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Visual Studio project fixes from Isaac Burns (thanks!)
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slouken committed Sep 16, 2013
1 parent 0ffb069 commit 7cc4d24
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Showing 3 changed files with 5 additions and 4 deletions.
4 changes: 2 additions & 2 deletions VisualC/SDL_mixer_VS2012.vcxproj
Expand Up @@ -297,11 +297,11 @@
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="native_midi\native_midi_VS2010.vcxproj">
<ProjectReference Include="native_midi\native_midi_VS2012.vcxproj">
<Project>{ebda67ca-4a23-4f22-bfbc-b8dbe0580d4f}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="timidity\timidity_VS2010.vcxproj">
<ProjectReference Include="timidity\timidity_VS2012.vcxproj">
<Project>{b162b6f1-e876-4d5f-a1f6-e3a6dc2f4a2c}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
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3 changes: 2 additions & 1 deletion VisualC/playmus/playmus_VS2012.vcxproj
Expand Up @@ -214,6 +214,7 @@
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<AdditionalIncludeDirectories>..\..\..\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
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</ClCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SDL_mixer_VS2010.vcxproj">
<ProjectReference Include="..\SDL_mixer_VS2012.vcxproj">
<Project>{f7e944b3-0815-40cd-b3e4-90b2a15b0e33}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
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2 changes: 1 addition & 1 deletion VisualC/playwave/playwave_VS2012.vcxproj
Expand Up @@ -245,7 +245,7 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SDL_mixer_VS2010.vcxproj">
<ProjectReference Include="..\SDL_mixer_VS2012.vcxproj">
<Project>{f7e944b3-0815-40cd-b3e4-90b2a15b0e33}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
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