VisualC/playwave/playwave.dsp
author Sam Lantinga <slouken@libsdl.org>
Tue, 18 Jan 2011 11:11:21 -0800
changeset 495 b4d178cd982d
permissions -rwxr-xr-x
Updated version to 1.2.12
     1 # Microsoft Developer Studio Project File - Name="playwave" - Package Owner=<4>
     2 # Microsoft Developer Studio Generated Build File, Format Version 5.00
     3 # ** DO NOT EDIT **
     4 
     5 # TARGTYPE "Win32 (x86) Application" 0x0101
     6 
     7 CFG=playwave - Win32 Debug
     8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
     9 !MESSAGE use the Export Makefile command and run
    10 !MESSAGE 
    11 !MESSAGE NMAKE /f "playwave.mak".
    12 !MESSAGE 
    13 !MESSAGE You can specify a configuration when running NMAKE
    14 !MESSAGE by defining the macro CFG on the command line. For example:
    15 !MESSAGE 
    16 !MESSAGE NMAKE /f "playwave.mak" CFG="playwave - Win32 Debug"
    17 !MESSAGE 
    18 !MESSAGE Possible choices for configuration are:
    19 !MESSAGE 
    20 !MESSAGE "playwave - Win32 Release" (based on "Win32 (x86) Application")
    21 !MESSAGE "playwave - Win32 Debug" (based on "Win32 (x86) Application")
    22 !MESSAGE 
    23 
    24 # Begin Project
    25 # PROP Scc_ProjName ""
    26 # PROP Scc_LocalPath ""
    27 CPP=cl.exe
    28 MTL=midl.exe
    29 RSC=rc.exe
    30 
    31 !IF  "$(CFG)" == "playwave - Win32 Release"
    32 
    33 # PROP BASE Use_MFC 0
    34 # PROP BASE Use_Debug_Libraries 0
    35 # PROP BASE Output_Dir "Release"
    36 # PROP BASE Intermediate_Dir "Release"
    37 # PROP BASE Target_Dir ""
    38 # PROP Use_MFC 0
    39 # PROP Use_Debug_Libraries 0
    40 # PROP Output_Dir "Release"
    41 # PROP Intermediate_Dir "Release"
    42 # PROP Ignore_Export_Lib 0
    43 # PROP Target_Dir ""
    44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    45 # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    46 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    47 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    48 # ADD BASE RSC /l 0x409 /d "NDEBUG"
    49 # ADD RSC /l 0x409 /d "NDEBUG"
    50 BSC32=bscmake.exe
    51 # ADD BASE BSC32 /nologo
    52 # ADD BSC32 /nologo
    53 LINK32=link.exe
    54 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
    55 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib SDL.lib SDLmain.lib /nologo /subsystem:windows /machine:I386
    56 
    57 !ELSEIF  "$(CFG)" == "playwave - Win32 Debug"
    58 
    59 # PROP BASE Use_MFC 0
    60 # PROP BASE Use_Debug_Libraries 1
    61 # PROP BASE Output_Dir "Debug"
    62 # PROP BASE Intermediate_Dir "Debug"
    63 # PROP BASE Target_Dir ""
    64 # PROP Use_MFC 0
    65 # PROP Use_Debug_Libraries 1
    66 # PROP Output_Dir "Debug"
    67 # PROP Intermediate_Dir "Debug"
    68 # PROP Ignore_Export_Lib 0
    69 # PROP Target_Dir ""
    70 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
    71 # ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
    72 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    73 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    74 # ADD BASE RSC /l 0x409 /d "_DEBUG"
    75 # ADD RSC /l 0x409 /d "_DEBUG"
    76 BSC32=bscmake.exe
    77 # ADD BASE BSC32 /nologo
    78 # ADD BSC32 /nologo
    79 LINK32=link.exe
    80 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
    81 # ADD LINK32 SDL.lib SDLmain.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
    82 
    83 !ENDIF 
    84 
    85 # Begin Target
    86 
    87 # Name "playwave - Win32 Release"
    88 # Name "playwave - Win32 Debug"
    89 # Begin Source File
    90 
    91 SOURCE=..\..\playwave.c
    92 # End Source File
    93 # Begin Source File
    94 
    95 SOURCE=..\Release\SDL_mixer.lib
    96 # End Source File
    97 # End Target
    98 # End Project