VisualC-WinRT/WinPhone80_VS2012/SDL_mixer-WinPhone80.vcxproj
changeset 777 92882ef2ab81
parent 676 f2811021d074
child 780 74df2aa47195
     1.1 --- a/VisualC-WinRT/WinPhone80_VS2012/SDL_mixer-WinPhone80.vcxproj	Mon Oct 16 02:16:47 2017 -0700
     1.2 +++ b/VisualC-WinRT/WinPhone80_VS2012/SDL_mixer-WinPhone80.vcxproj	Tue Oct 17 02:33:47 2017 -0700
     1.3 @@ -78,7 +78,7 @@
     1.4    </PropertyGroup>
     1.5    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     1.6      <ClCompile>
     1.7 -      <PreprocessorDefinitions>_USRDLL;WAV_MUSIC;OGG_MUSIC;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     1.8 +      <PreprocessorDefinitions>_USRDLL;MUSIC_WAV;MUSIC_OGG;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     1.9        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.10        <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
    1.11        <CompileAsWinRT>false</CompileAsWinRT>
    1.12 @@ -94,7 +94,7 @@
    1.13    </ItemDefinitionGroup>
    1.14    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.15      <ClCompile>
    1.16 -      <PreprocessorDefinitions>_USRDLL;WAV_MUSIC;OGG_MUSIC;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.17 +      <PreprocessorDefinitions>_USRDLL;MUSIC_WAV;MUSIC_OGG;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.18        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.19        <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
    1.20        <CompileAsWinRT>false</CompileAsWinRT>
    1.21 @@ -110,7 +110,7 @@
    1.22    </ItemDefinitionGroup>
    1.23    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
    1.24      <ClCompile>
    1.25 -      <PreprocessorDefinitions>_USRDLL;WAV_MUSIC;OGG_MUSIC;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.26 +      <PreprocessorDefinitions>_USRDLL;MUSIC_WAV;MUSIC_OGG;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.27        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.28        <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
    1.29        <CompileAsWinRT>false</CompileAsWinRT>
    1.30 @@ -126,7 +126,7 @@
    1.31    </ItemDefinitionGroup>
    1.32    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
    1.33      <ClCompile>
    1.34 -      <PreprocessorDefinitions>_USRDLL;WAV_MUSIC;OGG_MUSIC;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.35 +      <PreprocessorDefinitions>_USRDLL;MUSIC_WAV;MUSIC_OGG;OGG_DYNAMIC="libvorbisfile.dll";_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.36        <PrecompiledHeader>NotUsing</PrecompiledHeader>
    1.37        <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
    1.38        <CompileAsWinRT>false</CompileAsWinRT>
    1.39 @@ -152,12 +152,12 @@
    1.40    <ItemGroup>
    1.41      <ClCompile Include="..\..\dynamic_flac.c" />
    1.42      <ClCompile Include="..\..\dynamic_fluidsynth.c" />
    1.43 -    <ClCompile Include="..\..\dynamic_mod.c" />
    1.44 -    <ClCompile Include="..\..\dynamic_mp3.c" />
    1.45 +    <ClCompile Include="..\..\dynamic_mikmod.c" />
    1.46      <ClCompile Include="..\..\dynamic_ogg.c" />
    1.47 -    <ClCompile Include="..\..\effects_internal.c" />
    1.48 +    <ClCompile Include="..\..\dynamic_smpeg.c" />
    1.49      <ClCompile Include="..\..\effect_position.c" />
    1.50      <ClCompile Include="..\..\effect_stereoreverse.c" />
    1.51 +    <ClCompile Include="..\..\effects_internal.c" />
    1.52      <ClCompile Include="..\..\fluidsynth.c" />
    1.53      <ClCompile Include="..\..\load_aiff.c" />
    1.54      <ClCompile Include="..\..\load_flac.c" />
    1.55 @@ -168,16 +168,16 @@
    1.56      <ClCompile Include="..\..\music_cmd.c" />
    1.57      <ClCompile Include="..\..\music_flac.c" />
    1.58      <ClCompile Include="..\..\music_mad.c" />
    1.59 -    <ClCompile Include="..\..\music_mod.c" />
    1.60 +    <ClCompile Include="..\..\music_mikmod.c" />
    1.61      <ClCompile Include="..\..\music_ogg.c" />
    1.62      <ClCompile Include="..\..\wavestream.c" />
    1.63    </ItemGroup>
    1.64    <ItemGroup>
    1.65      <ClInclude Include="..\..\dynamic_flac.h" />
    1.66      <ClInclude Include="..\..\dynamic_fluidsynth.h" />
    1.67 -    <ClInclude Include="..\..\dynamic_mod.h" />
    1.68 -    <ClInclude Include="..\..\dynamic_mp3.h" />
    1.69 +    <ClInclude Include="..\..\dynamic_mikmod.h" />
    1.70      <ClInclude Include="..\..\dynamic_ogg.h" />
    1.71 +    <ClInclude Include="..\..\dynamic_smpeg.h" />
    1.72      <ClInclude Include="..\..\effects_internal.h" />
    1.73      <ClInclude Include="..\..\fluidsynth.h" />
    1.74      <ClInclude Include="..\..\load_aiff.h" />
    1.75 @@ -187,7 +187,7 @@
    1.76      <ClInclude Include="..\..\music_cmd.h" />
    1.77      <ClInclude Include="..\..\music_flac.h" />
    1.78      <ClInclude Include="..\..\music_mad.h" />
    1.79 -    <ClInclude Include="..\..\music_mod.h" />
    1.80 +    <ClInclude Include="..\..\music_mikmod.h" />
    1.81      <ClInclude Include="..\..\music_ogg.h" />
    1.82      <ClInclude Include="..\..\SDL_mixer.h" />
    1.83      <ClInclude Include="..\..\wavestream.h" />
    1.84 @@ -210,4 +210,4 @@
    1.85    <Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
    1.86    <ImportGroup Label="ExtensionTargets">
    1.87    </ImportGroup>
    1.88 -</Project>
    1.89 \ No newline at end of file
    1.90 +</Project>