Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
492 lines (419 loc) · 11.3 KB

SDL_touch.c

File metadata and controls

492 lines (419 loc) · 11.3 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* General touch handling code for SDL */
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "../video/SDL_sysvideo.h"
static int SDL_num_touch = 0;
May 27, 2010
May 27, 2010
32
static SDL_Touch **SDL_touchPads = NULL;
33
34
35
36
37
38
/* Public functions */
int
SDL_TouchInit(void)
{
May 28, 2010
May 28, 2010
39
40
41
42
43
44
SDL_Touch touch;
touch.pressure_max = 0;
touch.pressure_min = 0;
touch.id = 0; //Should be function?
SDL_AddTouch(&touch, "Touch1");
May 28, 2010
May 28, 2010
47
May 27, 2010
May 27, 2010
49
SDL_GetTouch(int id)
May 27, 2010
May 27, 2010
51
int index = SDL_GetTouchIndexId(id);
52
53
54
if (index < 0 || index >= SDL_num_touch) {
return NULL;
}
May 27, 2010
May 27, 2010
55
56
57
return SDL_touchPads[index];
}
May 28, 2010
May 28, 2010
58
59
SDL_Touch *
SDL_GetTouchIndex(int index)
May 27, 2010
May 27, 2010
60
{
May 28, 2010
May 28, 2010
61
62
63
64
if (index < 0 || index >= SDL_num_touch) {
return NULL;
}
return SDL_touchPads[index];
May 27, 2010
May 27, 2010
65
66
67
68
69
70
71
72
73
74
}
int
SDL_GetFingerIndexId(SDL_Touch* touch,int fingerid)
{
int i;
for(i = 0;i < touch->num_fingers;i++)
if(touch->fingers[i]->id == fingerid)
return i;
return -1;
May 28, 2010
May 28, 2010
77
78
79
80
81
82
83
84
85
86
87
SDL_Finger *
SDL_GetFinger(SDL_Touch* touch,int id)
{
int index = SDL_GetFingerIndexId(touch,id);
if(index < 0 || index >= touch->num_fingers)
return NULL;
return touch->fingers[index];
}
May 27, 2010
May 27, 2010
88
int
89
90
91
92
93
94
SDL_GetTouchIndexId(int id)
{
int index;
SDL_Touch *touch;
for (index = 0; index < SDL_num_touch; ++index) {
May 27, 2010
May 27, 2010
95
touch = SDL_touchPads[index];
96
97
98
99
100
101
102
103
if (touch->id == id) {
return index;
}
}
return -1;
}
int
May 28, 2010
May 28, 2010
104
SDL_AddTouch(const SDL_Touch * touch, char *name)
May 27, 2010
May 27, 2010
106
SDL_Touch **touchPads;
107
108
109
110
111
112
113
114
115
int selected_touch;
int index;
size_t length;
if (SDL_GetTouchIndexId(touch->id) != -1) {
SDL_SetError("Touch ID already in use");
}
/* Add the touch to the list of touch */
May 27, 2010
May 27, 2010
116
touchPads = (SDL_Touch **) SDL_realloc(SDL_touchPads,
117
(SDL_num_touch + 1) * sizeof(*touch));
May 27, 2010
May 27, 2010
118
if (!touchPads) {
119
120
121
122
SDL_OutOfMemory();
return -1;
}
May 27, 2010
May 27, 2010
123
SDL_touchPads = touchPads;
124
125
index = SDL_num_touch++;
May 27, 2010
May 27, 2010
126
127
SDL_touchPads[index] = (SDL_Touch *) SDL_malloc(sizeof(*SDL_touchPads[index]));
if (!SDL_touchPads[index]) {
128
129
130
SDL_OutOfMemory();
return -1;
}
May 27, 2010
May 27, 2010
131
*SDL_touchPads[index] = *touch;
132
133
134
135
/* we're setting the touch properties */
length = 0;
length = SDL_strlen(name);
May 27, 2010
May 27, 2010
136
137
SDL_touchPads[index]->focus = 0;
SDL_touchPads[index]->name = SDL_malloc((length + 2) * sizeof(char));
May 28, 2010
May 28, 2010
138
SDL_strlcpy(SDL_touchPads[index]->name, name, length + 1);
May 28, 2010
May 28, 2010
140
141
142
143
144
SDL_touchPads[index]->num_fingers = 0;
SDL_touchPads[index]->buttonstate = 0;
SDL_touchPads[index]->relative_mode = SDL_FALSE;
SDL_touchPads[index]->flush_motion = SDL_FALSE;
145
146
147
148
return index;
}
void
May 27, 2010
May 27, 2010
149
SDL_DelTouch(int id)
May 27, 2010
May 27, 2010
151
152
int index = SDL_GetTouchIndexId(id);
SDL_Touch *touch = SDL_GetTouch(id);
153
154
155
156
157
if (!touch) {
return;
}
May 27, 2010
May 27, 2010
158
159
160
161
162
163
164
165
SDL_free(touch->name);
if (touch->FreeTouch) {
touch->FreeTouch(touch);
}
SDL_free(touch);
May 27, 2010
May 27, 2010
166
167
SDL_num_touch--;
SDL_touchPads[index] = SDL_touchPads[SDL_num_touch];
168
169
170
171
172
173
174
}
void
SDL_TouchQuit(void)
{
int i;
May 27, 2010
May 27, 2010
175
for (i = SDL_num_touch-1; i > 0 ; --i) {
176
177
178
179
SDL_DelTouch(i);
}
SDL_num_touch = 0;
May 27, 2010
May 27, 2010
180
181
182
if (SDL_touchPads) {
SDL_free(SDL_touchPads);
SDL_touchPads = NULL;
183
184
185
186
187
188
189
190
191
}
}
int
SDL_GetNumTouch(void)
{
return SDL_num_touch;
}
SDL_Window *
May 27, 2010
May 27, 2010
192
SDL_GetTouchFocusWindow(int id)
May 27, 2010
May 27, 2010
194
SDL_Touch *touch = SDL_GetTouch(id);
195
196
197
198
199
200
201
202
203
204
205
if (!touch) {
return 0;
}
return touch->focus;
}
void
SDL_SetTouchFocus(int id, SDL_Window * window)
{
int index = SDL_GetTouchIndexId(id);
May 27, 2010
May 27, 2010
206
SDL_Touch *touch = SDL_GetTouch(id);
207
208
209
210
211
212
213
214
215
216
217
218
219
int i;
SDL_bool focus;
if (!touch || (touch->focus == window)) {
return;
}
/* See if the current window has lost focus */
if (touch->focus) {
focus = SDL_FALSE;
for (i = 0; i < SDL_num_touch; ++i) {
SDL_Touch *check;
if (i != index) {
May 27, 2010
May 27, 2010
220
check = SDL_touchPads[i];
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
if (check && check->focus == touch->focus) {
focus = SDL_TRUE;
break;
}
}
}
if (!focus) {
SDL_SendWindowEvent(touch->focus, SDL_WINDOWEVENT_LEAVE, 0, 0);
}
}
touch->focus = window;
if (touch->focus) {
focus = SDL_FALSE;
for (i = 0; i < SDL_num_touch; ++i) {
SDL_Touch *check;
if (i != index) {
May 27, 2010
May 27, 2010
239
check = SDL_touchPads[i];
240
241
242
243
244
245
246
247
248
249
250
251
if (check && check->focus == touch->focus) {
focus = SDL_TRUE;
break;
}
}
}
if (!focus) {
SDL_SendWindowEvent(touch->focus, SDL_WINDOWEVENT_ENTER, 0, 0);
}
}
}
May 27, 2010
May 27, 2010
252
253
254
255
256
257
258
259
260
int
SDL_AddFinger(SDL_Touch* touch,SDL_Finger* finger)
{
int index;
SDL_Finger **fingers;
size_t length;
if (SDL_GetFingerIndexId(touch,finger->id) != -1) {
SDL_SetError("Finger ID already in use");
May 28, 2010
May 28, 2010
261
}
May 27, 2010
May 27, 2010
262
263
264
265
266
267
268
269
270
271
/* Add the touch to the list of touch */
fingers = (SDL_Finger **) SDL_realloc(touch->fingers,
(touch->num_fingers + 1) * sizeof(*touch));
if (!fingers) {
SDL_OutOfMemory();
return -1;
}
touch->fingers = fingers;
May 28, 2010
May 28, 2010
272
index = touch->num_fingers++;
May 27, 2010
May 27, 2010
273
274
275
276
277
278
279
280
281
282
283
touch->fingers[index] = (SDL_Finger *) SDL_malloc(sizeof(*(touch->fingers[index])));
if (!touch->fingers[index]) {
SDL_OutOfMemory();
return -1;
}
*touch->fingers[index] = *finger;
return index;
}
May 27, 2010
May 27, 2010
285
SDL_DelFinger(SDL_Touch* touch,int fingerid)
May 28, 2010
May 28, 2010
287
int index = SDL_GetFingerIndexId(touch,fingerid);
May 27, 2010
May 27, 2010
288
SDL_Finger* finger = SDL_GetFinger(touch,fingerid);
May 27, 2010
May 27, 2010
290
291
if (!finger) {
return;
May 27, 2010
May 27, 2010
293
May 27, 2010
May 27, 2010
295
296
297
298
299
300
301
302
303
SDL_free(finger);
touch->num_fingers--;
touch->fingers[index] = touch->fingers[touch->num_fingers];
}
int
SDL_SendFingerDown(int id, int fingerid, SDL_bool down, int x, int y, int pressure)
{
May 28, 2010
May 28, 2010
304
int posted;
May 27, 2010
May 27, 2010
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
SDL_Touch* touch = SDL_GetTouch(id);
if(down) {
SDL_Finger nf;
nf.id = id;
nf.x = x;
nf.y = y;
nf.pressure = pressure;
nf.xdelta = 0;
nf.ydelta = 0;
nf.last_x = x;
nf.last_y = y;
SDL_AddFinger(touch,&nf);
posted = 0;
if (SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) {
SDL_Event event;
event.tfinger.type = SDL_FINGERDOWN;
event.tfinger.touchId = (Uint8) id;
May 28, 2010
May 28, 2010
323
324
event.tfinger.x = x;
event.tfinger.y = y;
May 27, 2010
May 27, 2010
325
326
event.tfinger.state = touch->buttonstate;
event.tfinger.windowID = touch->focus ? touch->focus->id : 0;
May 28, 2010
May 28, 2010
327
event.tfinger.fingerId = id;
May 27, 2010
May 27, 2010
328
329
330
331
332
333
334
335
336
337
338
339
340
posted = (SDL_PushEvent(&event) > 0);
}
return posted;
}
else {
SDL_DelFinger(touch,id);
posted = 0;
if (SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
SDL_Event event;
event.tfinger.type = SDL_FINGERUP;
event.tfinger.touchId = (Uint8) id;
event.tfinger.state = touch->buttonstate;
event.tfinger.windowID = touch->focus ? touch->focus->id : 0;
May 28, 2010
May 28, 2010
341
event.tfinger.fingerId = id;
May 27, 2010
May 27, 2010
342
343
344
posted = (SDL_PushEvent(&event) > 0);
}
return posted;
May 27, 2010
May 27, 2010
349
350
SDL_SendTouchMotion(int id, int fingerid, int relative,
int x, int y, int pressure)
351
352
{
int index = SDL_GetTouchIndexId(id);
May 27, 2010
May 27, 2010
353
354
SDL_Touch *touch = SDL_GetTouch(id);
SDL_Finger *finger = SDL_GetFinger(touch,fingerid);
355
356
357
358
359
360
361
362
363
int posted;
int xrel;
int yrel;
int x_max = 0, y_max = 0;
if (!touch || touch->flush_motion) {
return 0;
}
May 28, 2010
May 28, 2010
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
if(finger == NULL)
SDL_SendFingerDown(id,fingerid,SDL_TRUE,x,y,pressure);
else {
/* the relative motion is calculated regarding the last position */
if (relative) {
xrel = x;
yrel = y;
x = (finger->last_x + x);
y = (finger->last_y + y);
} else {
if(x < 0) x = finger->last_x; /*If movement is only in one axis,*/
if(y < 0) y = finger->last_y; /*The other is marked as -1*/
xrel = x - finger->last_x;
yrel = y - finger->last_y;
}
/* Drop events that don't change state */
if (!xrel && !yrel) {
May 28, 2010
May 28, 2010
383
printf("Touch event didn't change state - dropped!\n");
May 28, 2010
May 28, 2010
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
return 0;
}
/* Update internal touch coordinates */
finger->x = x;
finger->y = y;
/*Should scale to window? Normalize? Maintain Aspect?*/
//SDL_GetWindowSize(touch->focus, &x_max, &y_max);
/* make sure that the pointers find themselves inside the windows */
/* only check if touch->xmax is set ! */
/*
if (x_max && touch->x > x_max) {
touch->x = x_max;
} else if (touch->x < 0) {
touch->x = 0;
}
if (y_max && touch->y > y_max) {
touch->y = y_max;
} else if (touch->y < 0) {
touch->y = 0;
}
*/
finger->xdelta += xrel;
finger->ydelta += yrel;
finger->pressure = pressure;
/* Post the event, if desired */
posted = 0;
if (SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) {
SDL_Event event;
event.tfinger.type = SDL_FINGERMOTION;
event.tfinger.touchId = (Uint8) index;
event.tfinger.x = x;
event.tfinger.y = y;
event.tfinger.state = touch->buttonstate;
event.tfinger.windowID = touch->focus ? touch->focus->id : 0;
posted = (SDL_PushEvent(&event) > 0);
}
finger->last_x = finger->x;
finger->last_y = finger->y;
return posted;
432
433
434
435
436
}
}
int
SDL_SendTouchButton(int id, Uint8 state, Uint8 button)
{
May 27, 2010
May 27, 2010
437
SDL_Touch *touch = SDL_GetTouch(id);
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
int posted;
Uint32 type;
if (!touch) {
return 0;
}
/* Figure out which event to perform */
switch (state) {
case SDL_PRESSED:
if (touch->buttonstate & SDL_BUTTON(button)) {
/* Ignore this event, no state change */
return 0;
}
type = SDL_TOUCHBUTTONDOWN;
touch->buttonstate |= SDL_BUTTON(button);
break;
case SDL_RELEASED:
if (!(touch->buttonstate & SDL_BUTTON(button))) {
/* Ignore this event, no state change */
return 0;
}
type = SDL_TOUCHBUTTONUP;
touch->buttonstate &= ~SDL_BUTTON(button);
break;
default:
/* Invalid state -- bail */
return 0;
}
/* Post the event, if desired */
posted = 0;
if (SDL_GetEventState(type) == SDL_ENABLE) {
SDL_Event event;
event.type = type;
May 28, 2010
May 28, 2010
473
event.tbutton.touchId = (Uint8) index;
May 27, 2010
May 27, 2010
474
475
476
event.tbutton.state = state;
event.tbutton.button = button;
event.tbutton.windowID = touch->focus ? touch->focus->id : 0;
477
478
479
480
481
482
posted = (SDL_PushEvent(&event) > 0);
}
return posted;
}
char *
May 27, 2010
May 27, 2010
483
SDL_GetTouchName(int id)
May 27, 2010
May 27, 2010
485
SDL_Touch *touch = SDL_GetTouch(id);
486
487
488
489
490
491
492
if (!touch) {
return NULL;
}
return touch->name;
}
/* vi: set ts=4 sw=4 expandtab: */