CHANGES
author Sam Lantinga <slouken@libsdl.org>
Sun, 30 Apr 2006 08:56:00 +0000
changeset 293 1082d4e97241
parent 275 0af5279efb57
child 294 58eb208474e0
permissions -rw-r--r--
Renamed gcc-fat to gcc-fat.sh, added CHANGES entry
     1 1.2.7:
     2 Sam Lantinga - Sun Apr 30 01:48:40 PDT 2006
     3  * Updated libtool support to version 1.5.22
     4 Patrice Mandin - Sat Jul 16 16:43:24 UTC 2005
     5  * Use SDL_RWops also for native midi mac and win32
     6 Patrice Mandin - Sat Jul 9 14:40:09 UTC 2005
     7  * Use SDL_RWops also for native midi gpl (todo: mac and win32)
     8 Ryan C. Gordon - Sat Jul  9 01:54:03 EDT 2005
     9  * Tweaked Mix_Chunk's definition to make predeclaration easier.
    10 Patrice Mandin - Mon Jul 4 19:45:40 UTC 2005
    11  * Search timidity.cfg also in /etc
    12  * Fix memory leaks in timidity player
    13  * Use also SDL_RWops to read midifiles for timidity
    14 Ryan C. Gordon - Mon Jun 13 18:18:12 EDT 2005
    15  * Patch from Eric Wing to fix native midi compiling on MacOS/x86.
    16 Sam Lantinga - Wed Dec 22 17:14:32 PST 2004
    17  * Disabled support for the system version of libmikmod by default
    18 Sam Lantinga - Tue Dec 21 09:51:29 PST 2004
    19  * Fixed building mikmod support on UNIX
    20  * Always build SDL_RWops music support
    21  * Added SDL_RWops support for reading MP3 files
    22 
    23 1.2.6:
    24 Jonathan Atkins - Wed, 15 Sep 2004 23:26:42 -0500
    25  * Added support for using the system version of libmikmod
    26 Martin_Storsjö -  Sun, 22 Aug 2004 02:21:14 +0300 (EEST)
    27  * Added SDL_RWops support for reading Ogg Vorbis files
    28 Greg Lee - Wed, 14 Jul 2004 05:13:14 -1000
    29  * Added 4 and 6 channel surround sound output support
    30  * Added support for RMID format MIDI files
    31  * Improved timidity support (reverb, chorus, Roland & Yamaha sysex dumps, etc.)
    32 Sam Lantinga - Wed Nov 19 00:23:44 PST 2003
    33  * Updated libtool support for new mingw32 DLL build process
    34 Ryan C. Gordon - Sun Nov  9 23:34:47 EST 2003
    35  * Patch from Steven Fuller to fix positioning effect on bigendian systems.
    36 Laurent Ganter - Mon, 6 Oct 2003 11:51:33 +0200
    37  * Fixed bug with MIDI volume in native Windows playback
    38 Andre Leiradella - Fri, 30 May 2003 16:12:03 -0300
    39  * Added SDL_RWops support for reading MOD files
    40 Kyle Davenport - Sat, 19 Apr 2003 17:13:31 -0500
    41  * Added .la files to the development RPM, fixing RPM build on RedHat 8
    42 
    43 1.2.5:
    44 Darrell Walisser - Tue Mar  4 09:24:01 PST 2003
    45  * Worked around MacOS X deadlock between CoreAudio and QuickTime
    46 Darrell Walisser - Fri, 14 Feb 2003 20:56:08 -0500
    47  * Fixed crash in native midi code with files with more than 32 tracks
    48 Marc Le Douarain - Sat, 15 Feb 2003 14:46:41 +0100
    49  * Added 8SVX format support to the AIFF loader
    50 Sam Lantinga Wed Feb 12 21:03:57 PST 2003
    51  * Fixed volume control on WAVE music chunks
    52 Ben Nason - Mon, 10 Feb 2003 11:50:27 -0800
    53  * Fixed volume control on MOD music chunks
    54 Patrice Mandin - Fri, 31 Jan 2003 15:17:30 +0100
    55  * Added support for the Atari platform
    56 Ryan C. Gordon - Fri Dec 27 10:14:07 EST 2002
    57  * Patch from Steven Fuller to fix panning effect with 8-bit sounds.
    58 Ryan C. Gordon - Thu Jan  2 12:31:48 EST 2003
    59  * Patch from guy on 3DRealms forums to fix native win32 midi volume.
    60 Ryan C. Gordon - Wed Oct 30 07:12:06 EST 2002
    61  * Small, looping music samples should now be able to fade out correctly.
    62 Sam Lantinga - Sun Oct 20 20:52:24 PDT 2002
    63  * Added shared library support for MacOS X
    64 Pete Shinners - Wed Oct 16 17:10:08 EDT 2002
    65  * Correctly report an error when using an unknown filetype
    66 Vaclav Slavik - Sun Sep  8 18:57:38 PDT 2002
    67  * Added support for loading Ogg Vorbis samples as an audio chunk
    68 Martin Storsjö - Tue Jul 16 10:38:12 PDT 2002
    69  * Fixed to start playing another sample immediately when one finishes
    70 Martin Storsjö - Tue May 28 13:08:29 PDT 2002
    71  * Fixed a volume bug when calling Mix_HaltChannel() on unused channel
    72 Xavier Wielemans - Wed Jun 12 14:28:14 EDT 2002
    73  * Fixed volume reset bug at end of channel fade.
    74 Ryan C. Gordon - Wed Jun 26 16:30:59 EDT 2002
    75  * Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying
    76     entirely on the magic number.
    77 
    78 1.2.4:
    79 Sam Lantinga - Mon May 20 09:11:22 PDT 2002
    80  * Updated the CodeWarrior project files
    81 Sam Lantinga - Sun May 19 13:46:29 PDT 2002
    82  * Added a function to query the music format: Mix_GetMusicType()
    83 Sam Lantinga - Sat May 18 12:45:16 PDT 2002
    84  * Added a function to load audio data from memory: Mix_QuickLoad_RAW()
    85 Sam Lantinga - Thu May 16 11:26:46 PDT 2002
    86  * Cleaned up threading issues in the music playback code
    87 Ryan Gordon - Thu May  2 21:08:48 PDT 2002
    88  * Fixed deadlock introduced in the last release
    89 
    90 1.2.3:
    91 Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
    92  * Updated autogen.sh for new versions of automake
    93  * Specify the SDL API calling convention (C by default)
    94 Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002
    95  * Fixed recursive audio lock in the mixing function
    96 jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002
    97  * Fixed setting invalid volume when querying mixer and music volumes
    98 Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002
    99  * Implemented Ogg Vorbis stream rewinding
   100 Peter Kutak - Wed Feb 13 10:26:57 PST 2002
   101  * Added native midi support on Linux, using GPL code
   102 	--enable-music-native-midi-gpl
   103 Pete Shinners - Mon Jan 14 11:31:26 PST 2002
   104  * Added seek support for MP3 files
   105 Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
   106  * Sample "finished" callbacks are now always called when a sample is stopped.
   107 
   108 1.2.2:
   109 Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
   110  * Added an API for seeking in music files (implemented for MOD and Ogg music)
   111 	Mix_FadeInMusicPos(), Mix_SetMusicPosition()
   112  * Exposed the mikmod synchro value for music synchronization
   113 	Mix_SetSynchroValue(), Mix_GetSynchroValue()
   114 
   115 1.2.1:
   116 Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
   117  * Fixed MOD music volume when looping
   118 David Hedbor - Thu Oct 18 10:01:41 PDT 2001
   119  * Stop implicit looping, set fade out and other flags on MOD files
   120 Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
   121  * The music file type is now determined by extension as well as magic
   122 Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
   123  * Reworked playwave.c to make it more useful as a mixer testbed
   124  * Added a realtime sound effect API to SDL_mixer.h
   125  * Added the following standard sound effects:
   126 	panning, distance attenuation, basic positional audio, stereo reversal
   127  * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
   128 Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
   129  * Updated MikMod code to version 3.1.9a
   130 Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
   131  * Added support for loading AIFF audio chunks
   132 Max Horn - Tue Sep  4 20:38:11 PDT 2001
   133  * Added native MIDI music support on MacOS and MacOS X
   134 Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
   135  * Added native MIDI music support on Windows
   136 Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
   137  * Added Project Builder projects for building MacOS X framework
   138 Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
   139  * Fixed compilation problems with mikmod under MacOS X
   140 Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
   141  * Fixed AIFF music playing support
   142 Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
   143  * Fixed building Ogg Vorbis support on Windows
   144 Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
   145  * Added Mix_ChannelFinished() and Mix_GetChunk()
   146 Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
   147  * Added VOC sound file support
   148 Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
   149  * Fixed crashes when API used with audio not initialized
   150 Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
   151  * Added support for building RPM directly from tar archive
   152 
   153 1.2.0:
   154 Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
   155  * Synchronized release version with SDL 1.2.0
   156 
   157 1.1.1:
   158 John Hall - Tue Jan  2 13:46:54 PST 2001
   159  * Added support to playmus for track switching with Ctrl-C
   160  * Added support to playmus for multiple command line files
   161 
   162 1.1.0:
   163 Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
   164  * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
   165 
   166 1.0.7:
   167 Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
   168  * Fixed hang in mikmod re-initialization
   169 Stephane Peter - Oct 17 13:07:32 PST 2000
   170  * Fixed music fading
   171 Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
   172  * Added support for cross-compiling Windows DLL from Linux
   173 
   174 1.0.6:
   175 Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
   176  * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
   177 Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
   178  * Added Codewarrior projects for MacOS
   179 Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
   180  * Fixed symbol aliasing problem with "channel"
   181 Matt - Wed, 12 Apr 2000 15:36:13 -0700
   182  * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
   183 
   184 1.0.5:
   185 Paul Furber - Fri Mar  3 14:58:50 PST 2000
   186  * Fixed MP3 detection with compilers that use signed char datatypes
   187 
   188 1.0.4:
   189 Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
   190  * Ported the base mixer and mikmod libraries to MacOS
   191 Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
   192  * Fixed problem with short looping sounds
   193 Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
   194  * Added Visual C++ project file
   195 Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
   196  * Cleaned up code for compiling with Visual C++
   197  * Don't hang in Mix_HaltMusic() if the music is paused
   198 Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
   199  * Fixed looping WAVE chunks that are not aligned on sample boundaries
   200 
   201 1.0.3:
   202 Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
   203  * Changed the name of the library from "mixer" to "SDL_mixer"
   204  * Instead of including "mixer.h", include "SDL_mixer.h",
   205  * Instead of linking with libmixer.a, link with libSDL_mixer.a
   206 
   207 1.0.2:
   208 Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
   209  * Made the CHANGELOG entries Y2K compliant. :)
   210 MFX -	Updated the mikmod support to MikMod 3.1.8
   211 MFX -	Added Mix_HookMusicFinished() API function
   212 
   213 1.0.1:
   214 SOL -	Added a post-mixing callback
   215 SP  -	A few music-related bugfixes
   216 
   217 1.0.0:
   218 SOL -   Added autoconf support
   219 SP  -   Added MP3 support using SMPEG
   220 SP  -   Added fading in/out of music and samples
   221 SP  -   Added dynamic allocation of channels
   222 SP  -   Added channel grouping functions
   223 SP  -   Added expiration delay for samples
   224 
   225 Initial Key:
   226 SOL - Sam Lantinga (hercules@lokigames.com)
   227 SP  - Stephane Peter (megastep@lokigames.com)
   228 MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)