README
changeset 0 4ce2db4db959
child 22 5104018a0c45
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/README	Thu Oct 21 18:02:08 1999 +0000
     1.3 @@ -0,0 +1,27 @@
     1.4 +
     1.5 +Due to popular demand, here is a simple multi-channel audio mixer.
     1.6 +It supports 4 channels of 16 bit stereo audio, plus a single channel
     1.7 +of music, mixed by the popular MikMod MOD, Timidity MIDI and SMPEG MP3
     1.8 +libraries.
     1.9 +
    1.10 +See the header file mixer.h and the examples playwave.c and playmus.c
    1.11 +for documentation on this mixer library.
    1.12 +
    1.13 +The mixer can currently load Microsoft WAVE files as audio samples
    1.14 +and can load MIDI files via Timidity and the following music formats
    1.15 +via MikMod:  .MOD .S3M .IT .XM. It can also load MP3 music using the
    1.16 +SMPEG library.
    1.17 +
    1.18 +The process of mixing MIDI files to wave output is very CPU intensive,
    1.19 +so if playing regular WAVE files sound great, but playing MIDI files
    1.20 +sound choppy, try using 8-bit audio, mono audio, or lower frequencies.
    1.21 +
    1.22 +To play MIDI files, you'll need to get a complete set of GUS patches
    1.23 +from:  http://www.devolution.com/~slouken/SDL/timidity/timidity.tar.gz
    1.24 +and unpack them in /usr/local/lib under UNIX, and C:\ under Win32.
    1.25 +
    1.26 +You may add panning, reverb, echo, whatever, but if you do, please
    1.27 +mail changes back to me, Sam Lantinga at slouken@devolution.com
    1.28 +
    1.29 +This library is available under the GNU Library General Public License.
    1.30 +