author Sam Lantinga <slouken@libsdl.org>
Sat, 01 Jun 2013 22:30:04 -0700
changeset 627 438fb12df34f
parent 601 05123263dab3
child 711 f40c5ac95b12
permissions -rw-r--r--
Updated iOS project to include OGG support directly
     1 /*
     2   SDL_mixer:  An audio mixer library based on the SDL library
     3   Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    21   This is the source needed to decode a Creative Labs VOC file into a
    22   waveform. It's pretty straightforward once you get going. The only
    23   externally-callable function is Mix_LoadVOC_RW(), which is meant to
    24   act as identically to SDL_LoadWAV_RW() as possible.
    26   This file by Ryan C. Gordon (icculus@icculus.org).
    28   Heavily borrowed from sox v12.17.1's voc.c.
    29         (http://www.freshmeat.net/projects/sox/)
    30 */
    32 /* $Id$ */
    34 /* Don't call this directly; use Mix_LoadWAV_RW() for now. */
    35 SDL_AudioSpec *Mix_LoadVOC_RW (SDL_RWops *src, int freesrc,
    36         SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);