/* SDL_mixer: An audio mixer library based on the SDL library Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Header to handle loading FLAC music files in SDL. ~ Austen Dicken (admin@cvpcs.org) */ /* $Id: $ */ #ifdef FLAC_MUSIC #include typedef struct { FLAC__uint64 sample_size; unsigned sample_rate; unsigned channels; unsigned bits_per_sample; FLAC__uint64 total_samples; // the following are used to handle the callback nature of the writer int max_to_read; char *data; // pointer to beginning of data array int data_len; // size of data array int data_read; // amount of data array used char *overflow; // pointer to beginning of overflow array int overflow_len; // size of overflow array int overflow_read; // amount of overflow array used } FLAC_Data; typedef struct { int playing; int volume; int section; FLAC__StreamDecoder *flac_decoder; FLAC_Data flac_data; SDL_RWops *rwops; SDL_AudioCVT cvt; int len_available; Uint8 *snd_available; } FLAC_music; /* Initialize the FLAC player, with the given mixer settings This function returns 0, or -1 if there was an error. */ extern int FLAC_init(SDL_AudioSpec *mixer); /* Set the volume for a FLAC stream */ extern void FLAC_setvolume(FLAC_music *music, int volume); /* Load a FLAC stream from the given file */ extern FLAC_music *FLAC_new(const char *file); /* Load an FLAC stream from an SDL_RWops object */ extern FLAC_music *FLAC_new_RW(SDL_RWops *rw); /* Start playback of a given FLAC stream */ extern void FLAC_play(FLAC_music *music); /* Return non-zero if a stream is currently playing */ extern int FLAC_playing(FLAC_music *music); /* Play some of a stream previously started with FLAC_play() */ extern int FLAC_playAudio(FLAC_music *music, Uint8 *stream, int len); /* Stop playback of a stream previously started with FLAC_play() */ extern void FLAC_stop(FLAC_music *music); /* Close the given FLAC stream */ extern void FLAC_delete(FLAC_music *music); /* Jump (seek) to a given position (time is in seconds) */ extern void FLAC_jump_to_time(FLAC_music *music, double time); #endif /* FLAC_MUSIC */