#ifdef MODPLUG_MUSIC #include "modplug.h" #include "SDL_rwops.h" #include "SDL_audio.h" #include "SDL_mixer.h" typedef struct { ModPlugFile *file; int playing; } modplug_data; int modplug_init(SDL_AudioSpec *mixer); /* Uninitialize the music players */ void modplug_exit(void); /* Set the volume for a modplug stream */ void modplug_setvolume(modplug_data *music, int volume); /* Load a modplug stream from the given file */ modplug_data *modplug_new(const char *file); /* Load a modplug stream from an SDL_RWops object */ modplug_data *modplug_new_RW(SDL_RWops *rw); /* Start playback of a given modplug stream */ void modplug_play(modplug_data *music); /* Return non-zero if a stream is currently playing */ int modplug_playing(modplug_data *music); /* Play some of a stream previously started with modplug_play() */ int modplug_playAudio(modplug_data *music, Uint8 *stream, int len); /* Stop playback of a stream previously started with modplug_play() */ void modplug_stop(modplug_data *music); /* Close the given modplug stream */ void modplug_delete(modplug_data *music); /* Jump (seek) to a given position (time is in seconds) */ void modplug_jump_to_time(modplug_data *music, double time); #endif