CHANGES
author Ryan C. Gordon <icculus@icculus.org>
Sat, 09 Jul 2005 05:55:12 +0000
changeset 268 89be3dca06fa
parent 266 d80f45b1864f
child 270 d3c0033fed68
permissions -rw-r--r--
Updated.
     1 1.2.7:
     2 Ryan C. Gordon - Sat Jul  9 01:54:03 EDT 2005
     3  * Tweaked Mix_Chunk's definition to make predeclaration easier.
     4 Patrice Mandin - Mon Jul 4 19:45:40 UTC 2005
     5  * Search timidity.cfg also in /etc
     6  * Fix memory leaks in timidity player
     7  * Use also SDL_RWops to read midifiles for timidity
     8 Ryan C. Gordon - Mon Jun 13 18:18:12 EDT 2005
     9  * Patch from Eric Wing to fix native midi compiling on MacOS/x86.
    10 Sam Lantinga - Wed Dec 22 17:14:32 PST 2004
    11  * Disabled support for the system version of libmikmod by default
    12 Sam Lantinga - Tue Dec 21 09:51:29 PST 2004
    13  * Fixed building mikmod support on UNIX
    14  * Always build SDL_RWops music support
    15  * Added SDL_RWops support for reading MP3 files
    16 
    17 1.2.6:
    18 Jonathan Atkins - Wed, 15 Sep 2004 23:26:42 -0500
    19  * Added support for using the system version of libmikmod
    20 Martin_Storsjö -  Sun, 22 Aug 2004 02:21:14 +0300 (EEST)
    21  * Added SDL_RWops support for reading Ogg Vorbis files
    22 Greg Lee - Wed, 14 Jul 2004 05:13:14 -1000
    23  * Added 4 and 6 channel surround sound output support
    24  * Added support for RMID format MIDI files
    25  * Improved timidity support (reverb, chorus, Roland & Yamaha sysex dumps, etc.)
    26 Sam Lantinga - Wed Nov 19 00:23:44 PST 2003
    27  * Updated libtool support for new mingw32 DLL build process
    28 Ryan C. Gordon - Sun Nov  9 23:34:47 EST 2003
    29  * Patch from Steven Fuller to fix positioning effect on bigendian systems.
    30 Laurent Ganter - Mon, 6 Oct 2003 11:51:33 +0200
    31  * Fixed bug with MIDI volume in native Windows playback
    32 Andre Leiradella - Fri, 30 May 2003 16:12:03 -0300
    33  * Added SDL_RWops support for reading MOD files
    34 Kyle Davenport - Sat, 19 Apr 2003 17:13:31 -0500
    35  * Added .la files to the development RPM, fixing RPM build on RedHat 8
    36 
    37 1.2.5:
    38 Darrell Walisser - Tue Mar  4 09:24:01 PST 2003
    39  * Worked around MacOS X deadlock between CoreAudio and QuickTime
    40 Darrell Walisser - Fri, 14 Feb 2003 20:56:08 -0500
    41  * Fixed crash in native midi code with files with more than 32 tracks
    42 Marc Le Douarain - Sat, 15 Feb 2003 14:46:41 +0100
    43  * Added 8SVX format support to the AIFF loader
    44 Sam Lantinga Wed Feb 12 21:03:57 PST 2003
    45  * Fixed volume control on WAVE music chunks
    46 Ben Nason - Mon, 10 Feb 2003 11:50:27 -0800
    47  * Fixed volume control on MOD music chunks
    48 Patrice Mandin - Fri, 31 Jan 2003 15:17:30 +0100
    49  * Added support for the Atari platform
    50 Ryan C. Gordon - Fri Dec 27 10:14:07 EST 2002
    51  * Patch from Steven Fuller to fix panning effect with 8-bit sounds.
    52 Ryan C. Gordon - Thu Jan  2 12:31:48 EST 2003
    53  * Patch from guy on 3DRealms forums to fix native win32 midi volume.
    54 Ryan C. Gordon - Wed Oct 30 07:12:06 EST 2002
    55  * Small, looping music samples should now be able to fade out correctly.
    56 Sam Lantinga - Sun Oct 20 20:52:24 PDT 2002
    57  * Added shared library support for MacOS X
    58 Pete Shinners - Wed Oct 16 17:10:08 EDT 2002
    59  * Correctly report an error when using an unknown filetype
    60 Vaclav Slavik - Sun Sep  8 18:57:38 PDT 2002
    61  * Added support for loading Ogg Vorbis samples as an audio chunk
    62 Martin Storsjö - Tue Jul 16 10:38:12 PDT 2002
    63  * Fixed to start playing another sample immediately when one finishes
    64 Martin Storsjö - Tue May 28 13:08:29 PDT 2002
    65  * Fixed a volume bug when calling Mix_HaltChannel() on unused channel
    66 Xavier Wielemans - Wed Jun 12 14:28:14 EDT 2002
    67  * Fixed volume reset bug at end of channel fade.
    68 Ryan C. Gordon - Wed Jun 26 16:30:59 EDT 2002
    69  * Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying
    70     entirely on the magic number.
    71 
    72 1.2.4:
    73 Sam Lantinga - Mon May 20 09:11:22 PDT 2002
    74  * Updated the CodeWarrior project files
    75 Sam Lantinga - Sun May 19 13:46:29 PDT 2002
    76  * Added a function to query the music format: Mix_GetMusicType()
    77 Sam Lantinga - Sat May 18 12:45:16 PDT 2002
    78  * Added a function to load audio data from memory: Mix_QuickLoad_RAW()
    79 Sam Lantinga - Thu May 16 11:26:46 PDT 2002
    80  * Cleaned up threading issues in the music playback code
    81 Ryan Gordon - Thu May  2 21:08:48 PDT 2002
    82  * Fixed deadlock introduced in the last release
    83 
    84 1.2.3:
    85 Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
    86  * Updated autogen.sh for new versions of automake
    87  * Specify the SDL API calling convention (C by default)
    88 Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002
    89  * Fixed recursive audio lock in the mixing function
    90 jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002
    91  * Fixed setting invalid volume when querying mixer and music volumes
    92 Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002
    93  * Implemented Ogg Vorbis stream rewinding
    94 Peter Kutak - Wed Feb 13 10:26:57 PST 2002
    95  * Added native midi support on Linux, using GPL code
    96 	--enable-music-native-midi-gpl
    97 Pete Shinners - Mon Jan 14 11:31:26 PST 2002
    98  * Added seek support for MP3 files
    99 Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
   100  * Sample "finished" callbacks are now always called when a sample is stopped.
   101 
   102 1.2.2:
   103 Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
   104  * Added an API for seeking in music files (implemented for MOD and Ogg music)
   105 	Mix_FadeInMusicPos(), Mix_SetMusicPosition()
   106  * Exposed the mikmod synchro value for music synchronization
   107 	Mix_SetSynchroValue(), Mix_GetSynchroValue()
   108 
   109 1.2.1:
   110 Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
   111  * Fixed MOD music volume when looping
   112 David Hedbor - Thu Oct 18 10:01:41 PDT 2001
   113  * Stop implicit looping, set fade out and other flags on MOD files
   114 Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
   115  * The music file type is now determined by extension as well as magic
   116 Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
   117  * Reworked playwave.c to make it more useful as a mixer testbed
   118  * Added a realtime sound effect API to SDL_mixer.h
   119  * Added the following standard sound effects:
   120 	panning, distance attenuation, basic positional audio, stereo reversal
   121  * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
   122 Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
   123  * Updated MikMod code to version 3.1.9a
   124 Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
   125  * Added support for loading AIFF audio chunks
   126 Max Horn - Tue Sep  4 20:38:11 PDT 2001
   127  * Added native MIDI music support on MacOS and MacOS X
   128 Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
   129  * Added native MIDI music support on Windows
   130 Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
   131  * Added Project Builder projects for building MacOS X framework
   132 Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
   133  * Fixed compilation problems with mikmod under MacOS X
   134 Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
   135  * Fixed AIFF music playing support
   136 Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
   137  * Fixed building Ogg Vorbis support on Windows
   138 Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
   139  * Added Mix_ChannelFinished() and Mix_GetChunk()
   140 Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
   141  * Added VOC sound file support
   142 Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
   143  * Fixed crashes when API used with audio not initialized
   144 Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
   145  * Added support for building RPM directly from tar archive
   146 
   147 1.2.0:
   148 Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
   149  * Synchronized release version with SDL 1.2.0
   150 
   151 1.1.1:
   152 John Hall - Tue Jan  2 13:46:54 PST 2001
   153  * Added support to playmus for track switching with Ctrl-C
   154  * Added support to playmus for multiple command line files
   155 
   156 1.1.0:
   157 Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
   158  * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
   159 
   160 1.0.7:
   161 Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
   162  * Fixed hang in mikmod re-initialization
   163 Stephane Peter - Oct 17 13:07:32 PST 2000
   164  * Fixed music fading
   165 Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
   166  * Added support for cross-compiling Windows DLL from Linux
   167 
   168 1.0.6:
   169 Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
   170  * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
   171 Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
   172  * Added Codewarrior projects for MacOS
   173 Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
   174  * Fixed symbol aliasing problem with "channel"
   175 Matt - Wed, 12 Apr 2000 15:36:13 -0700
   176  * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
   177 
   178 1.0.5:
   179 Paul Furber - Fri Mar  3 14:58:50 PST 2000
   180  * Fixed MP3 detection with compilers that use signed char datatypes
   181 
   182 1.0.4:
   183 Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
   184  * Ported the base mixer and mikmod libraries to MacOS
   185 Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
   186  * Fixed problem with short looping sounds
   187 Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
   188  * Added Visual C++ project file
   189 Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
   190  * Cleaned up code for compiling with Visual C++
   191  * Don't hang in Mix_HaltMusic() if the music is paused
   192 Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
   193  * Fixed looping WAVE chunks that are not aligned on sample boundaries
   194 
   195 1.0.3:
   196 Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
   197  * Changed the name of the library from "mixer" to "SDL_mixer"
   198  * Instead of including "mixer.h", include "SDL_mixer.h",
   199  * Instead of linking with libmixer.a, link with libSDL_mixer.a
   200 
   201 1.0.2:
   202 Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
   203  * Made the CHANGELOG entries Y2K compliant. :)
   204 MFX -	Updated the mikmod support to MikMod 3.1.8
   205 MFX -	Added Mix_HookMusicFinished() API function
   206 
   207 1.0.1:
   208 SOL -	Added a post-mixing callback
   209 SP  -	A few music-related bugfixes
   210 
   211 1.0.0:
   212 SOL -   Added autoconf support
   213 SP  -   Added MP3 support using SMPEG
   214 SP  -   Added fading in/out of music and samples
   215 SP  -   Added dynamic allocation of channels
   216 SP  -   Added channel grouping functions
   217 SP  -   Added expiration delay for samples
   218 
   219 Initial Key:
   220 SOL - Sam Lantinga (hercules@lokigames.com)
   221 SP  - Stephane Peter (megastep@lokigames.com)
   222 MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)