/* SDL_mixer: An audio mixer library based on the SDL library Copyright (C) 1997-2011 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA James Le Cuirot chewi@aura-online.co.uk */ #ifndef _FLUIDSYNTH_H_ #define _FLUIDSYNTH_H_ #include "dynamic_fluidsynth.h" #include #include typedef struct { SDL_AudioCVT convert; fluid_synth_t *synth; fluid_player_t* player; } FluidSynthMidiSong; int fluidsynth_init(SDL_AudioSpec *mixer); FluidSynthMidiSong *fluidsynth_loadsong(const char *midifile); FluidSynthMidiSong *fluidsynth_loadsong_RW(SDL_RWops *rw); void fluidsynth_freesong(FluidSynthMidiSong *song); void fluidsynth_start(FluidSynthMidiSong *song); void fluidsynth_stop(FluidSynthMidiSong *song); int fluidsynth_active(FluidSynthMidiSong *song); void fluidsynth_setvolume(FluidSynthMidiSong *song, int volume); int fluidsynth_playsome(FluidSynthMidiSong *song, void *stream, int len); #endif /* _FLUIDSYNTH_H_ */