CHANGES
author Sam Lantinga <slouken@libsdl.org>
Sun, 22 Aug 2004 07:55:14 +0000
changeset 246 9fa5d0f9d042
parent 245 63b3650714de
child 247 6b7e60e28033
permissions -rw-r--r--
Martin_Storsj� - Sun, 22 Aug 2004 02:21:14 +0300 (EEST)
* Added SDL_RWops support for reading Ogg Vorbis files
     1 1.2.6:
     2 Martin_Storsjö -  Sun, 22 Aug 2004 02:21:14 +0300 (EEST)
     3  * Added SDL_RWops support for reading Ogg Vorbis files
     4 Greg Lee - Wed, 14 Jul 2004 05:13:14 -1000
     5  * Added 4 and 6 channel surround sound output support
     6  * Added support for RMID format MIDI files
     7 Sam Lantinga - Wed Nov 19 00:23:44 PST 2003
     8  * Updated libtool support for new mingw32 DLL build process
     9 Ryan C. Gordon - Sun Nov  9 23:34:47 EST 2003
    10  * Patch from Steven Fuller to fix positioning effect on bigendian systems.
    11 Laurent Ganter - Mon, 6 Oct 2003 11:51:33 +0200
    12  * Fixed bug with MIDI volume in native Windows playback
    13 Andre Leiradella - Fri, 30 May 2003 16:12:03 -0300
    14  * Added SDL_RWops support for reading MOD files
    15 Kyle Davenport - Sat, 19 Apr 2003 17:13:31 -0500
    16  * Added .la files to the development RPM, fixing RPM build on RedHat 8
    17 
    18 1.2.5:
    19 Darrell Walisser - Tue Mar  4 09:24:01 PST 2003
    20  * Worked around MacOS X deadlock between CoreAudio and QuickTime
    21 Darrell Walisser - Fri, 14 Feb 2003 20:56:08 -0500
    22  * Fixed crash in native midi code with files with more than 32 tracks
    23 Marc Le Douarain - Sat, 15 Feb 2003 14:46:41 +0100
    24  * Added 8SVX format support to the AIFF loader
    25 Sam Lantinga Wed Feb 12 21:03:57 PST 2003
    26  * Fixed volume control on WAVE music chunks
    27 Ben Nason - Mon, 10 Feb 2003 11:50:27 -0800
    28  * Fixed volume control on MOD music chunks
    29 Patrice Mandin - Fri, 31 Jan 2003 15:17:30 +0100
    30  * Added support for the Atari platform
    31 Ryan C. Gordon - Fri Dec 27 10:14:07 EST 2002
    32  * Patch from Steven Fuller to fix panning effect with 8-bit sounds.
    33 Ryan C. Gordon - Thu Jan  2 12:31:48 EST 2003
    34  * Patch from guy on 3DRealms forums to fix native win32 midi volume.
    35 Ryan C. Gordon - Wed Oct 30 07:12:06 EST 2002
    36  * Small, looping music samples should now be able to fade out correctly.
    37 Sam Lantinga - Sun Oct 20 20:52:24 PDT 2002
    38  * Added shared library support for MacOS X
    39 Pete Shinners - Wed Oct 16 17:10:08 EDT 2002
    40  * Correctly report an error when using an unknown filetype
    41 Vaclav Slavik - Sun Sep  8 18:57:38 PDT 2002
    42  * Added support for loading Ogg Vorbis samples as an audio chunk
    43 Martin Storsjö - Tue Jul 16 10:38:12 PDT 2002
    44  * Fixed to start playing another sample immediately when one finishes
    45 Martin Storsjö - Tue May 28 13:08:29 PDT 2002
    46  * Fixed a volume bug when calling Mix_HaltChannel() on unused channel
    47 Xavier Wielemans - Wed Jun 12 14:28:14 EDT 2002
    48  * Fixed volume reset bug at end of channel fade.
    49 Ryan C. Gordon - Wed Jun 26 16:30:59 EDT 2002
    50  * Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying
    51     entirely on the magic number.
    52 
    53 1.2.4:
    54 Sam Lantinga - Mon May 20 09:11:22 PDT 2002
    55  * Updated the CodeWarrior project files
    56 Sam Lantinga - Sun May 19 13:46:29 PDT 2002
    57  * Added a function to query the music format: Mix_GetMusicType()
    58 Sam Lantinga - Sat May 18 12:45:16 PDT 2002
    59  * Added a function to load audio data from memory: Mix_QuickLoad_RAW()
    60 Sam Lantinga - Thu May 16 11:26:46 PDT 2002
    61  * Cleaned up threading issues in the music playback code
    62 Ryan Gordon - Thu May  2 21:08:48 PDT 2002
    63  * Fixed deadlock introduced in the last release
    64 
    65 1.2.3:
    66 Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
    67  * Updated autogen.sh for new versions of automake
    68  * Specify the SDL API calling convention (C by default)
    69 Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002
    70  * Fixed recursive audio lock in the mixing function
    71 jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002
    72  * Fixed setting invalid volume when querying mixer and music volumes
    73 Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002
    74  * Implemented Ogg Vorbis stream rewinding
    75 Peter Kutak - Wed Feb 13 10:26:57 PST 2002
    76  * Added native midi support on Linux, using GPL code
    77 	--enable-music-native-midi-gpl
    78 Pete Shinners - Mon Jan 14 11:31:26 PST 2002
    79  * Added seek support for MP3 files
    80 Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
    81  * Sample "finished" callbacks are now always called when a sample is stopped.
    82 
    83 1.2.2:
    84 Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
    85  * Added an API for seeking in music files (implemented for MOD and Ogg music)
    86 	Mix_FadeInMusicPos(), Mix_SetMusicPosition()
    87  * Exposed the mikmod synchro value for music synchronization
    88 	Mix_SetSynchroValue(), Mix_GetSynchroValue()
    89 
    90 1.2.1:
    91 Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
    92  * Fixed MOD music volume when looping
    93 David Hedbor - Thu Oct 18 10:01:41 PDT 2001
    94  * Stop implicit looping, set fade out and other flags on MOD files
    95 Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
    96  * The music file type is now determined by extension as well as magic
    97 Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
    98  * Reworked playwave.c to make it more useful as a mixer testbed
    99  * Added a realtime sound effect API to SDL_mixer.h
   100  * Added the following standard sound effects:
   101 	panning, distance attenuation, basic positional audio, stereo reversal
   102  * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
   103 Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
   104  * Updated MikMod code to version 3.1.9a
   105 Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
   106  * Added support for loading AIFF audio chunks
   107 Max Horn - Tue Sep  4 20:38:11 PDT 2001
   108  * Added native MIDI music support on MacOS and MacOS X
   109 Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
   110  * Added native MIDI music support on Windows
   111 Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
   112  * Added Project Builder projects for building MacOS X framework
   113 Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
   114  * Fixed compilation problems with mikmod under MacOS X
   115 Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
   116  * Fixed AIFF music playing support
   117 Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
   118  * Fixed building Ogg Vorbis support on Windows
   119 Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
   120  * Added Mix_ChannelFinished() and Mix_GetChunk()
   121 Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
   122  * Added VOC sound file support
   123 Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
   124  * Fixed crashes when API used with audio not initialized
   125 Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
   126  * Added support for building RPM directly from tar archive
   127 
   128 1.2.0:
   129 Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
   130  * Synchronized release version with SDL 1.2.0
   131 
   132 1.1.1:
   133 John Hall - Tue Jan  2 13:46:54 PST 2001
   134  * Added support to playmus for track switching with Ctrl-C
   135  * Added support to playmus for multiple command line files
   136 
   137 1.1.0:
   138 Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
   139  * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
   140 
   141 1.0.7:
   142 Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
   143  * Fixed hang in mikmod re-initialization
   144 Stephane Peter - Oct 17 13:07:32 PST 2000
   145  * Fixed music fading
   146 Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
   147  * Added support for cross-compiling Windows DLL from Linux
   148 
   149 1.0.6:
   150 Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
   151  * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
   152 Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
   153  * Added Codewarrior projects for MacOS
   154 Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
   155  * Fixed symbol aliasing problem with "channel"
   156 Matt - Wed, 12 Apr 2000 15:36:13 -0700
   157  * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
   158 
   159 1.0.5:
   160 Paul Furber - Fri Mar  3 14:58:50 PST 2000
   161  * Fixed MP3 detection with compilers that use signed char datatypes
   162 
   163 1.0.4:
   164 Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
   165  * Ported the base mixer and mikmod libraries to MacOS
   166 Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
   167  * Fixed problem with short looping sounds
   168 Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
   169  * Added Visual C++ project file
   170 Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
   171  * Cleaned up code for compiling with Visual C++
   172  * Don't hang in Mix_HaltMusic() if the music is paused
   173 Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
   174  * Fixed looping WAVE chunks that are not aligned on sample boundaries
   175 
   176 1.0.3:
   177 Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
   178  * Changed the name of the library from "mixer" to "SDL_mixer"
   179  * Instead of including "mixer.h", include "SDL_mixer.h",
   180  * Instead of linking with libmixer.a, link with libSDL_mixer.a
   181 
   182 1.0.2:
   183 Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
   184  * Made the CHANGELOG entries Y2K compliant. :)
   185 MFX -	Updated the mikmod support to MikMod 3.1.8
   186 MFX -	Added Mix_HookMusicFinished() API function
   187 
   188 1.0.1:
   189 SOL -	Added a post-mixing callback
   190 SP  -	A few music-related bugfixes
   191 
   192 1.0.0:
   193 SOL -   Added autoconf support
   194 SP  -   Added MP3 support using SMPEG
   195 SP  -   Added fading in/out of music and samples
   196 SP  -   Added dynamic allocation of channels
   197 SP  -   Added channel grouping functions
   198 SP  -   Added expiration delay for samples
   199 
   200 Initial Key:
   201 SOL - Sam Lantinga (hercules@lokigames.com)
   202 SP  - Stephane Peter (megastep@lokigames.com)
   203 MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)