) 0;
added = 1;
} else {
SDL_free(new_variable);
}
}
return (added ? 0 : -1);
143
144
145
}
/* Retrieve a variable named "name" from the environment */
146
147
char *
SDL_getenv(const char *name)
148
{
149
150
151
152
153
154
155
156
157
158
159
160
161
162
int len, i;
char *value;
value = (char *) 0;
if (SDL_env) {
len = SDL_strlen(name);
for (i = 0; SDL_env[i] && !value; ++i) {
if ((SDL_strncmp(SDL_env[i], name, len) == 0) &&
(SDL_env[i][len] == '=')) {
value = &SDL_env[i][len + 1];
}
}
}
return value;
163
164
}
165
#endif /* __WIN32__ */
166
167
168
#endif /* !HAVE_GETENV */
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
/* We have a real environment table, but no real setenv? Fake it w/ putenv. */
#if (defined(HAVE_GETENV) && defined(HAVE_PUTENV) && !defined(HAVE_SETENV))
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
size_t len;
char *new_variable;
if (getenv(name) != NULL) {
if (overwrite) {
unsetenv(name);
} else {
return 0; /* leave the existing one there. */
}
}
/* This leaks. Sorry. Get a better OS so we don't have to do this. */
len = SDL_strlen(name) + SDL_strlen(value) + 2;
new_variable = (char *) SDL_malloc(len);
if (!new_variable) {
return (-1);
}
SDL_snprintf(new_variable, len, "%s=%s", name, value);
return putenv(new_variable);
}
#endif
199
200
201
#ifdef TEST_MAIN
#include <stdio.h>
202
203
int
main(int argc, char *argv[])
204
{
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
char *value;
printf("Checking for non-existent variable... ");
fflush(stdout);
if (!SDL_getenv("EXISTS")) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting FIRST=VALUE1 in the environment... ");
fflush(stdout);
if (SDL_putenv("FIRST=VALUE1") == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting FIRST from the environment... ");
fflush(stdout);
value = SDL_getenv("FIRST");
if (value && (SDL_strcmp(value, "VALUE1") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting SECOND=VALUE2 in the environment... ");
fflush(stdout);
if (SDL_putenv("SECOND=VALUE2") == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting SECOND from the environment... ");
fflush(stdout);
value = SDL_getenv("SECOND");
if (value && (SDL_strcmp(value, "VALUE2") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting FIRST=NOVALUE in the environment... ");
fflush(stdout);
if (SDL_putenv("FIRST=NOVALUE") == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting FIRST from the environment... ");
fflush(stdout);
value = SDL_getenv("FIRST");
if (value && (SDL_strcmp(value, "NOVALUE") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Checking for non-existent variable... ");
fflush(stdout);
if (!SDL_getenv("EXISTS")) {
printf("okay\n");
} else {
printf("failed\n");
}
return (0);
267
268
}
#endif /* TEST_MAIN */
269
/* vi: set ts=4 sw=4 expandtab: */