Sun, 22 Jul 2012 16:33:37 -0700 Sam Lantinga Fixed normal linking with libmikmod and linking with earlier versions of libmikmod.
Sun, 22 Jul 2012 16:13:27 -0700 Sam Lantinga Paul P Komkoff Jr fixed malloc/free mismatch in the MikMod driver
Sun, 04 Mar 2012 21:32:47 +0000 James Le Cuirot Raise the maximum FluidSynth gain from 0.8 to 1.2 because apparently the former is too quiet in some cases.
Sun, 04 Mar 2012 21:32:47 +0000 James Le Cuirot Raise the maximum FluidSynth gain from 0.8 to 1.2 because apparently the former is too quiet in some cases. SDL-1.2
Sun, 12 Feb 2012 17:58:22 -0500 Sam Lantinga Fixed 1418 - crash on double free if loading WAV file failed SDL-1.2
Sun, 12 Feb 2012 17:57:17 -0500 Sam Lantinga Fixed 1418 - crash on double free if loading WAV file failed
Mon, 30 Jan 2012 21:41:45 -0500 Sam Lantinga Switched the SDL 2 autoconf macro to AM_PATH_SDL2
Mon, 30 Jan 2012 20:09:58 -0500 Sam Lantinga Updated Android Makefile for SDL2
Sat, 28 Jan 2012 13:15:19 -0500 Sam Lantinga Updated framework project for SDL2
Sat, 28 Jan 2012 11:05:43 -0500 Sam Lantinga Added the spec file to Mercurial so we can do hg archive for distribution archives
Sat, 28 Jan 2012 10:55:23 -0500 Sam Lantinga Switched from SDL_mixer to SDL2_mixer
Sat, 28 Jan 2012 10:44:44 -0500 Sam Lantinga Removed old unsupported project files
Sat, 28 Jan 2012 10:43:16 -0500 Sam Lantinga Updated to version 1.2.13
Sat, 28 Jan 2012 10:42:42 -0500 Sam Lantinga Updated to version 1.2.13 SDL-1.2
Fri, 20 Jan 2012 20:35:25 -0500 Sam Lantinga Added third-party source archives to the SDL website
Fri, 20 Jan 2012 19:07:37 -0500 Sam Lantinga Fixed bug 1386 - Debian patch: GNU Hurd support
Fri, 20 Jan 2012 19:02:54 -0500 Sam Lantinga Fixed bug 1385 - Debian patch: "Do not uselessly link with -lvorbis -logg"
Thu, 19 Jan 2012 20:56:47 -0500 Sam Lantinga Fixed bug 1379 - Link commands for playwave/playmus should include $LDFLAGS
Sun, 15 Jan 2012 20:15:51 -0500 Sam Lantinga Added tag release-1.2.12 for changeset eb5f08bf9994
Sun, 15 Jan 2012 17:00:28 -0500 Sam Lantinga It was actually Google Summer of Code student Egor Suvorov who implemented the Haiku MIDI support. release-1.2.12
Sun, 15 Jan 2012 11:33:20 -0500 Sam Lantinga We shouldn't redefine SLONG and ULONG
Sun, 15 Jan 2012 00:23:11 -0500 Sam Lantinga Updated with missing changes
Sat, 14 Jan 2012 22:41:21 -0500 Sam Lantinga Fixed bug 1370 - Random segmentation fault when using Mix_RewindMusic and Mix_SetMusicPosition with a mp3 file
Sat, 14 Jan 2012 22:00:29 -0500 Sam Lantinga The seek position is an absolute one, not a skip from the current time.
Sat, 14 Jan 2012 19:52:34 -0500 Sam Lantinga Fixed MOD playback on 64-bit Windows
Sat, 14 Jan 2012 02:22:43 -0500 Sam Lantinga Switched compatibility version to 1 since the ABI is compatible with previous versions
Fri, 13 Jan 2012 03:46:01 -0500 Sam Lantinga Don't use the converted audio pointer unless we actually used converted audio...
Fri, 13 Jan 2012 03:15:19 -0500 Sam Lantinga Fixed memory crash loading Ogg Vorbis files on Windows
Fri, 13 Jan 2012 02:39:41 -0500 Sam Lantinga Don't do extra memory allocations if we're not going to end up converting the audio.
Mon, 09 Jan 2012 08:02:24 -0500 Sam Lantinga Fixed name of framework in example program
Mon, 09 Jan 2012 07:34:10 -0500 Sam Lantinga Fixed version of smpeg.dll that doesn't dynamically link to libstdc++-6.dll
Mon, 09 Jan 2012 04:36:59 -0500 Sam Lantinga Fixed import library location
Mon, 09 Jan 2012 04:20:54 -0500 Sam Lantinga Moved external libraries into the "external" directory and added x64 build configuration.
Mon, 09 Jan 2012 01:58:40 -0500 Sam Lantinga Moved external frameworks to the "Frameworks" directory for consistency
Mon, 09 Jan 2012 00:24:57 -0500 Sam Lantinga Updated Info.plist with the correct bundle identifier
Sun, 08 Jan 2012 21:27:05 -0500 Sam Lantinga Switched back to the normal framework name, but the bundle identifier has no underscores, so they'll pass the Apple Store checks
Sun, 08 Jan 2012 15:35:56 -0500 Sam Lantinga Reverted to old versions of mikmod and smpeg without ppc architecture, since the new binaries introduced an unexpected Cocoa dependency.
Sun, 08 Jan 2012 14:49:26 -0500 Sam Lantinga Updated Xcode project
Sun, 08 Jan 2012 14:46:36 -0500 Sam Lantinga Updated Xcode project
Sat, 07 Jan 2012 22:24:47 -0500 Sam Lantinga Fixed running on iPhone 3G
Sat, 07 Jan 2012 13:45:46 -0500 Sam Lantinga Updated mikmod and smpeg libraries built with recent tools, since the Apple Store will reject binaries with PPC code.
Thu, 05 Jan 2012 22:51:54 -0500 Sam Lantinga Added an iOS project
Wed, 04 Jan 2012 19:29:33 -0500 Sam Lantinga It's just "Haiku"
Wed, 04 Jan 2012 01:41:10 -0500 Sam Lantinga Fixed bug 1360 - fluidsynth backend segfaults sdl-mixer
Wed, 04 Jan 2012 01:09:57 -0500 Sam Lantinga These files should not be executable...
Wed, 04 Jan 2012 00:20:56 -0500 Sam Lantinga Adding an API function bumped the binary version.
Wed, 04 Jan 2012 00:16:03 -0500 Sam Lantinga Fixed bug 1252 - Added Mix_LoadMUSType_RW() so you can tell SDL_mixer what type the music is
Tue, 03 Jan 2012 16:46:05 -0800 Sam Lantinga Fixed bug 1358
Tue, 03 Jan 2012 01:38:41 -0500 Sam Lantinga Added a release note calling out the Mac OS X framework name change
Mon, 02 Jan 2012 18:51:22 -0800 Ryan C. Gordon Mix_Playing() should return false on a looping channel that's been faded out.
Mon, 18 Jul 2011 23:35:08 -0700 Ryan C. Gordon Mix_LoadMUS(): Don't check MP3 magic when we've got filenames.
Mon, 02 Jan 2012 19:18:27 -0500 Sam Lantinga Renamed the COPYING files to LICENSE so it's more clear to people not used to the GPL name convention.
Mon, 02 Jan 2012 18:38:06 -0500 Sam Lantinga Refactored the project so shared settings between the framework and the static library are defined at the top level.
Mon, 02 Jan 2012 14:12:54 -0500 Sam Lantinga Added .hgignore for SDL_mixer
Mon, 02 Jan 2012 00:55:52 -0500 Sam Lantinga Updated the project for release.
Sun, 01 Jan 2012 16:45:58 -0500 Sam Lantinga Better fix for looping on Mac OS X. This also gives event perfect looping on Windows and theoretically on Haiku.
Sun, 01 Jan 2012 14:40:22 -0500 Sam Lantinga Updated the Windows build to:
Sun, 01 Jan 2012 14:23:22 -0500 Sam Lantinga This fix really is specific to native MIDI on Mac OS X
Sun, 01 Jan 2012 01:00:51 -0500 Sam Lantinga Added /usr/local/share/timidity to the default path. That's actually where local timidity files are supposed to be installed nowdays.
Sun, 01 Jan 2012 00:47:32 -0500 Sam Lantinga Fixed bug 934 - Native MIDI on OS X does not loop