CHANGES
author Sam Lantinga <slouken@libsdl.org>
Mon, 14 Jan 2002 19:35:45 +0000
changeset 158 954c719d0359
parent 155 53f259dae79d
child 160 c62666b42573
permissions -rw-r--r--
*** empty log message ***
     1 
     2 1.2.3:
     3 Pete Shinners - Mon Jan 14 11:31:26 PST 2002
     4  * Added seek support for MP3 files
     5 Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
     6  * Sample "finished" callbacks are now always called when a sample is stopped.
     7 
     8 1.2.2:
     9 Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
    10  * Added an API for seeking in music files (implemented for MOD and Ogg music)
    11 	Mix_FadeInMusicPos(), Mix_SetMusicPosition()
    12  * Exposed the mikmod synchro value for music synchronization
    13 	Mix_SetSynchroValue(), Mix_GetSynchroValue()
    14 
    15 1.2.1:
    16 Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
    17  * Fixed MOD music volume when looping
    18 David Hedbor - Thu Oct 18 10:01:41 PDT 2001
    19  * Stop implicit looping, set fade out and other flags on MOD files
    20 Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
    21  * The music file type is now determined by extension as well as magic
    22 Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
    23  * Reworked playwave.c to make it more useful as a mixer testbed
    24  * Added a realtime sound effect API to SDL_mixer.h
    25  * Added the following standard sound effects:
    26 	panning, distance attenuation, basic positional audio, stereo reversal
    27  * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
    28 Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
    29  * Updated MikMod code to version 3.1.9a
    30 Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
    31  * Added support for loading AIFF audio chunks
    32 Max Horn - Tue Sep  4 20:38:11 PDT 2001
    33  * Added native MIDI music support on MacOS and MacOS X
    34 Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
    35  * Added native MIDI music support on Windows
    36 Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
    37  * Added Project Builder projects for building MacOS X framework
    38 Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
    39  * Fixed compilation problems with mikmod under MacOS X
    40 Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
    41  * Fixed AIFF music playing support
    42 Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
    43  * Fixed building Ogg Vorbis support on Windows
    44 Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
    45  * Added Mix_ChannelFinished() and Mix_GetChunk()
    46 Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
    47  * Added VOC sound file support
    48 Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
    49  * Fixed crashes when API used with audio not initialized
    50 Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
    51  * Added support for building RPM directly from tar archive
    52 
    53 1.2.0:
    54 Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
    55  * Synchronized release version with SDL 1.2.0
    56 
    57 1.1.1:
    58 John Hall - Tue Jan  2 13:46:54 PST 2001
    59  * Added support to playmus for track switching with Ctrl-C
    60  * Added support to playmus for multiple command line files
    61 
    62 1.1.0:
    63 Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
    64  * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
    65 
    66 1.0.7:
    67 Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
    68  * Fixed hang in mikmod re-initialization
    69 Stephane Peter - Oct 17 13:07:32 PST 2000
    70  * Fixed music fading
    71 Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
    72  * Added support for cross-compiling Windows DLL from Linux
    73 
    74 1.0.6:
    75 Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
    76  * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
    77 Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
    78  * Added Codewarrior projects for MacOS
    79 Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
    80  * Fixed symbol aliasing problem with "channel"
    81 Matt - Wed, 12 Apr 2000 15:36:13 -0700
    82  * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
    83 
    84 1.0.5:
    85 Paul Furber - Fri Mar  3 14:58:50 PST 2000
    86  * Fixed MP3 detection with compilers that use signed char datatypes
    87 
    88 1.0.4:
    89 Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
    90  * Ported the base mixer and mikmod libraries to MacOS
    91 Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
    92  * Fixed problem with short looping sounds
    93 Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
    94  * Added Visual C++ project file
    95 Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
    96  * Cleaned up code for compiling with Visual C++
    97  * Don't hang in Mix_HaltMusic() if the music is paused
    98 Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
    99  * Fixed looping WAVE chunks that are not aligned on sample boundaries
   100 
   101 1.0.3:
   102 Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
   103  * Changed the name of the library from "mixer" to "SDL_mixer"
   104  * Instead of including "mixer.h", include "SDL_mixer.h",
   105  * Instead of linking with libmixer.a, link with libSDL_mixer.a
   106 
   107 1.0.2:
   108 Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
   109  * Made the CHANGELOG entries Y2K compliant. :)
   110 MFX -	Updated the mikmod support to MikMod 3.1.8
   111 MFX -	Added Mix_HookMusicFinished() API function
   112 
   113 1.0.1:
   114 SOL -	Added a post-mixing callback
   115 SP  -	A few music-related bugfixes
   116 
   117 1.0.0:
   118 SOL -   Added autoconf support
   119 SP  -   Added MP3 support using SMPEG
   120 SP  -   Added fading in/out of music and samples
   121 SP  -   Added dynamic allocation of channels
   122 SP  -   Added channel grouping functions
   123 SP  -   Added expiration delay for samples
   124 
   125 Initial Key:
   126 SOL - Sam Lantinga (hercules@lokigames.com)
   127 SP  - Stephane Peter (megastep@lokigames.com)
   128 MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)