/* SDL_mixer: An audio mixer library based on the SDL library Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* $Id$ */ /* This file supports streaming WAV files, without volume adjustment */ #include typedef struct { SDL_RWops *rw; SDL_bool freerw; long start; long stop; SDL_AudioCVT cvt; } WAVStream; /* Initialize the WAVStream player, with the given mixer settings This function returns 0, or -1 if there was an error. */ extern int WAVStream_Init(SDL_AudioSpec *mixer); /* Unimplemented */ extern void WAVStream_SetVolume(int volume); /* Load a WAV stream from the given file */ extern WAVStream *WAVStream_LoadSong(const char *file, const char *magic); /* Load a WAV stream from an SDL_RWops object */ extern WAVStream *WAVStream_LoadSong_RW(SDL_RWops *rw, const char *magic); /* Start playback of a given WAV stream */ extern void WAVStream_Start(WAVStream *wave); /* Play some of a stream previously started with WAVStream_Start() */ extern int WAVStream_PlaySome(Uint8 *stream, int len); /* Stop playback of a stream previously started with WAVStream_Start() */ extern void WAVStream_Stop(void); /* Close the given WAV stream */ extern void WAVStream_FreeSong(WAVStream *wave); /* Return non-zero if a stream is currently playing */ extern int WAVStream_Active(void);