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mixer.c

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1559 lines (1373 loc) · 42.9 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_mp3.h"
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#include "load_ogg.h"
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#include "load_flac.h"
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#include "dynamic_flac.h"
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#include "dynamic_fluidsynth.h"
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#include "dynamic_modplug.h"
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#include "dynamic_mod.h"
#include "dynamic_mp3.h"
#include "dynamic_ogg.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
#define OGGS 0x5367674f /* "OggS" */
#define CREA 0x61657243 /* "Crea" */
#define FLAC 0x43614C66 /* "fLaC" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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static SDL_AudioDeviceID audio_device;
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typedef struct _Mix_effectinfo
{
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Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
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} effect_info;
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static struct _Mix_Channel {
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Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
int tag;
Uint32 expire;
Uint32 start_time;
Mix_Fading fading;
int fade_volume;
int fade_volume_reset;
Uint32 fade_length;
Uint32 ticks_fade;
effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06042009 report available decoders at runtime. */
static const char **chunk_decoders = NULL;
static int num_decoders = 0;
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/* Semicolon-separated SoundFont paths */
#ifdef MID_MUSIC
extern char* soundfont_paths;
#endif
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int Mix_GetNumChunkDecoders(void)
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{
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return(num_decoders);
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}
const char *Mix_GetChunkDecoder(int index)
{
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if ((index < 0) || (index >= num_decoders)) {
return NULL;
}
return(chunk_decoders[index]);
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}
static void add_chunk_decoder(const char *decoder)
{
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void *ptr = SDL_realloc((void *)chunk_decoders, (num_decoders + 1) * sizeof (const char *));
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if (ptr == NULL) {
return; /* oh well, go on without it. */
}
chunk_decoders = (const char **) ptr;
chunk_decoders[num_decoders++] = decoder;
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}
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
SDL_MIXER_VERSION(&linked_version);
return(&linked_version);
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}
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static int initialized = 0;
int Mix_Init(int flags)
{
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int result = 0;
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if (flags & MIX_INIT_FLUIDSYNTH) {
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#ifdef USE_FLUIDSYNTH_MIDI
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if ((initialized & MIX_INIT_FLUIDSYNTH) || Mix_InitFluidSynth() == 0) {
result |= MIX_INIT_FLUIDSYNTH;
}
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#else
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Mix_SetError("Mixer not built with FluidSynth support");
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#endif
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}
if (flags & MIX_INIT_FLAC) {
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#ifdef FLAC_MUSIC
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if ((initialized & MIX_INIT_FLAC) || Mix_InitFLAC() == 0) {
result |= MIX_INIT_FLAC;
}
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#else
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Mix_SetError("Mixer not built with FLAC support");
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#endif
}
if (flags & MIX_INIT_MODPLUG) {
#ifdef MODPLUG_MUSIC
if ((initialized & MIX_INIT_MODPLUG) || Mix_InitModPlug() == 0) {
result |= MIX_INIT_MODPLUG;
}
#else
Mix_SetError("Mixer not built with MOD modplug support");
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#endif
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}
if (flags & MIX_INIT_MOD) {
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#ifdef MOD_MUSIC
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if ((initialized & MIX_INIT_MOD) || Mix_InitMOD() == 0) {
result |= MIX_INIT_MOD;
}
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#else
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Mix_SetError("Mixer not built with MOD mikmod support");
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#endif
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}
if (flags & MIX_INIT_MP3) {
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#ifdef MP3_MUSIC
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if ((initialized & MIX_INIT_MP3) || Mix_InitMP3() == 0) {
result |= MIX_INIT_MP3;
}
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#elif defined(MP3_MAD_MUSIC)
result |= MIX_INIT_MP3;
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#else
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Mix_SetError("Mixer not built with MP3 support");
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#endif
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}
if (flags & MIX_INIT_OGG) {
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#ifdef OGG_MUSIC
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if ((initialized & MIX_INIT_OGG) || Mix_InitOgg() == 0) {
result |= MIX_INIT_OGG;
}
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#else
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Mix_SetError("Mixer not built with Ogg Vorbis support");
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#endif
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}
initialized |= result;
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return (result);
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}
void Mix_Quit()
{
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#ifdef USE_FLUIDSYNTH_MIDI
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if (initialized & MIX_INIT_FLUIDSYNTH) {
Mix_QuitFluidSynth();
}
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#endif
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#ifdef FLAC_MUSIC
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if (initialized & MIX_INIT_FLAC) {
Mix_QuitFLAC();
}
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#endif
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#ifdef MODPLUG_MUSIC
if (initialized & MIX_INIT_MODPLUG) {
Mix_QuitModPlug();
}
#endif
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#ifdef MOD_MUSIC
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if (initialized & MIX_INIT_MOD) {
Mix_QuitMOD();
}
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#endif
#ifdef MP3_MUSIC
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if (initialized & MIX_INIT_MP3) {
Mix_QuitMP3();
}
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#endif
#ifdef OGG_MUSIC
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if (initialized & MIX_INIT_OGG) {
Mix_QuitOgg();
}
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#endif
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#ifdef MID_MUSIC
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if (soundfont_paths) {
SDL_free(soundfont_paths);
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soundfont_paths = NULL;
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}
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#endif
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initialized = 0;
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}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
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* MAKE SURE Mix_LockAudio() is called before this (or you're in the
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* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
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if (channel_done_callback) {
channel_done_callback(channel);
}
/*
* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
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int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = SDL_malloc(len);
if (buf == NULL) {
return(snd);
}
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SDL_memcpy(buf, snd, len);
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}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to SDL_free() the return value if != snd ... */
return(buf);
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}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
int i, mixable, volume = SDL_MIX_MAXVOLUME;
Uint32 sdl_ticks;
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#if SDL_VERSION_ATLEAST(1, 3, 0)
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/* Need to initialize the stream in SDL 1.3+ */
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SDL_memset(stream, mixer.silence, len);
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#endif
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/* Mix the music (must be done before the channels are added) */
if ( music_active || (mix_music != music_mixer) ) {
mix_music(music_data, stream, len);
}
/* Mix any playing channels... */
sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if ( !mix_channel[i].paused ) {
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if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
/* Expiration delay for that channel is reached */
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
_Mix_channel_done_playing(i);
} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
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if ( ticks >= mix_channel[i].fade_length ) {
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Mix_Volume(i, mix_channel[i].fade_volume_reset); /* Restore the volume */
if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].expire = 0;
_Mix_channel_done_playing(i);
}
mix_channel[i].fading = MIX_NO_FADING;
} else {
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if ( mix_channel[i].fading == MIX_FADING_OUT ) {
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Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
} else {
Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
}
}
}
if ( mix_channel[i].playing > 0 ) {
int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
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SDL_MixAudioFormat(stream+index,mix_input,mixer.format,mixable,volume);
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if (mix_input != mix_channel[i].samples)
SDL_free(mix_input);
mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
while ( mix_channel[i].looping && index < len ) {
int alen = mix_channel[i].chunk->alen;
remaining = len - index;
if (remaining > alen) {
remaining = alen;
}
mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudioFormat(stream+index, mix_input, mixer.format, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
SDL_free(mix_input);
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if (mix_channel[i].looping > 0) {
--mix_channel[i].looping;
}
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mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
index += remaining;
}
if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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if (mix_channel[i].looping > 0) {
--mix_channel[i].looping;
}
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mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
}
}
}
}
/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
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#if 0
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static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
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printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
(fmt->channels > 2) ? "surround" :
(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
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}
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#endif
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudioDevice(int frequency, Uint16 format, int nchannels, int chunksize,
const char* device, int allowed_changes)
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{
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int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
desired.channels = nchannels;
desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
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if ( (audio_device = SDL_OpenAudioDevice(device, 0, &desired, &mixer, allowed_changes)) == 0 ) {
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return(-1);
}
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#if 0
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PrintFormat("Audio device", &mixer);
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#endif
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/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
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SDL_CloseAudioDevice(audio_device);
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495
return(-1);
}
num_channels = MIX_CHANNELS;
mix_channel = (struct _Mix_Channel *) SDL_malloc(num_channels * sizeof(struct _Mix_Channel));
/* Clear out the audio channels */
for ( i=0; i<num_channels; ++i ) {
mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
mix_channel[i].effects = NULL;
mix_channel[i].paused = 0;
}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
_Mix_InitEffects();
/* This list is (currently) decided at build time. */
add_chunk_decoder("WAVE");
add_chunk_decoder("AIFF");
add_chunk_decoder("VOC");
Jun 5, 2009
Jun 5, 2009
496
#ifdef OGG_MUSIC
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May 22, 2013
497
add_chunk_decoder("OGG");
Jun 5, 2009
Jun 5, 2009
498
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#endif
#ifdef FLAC_MUSIC
May 22, 2013
May 22, 2013
500
add_chunk_decoder("FLAC");
Jun 5, 2009
Jun 5, 2009
501
#endif
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Sep 16, 2013
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#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC)
add_chunk_decoder("MP3");
#endif
Jun 5, 2009
Jun 5, 2009
505
May 22, 2013
May 22, 2013
506
audio_opened = 1;
Jan 29, 2016
Jan 29, 2016
507
SDL_PauseAudioDevice(audio_device, 0);
May 22, 2013
May 22, 2013
508
return(0);
Oct 21, 1999
Oct 21, 1999
509
510
}
Jan 29, 2016
Jan 29, 2016
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/* Open the mixer with a certain desired audio format */
int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
{
return Mix_OpenAudioDevice(frequency, format, nchannels, chunksize,
NULL, SDL_AUDIO_ALLOW_ANY_CHANGE);
}
Oct 26, 1999
Oct 26, 1999
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520
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
May 22, 2013
May 22, 2013
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if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
Mix_UnregisterAllEffects(i);
Mix_HaltChannel(i);
}
}
Jan 29, 2016
Jan 29, 2016
535
Mix_LockAudio();
May 22, 2013
May 22, 2013
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mix_channel = (struct _Mix_Channel *) SDL_realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
mix_channel[i].effects = NULL;
mix_channel[i].paused = 0;
}
}
num_channels = numchans;
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Jan 29, 2016
555
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
556
return(num_channels);
Oct 26, 1999
Oct 26, 1999
557
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}
Oct 21, 1999
Oct 21, 1999
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
May 22, 2013
May 22, 2013
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if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
if ( channels ) {
*channels = mixer.channels;
}
}
return(audio_opened);
Oct 21, 1999
Oct 21, 1999
574
575
}
Sep 16, 2013
Sep 16, 2013
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static int detect_mp3(Uint8 *magic)
{
if ( strncmp((char *)magic, "ID3", 3) == 0 ) {
return 1;
}
/* Detection code lifted from SMPEG */
if(((magic[0] & 0xff) != 0xff) || // No sync bits
((magic[1] & 0xf0) != 0xf0) || //
((magic[2] & 0xf0) == 0x00) || // Bitrate is 0
((magic[2] & 0xf0) == 0xf0) || // Bitrate is 15
((magic[2] & 0x0c) == 0x0c) || // Frequency is 3
((magic[1] & 0x06) == 0x00)) { // Layer is 4
return(0);
}
return 1;
}
Jun 10, 2001
Jun 10, 2001
593
Oct 21, 1999
Oct 21, 1999
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/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
May 22, 2013
May 22, 2013
597
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Uint32 magic;
Mix_Chunk *chunk;
SDL_AudioSpec wavespec, *loaded;
SDL_AudioCVT wavecvt;
int samplesize;
/* rcg06012001 Make sure src is valid */
if ( ! src ) {
SDL_SetError("Mix_LoadWAV_RW with NULL src");
return(NULL);
}
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
Jun 2, 2013
Jun 2, 2013
612
if ( freesrc ) {
May 22, 2013
May 22, 2013
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
SDL_RWseek(src, -(int)sizeof(Uint32), RW_SEEK_CUR);
switch (magic) {
case WAVE:
case RIFF:
loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
643
#ifdef OGG_MUSIC
May 22, 2013
May 22, 2013
644
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646
647
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Feb 27, 2008
Feb 27, 2008
648
649
#endif
#ifdef FLAC_MUSIC
May 22, 2013
May 22, 2013
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653
case FLAC:
loaded = Mix_LoadFLAC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
654
#endif
May 22, 2013
May 22, 2013
655
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659
case CREA:
loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
default:
Sep 16, 2013
Sep 16, 2013
660
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#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC)
if (detect_mp3((Uint8*)&magic))
{
/* note: send a copy of the mixer spec */
wavespec = mixer;
loaded = Mix_LoadMP3_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
}
#endif
May 22, 2013
May 22, 2013
670
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681
SDL_SetError("Unrecognized sound file type");
if ( freesrc ) {
SDL_RWclose(src);
}
loaded = NULL;
break;
}
if ( !loaded ) {
/* The individual loaders have closed src if needed */
SDL_free(chunk);
return(NULL);
}
Jun 10, 2001
Jun 10, 2001
682
Oct 21, 1999
Oct 21, 1999
683
#if 0
May 22, 2013
May 22, 2013
684
685
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
Oct 21, 1999
Oct 21, 1999
686
687
#endif
May 22, 2013
May 22, 2013
688
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/* Build the audio converter and create conversion buffers */
if ( wavespec.format != mixer.format ||
wavespec.channels != mixer.channels ||
wavespec.freq != mixer.freq ) {
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_free(chunk->abuf);
SDL_free(chunk);
return(NULL);
}
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
wavecvt.buf = (Uint8 *)SDL_calloc(1, wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_free(chunk->abuf);
SDL_free(chunk);
return(NULL);
}
Jun 1, 2013
Jun 1, 2013
708
SDL_memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
May 22, 2013
May 22, 2013
709
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711
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719
720
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723
724
725
SDL_free(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
SDL_free(wavecvt.buf);
SDL_free(chunk);
return(NULL);
}
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
}
chunk->allocated = 1;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
Oct 21, 1999
Oct 21, 1999
726
727
}
Oct 21, 1999
Oct 21, 1999
728
729
730
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
May 22, 2013
May 22, 2013
731
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733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_calloc(1,sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
Jun 1, 2013
Jun 1, 2013
751
SDL_memcpy(magic, mem, 4);
May 22, 2013
May 22, 2013
752
753
754
755
756
757
758
759
760
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
Oct 21, 1999
Oct 21, 1999
761
762
}
May 18, 2002
May 18, 2002
763
764
765
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
May 22, 2013
May 22, 2013
766
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768
769
770
771
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773
774
775
776
777
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779
780
781
782
783
784
785
786
787
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
May 18, 2002
May 18, 2002
788
789
}
Oct 21, 1999
Oct 21, 1999
790
791
792
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
May 22, 2013
May 22, 2013
793
794
795
796
797
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
Jan 29, 2016
Jan 29, 2016
798
Mix_LockAudio();
May 22, 2013
May 22, 2013
799
800
801
802
803
804
805
806
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
}
}
}
Jan 29, 2016
Jan 29, 2016
807
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
808
809
810
811
812
813
/* Actually free the chunk */
if ( chunk->allocated ) {
SDL_free(chunk->abuf);
}
SDL_free(chunk);
}
Oct 21, 1999
Oct 21, 1999
814
815
}
Dec 26, 1999
Dec 26, 1999
816
817
818
819
820
821
822
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
Jan 29, 2016
Jan 29, 2016
823
Mix_LockAudio();
May 22, 2013
May 22, 2013
824
825
mix_postmix_data = arg;
mix_postmix = mix_func;
Jan 29, 2016
Jan 29, 2016
826
Mix_UnlockAudio();
Dec 26, 1999
Dec 26, 1999
827
828
}
Oct 21, 1999
Oct 21, 1999
829
830
831
832
833
834
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
Jan 29, 2016
Jan 29, 2016
835
Mix_LockAudio();
May 22, 2013
May 22, 2013
836
837
838
839
840
841
842
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
Jan 29, 2016
Jan 29, 2016
843
Mix_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
844
845
846
847
}
void *Mix_GetMusicHookData(void)
{
May 22, 2013
May 22, 2013
848
return(music_data);
Oct 21, 1999
Oct 21, 1999
849
850
}
Jun 10, 2001
Jun 10, 2001
851
852
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
Jan 29, 2016
Jan 29, 2016
853
Mix_LockAudio();
May 22, 2013
May 22, 2013
854
channel_done_callback = channel_finished;
Jan 29, 2016
Jan 29, 2016
855
Mix_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
856
857
858
}
Oct 21, 1999
Oct 21, 1999
859
860
861
862
863
864
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
May 22, 2013
May 22, 2013
865
866
867
868
if (num > num_channels)
num = num_channels;
reserved_channels = num;
return num;
Oct 21, 1999
Oct 21, 1999
869
870
}
Aug 21, 2004
Aug 21, 2004
871
872
static int checkchunkintegral(Mix_Chunk *chunk)
{
May 22, 2013
May 22, 2013
873
int frame_width = 1;
Aug 21, 2004
Aug 21, 2004
874
May 22, 2013
May 22, 2013
875
876
877
878
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
Aug 21, 2004
Aug 21, 2004
879
880
}
Oct 21, 1999
Oct 21, 1999
881
882
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
883
884
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
885
886
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
887
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
888
{
May 22, 2013
May 22, 2013
889
890
891
892
893
894
895
896
897
898
899
900
901
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
Mix_SetError("Tried to play a NULL chunk");
return(-1);
}
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
/* Lock the mixer while modifying the playing channels */
Jan 29, 2016
Jan 29, 2016
902
Mix_LockAudio();
May 22, 2013
May 22, 2013
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
for ( i=reserved_channels; i<num_channels; ++i ) {
if ( mix_channel[i].playing <= 0 )
break;
}
if ( i == num_channels ) {
Mix_SetError("No free channels available");
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 && which < num_channels ) {
Uint32 sdl_ticks = SDL_GetTicks();
if (Mix_Playing(which))
_Mix_channel_done_playing(which);
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
}
}
Jan 29, 2016
Jan 29, 2016
933
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
934
935
936
/* Return the channel on which the sound is being played */
return(which);
Oct 23, 1999
Oct 23, 1999
937
938
}
Oct 26, 1999
Oct 26, 1999
939
940
941
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
May 22, 2013
May 22, 2013
942
943
944
945
946
947
948
949
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
Jan 29, 2016
Jan 29, 2016
950
Mix_LockAudio();
May 22, 2013
May 22, 2013
951
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
Jan 29, 2016
Jan 29, 2016
952
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
953
954
955
++ status;
}
return(status);
Oct 26, 1999
Oct 26, 1999
956
957
}
Oct 23, 1999
Oct 23, 1999
958
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
959
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
960
{
May 22, 2013
May 22, 2013
961
962
963
964
965
966
967
968
969
970
971
972
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
/* Lock the mixer while modifying the playing channels */
Jan 29, 2016
Jan 29, 2016
973
Mix_LockAudio();
May 22, 2013
May 22, 2013
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
for ( i=reserved_channels; i<num_channels; ++i ) {
if ( mix_channel[i].playing <= 0 )
break;
}
if ( i == num_channels ) {
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 && which < num_channels ) {
Uint32 sdl_ticks = SDL_GetTicks();
if (Mix_Playing(which))
_Mix_channel_done_playing(which);
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].fade_volume_reset = mix_channel[which].volume;