Skip to content

Latest commit

 

History

History
291 lines (241 loc) · 9 KB

SDL_coreaudio.c

File metadata and controls

291 lines (241 loc) · 9 KB
 
1
2
/*
SDL - Simple DirectMedia Layer
Dec 31, 2011
Dec 31, 2011
3
Copyright (C) 1997-2012 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
20
21
Sam Lantinga
slouken@libsdl.org
*/
Feb 21, 2006
Feb 21, 2006
22
#include "SDL_config.h"
Sep 12, 2009
Sep 12, 2009
24
25
#include <CoreAudio/CoreAudio.h>
#include <CoreServices/CoreServices.h>
26
#include <AudioUnit/AudioUnit.h>
Sep 12, 2009
Sep 12, 2009
27
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1050
Dec 28, 2007
Dec 28, 2007
28
29
#include <AudioUnit/AUNTComponent.h>
#endif
30
31
#include "SDL_audio.h"
Feb 16, 2006
Feb 16, 2006
32
33
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
#include "SDL_coreaudio.h"
/* Audio driver functions */
static int Core_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void Core_WaitAudio(_THIS);
static void Core_PlayAudio(_THIS);
static Uint8 *Core_GetAudioBuf(_THIS);
static void Core_CloseAudio(_THIS);
/* Audio driver bootstrap functions */
static int Audio_Available(void)
{
return(1);
}
static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
Feb 7, 2006
Feb 7, 2006
54
55
SDL_free(device->hidden);
SDL_free(device);
56
57
58
59
60
61
62
}
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
SDL_AudioDevice *this;
/* Initialize all variables that we clean on shutdown */
Feb 7, 2006
Feb 7, 2006
63
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
Feb 7, 2006
Feb 7, 2006
65
SDL_memset(this, 0, (sizeof *this));
66
this->hidden = (struct SDL_PrivateAudioData *)
Feb 7, 2006
Feb 7, 2006
67
SDL_malloc((sizeof *this->hidden));
68
69
70
71
}
if ( (this == NULL) || (this->hidden == NULL) ) {
SDL_OutOfMemory();
if ( this ) {
Feb 7, 2006
Feb 7, 2006
72
SDL_free(this);
Feb 7, 2006
Feb 7, 2006
76
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
/* Set the function pointers */
this->OpenAudio = Core_OpenAudio;
this->WaitAudio = Core_WaitAudio;
this->PlayAudio = Core_PlayAudio;
this->GetAudioBuf = Core_GetAudioBuf;
this->CloseAudio = Core_CloseAudio;
this->free = Audio_DeleteDevice;
return this;
}
AudioBootStrap COREAUDIO_bootstrap = {
"coreaudio", "Mac OS X CoreAudio",
Audio_Available, Audio_CreateDevice
};
/* The CoreAudio callback */
Sep 12, 2009
Sep 12, 2009
96
97
98
99
100
101
static OSStatus audioCallback (void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData)
102
103
104
{
SDL_AudioDevice *this = (SDL_AudioDevice *)inRefCon;
UInt32 remaining, len;
Sep 12, 2009
Sep 12, 2009
105
AudioBuffer *abuf;
Sep 12, 2009
Sep 12, 2009
107
UInt32 i;
108
109
110
/* Only do anything if audio is enabled and not paused */
if ( ! this->enabled || this->paused ) {
Sep 12, 2009
Sep 12, 2009
111
112
113
114
for (i = 0; i < ioData->mNumberBuffers; i++) {
abuf = &ioData->mBuffers[i];
SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize);
}
115
116
117
118
119
120
return 0;
}
/* No SDL conversion should be needed here, ever, since we accept
any input format in OpenAudio, and leave the conversion to CoreAudio.
*/
Feb 7, 2006
Feb 7, 2006
121
/*
122
123
assert(!this->convert.needed);
assert(this->spec.channels == ioData->mNumberChannels);
Feb 7, 2006
Feb 7, 2006
124
*/
Sep 12, 2009
Sep 12, 2009
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
for (i = 0; i < ioData->mNumberBuffers; i++) {
abuf = &ioData->mBuffers[i];
remaining = abuf->mDataByteSize;
ptr = abuf->mData;
while (remaining > 0) {
if (bufferOffset >= bufferSize) {
/* Generate the data */
SDL_memset(buffer, this->spec.silence, bufferSize);
SDL_mutexP(this->mixer_lock);
(*this->spec.callback)(this->spec.userdata,
buffer, bufferSize);
SDL_mutexV(this->mixer_lock);
bufferOffset = 0;
}
Sep 12, 2009
Sep 12, 2009
141
142
143
144
145
146
147
148
len = bufferSize - bufferOffset;
if (len > remaining)
len = remaining;
SDL_memcpy(ptr, (char *)buffer + bufferOffset, len);
ptr = (char *)ptr + len;
remaining -= len;
bufferOffset += len;
}
Sep 12, 2009
Sep 12, 2009
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
return 0;
}
/* Dummy functions -- we don't use thread-based audio */
void Core_WaitAudio(_THIS)
{
return;
}
void Core_PlayAudio(_THIS)
{
return;
}
Uint8 *Core_GetAudioBuf(_THIS)
{
return(NULL);
}
void Core_CloseAudio(_THIS)
{
OSStatus result;
Sep 12, 2009
Sep 12, 2009
173
struct AURenderCallbackStruct callback;
174
175
176
177
178
179
180
181
182
183
184
185
/* stop processing the audio unit */
result = AudioOutputUnitStop (outputAudioUnit);
if (result != noErr) {
SDL_SetError("Core_CloseAudio: AudioOutputUnitStop");
return;
}
/* Remove the input callback */
callback.inputProc = 0;
callback.inputProcRefCon = 0;
result = AudioUnitSetProperty (outputAudioUnit,
Sep 12, 2009
Sep 12, 2009
186
kAudioUnitProperty_SetRenderCallback,
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
kAudioUnitScope_Input,
0,
&callback,
sizeof(callback));
if (result != noErr) {
SDL_SetError("Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)");
return;
}
result = CloseComponent(outputAudioUnit);
if (result != noErr) {
SDL_SetError("Core_CloseAudio: CloseComponent");
return;
}
Feb 7, 2006
Feb 7, 2006
202
SDL_free(buffer);
203
204
205
206
207
208
209
210
211
212
213
214
215
216
}
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_SetError("Failed to start CoreAudio: " msg); \
return -1; \
}
int Core_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
OSStatus result = noErr;
Component comp;
ComponentDescription desc;
Sep 12, 2009
Sep 12, 2009
217
struct AURenderCallbackStruct callback;
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
AudioStreamBasicDescription requestedDesc;
/* Setup a AudioStreamBasicDescription with the requested format */
requestedDesc.mFormatID = kAudioFormatLinearPCM;
requestedDesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
requestedDesc.mChannelsPerFrame = spec->channels;
requestedDesc.mSampleRate = spec->freq;
requestedDesc.mBitsPerChannel = spec->format & 0xFF;
if (spec->format & 0x8000)
requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
if (spec->format & 0x1000)
requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
requestedDesc.mFramesPerPacket = 1;
requestedDesc.mBytesPerFrame = requestedDesc.mBitsPerChannel * requestedDesc.mChannelsPerFrame / 8;
requestedDesc.mBytesPerPacket = requestedDesc.mBytesPerFrame * requestedDesc.mFramesPerPacket;
/* Locate the default output audio unit */
Sep 12, 2009
Sep 12, 2009
238
239
240
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
comp = FindNextComponent (NULL, &desc);
if (comp == NULL) {
SDL_SetError ("Failed to start CoreAudio: FindNextComponent returned NULL");
return -1;
}
/* Open & initialize the default output audio unit */
result = OpenAComponent (comp, &outputAudioUnit);
CHECK_RESULT("OpenAComponent")
result = AudioUnitInitialize (outputAudioUnit);
CHECK_RESULT("AudioUnitInitialize")
/* Set the input format of the audio unit. */
result = AudioUnitSetProperty (outputAudioUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
0,
&requestedDesc,
sizeof (requestedDesc));
CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)")
/* Set the audio callback */
callback.inputProc = audioCallback;
callback.inputProcRefCon = this;
result = AudioUnitSetProperty (outputAudioUnit,
Sep 12, 2009
Sep 12, 2009
270
kAudioUnitProperty_SetRenderCallback,
271
272
273
274
275
276
277
278
279
280
281
kAudioUnitScope_Input,
0,
&callback,
sizeof(callback));
CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)")
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(spec);
/* Allocate a sample buffer */
bufferOffset = bufferSize = this->spec.size;
Feb 7, 2006
Feb 7, 2006
282
buffer = SDL_malloc(bufferSize);
Feb 7, 2006
Feb 7, 2006
283
284
285
286
287
288
289
290
291
/* Finally, start processing of the audio unit */
result = AudioOutputUnitStart (outputAudioUnit);
CHECK_RESULT("AudioOutputUnitStart")
/* We're running! */
return(1);
}