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SDL.c

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346 lines (305 loc) · 8.37 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
/* Initialization code for SDL */
#include "SDL.h"
#include "SDL_fatal.h"
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#if !SDL_VIDEO_DISABLED
#include "video/SDL_leaks.h"
#endif
#if SDL_THREAD_PTH
#include <pth.h>
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#endif
/* Initialization/Cleanup routines */
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#if !SDL_JOYSTICK_DISABLED
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extern int SDL_JoystickInit(void);
extern void SDL_JoystickQuit(void);
#endif
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#if !SDL_CDROM_DISABLED
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extern int SDL_CDROMInit(void);
extern void SDL_CDROMQuit(void);
#endif
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#if !SDL_TIMERS_DISABLED
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extern void SDL_StartTicks(void);
extern int SDL_TimerInit(void);
extern void SDL_TimerQuit(void);
#endif
/* The current SDL version */
static SDL_version version =
{ SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
/* The initialized subsystems */
static Uint32 SDL_initialized = 0;
static Uint32 ticks_started = 0;
#ifdef CHECK_LEAKS
int surfaces_allocated = 0;
#endif
int SDL_InitSubSystem(Uint32 flags)
{
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#if !SDL_VIDEO_DISABLED
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/* Initialize the video/event subsystem */
if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
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if ( SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"),
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(flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
return(-1);
}
SDL_initialized |= SDL_INIT_VIDEO;
}
#else
if ( flags & SDL_INIT_VIDEO ) {
SDL_SetError("SDL not built with video support");
return(-1);
}
#endif
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#if !SDL_AUDIO_DISABLED
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/* Initialize the audio subsystem */
if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
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if ( SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0 ) {
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return(-1);
}
SDL_initialized |= SDL_INIT_AUDIO;
}
#else
if ( flags & SDL_INIT_AUDIO ) {
SDL_SetError("SDL not built with audio support");
return(-1);
}
#endif
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#if !SDL_TIMERS_DISABLED
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/* Initialize the timer subsystem */
if ( ! ticks_started ) {
SDL_StartTicks();
ticks_started = 1;
}
if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
if ( SDL_TimerInit() < 0 ) {
return(-1);
}
SDL_initialized |= SDL_INIT_TIMER;
}
#else
if ( flags & SDL_INIT_TIMER ) {
SDL_SetError("SDL not built with timer support");
return(-1);
}
#endif
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#if !SDL_JOYSTICK_DISABLED
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/* Initialize the joystick subsystem */
if ( (flags & SDL_INIT_JOYSTICK) &&
!(SDL_initialized & SDL_INIT_JOYSTICK) ) {
if ( SDL_JoystickInit() < 0 ) {
return(-1);
}
SDL_initialized |= SDL_INIT_JOYSTICK;
}
#else
if ( flags & SDL_INIT_JOYSTICK ) {
SDL_SetError("SDL not built with joystick support");
return(-1);
}
#endif
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#if !SDL_CDROM_DISABLED
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/* Initialize the CD-ROM subsystem */
if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
if ( SDL_CDROMInit() < 0 ) {
return(-1);
}
SDL_initialized |= SDL_INIT_CDROM;
}
#else
if ( flags & SDL_INIT_CDROM ) {
SDL_SetError("SDL not built with cdrom support");
return(-1);
}
#endif
return(0);
}
int SDL_Init(Uint32 flags)
{
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#if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
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if (!pth_init()) {
return -1;
}
#endif
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/* Clear the error message */
SDL_ClearError();
/* Initialize the desired subsystems */
if ( SDL_InitSubSystem(flags) < 0 ) {
return(-1);
}
/* Everything is initialized */
if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
SDL_InstallParachute();
}
return(0);
}
void SDL_QuitSubSystem(Uint32 flags)
{
/* Shut down requested initialized subsystems */
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#if !SDL_CDROM_DISABLED
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if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
SDL_CDROMQuit();
SDL_initialized &= ~SDL_INIT_CDROM;
}
#endif
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#if !SDL_JOYSTICK_DISABLED
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if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
SDL_JoystickQuit();
SDL_initialized &= ~SDL_INIT_JOYSTICK;
}
#endif
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#if !SDL_TIMERS_DISABLED
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if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
SDL_TimerQuit();
SDL_initialized &= ~SDL_INIT_TIMER;
}
#endif
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#if !SDL_AUDIO_DISABLED
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if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
SDL_AudioQuit();
SDL_initialized &= ~SDL_INIT_AUDIO;
}
#endif
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#if !SDL_VIDEO_DISABLED
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if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
SDL_VideoQuit();
SDL_initialized &= ~SDL_INIT_VIDEO;
}
#endif
}
Uint32 SDL_WasInit(Uint32 flags)
{
if ( ! flags ) {
flags = SDL_INIT_EVERYTHING;
}
return (SDL_initialized&flags);
}
void SDL_Quit(void)
{
/* Quit all subsystems */
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#ifdef DEBUG_BUILD
printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout);
#endif
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SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
#ifdef CHECK_LEAKS
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#ifdef DEBUG_BUILD
printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout);
#endif
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/* Print the number of surfaces not freed */
if ( surfaces_allocated != 0 ) {
fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n",
surfaces_allocated);
}
#endif
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#ifdef DEBUG_BUILD
printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout);
#endif
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/* Uninstall any parachute signal handlers */
SDL_UninstallParachute();
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#if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
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pth_kill();
#endif
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#ifdef DEBUG_BUILD
printf("[SDL_Quit] : Returning!\n"); fflush(stdout);
#endif
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}
/* Return the library version number */
const SDL_version * SDL_Linked_Version(void)
{
return(&version);
}
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#if defined(__OS2__)
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// Building for OS/2
#ifdef __WATCOMC__
#define INCL_DOSERRORS
#define INCL_DOSEXCEPTIONS
#include <os2.h>
// Exception handler to prevent the Audio thread hanging, making a zombie process!
ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec,
PEXCEPTIONREGISTRATIONRECORD pERegRec,
PCONTEXTRECORD pCtxRec,
PVOID p)
{
if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND)
return XCPT_CONTINUE_SEARCH;
if (pERepRec->fHandlerFlags & EH_UNWINDING)
return XCPT_CONTINUE_SEARCH;
if (pERepRec->fHandlerFlags & EH_NESTED_CALL)
return XCPT_CONTINUE_SEARCH;
// Do cleanup at every fatal exception!
if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) &&
(pERepRec->ExceptionNum != XCPT_BREAKPOINT) &&
(pERepRec->ExceptionNum != XCPT_SINGLE_STEP)
)
{
if (SDL_initialized & SDL_INIT_AUDIO)
{
// This removes the zombie audio thread in case of emergency.
#ifdef DEBUG_BUILD
printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n");
#endif
SDL_CloseAudio();
}
}
return (XCPT_CONTINUE_SEARCH);
}
EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler};
// The main DLL entry for DLL Initialization and Uninitialization:
unsigned _System LibMain(unsigned hmod, unsigned termination)
{
if (termination)
{
#ifdef DEBUG_BUILD
// printf("[SDL DLL Unintialization] : Removing exception handler\n");
#endif
DosUnsetExceptionHandler(&SDL_Main_xcpthand);
return 1;
} else
{
#ifdef DEBUG_BUILD
// Make stdout and stderr unbuffered!
setbuf(stdout, NULL);
setbuf(stderr, NULL);
#endif
// Fire up exception handler
#ifdef DEBUG_BUILD
// printf("[SDL DLL Initialization] : Setting exception handler\n");
#endif
// Set exception handler
DosSetExceptionHandler(&SDL_Main_xcpthand);
return 1;
}
}
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#endif /* __WATCOMC__ */
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#elif defined(_WIN32)
#if !defined(HAVE_LIBC) || defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL))
/* Need to include DllMain() on Windows CE and Watcom C for some reason.. */
#include "SDL_windows.h"
BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved )
{
switch (ul_reason_for_call) {
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#endif /* _WIN32_WCE and building DLL with Watcom C */
#endif /* OS/2 elif _WIN32 */