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SDL_windows.h

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46 lines (38 loc) · 1.33 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_windows_h
#define _SDL_windows_h
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#include "SDL_stdinc.h"
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/* This includes only the windows headers needed by SDL, with no C runtime */
#define WIN32_LEAN_AND_MEAN
#ifndef HAVE_LIBC
#ifdef _MSC_VER
#ifndef __FLTUSED__
#define __FLTUSED__
#ifdef __cplusplus
extern "C"
#endif
__declspec(selectany) int _fltused=1;
#endif
#endif /* _MSC_VER */
#define _INC_STDLIB
#define _INC_STRING
#define __STRALIGN_H_
#endif/* !HAVE_LIBC */
#include <windows.h>
#endif /* _SDL_windows_h */