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SDL_x11video.c
1548 lines (1392 loc) · 44 KB
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* X11 based SDL video driver implementation.
Note: This implementation does not currently need X11 thread locking,
since the event thread uses a separate X connection and any
additional locking necessary is handled internally. However,
if full locking is neccessary, take a look at XInitThreads().
*/
#include <unistd.h>
#include <sys/ioctl.h>
#ifdef MTRR_SUPPORT
#include <asm/mtrr.h>
#include <sys/fcntl.h>
#endif
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#include "SDL_endian.h"
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#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
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#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
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#include "SDL_x11video.h"
#include "SDL_x11wm_c.h"
#include "SDL_x11mouse_c.h"
#include "SDL_x11events_c.h"
#include "SDL_x11modes_c.h"
#include "SDL_x11image_c.h"
#include "SDL_x11yuv_c.h"
#include "SDL_x11gl_c.h"
#include "SDL_x11gamma_c.h"
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#include "../blank_cursor.h"
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#ifdef X_HAVE_UTF8_STRING
#include <locale.h>
#endif
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/* Initialization/Query functions */
static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
static int X11_ToggleFullScreen(_THIS, int on);
static void X11_UpdateMouse(_THIS);
static int X11_SetColors(_THIS, int firstcolor, int ncolors,
SDL_Color *colors);
static int X11_SetGammaRamp(_THIS, Uint16 *ramp);
static void X11_VideoQuit(_THIS);
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/* X11 driver bootstrap functions */
static int X11_Available(void)
{
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Display *display = NULL;
if ( SDL_X11_LoadSymbols() ) {
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display = XOpenDisplay(NULL);
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if ( display != NULL ) {
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XCloseDisplay(display);
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}
SDL_X11_UnloadSymbols();
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}
return(display != NULL);
}
static void X11_DeleteDevice(SDL_VideoDevice *device)
{
if ( device ) {
if ( device->hidden ) {
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SDL_free(device->hidden);
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}
if ( device->gl_data ) {
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SDL_free(device->gl_data);
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}
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SDL_free(device);
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SDL_X11_UnloadSymbols();
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}
}
static SDL_VideoDevice *X11_CreateDevice(int devindex)
{
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SDL_VideoDevice *device = NULL;
if ( SDL_X11_LoadSymbols() ) {
/* Initialize all variables that we clean on shutdown */
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device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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if ( device ) {
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SDL_memset(device, 0, (sizeof *device));
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device->hidden = (struct SDL_PrivateVideoData *)
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SDL_malloc((sizeof *device->hidden));
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SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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device->gl_data = (struct SDL_PrivateGLData *)
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SDL_malloc((sizeof *device->gl_data));
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SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
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}
if ( (device == NULL) || (device->hidden == NULL) ||
(device->gl_data == NULL) ) {
SDL_OutOfMemory();
X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */
return(0);
}
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SDL_memset(device->hidden, 0, (sizeof *device->hidden));
SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
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/* Set the driver flags */
device->handles_any_size = 1;
/* Set the function pointers */
device->VideoInit = X11_VideoInit;
device->ListModes = X11_ListModes;
device->SetVideoMode = X11_SetVideoMode;
device->ToggleFullScreen = X11_ToggleFullScreen;
device->UpdateMouse = X11_UpdateMouse;
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#if SDL_VIDEO_DRIVER_X11_XV
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device->CreateYUVOverlay = X11_CreateYUVOverlay;
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#endif
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device->SetColors = X11_SetColors;
device->UpdateRects = NULL;
device->VideoQuit = X11_VideoQuit;
device->AllocHWSurface = X11_AllocHWSurface;
device->CheckHWBlit = NULL;
device->FillHWRect = NULL;
device->SetHWColorKey = NULL;
device->SetHWAlpha = NULL;
device->LockHWSurface = X11_LockHWSurface;
device->UnlockHWSurface = X11_UnlockHWSurface;
device->FlipHWSurface = X11_FlipHWSurface;
device->FreeHWSurface = X11_FreeHWSurface;
device->SetGamma = X11_SetVidModeGamma;
device->GetGamma = X11_GetVidModeGamma;
device->SetGammaRamp = X11_SetGammaRamp;
device->GetGammaRamp = NULL;
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#if SDL_VIDEO_OPENGL_GLX
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device->GL_LoadLibrary = X11_GL_LoadLibrary;
device->GL_GetProcAddress = X11_GL_GetProcAddress;
device->GL_GetAttribute = X11_GL_GetAttribute;
device->GL_MakeCurrent = X11_GL_MakeCurrent;
device->GL_SwapBuffers = X11_GL_SwapBuffers;
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#endif
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device->SetCaption = X11_SetCaption;
device->SetIcon = X11_SetIcon;
device->IconifyWindow = X11_IconifyWindow;
device->GrabInput = X11_GrabInput;
device->GetWMInfo = X11_GetWMInfo;
device->FreeWMCursor = X11_FreeWMCursor;
device->CreateWMCursor = X11_CreateWMCursor;
device->ShowWMCursor = X11_ShowWMCursor;
device->WarpWMCursor = X11_WarpWMCursor;
device->CheckMouseMode = X11_CheckMouseMode;
device->InitOSKeymap = X11_InitOSKeymap;
device->PumpEvents = X11_PumpEvents;
device->free = X11_DeleteDevice;
}
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return device;
}
VideoBootStrap X11_bootstrap = {
"x11", "X Window System",
X11_Available, X11_CreateDevice
};
/* Normal X11 error handler routine */
static int (*X_handler)(Display *, XErrorEvent *) = NULL;
static int x_errhandler(Display *d, XErrorEvent *e)
{
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#if SDL_VIDEO_DRIVER_X11_VIDMODE
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extern int vm_error;
#endif
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#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
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extern int dga_error;
#endif
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#if SDL_VIDEO_DRIVER_X11_VIDMODE
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/* VidMode errors are non-fatal. :) */
/* Are the errors offset by one from the error base?
e.g. the error base is 143, the code is 148, and the
actual error is XF86VidModeExtensionDisabled (4) ?
*/
if ( (vm_error >= 0) &&
(((e->error_code == BadRequest)&&(e->request_code == vm_error)) ||
((e->error_code > vm_error) &&
(e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) {
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{ char errmsg[1024];
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XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
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printf("VidMode error: %s\n", errmsg);
}
#endif
return(0);
}
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#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */
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#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
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/* DGA errors can be non-fatal. :) */
if ( (dga_error >= 0) &&
((e->error_code > dga_error) &&
(e->error_code <= (dga_error+XF86DGANumberErrors))) ) {
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{ char errmsg[1024];
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XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
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printf("DGA error: %s\n", errmsg);
}
#endif
return(0);
}
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#endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */
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return(X_handler(d,e));
}
/* X11 I/O error handler routine */
static int (*XIO_handler)(Display *) = NULL;
static int xio_errhandler(Display *d)
{
/* Ack! Lost X11 connection! */
/* We will crash if we try to clean up our display */
if ( current_video->hidden->Ximage ) {
SDL_VideoSurface->pixels = NULL;
}
current_video->hidden->X11_Display = NULL;
/* Continue with the standard X11 error handler */
return(XIO_handler(d));
}
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static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL;
static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason)
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printf("Xext error inside SDL (may be harmless):\n");
printf(" Extension \"%s\" %s on display \"%s\".\n",
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ext, reason, XDisplayString(d));
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if (SDL_strcmp(reason, "missing") == 0) {
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/*
* Since the query itself, elsewhere, can handle a missing extension
* and the default behaviour in Xlib is to write to stderr, which
* generates unnecessary bug reports, we just ignore these.
*/
return 0;
}
/* Everything else goes to the default handler... */
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return Xext_handler(d, ext, reason);
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/* Find out what class name we should use */
static char *get_classname(char *classname, int maxlen)
{
char *spot;
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#if defined(__LINUX__) || defined(__FREEBSD__)
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char procfile[1024];
char linkfile[1024];
int linksize;
#endif
/* First allow environment variable override */
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spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS");
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if ( spot ) {
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SDL_strlcpy(classname, spot, maxlen);
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return classname;
}
/* Next look at the application's executable name */
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#if defined(__LINUX__) || defined(__FREEBSD__)
#if defined(__LINUX__)
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SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid());
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#elif defined(__FREEBSD__)
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SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid());
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#else
#error Where can we find the executable name?
#endif
linksize = readlink(procfile, linkfile, sizeof(linkfile)-1);
if ( linksize > 0 ) {
linkfile[linksize] = '\0';
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spot = SDL_strrchr(linkfile, '/');
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if ( spot ) {
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SDL_strlcpy(classname, spot+1, maxlen);
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} else {
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SDL_strlcpy(classname, linkfile, maxlen);
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}
return classname;
}
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#endif /* __LINUX__ */
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/* Finally use the default we've used forever */
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SDL_strlcpy(classname, "SDL_App", maxlen);
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return classname;
}
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/* Create auxiliary (toplevel) windows with the current visual */
static void create_aux_windows(_THIS)
{
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char classname[1024];
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XSetWindowAttributes xattr;
XWMHints *hints;
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unsigned long app_event_mask;
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int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen));
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WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False);
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/* Don't create any extra windows if we are being managed */
if ( SDL_windowid ) {
FSwindow = 0;
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WMwindow = SDL_strtol(SDL_windowid, NULL, 0);
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return;
}
if(FSwindow)
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XDestroyWindow(SDL_Display, FSwindow);
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if ( use_xinerama ) {
x = xinerama_info.x_org;
y = xinerama_info.y_org;
}
#endif
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xattr.override_redirect = True;
xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0;
xattr.border_pixel = 0;
xattr.colormap = SDL_XColorMap;
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FSwindow = XCreateWindow(SDL_Display, SDL_Root,
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this->hidden->depth, InputOutput, SDL_Visual,
CWOverrideRedirect | CWBackPixel | CWBorderPixel
| CWColormap,
&xattr);
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XSelectInput(SDL_Display, FSwindow, StructureNotifyMask);
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/* Tell KDE to keep the fullscreen window on top */
{
XEvent ev;
long mask;
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SDL_memset(&ev, 0, sizeof(ev));
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ev.xclient.type = ClientMessage;
ev.xclient.window = SDL_Root;
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ev.xclient.message_type = XInternAtom(SDL_Display,
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"KWM_KEEP_ON_TOP", False);
ev.xclient.format = 32;
ev.xclient.data.l[0] = FSwindow;
ev.xclient.data.l[1] = CurrentTime;
mask = SubstructureRedirectMask;
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XSendEvent(SDL_Display, SDL_Root, False, mask, &ev);
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}
hints = NULL;
if(WMwindow) {
/* All window attributes must survive the recreation */
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hints = XGetWMHints(SDL_Display, WMwindow);
XDestroyWindow(SDL_Display, WMwindow);
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}
/* Create the window for windowed management */
/* (reusing the xattr structure above) */
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this->hidden->depth, InputOutput, SDL_Visual,
CWBackPixel | CWBorderPixel | CWColormap,
&xattr);
/* Set the input hints so we get keyboard input */
if(!hints) {
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hints = XAllocWMHints();
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hints->input = True;
hints->flags = InputHint;
}
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XSetWMHints(SDL_Display, WMwindow, hints);
XFree(hints);
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app_event_mask = FocusChangeMask | KeyPressMask | KeyReleaseMask
| PropertyChangeMask | StructureNotifyMask | KeymapStateMask;
XSelectInput(SDL_Display, WMwindow, app_event_mask);
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/* Set the class hints so we can get an icon (AfterStep) */
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get_classname(classname, sizeof(classname));
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{
XClassHint *classhints;
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classhints = XAllocClassHint();
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if(classhints != NULL) {
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classhints->res_name = classname;
classhints->res_class = classname;
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XSetClassHint(SDL_Display, WMwindow, classhints);
XFree(classhints);
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}
}
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/* Setup the communication with the IM server */
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/* create_aux_windows may be called several times against the same
Display. We should reuse the SDL_IM if one has been opened for
the Display, so we should not simply reset SDL_IM here. */
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#ifdef X_HAVE_UTF8_STRING
if (SDL_X11_HAVE_UTF8) {
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/* Discard obsolete resources if any. */
if (SDL_IM != NULL && SDL_Display != XDisplayOfIM(SDL_IM)) {
/* Just a double check. I don't think this
code is ever executed. */
SDL_SetError("display has changed while an IM is kept");
if (SDL_IC) {
XUnsetICFocus(SDL_IC);
XDestroyIC(SDL_IC);
SDL_IC = NULL;
}
XCloseIM(SDL_IM);
SDL_IM = NULL;
}
/* Open an input method. */
if (SDL_IM == NULL) {
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char *old_locale = NULL, *old_modifiers = NULL;
const char *p;
size_t n;
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/* I'm not comfortable to do locale setup
here. However, we need C library locale
(and xlib modifiers) to be set based on the
user's preference to use XIM, and many
existing game programs doesn't take care of
users' locale preferences, so someone other
than the game program should do it.
Moreover, ones say that some game programs
heavily rely on the C locale behaviour,
e.g., strcol()'s, and we can't change the C
library locale. Given the situation, I
couldn't find better place to do the
job... */
/* Save the current (application program's)
locale settings. */
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p = setlocale(LC_ALL, NULL);
if ( p ) {
n = SDL_strlen(p)+1;
old_locale = SDL_stack_alloc(char, n);
if ( old_locale ) {
SDL_strlcpy(old_locale, p, n);
}
}
p = XSetLocaleModifiers(NULL);
if ( p ) {
n = SDL_strlen(p)+1;
old_modifiers = SDL_stack_alloc(char, n);
if ( old_modifiers ) {
SDL_strlcpy(old_modifiers, p, n);
}
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}
/* Fetch the user's preferences and open the
input method with them. */
setlocale(LC_ALL, "");
XSetLocaleModifiers("");
SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname);
/* Restore the application's locale settings
so that we don't break the application's
expected behaviour. */
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if ( old_locale ) {
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/* We need to restore the C library
locale first, since the
interpretation of the X modifier
may depend on it. */
setlocale(LC_ALL, old_locale);
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SDL_stack_free(old_locale);
}
if ( old_modifiers ) {
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XSetLocaleModifiers(old_modifiers);
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SDL_stack_free(old_modifiers);
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}
}
/* Create a new input context for the new window just created. */
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if (SDL_IM == NULL) {
SDL_SetError("no input method could be opened");
} else {
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if (SDL_IC != NULL) {
/* Discard the old IC before creating new one. */
XUnsetICFocus(SDL_IC);
XDestroyIC(SDL_IC);
}
/* Theoretically we should check the current IM supports
PreeditNothing+StatusNothing style (i.e., root window method)
before creating the IC. However, it is the bottom line method,
and we supports any other options. If the IM didn't support
root window method, the following call fails, and SDL falls
back to pre-XIM keyboard handling. */
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SDL_IC = pXCreateIC(SDL_IM,
XNClientWindow, WMwindow,
XNFocusWindow, WMwindow,
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XNInputStyle, XIMPreeditNothing | XIMStatusNothing,
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XNResourceName, classname,
XNResourceClass, classname,
NULL);
if (SDL_IC == NULL) {
SDL_SetError("no input context could be created");
XCloseIM(SDL_IM);
SDL_IM = NULL;
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} else {
/* We need to receive X events that an IM wants and to pass
them to the IM through XFilterEvent. The set of events may
vary depending on the IM implementation and the options
specified through various routes. Although unlikely, the
xlib specification allows IM to change the event requirement
with its own circumstances, it is safe to call SelectInput
whenever we re-create an IC. */
unsigned long mask = 0;
char *ret = pXGetICValues(SDL_IC, XNFilterEvents, &mask, NULL);
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if (ret != NULL) {
XUnsetICFocus(SDL_IC);
XDestroyIC(SDL_IC);
SDL_IC = NULL;
SDL_SetError("no input context could be created");
XCloseIM(SDL_IM);
SDL_IM = NULL;
} else {
XSelectInput(SDL_Display, WMwindow, app_event_mask | mask);
XSetICFocus(SDL_IC);
}
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/* Allow the window to be deleted by the window manager */
XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1);
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}
static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
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const char *env = NULL;
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char *display;
int i;
/* Open the X11 display */
display = NULL; /* Get it from DISPLAY environment variable */
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if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
(SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
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local_X11 = 1;
} else {
local_X11 = 0;
}
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SDL_Display = XOpenDisplay(display);
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#if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC)
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/* On Tru64 if linking without -lX11, it fails and you get following message.
* Xlib: connection to ":0.0" refused by server
* Xlib: XDM authorization key matches an existing client!
*
* It succeeds if retrying 1 second later
* or if running xhost +localhost on shell.
*
*/
if ( SDL_Display == NULL ) {
SDL_Delay(1000);
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SDL_Display = XOpenDisplay(display);
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}
#endif
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if ( SDL_Display == NULL ) {
SDL_SetError("Couldn't open X11 display");
return(-1);
}
#ifdef X11_DEBUG
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XSynchronize(SDL_Display, True);
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#endif
/* Create an alternate X display for graphics updates -- allows us
to do graphics updates in a separate thread from event handling.
Thread-safe X11 doesn't seem to exist.
*/
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GFX_Display = XOpenDisplay(display);
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if ( GFX_Display == NULL ) {
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XCloseDisplay(SDL_Display);
SDL_Display = NULL;
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SDL_SetError("Couldn't open X11 display");
return(-1);
}
/* Set the normal X error handler */
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X_handler = XSetErrorHandler(x_errhandler);
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/* Set the error handler if we lose the X display */
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XIO_handler = XSetIOErrorHandler(xio_errhandler);
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/* Set the X extension error handler */
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Xext_handler = XSetExtensionErrorHandler(xext_errhandler);
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/* use default screen (from $DISPLAY) */
SDL_Screen = DefaultScreen(SDL_Display);
#ifndef NO_SHARED_MEMORY
/* Check for MIT shared memory extension */
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use_mitshm = 0;
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if ( local_X11 ) {
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use_mitshm = XShmQueryExtension(SDL_Display);
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}
#endif /* NO_SHARED_MEMORY */
/* Get the available video modes */
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if(X11_GetVideoModes(this) < 0) {
XCloseDisplay(GFX_Display);
GFX_Display = NULL;
XCloseDisplay(SDL_Display);
SDL_Display = NULL;
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return -1;
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/* Determine the current screen size */
this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen);
this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen);
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/* Determine the default screen depth:
Use the default visual (or at least one with the same depth) */
SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen);
for(i = 0; i < this->hidden->nvisuals; i++)
if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display,
SDL_Screen))
break;
if(i == this->hidden->nvisuals) {
/* default visual was useless, take the deepest one instead */
i = 0;
}
SDL_Visual = this->hidden->visuals[i].visual;
if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) {
SDL_XColorMap = SDL_DisplayColormap;
} else {
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SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
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SDL_Visual, AllocNone);
}
this->hidden->depth = this->hidden->visuals[i].depth;
vformat->BitsPerPixel = this->hidden->visuals[i].bpp;
if ( vformat->BitsPerPixel > 8 ) {
vformat->Rmask = SDL_Visual->red_mask;
vformat->Gmask = SDL_Visual->green_mask;
vformat->Bmask = SDL_Visual->blue_mask;
}
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if ( this->hidden->depth == 32 ) {
vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask));
}
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X11_SaveVidModeGamma(this);
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X11_SaveScreenSaver(SDL_Display, &screensaver_timeout, &dpms_enabled);
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X11_DisableScreenSaver(this, SDL_Display);
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/* See if we have been passed a window to use */
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SDL_windowid = SDL_getenv("SDL_WINDOWID");
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/* Create the fullscreen and managed windows */
create_aux_windows(this);
/* Create the blank cursor */
SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
BLANK_CWIDTH, BLANK_CHEIGHT,
BLANK_CHOTX, BLANK_CHOTY);
/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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/* Allow environment override of screensaver disable. */
env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
this->hidden->allow_screensaver = ( (env && SDL_atoi(env)) ? 1 : 0 );
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/* We're done! */
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XFlush(SDL_Display);
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return(0);
}
static void X11_DestroyWindow(_THIS, SDL_Surface *screen)
{
/* Clean up OpenGL */
if ( screen ) {
screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT);
}
X11_GL_Shutdown(this);
if ( ! SDL_windowid ) {
/* Hide the managed window */
if ( WMwindow ) {
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XUnmapWindow(SDL_Display, WMwindow);
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}
if ( screen && (screen->flags & SDL_FULLSCREEN) ) {
screen->flags &= ~SDL_FULLSCREEN;
X11_LeaveFullScreen(this);
}
/* Destroy the output window */
if ( SDL_Window ) {
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XDestroyWindow(SDL_Display, SDL_Window);
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}
/* Free the colormap entries */
if ( SDL_XPixels ) {
int numcolors;
unsigned long pixel;
numcolors = SDL_Visual->map_entries;
for ( pixel=0; pixel<numcolors; ++pixel ) {
while ( SDL_XPixels[pixel] > 0 ) {
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XFreeColors(GFX_Display,
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SDL_DisplayColormap,&pixel,1,0);
--SDL_XPixels[pixel];
}
}
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SDL_free(SDL_XPixels);
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SDL_XPixels = NULL;
}
/* Free the graphics context */
if ( SDL_GC ) {
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XFreeGC(SDL_Display, SDL_GC);
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SDL_GC = 0;
}
}
}
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static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h)
{
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const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
const char *center = SDL_getenv("SDL_VIDEO_CENTERED");
748
if ( window ) {
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if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) {
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return SDL_TRUE;
}
752
if ( SDL_strcmp(window, "center") == 0 ) {
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center = window;
}
}
if ( center ) {
*x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2;
*y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2;
return SDL_TRUE;
}
return SDL_FALSE;
}
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static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags)
{
XSizeHints *hints;
768
hints = XAllocSizeHints();
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if ( hints ) {
if ( flags & SDL_RESIZABLE ) {
hints->min_width = 32;
hints->min_height = 32;
hints->max_height = 4096;
hints->max_width = 4096;
} else {
hints->min_width = hints->max_width = w;
hints->min_height = hints->max_height = h;
}
hints->flags = PMaxSize | PMinSize;
if ( flags & SDL_FULLSCREEN ) {
hints->x = 0;
hints->y = 0;
hints->flags |= USPosition;
} else
/* Center it, if desired */
786
if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) {
787
hints->flags |= USPosition;
788
XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y);
789
790
/* Flush the resize event so we don't catch it later */
791
XSync(SDL_Display, True);
792
}
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XSetWMNormalHints(SDL_Display, WMwindow, hints);
XFree(hints);
795
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}
/* Respect the window caption style */
if ( flags & SDL_NOFRAME ) {
SDL_bool set;
Atom WM_HINTS;
/* We haven't modified the window manager hints yet */
set = SDL_FALSE;
/* First try to set MWM hints */
806
WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
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if ( WM_HINTS != None ) {
/* Hints used by Motif compliant window managers */
struct {
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long input_mode;
unsigned long status;
} MWMHints = { (1L << 1), 0, 0, 0, 0 };
817
XChangeProperty(SDL_Display, WMwindow,
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820
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WM_HINTS, WM_HINTS, 32,
PropModeReplace,
(unsigned char *)&MWMHints,
sizeof(MWMHints)/sizeof(long));
set = SDL_TRUE;
}
/* Now try to set KWM hints */
825
WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
826
827
828
if ( WM_HINTS != None ) {
long KWMHints = 0;
829
XChangeProperty(SDL_Display, WMwindow,
830
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833
834
835
836
WM_HINTS, WM_HINTS, 32,
PropModeReplace,
(unsigned char *)&KWMHints,
sizeof(KWMHints)/sizeof(long));
set = SDL_TRUE;
}
/* Now try to set GNOME hints */
837
WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
838
839
840
if ( WM_HINTS != None ) {
long GNOMEHints = 0;
841
XChangeProperty(SDL_Display, WMwindow,
842
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844
845
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848
849
WM_HINTS, WM_HINTS, 32,
PropModeReplace,
(unsigned char *)&GNOMEHints,
sizeof(GNOMEHints)/sizeof(long));
set = SDL_TRUE;
}
/* Finally set the transient hints if necessary */
if ( ! set ) {
850
XSetTransientForHint(SDL_Display, WMwindow, SDL_Root);
851
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853
854
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857
858
859
}
} else {
SDL_bool set;
Atom WM_HINTS;
/* We haven't modified the window manager hints yet */
set = SDL_FALSE;
/* First try to unset MWM hints */
860
WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
861
if ( WM_HINTS != None ) {
862
XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
863
864
865
set = SDL_TRUE;
}
/* Now try to unset KWM hints */
866
WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
867
if ( WM_HINTS != None ) {
868
XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
869
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871
set = SDL_TRUE;
}
/* Now try to unset GNOME hints */
872
WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
873
if ( WM_HINTS != None ) {
874
XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
875
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879
set = SDL_TRUE;
}
/* Finally unset the transient hints if necessary */
if ( ! set ) {
/* NOTE: Does this work? */
880
XSetTransientForHint(SDL_Display, WMwindow, None);
881
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890
}
}
}
static int X11_CreateWindow(_THIS, SDL_Surface *screen,
int w, int h, int bpp, Uint32 flags)
{
int i, depth;
Visual *vis;
int vis_change;
892
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894
895
/* If a window is already present, destroy it and start fresh */
if ( SDL_Window ) {
X11_DestroyWindow(this, screen);
896
switch_waiting = 0; /* Prevent jump back to now-meaningless state. */
897
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899
900
}
/* See if we have been given a window id */
if ( SDL_windowid ) {
901
SDL_Window = SDL_strtol(SDL_windowid, NULL, 0);
902
903
904
905
906
907
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909
910
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913
914
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918
} else {
SDL_Window = 0;
}
/* find out which visual we are going to use */
if ( flags & SDL_OPENGL ) {
XVisualInfo *vi;
vi = X11_GL_GetVisual(this);
if( !vi ) {
return -1;
}
vis = vi->visual;
depth = vi->depth;
} else if ( SDL_windowid ) {
XWindowAttributes a;
919
XGetWindowAttributes(SDL_Display, SDL_Window, &a);
920
921
922
923
924
925
926
927
928
929
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931
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940
941
vis = a.visual;
depth = a.depth;
} else {
for ( i = 0; i < this->hidden->nvisuals; i++ ) {
if ( this->hidden->visuals[i].bpp == bpp )
break;
}
if ( i == this->hidden->nvisuals ) {
SDL_SetError("No matching visual for requested depth");
return -1; /* should never happen */
}
vis = this->hidden->visuals[i].visual;
depth = this->hidden->visuals[i].depth;
}
#ifdef X11_DEBUG
printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries);
#endif
vis_change = (vis != SDL_Visual);
SDL_Visual = vis;
this->hidden->depth = depth;
/* Allocate the new pixel format for this video mode */
942
943
944
945
946
if ( this->hidden->depth == 32 ) {
Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask));
} else {
Amask = 0;
}
947
if ( ! SDL_ReallocFormat(screen, bpp,
949
return -1;
951
952
953
/* Create the appropriate colormap */
if ( SDL_XColorMap != SDL_DisplayColormap ) {
954
XFreeColormap(SDL_Display, SDL_XColorMap);
955
956
957
958
959
960
}
if ( SDL_Visual->class == PseudoColor ) {
int ncolors;
/* Allocate the pixel flags */
ncolors = SDL_Visual->map_entries;
961
SDL_XPixels = SDL_malloc(ncolors * sizeof(int));
962
963
964
965
if(SDL_XPixels == NULL) {
SDL_OutOfMemory();
return -1;
}
966
SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels));
967
968
969
970
971
972
973
/* always allocate a private colormap on non-default visuals */
if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) {
flags |= SDL_HWPALETTE;
}
if ( flags & SDL_HWPALETTE ) {
screen->flags |= SDL_HWPALETTE;
974
SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
975
976
977
978
979
980
981
SDL_Visual, AllocAll);
} else {
SDL_XColorMap = SDL_DisplayColormap;
}
} else if ( SDL_Visual->class == DirectColor ) {
/* Create a colormap which we can manipulate for gamma */
982
SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
983
SDL_Visual, AllocAll);
984
XSync(SDL_Display, False);
985
986
987
988
989
990
991
992
/* Initialize the colormap to the identity mapping */
SDL_GetGammaRamp(0, 0, 0);
this->screen = screen;
X11_SetGammaRamp(this, this->gamma);
this->screen = NULL;
} else {
/* Create a read-only colormap for our window */
993
SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
994
995
996
997
998
999
1000
SDL_Visual, AllocNone);
}
/* Recreate the auxiliary windows, if needed (required for GL) */
if ( vis_change )
create_aux_windows(this);