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SDL_svgavideo.h

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58 lines (46 loc) · 1.78 KB
 
Apr 26, 2001
Apr 26, 2001
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
#ifndef _SDL_svgavideo_h
#define _SDL_svgavideo_h
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
/* Private display data */
struct SDL_PrivateVideoData {
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
SDL_Rect **SDL_modelist[NUM_MODELISTS];
int *SDL_vgamode[NUM_MODELISTS];
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/* information for double-buffering */
int flip_page;
int flip_offset[2];
Uint8 *flip_address[2];
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};
/* Old variable names */
#define SDL_nummodes (this->hidden->SDL_nummodes)
#define SDL_modelist (this->hidden->SDL_modelist)
#define SDL_vgamode (this->hidden->SDL_vgamode)
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#define flip_page (this->hidden->flip_page)
#define flip_offset (this->hidden->flip_offset)
#define flip_address (this->hidden->flip_address)
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#endif /* _SDL_svgavideo_h */