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1.2.5:
Darrell Walisser - Fri, 14 Feb 2003 20:56:08 -0500
* Fixed crash in native midi code with files with more than 32 tracks
Marc Le Douarain - Sat, 15 Feb 2003 14:46:41 +0100
* Added 8SVX format support to the AIFF loader
Sam Lantinga Wed Feb 12 21:03:57 PST 2003
* Fixed volume control on WAVE music chunks
Ben Nason - Mon, 10 Feb 2003 11:50:27 -0800
* Fixed volume control on MOD music chunks
Patrice Mandin - Fri, 31 Jan 2003 15:17:30 +0100
* Added support for the Atari platform
Ryan C. Gordon - Fri Dec 27 10:14:07 EST 2002
* Patch from Steven Fuller to fix panning effect with 8-bit sounds.
Ryan C. Gordon - Thu Jan 2 12:31:48 EST 2003
* Patch from guy on 3DRealms forums to fix native win32 midi volume.
Ryan C. Gordon - Wed Oct 30 07:12:06 EST 2002
* Small, looping music samples should now be able to fade out correctly.
Sam Lantinga - Sun Oct 20 20:52:24 PDT 2002
* Added shared library support for MacOS X
Pete Shinners - Wed Oct 16 17:10:08 EDT 2002
* Correctly report an error when using an unknown filetype
Vaclav Slavik - Sun Sep 8 18:57:38 PDT 2002
* Added support for loading Ogg Vorbis samples as an audio chunk
Martin Storsjö - Tue Jul 16 10:38:12 PDT 2002
* Fixed to start playing another sample immediately when one finishes
Martin Storsjö - Tue May 28 13:08:29 PDT 2002
* Fixed a volume bug when calling Mix_HaltChannel() on unused channel
Xavier Wielemans - Wed Jun 12 14:28:14 EDT 2002
* Fixed volume reset bug at end of channel fade.
Ryan C. Gordon - Wed Jun 26 16:30:59 EDT 2002
* Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying
entirely on the magic number.
1.2.4:
Sam Lantinga - Mon May 20 09:11:22 PDT 2002
* Updated the CodeWarrior project files
Sam Lantinga - Sun May 19 13:46:29 PDT 2002
* Added a function to query the music format: Mix_GetMusicType()
Sam Lantinga - Sat May 18 12:45:16 PDT 2002
* Added a function to load audio data from memory: Mix_QuickLoad_RAW()
Sam Lantinga - Thu May 16 11:26:46 PDT 2002
* Cleaned up threading issues in the music playback code
Ryan Gordon - Thu May 2 21:08:48 PDT 2002
* Fixed deadlock introduced in the last release
1.2.3:
Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
* Updated autogen.sh for new versions of automake
* Specify the SDL API calling convention (C by default)
Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002
* Fixed recursive audio lock in the mixing function
jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002
* Fixed setting invalid volume when querying mixer and music volumes
Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002
* Implemented Ogg Vorbis stream rewinding
Peter Kutak - Wed Feb 13 10:26:57 PST 2002
* Added native midi support on Linux, using GPL code
--enable-music-native-midi-gpl
Pete Shinners - Mon Jan 14 11:31:26 PST 2002
* Added seek support for MP3 files
Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
* Sample "finished" callbacks are now always called when a sample is stopped.
1.2.2:
Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
* Added an API for seeking in music files (implemented for MOD and Ogg music)
Mix_FadeInMusicPos(), Mix_SetMusicPosition()
* Exposed the mikmod synchro value for music synchronization
Mix_SetSynchroValue(), Mix_GetSynchroValue()
1.2.1:
Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
* Fixed MOD music volume when looping
David Hedbor - Thu Oct 18 10:01:41 PDT 2001
* Stop implicit looping, set fade out and other flags on MOD files
Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
* The music file type is now determined by extension as well as magic
Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
* Reworked playwave.c to make it more useful as a mixer testbed
* Added a realtime sound effect API to SDL_mixer.h
* Added the following standard sound effects:
panning, distance attenuation, basic positional audio, stereo reversal
* Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
* Updated MikMod code to version 3.1.9a
Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
* Added support for loading AIFF audio chunks
Max Horn - Tue Sep 4 20:38:11 PDT 2001
* Added native MIDI music support on MacOS and MacOS X
Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
* Added native MIDI music support on Windows
Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
* Added Project Builder projects for building MacOS X framework
Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
* Fixed compilation problems with mikmod under MacOS X
Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
* Fixed AIFF music playing support
Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
* Fixed building Ogg Vorbis support on Windows
Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
* Added Mix_ChannelFinished() and Mix_GetChunk()
Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
* Added VOC sound file support
Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
* Fixed crashes when API used with audio not initialized
Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
* Added support for building RPM directly from tar archive
1.2.0:
Sam Lantinga - Wed Apr 4 12:42:20 PDT 2001
* Synchronized release version with SDL 1.2.0
1.1.1:
John Hall - Tue Jan 2 13:46:54 PST 2001
* Added support to playmus for track switching with Ctrl-C
* Added support to playmus for multiple command line files
1.1.0:
Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
* Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
1.0.7:
Sam Lantinga - Tue Nov 7 10:22:09 PST 2000
* Fixed hang in mikmod re-initialization
Stephane Peter - Oct 17 13:07:32 PST 2000
* Fixed music fading
Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
* Added support for cross-compiling Windows DLL from Linux
1.0.6:
Sam Lantinga - Sun Jul 2 14:16:44 PDT 2000
* Added support for the Ogg Vorbis music format: http://www.vorbis.org/
Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
* Added Codewarrior projects for MacOS
Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
* Fixed symbol aliasing problem with "channel"
Matt - Wed, 12 Apr 2000 15:36:13 -0700
* Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
1.0.5:
Paul Furber - Fri Mar 3 14:58:50 PST 2000
* Fixed MP3 detection with compilers that use signed char datatypes
1.0.4:
Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
* Ported the base mixer and mikmod libraries to MacOS
Markus Oberhumer - Wed Feb 2 13:16:17 PST 2000
* Fixed problem with short looping sounds
Sam Lantinga - Tue Feb 1 13:25:44 PST 2000
* Added Visual C++ project file
Markus Oberhumer - Tue Feb 1 13:23:11 PST 2000
* Cleaned up code for compiling with Visual C++
* Don't hang in Mix_HaltMusic() if the music is paused
Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
* Fixed looping WAVE chunks that are not aligned on sample boundaries
1.0.3:
Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
* Changed the name of the library from "mixer" to "SDL_mixer"
* Instead of including "mixer.h", include "SDL_mixer.h",
* Instead of linking with libmixer.a, link with libSDL_mixer.a
1.0.2:
Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
* Made the CHANGELOG entries Y2K compliant. :)
MFX - Updated the mikmod support to MikMod 3.1.8
MFX - Added Mix_HookMusicFinished() API function
1.0.1:
SOL - Added a post-mixing callback
SP - A few music-related bugfixes
1.0.0:
SOL - Added autoconf support
SP - Added MP3 support using SMPEG
SP - Added fading in/out of music and samples
SP - Added dynamic allocation of channels
SP - Added channel grouping functions
SP - Added expiration delay for samples
Initial Key:
SOL - Sam Lantinga (hercules@lokigames.com)
SP - Stephane Peter (megastep@lokigames.com)
MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)