CHANGES
author Sam Lantinga <slouken@libsdl.org>
Tue, 24 Aug 2004 07:49:17 +0000
changeset 247 6b7e60e28033
parent 246 9fa5d0f9d042
child 252 d19166f50d74
permissions -rw-r--r--
*** empty log message ***
     1 1.2.6:
     2 Martin_Storsjö -  Sun, 22 Aug 2004 02:21:14 +0300 (EEST)
     3  * Added SDL_RWops support for reading Ogg Vorbis files
     4 Greg Lee - Wed, 14 Jul 2004 05:13:14 -1000
     5  * Added 4 and 6 channel surround sound output support
     6  * Added support for RMID format MIDI files
     7  * Improved timidity support (reverb, chorus, Roland & Yamaha sysex dumps, etc.)
     8 Sam Lantinga - Wed Nov 19 00:23:44 PST 2003
     9  * Updated libtool support for new mingw32 DLL build process
    10 Ryan C. Gordon - Sun Nov  9 23:34:47 EST 2003
    11  * Patch from Steven Fuller to fix positioning effect on bigendian systems.
    12 Laurent Ganter - Mon, 6 Oct 2003 11:51:33 +0200
    13  * Fixed bug with MIDI volume in native Windows playback
    14 Andre Leiradella - Fri, 30 May 2003 16:12:03 -0300
    15  * Added SDL_RWops support for reading MOD files
    16 Kyle Davenport - Sat, 19 Apr 2003 17:13:31 -0500
    17  * Added .la files to the development RPM, fixing RPM build on RedHat 8
    18 
    19 1.2.5:
    20 Darrell Walisser - Tue Mar  4 09:24:01 PST 2003
    21  * Worked around MacOS X deadlock between CoreAudio and QuickTime
    22 Darrell Walisser - Fri, 14 Feb 2003 20:56:08 -0500
    23  * Fixed crash in native midi code with files with more than 32 tracks
    24 Marc Le Douarain - Sat, 15 Feb 2003 14:46:41 +0100
    25  * Added 8SVX format support to the AIFF loader
    26 Sam Lantinga Wed Feb 12 21:03:57 PST 2003
    27  * Fixed volume control on WAVE music chunks
    28 Ben Nason - Mon, 10 Feb 2003 11:50:27 -0800
    29  * Fixed volume control on MOD music chunks
    30 Patrice Mandin - Fri, 31 Jan 2003 15:17:30 +0100
    31  * Added support for the Atari platform
    32 Ryan C. Gordon - Fri Dec 27 10:14:07 EST 2002
    33  * Patch from Steven Fuller to fix panning effect with 8-bit sounds.
    34 Ryan C. Gordon - Thu Jan  2 12:31:48 EST 2003
    35  * Patch from guy on 3DRealms forums to fix native win32 midi volume.
    36 Ryan C. Gordon - Wed Oct 30 07:12:06 EST 2002
    37  * Small, looping music samples should now be able to fade out correctly.
    38 Sam Lantinga - Sun Oct 20 20:52:24 PDT 2002
    39  * Added shared library support for MacOS X
    40 Pete Shinners - Wed Oct 16 17:10:08 EDT 2002
    41  * Correctly report an error when using an unknown filetype
    42 Vaclav Slavik - Sun Sep  8 18:57:38 PDT 2002
    43  * Added support for loading Ogg Vorbis samples as an audio chunk
    44 Martin Storsjö - Tue Jul 16 10:38:12 PDT 2002
    45  * Fixed to start playing another sample immediately when one finishes
    46 Martin Storsjö - Tue May 28 13:08:29 PDT 2002
    47  * Fixed a volume bug when calling Mix_HaltChannel() on unused channel
    48 Xavier Wielemans - Wed Jun 12 14:28:14 EDT 2002
    49  * Fixed volume reset bug at end of channel fade.
    50 Ryan C. Gordon - Wed Jun 26 16:30:59 EDT 2002
    51  * Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying
    52     entirely on the magic number.
    53 
    54 1.2.4:
    55 Sam Lantinga - Mon May 20 09:11:22 PDT 2002
    56  * Updated the CodeWarrior project files
    57 Sam Lantinga - Sun May 19 13:46:29 PDT 2002
    58  * Added a function to query the music format: Mix_GetMusicType()
    59 Sam Lantinga - Sat May 18 12:45:16 PDT 2002
    60  * Added a function to load audio data from memory: Mix_QuickLoad_RAW()
    61 Sam Lantinga - Thu May 16 11:26:46 PDT 2002
    62  * Cleaned up threading issues in the music playback code
    63 Ryan Gordon - Thu May  2 21:08:48 PDT 2002
    64  * Fixed deadlock introduced in the last release
    65 
    66 1.2.3:
    67 Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
    68  * Updated autogen.sh for new versions of automake
    69  * Specify the SDL API calling convention (C by default)
    70 Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002
    71  * Fixed recursive audio lock in the mixing function
    72 jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002
    73  * Fixed setting invalid volume when querying mixer and music volumes
    74 Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002
    75  * Implemented Ogg Vorbis stream rewinding
    76 Peter Kutak - Wed Feb 13 10:26:57 PST 2002
    77  * Added native midi support on Linux, using GPL code
    78 	--enable-music-native-midi-gpl
    79 Pete Shinners - Mon Jan 14 11:31:26 PST 2002
    80  * Added seek support for MP3 files
    81 Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
    82  * Sample "finished" callbacks are now always called when a sample is stopped.
    83 
    84 1.2.2:
    85 Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
    86  * Added an API for seeking in music files (implemented for MOD and Ogg music)
    87 	Mix_FadeInMusicPos(), Mix_SetMusicPosition()
    88  * Exposed the mikmod synchro value for music synchronization
    89 	Mix_SetSynchroValue(), Mix_GetSynchroValue()
    90 
    91 1.2.1:
    92 Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
    93  * Fixed MOD music volume when looping
    94 David Hedbor - Thu Oct 18 10:01:41 PDT 2001
    95  * Stop implicit looping, set fade out and other flags on MOD files
    96 Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
    97  * The music file type is now determined by extension as well as magic
    98 Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
    99  * Reworked playwave.c to make it more useful as a mixer testbed
   100  * Added a realtime sound effect API to SDL_mixer.h
   101  * Added the following standard sound effects:
   102 	panning, distance attenuation, basic positional audio, stereo reversal
   103  * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
   104 Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
   105  * Updated MikMod code to version 3.1.9a
   106 Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
   107  * Added support for loading AIFF audio chunks
   108 Max Horn - Tue Sep  4 20:38:11 PDT 2001
   109  * Added native MIDI music support on MacOS and MacOS X
   110 Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
   111  * Added native MIDI music support on Windows
   112 Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
   113  * Added Project Builder projects for building MacOS X framework
   114 Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
   115  * Fixed compilation problems with mikmod under MacOS X
   116 Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
   117  * Fixed AIFF music playing support
   118 Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
   119  * Fixed building Ogg Vorbis support on Windows
   120 Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
   121  * Added Mix_ChannelFinished() and Mix_GetChunk()
   122 Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
   123  * Added VOC sound file support
   124 Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
   125  * Fixed crashes when API used with audio not initialized
   126 Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
   127  * Added support for building RPM directly from tar archive
   128 
   129 1.2.0:
   130 Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
   131  * Synchronized release version with SDL 1.2.0
   132 
   133 1.1.1:
   134 John Hall - Tue Jan  2 13:46:54 PST 2001
   135  * Added support to playmus for track switching with Ctrl-C
   136  * Added support to playmus for multiple command line files
   137 
   138 1.1.0:
   139 Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
   140  * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
   141 
   142 1.0.7:
   143 Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
   144  * Fixed hang in mikmod re-initialization
   145 Stephane Peter - Oct 17 13:07:32 PST 2000
   146  * Fixed music fading
   147 Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
   148  * Added support for cross-compiling Windows DLL from Linux
   149 
   150 1.0.6:
   151 Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
   152  * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
   153 Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
   154  * Added Codewarrior projects for MacOS
   155 Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
   156  * Fixed symbol aliasing problem with "channel"
   157 Matt - Wed, 12 Apr 2000 15:36:13 -0700
   158  * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
   159 
   160 1.0.5:
   161 Paul Furber - Fri Mar  3 14:58:50 PST 2000
   162  * Fixed MP3 detection with compilers that use signed char datatypes
   163 
   164 1.0.4:
   165 Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
   166  * Ported the base mixer and mikmod libraries to MacOS
   167 Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
   168  * Fixed problem with short looping sounds
   169 Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
   170  * Added Visual C++ project file
   171 Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
   172  * Cleaned up code for compiling with Visual C++
   173  * Don't hang in Mix_HaltMusic() if the music is paused
   174 Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
   175  * Fixed looping WAVE chunks that are not aligned on sample boundaries
   176 
   177 1.0.3:
   178 Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
   179  * Changed the name of the library from "mixer" to "SDL_mixer"
   180  * Instead of including "mixer.h", include "SDL_mixer.h",
   181  * Instead of linking with libmixer.a, link with libSDL_mixer.a
   182 
   183 1.0.2:
   184 Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
   185  * Made the CHANGELOG entries Y2K compliant. :)
   186 MFX -	Updated the mikmod support to MikMod 3.1.8
   187 MFX -	Added Mix_HookMusicFinished() API function
   188 
   189 1.0.1:
   190 SOL -	Added a post-mixing callback
   191 SP  -	A few music-related bugfixes
   192 
   193 1.0.0:
   194 SOL -   Added autoconf support
   195 SP  -   Added MP3 support using SMPEG
   196 SP  -   Added fading in/out of music and samples
   197 SP  -   Added dynamic allocation of channels
   198 SP  -   Added channel grouping functions
   199 SP  -   Added expiration delay for samples
   200 
   201 Initial Key:
   202 SOL - Sam Lantinga (hercules@lokigames.com)
   203 SP  - Stephane Peter (megastep@lokigames.com)
   204 MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)