CHANGES
author Ryan C. Gordon <icculus@icculus.org>
Fri, 27 Dec 2002 15:17:06 +0000
changeset 202 eda0ff130252
parent 198 6148b1ab6a9c
child 204 b8e740c9ae7e
permissions -rw-r--r--
Updated.
     1 current:
     2 Ryan C. Gordon - Fri Dec 27 10:14:07 EST 2002
     3  * Patch from Steven Fuller to fix panning effect with 8-bit sounds.
     4 
     5 1.2.5:
     6 Ryan C. Gordon - Wed Oct 30 07:12:06 EST 2002
     7  * Small, looping music samples should now be able to fade out correctly.
     8 Sam Lantinga - Sun Oct 20 20:52:24 PDT 2002
     9  * Added shared library support for MacOS X
    10 Pete Shinners - Wed Oct 16 17:10:08 EDT 2002
    11  * Correctly report an error when using an unknown filetype
    12 Vaclav Slavik - Sun Sep  8 18:57:38 PDT 2002
    13  * Added support for loading Ogg Vorbis samples as an audio chunk
    14 Martin Storsjö - Tue Jul 16 10:38:12 PDT 2002
    15  * Fixed to start playing another sample immediately when one finishes
    16 Martin Storsjö - Tue May 28 13:08:29 PDT 2002
    17  * Fixed a volume bug when calling Mix_HaltChannel() on unused channel
    18 Xavier Wielemans - Wed Jun 12 14:28:14 EDT 2002
    19  * Fixed volume reset bug at end of channel fade.
    20 Ryan C. Gordon - Wed Jun 26 16:30:59 EDT 2002
    21  * Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying
    22     entirely on the magic number.
    23 
    24 1.2.4:
    25 Sam Lantinga - Mon May 20 09:11:22 PDT 2002
    26  * Updated the CodeWarrior project files
    27 Sam Lantinga - Sun May 19 13:46:29 PDT 2002
    28  * Added a function to query the music format: Mix_GetMusicType()
    29 Sam Lantinga - Sat May 18 12:45:16 PDT 2002
    30  * Added a function to load audio data from memory: Mix_QuickLoad_RAW()
    31 Sam Lantinga - Thu May 16 11:26:46 PDT 2002
    32  * Cleaned up threading issues in the music playback code
    33 Ryan Gordon - Thu May  2 21:08:48 PDT 2002
    34  * Fixed deadlock introduced in the last release
    35 
    36 1.2.3:
    37 Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
    38  * Updated autogen.sh for new versions of automake
    39  * Specify the SDL API calling convention (C by default)
    40 Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002
    41  * Fixed recursive audio lock in the mixing function
    42 jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002
    43  * Fixed setting invalid volume when querying mixer and music volumes
    44 Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002
    45  * Implemented Ogg Vorbis stream rewinding
    46 Peter Kutak - Wed Feb 13 10:26:57 PST 2002
    47  * Added native midi support on Linux, using GPL code
    48 	--enable-music-native-midi-gpl
    49 Pete Shinners - Mon Jan 14 11:31:26 PST 2002
    50  * Added seek support for MP3 files
    51 Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
    52  * Sample "finished" callbacks are now always called when a sample is stopped.
    53 
    54 1.2.2:
    55 Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
    56  * Added an API for seeking in music files (implemented for MOD and Ogg music)
    57 	Mix_FadeInMusicPos(), Mix_SetMusicPosition()
    58  * Exposed the mikmod synchro value for music synchronization
    59 	Mix_SetSynchroValue(), Mix_GetSynchroValue()
    60 
    61 1.2.1:
    62 Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
    63  * Fixed MOD music volume when looping
    64 David Hedbor - Thu Oct 18 10:01:41 PDT 2001
    65  * Stop implicit looping, set fade out and other flags on MOD files
    66 Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
    67  * The music file type is now determined by extension as well as magic
    68 Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
    69  * Reworked playwave.c to make it more useful as a mixer testbed
    70  * Added a realtime sound effect API to SDL_mixer.h
    71  * Added the following standard sound effects:
    72 	panning, distance attenuation, basic positional audio, stereo reversal
    73  * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
    74 Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
    75  * Updated MikMod code to version 3.1.9a
    76 Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
    77  * Added support for loading AIFF audio chunks
    78 Max Horn - Tue Sep  4 20:38:11 PDT 2001
    79  * Added native MIDI music support on MacOS and MacOS X
    80 Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
    81  * Added native MIDI music support on Windows
    82 Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
    83  * Added Project Builder projects for building MacOS X framework
    84 Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
    85  * Fixed compilation problems with mikmod under MacOS X
    86 Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
    87  * Fixed AIFF music playing support
    88 Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
    89  * Fixed building Ogg Vorbis support on Windows
    90 Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
    91  * Added Mix_ChannelFinished() and Mix_GetChunk()
    92 Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
    93  * Added VOC sound file support
    94 Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
    95  * Fixed crashes when API used with audio not initialized
    96 Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
    97  * Added support for building RPM directly from tar archive
    98 
    99 1.2.0:
   100 Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
   101  * Synchronized release version with SDL 1.2.0
   102 
   103 1.1.1:
   104 John Hall - Tue Jan  2 13:46:54 PST 2001
   105  * Added support to playmus for track switching with Ctrl-C
   106  * Added support to playmus for multiple command line files
   107 
   108 1.1.0:
   109 Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
   110  * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
   111 
   112 1.0.7:
   113 Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
   114  * Fixed hang in mikmod re-initialization
   115 Stephane Peter - Oct 17 13:07:32 PST 2000
   116  * Fixed music fading
   117 Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
   118  * Added support for cross-compiling Windows DLL from Linux
   119 
   120 1.0.6:
   121 Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
   122  * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
   123 Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
   124  * Added Codewarrior projects for MacOS
   125 Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
   126  * Fixed symbol aliasing problem with "channel"
   127 Matt - Wed, 12 Apr 2000 15:36:13 -0700
   128  * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
   129 
   130 1.0.5:
   131 Paul Furber - Fri Mar  3 14:58:50 PST 2000
   132  * Fixed MP3 detection with compilers that use signed char datatypes
   133 
   134 1.0.4:
   135 Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
   136  * Ported the base mixer and mikmod libraries to MacOS
   137 Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
   138  * Fixed problem with short looping sounds
   139 Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
   140  * Added Visual C++ project file
   141 Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
   142  * Cleaned up code for compiling with Visual C++
   143  * Don't hang in Mix_HaltMusic() if the music is paused
   144 Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
   145  * Fixed looping WAVE chunks that are not aligned on sample boundaries
   146 
   147 1.0.3:
   148 Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
   149  * Changed the name of the library from "mixer" to "SDL_mixer"
   150  * Instead of including "mixer.h", include "SDL_mixer.h",
   151  * Instead of linking with libmixer.a, link with libSDL_mixer.a
   152 
   153 1.0.2:
   154 Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
   155  * Made the CHANGELOG entries Y2K compliant. :)
   156 MFX -	Updated the mikmod support to MikMod 3.1.8
   157 MFX -	Added Mix_HookMusicFinished() API function
   158 
   159 1.0.1:
   160 SOL -	Added a post-mixing callback
   161 SP  -	A few music-related bugfixes
   162 
   163 1.0.0:
   164 SOL -   Added autoconf support
   165 SP  -   Added MP3 support using SMPEG
   166 SP  -   Added fading in/out of music and samples
   167 SP  -   Added dynamic allocation of channels
   168 SP  -   Added channel grouping functions
   169 SP  -   Added expiration delay for samples
   170 
   171 Initial Key:
   172 SOL - Sam Lantinga (hercules@lokigames.com)
   173 SP  - Stephane Peter (megastep@lokigames.com)
   174 MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)