Mon Jan 30 21:41:45 2012 -0500 Sam Lantinga Switched the SDL 2 autoconf macro to AM_PATH_SDL2
Mon Jan 30 20:09:58 2012 -0500 Sam Lantinga Updated Android Makefile for SDL2
Sat Jan 28 13:15:19 2012 -0500 Sam Lantinga Updated framework project for SDL2
Sat Jan 28 11:05:43 2012 -0500 Sam Lantinga Added the spec file to Mercurial so we can do hg archive for distribution archives
Sat Jan 28 10:55:23 2012 -0500 Sam Lantinga Switched from SDL_mixer to SDL2_mixer
Sat Jan 28 10:44:44 2012 -0500 Sam Lantinga Removed old unsupported project files
Sat Jan 28 10:43:16 2012 -0500 Sam Lantinga Updated to version 1.2.13
Sat Jan 28 10:42:42 2012 -0500 Sam Lantinga Updated to version 1.2.13 SDL-1.2
Fri Jan 20 20:35:25 2012 -0500 Sam Lantinga Added third-party source archives to the SDL website
Fri Jan 20 19:07:37 2012 -0500 Sam Lantinga Fixed bug 1386 - Debian patch: GNU Hurd support
Fri Jan 20 19:02:54 2012 -0500 Sam Lantinga Fixed bug 1385 - Debian patch: "Do not uselessly link with -lvorbis -logg"
Thu Jan 19 20:56:47 2012 -0500 Sam Lantinga Fixed bug 1379 - Link commands for playwave/playmus should include $LDFLAGS
Sun Jan 15 20:15:51 2012 -0500 Sam Lantinga Added tag release-1.2.12 for changeset eb5f08bf9994
Sun Jan 15 17:00:28 2012 -0500 Sam Lantinga It was actually Google Summer of Code student Egor Suvorov who implemented the Haiku MIDI support. release-1.2.12
Sun Jan 15 11:33:20 2012 -0500 Sam Lantinga We shouldn't redefine SLONG and ULONG
Sun Jan 15 00:23:11 2012 -0500 Sam Lantinga Updated with missing changes
Sat Jan 14 22:41:21 2012 -0500 Sam Lantinga Fixed bug 1370 - Random segmentation fault when using Mix_RewindMusic and Mix_SetMusicPosition with a mp3 file
Sat Jan 14 22:00:29 2012 -0500 Sam Lantinga The seek position is an absolute one, not a skip from the current time.
Sat Jan 14 19:52:34 2012 -0500 Sam Lantinga Fixed MOD playback on 64-bit Windows
Sat Jan 14 02:22:43 2012 -0500 Sam Lantinga Switched compatibility version to 1 since the ABI is compatible with previous versions
Fri Jan 13 03:46:01 2012 -0500 Sam Lantinga Don't use the converted audio pointer unless we actually used converted audio...
Fri Jan 13 03:15:19 2012 -0500 Sam Lantinga Fixed memory crash loading Ogg Vorbis files on Windows
Fri Jan 13 02:39:41 2012 -0500 Sam Lantinga Don't do extra memory allocations if we're not going to end up converting the audio.
Mon Jan 09 08:02:24 2012 -0500 Sam Lantinga Fixed name of framework in example program
Mon Jan 09 07:34:10 2012 -0500 Sam Lantinga Fixed version of smpeg.dll that doesn't dynamically link to libstdc++-6.dll
Mon Jan 09 04:36:59 2012 -0500 Sam Lantinga Fixed import library location
Mon Jan 09 04:20:54 2012 -0500 Sam Lantinga Moved external libraries into the "external" directory and added x64 build configuration.
Mon Jan 09 01:58:40 2012 -0500 Sam Lantinga Moved external frameworks to the "Frameworks" directory for consistency
Mon Jan 09 00:24:57 2012 -0500 Sam Lantinga Updated Info.plist with the correct bundle identifier
Sun Jan 08 21:27:05 2012 -0500 Sam Lantinga Switched back to the normal framework name, but the bundle identifier has no underscores, so they'll pass the Apple Store checks
Sun Jan 08 15:35:56 2012 -0500 Sam Lantinga Reverted to old versions of mikmod and smpeg without ppc architecture, since the new binaries introduced an unexpected Cocoa dependency.
Sun Jan 08 14:49:26 2012 -0500 Sam Lantinga Updated Xcode project
Sun Jan 08 14:46:36 2012 -0500 Sam Lantinga Updated Xcode project
Sat Jan 07 22:24:47 2012 -0500 Sam Lantinga Fixed running on iPhone 3G
Sat Jan 07 13:45:46 2012 -0500 Sam Lantinga Updated mikmod and smpeg libraries built with recent tools, since the Apple Store will reject binaries with PPC code.
Thu Jan 05 22:51:54 2012 -0500 Sam Lantinga Added an iOS project
Wed Jan 04 19:29:33 2012 -0500 Sam Lantinga It's just "Haiku"
Wed Jan 04 01:41:10 2012 -0500 Sam Lantinga Fixed bug 1360 - fluidsynth backend segfaults sdl-mixer
Wed Jan 04 01:09:57 2012 -0500 Sam Lantinga These files should not be executable...
Wed Jan 04 00:20:56 2012 -0500 Sam Lantinga Adding an API function bumped the binary version.
Wed Jan 04 00:16:03 2012 -0500 Sam Lantinga Fixed bug 1252 - Added Mix_LoadMUSType_RW() so you can tell SDL_mixer what type the music is
Tue Jan 03 16:46:05 2012 -0800 Sam Lantinga Fixed bug 1358
Tue Jan 03 01:38:41 2012 -0500 Sam Lantinga Added a release note calling out the Mac OS X framework name change
Mon Jan 02 18:51:22 2012 -0800 Ryan C. Gordon Mix_Playing() should return false on a looping channel that's been faded out.
Mon Jul 18 23:35:08 2011 -0700 Ryan C. Gordon Mix_LoadMUS(): Don't check MP3 magic when we've got filenames.
Mon Jan 02 19:18:27 2012 -0500 Sam Lantinga Renamed the COPYING files to LICENSE so it's more clear to people not used to the GPL name convention.
Mon Jan 02 18:38:06 2012 -0500 Sam Lantinga Refactored the project so shared settings between the framework and the static library are defined at the top level.
Mon Jan 02 14:12:54 2012 -0500 Sam Lantinga Added .hgignore for SDL_mixer
Mon Jan 02 00:55:52 2012 -0500 Sam Lantinga Updated the project for release.
Sun Jan 01 16:45:58 2012 -0500 Sam Lantinga Better fix for looping on Mac OS X. This also gives event perfect looping on Windows and theoretically on Haiku.
Sun Jan 01 14:40:22 2012 -0500 Sam Lantinga Updated the Windows build to:
Sun Jan 01 14:23:22 2012 -0500 Sam Lantinga This fix really is specific to native MIDI on Mac OS X
Sun Jan 01 01:00:51 2012 -0500 Sam Lantinga Added /usr/local/share/timidity to the default path. That's actually where local timidity files are supposed to be installed nowdays.
Sun Jan 01 00:47:32 2012 -0500 Sam Lantinga Fixed bug 934 - Native MIDI on OS X does not loop
Sat Dec 31 23:28:23 2011 -0500 Sam Lantinga Backed out changeset 1eddea51f162
Sat Dec 31 23:00:03 2011 -0500 Sam Lantinga Partial fix for bug 934 - Native MIDI on OS X does not loop
Sat Dec 31 21:26:46 2011 -0500 Sam Lantinga Fixed bug 1299 - Fixed timidity parsing of certain MIDI files with extra data at the end of the tracks
Sat Dec 31 20:33:40 2011 -0500 Sam Lantinga Use a generic name when timidity is loading files from memory.
Sat Dec 31 19:26:59 2011 -0500 Sam Lantinga Removed continuous memory allocations in the FLAC audio decoding
Sat Dec 31 19:12:45 2011 -0500 Sam Lantinga Fixed dropping overflow data in the FLAC player