/* SDL_mixer: An audio mixer library based on the SDL library Copyright (C) 1997-2016 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #ifdef MODPLUG_MUSIC #include "SDL_loadso.h" #include "SDL_mixer.h" #include "dynamic_modplug.h" modplug_loader modplug = { 0, NULL }; #ifdef MODPLUG_DYNAMIC int Mix_InitModPlug() { if ( modplug.loaded == 0 ) { modplug.handle = SDL_LoadObject(MODPLUG_DYNAMIC); if ( modplug.handle == NULL ) { return -1; } modplug.ModPlug_Load = (ModPlugFile* (*)(const void* data, int size)) SDL_LoadFunction(modplug.handle, "ModPlug_Load"); modplug.ModPlug_Unload = (void (*)(ModPlugFile* file)) SDL_LoadFunction(modplug.handle, "ModPlug_Unload"); modplug.ModPlug_Read = (int (*)(ModPlugFile* file, void* buffer, int size)) SDL_LoadFunction(modplug.handle, "ModPlug_Read"); modplug.ModPlug_Seek = (void (*)(ModPlugFile* file, int millisecond)) SDL_LoadFunction(modplug.handle, "ModPlug_Seek"); modplug.ModPlug_GetSettings = (void (*)(ModPlug_Settings* settings)) SDL_LoadFunction(modplug.handle, "ModPlug_GetSettings"); modplug.ModPlug_SetSettings = (void (*)(const ModPlug_Settings* settings)) SDL_LoadFunction(modplug.handle, "ModPlug_SetSettings"); modplug.ModPlug_SetMasterVolume = (void (*)(ModPlugFile* file,unsigned int cvol)) SDL_LoadFunction(modplug.handle, "ModPlug_SetMasterVolume"); } ++modplug.loaded; return 0; } void Mix_QuitModPlug() { if ( modplug.loaded == 0 ) { return; } if ( modplug.loaded == 1 ) { SDL_UnloadObject(modplug.handle); } --modplug.loaded; } #else int Mix_InitModPlug() { if ( modplug.loaded == 0 ) { #ifdef __MACOSX__ extern ModPlugFile* ModPlug_Load(const void* data, int size) __attribute__((weak_import)); if ( ModPlug_Load == NULL ) { /* Missing weakly linked framework */ Mix_SetError("Missing modplug.framework"); return -1; } #endif // __MACOSX__ modplug.ModPlug_Load = ModPlug_Load; modplug.ModPlug_Unload = ModPlug_Unload; modplug.ModPlug_Read = ModPlug_Read; modplug.ModPlug_Seek = ModPlug_Seek; modplug.ModPlug_GetSettings = ModPlug_GetSettings; modplug.ModPlug_SetSettings = ModPlug_SetSettings; modplug.ModPlug_SetMasterVolume = ModPlug_SetMasterVolume; } ++modplug.loaded; return 0; } void Mix_QuitModPlug() { if ( modplug.loaded == 0 ) { return; } if ( modplug.loaded == 1 ) { } --modplug.loaded; } #endif /* MODPLUG_DYNAMIC */ #endif /* MODPLUG_MUSIC */