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mixer.c

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1448 lines (1267 loc) · 33.6 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_ogg.h"
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#include "load_flac.h"
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#include "dynamic_flac.h"
#include "dynamic_mod.h"
#include "dynamic_mp3.h"
#include "dynamic_ogg.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
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#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
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#define OGGS 0x5367674f /* "OggS" */
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#define CREA 0x61657243 /* "Crea" */
#define FLAC 0x43614C66 /* "fLaC" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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typedef struct _Mix_effectinfo
{
Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
} effect_info;
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static struct _Mix_Channel {
Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
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int tag;
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Uint32 expire;
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Uint32 start_time;
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Mix_Fading fading;
int fade_volume;
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int fade_volume_reset;
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Uint32 fade_length;
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Uint32 ticks_fade;
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effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06042009 report available decoders at runtime. */
static const char **chunk_decoders = NULL;
static int num_decoders = 0;
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int Mix_GetNumChunkDecoders(void)
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{
return(num_decoders);
}
const char *Mix_GetChunkDecoder(int index)
{
if ((index < 0) || (index >= num_decoders)) {
return NULL;
}
return(chunk_decoders[index]);
}
static void add_chunk_decoder(const char *decoder)
{
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void *ptr = realloc(chunk_decoders, (num_decoders + 1) * sizeof (const char **));
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if (ptr == NULL) {
return; /* oh well, go on without it. */
}
chunk_decoders = (const char **) ptr;
chunk_decoders[num_decoders++] = decoder;
}
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
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SDL_MIXER_VERSION(&linked_version);
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return(&linked_version);
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}
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static int initialized = 0;
int Mix_Init(int flags)
{
int result = 0;
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if (flags & MIX_INIT_FLAC) {
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#ifdef FLAC_MUSIC
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if ((initialized & MIX_INIT_FLAC) || Mix_InitFLAC() == 0) {
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result |= MIX_INIT_FLAC;
}
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#else
Mix_SetError("Mixer not built with FLAC support");
#endif
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}
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if (flags & MIX_INIT_MOD) {
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#ifdef MOD_MUSIC
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if ((initialized & MIX_INIT_MOD) || Mix_InitMOD() == 0) {
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result |= MIX_INIT_MOD;
}
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#else
Mix_SetError("Mixer not built with MOD support");
#endif
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}
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if (flags & MIX_INIT_MP3) {
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#ifdef MP3_MUSIC
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if ((initialized & MIX_INIT_MP3) || Mix_InitMP3() == 0) {
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result |= MIX_INIT_MP3;
}
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#else
Mix_SetError("Mixer not built with MP3 support");
#endif
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}
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if (flags & MIX_INIT_OGG) {
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#ifdef OGG_MUSIC
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if ((initialized & MIX_INIT_OGG) || Mix_InitOgg() == 0) {
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result |= MIX_INIT_OGG;
}
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#else
Mix_SetError("Mixer not built with Ogg Vorbis support");
#endif
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}
initialized |= result;
return (result);
}
void Mix_Quit()
{
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#ifdef FLAC_MUSIC
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if (initialized & MIX_INIT_FLAC) {
Mix_QuitFLAC();
}
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#endif
#ifdef MOD_MUSIC
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if (initialized & MIX_INIT_MOD) {
Mix_QuitMOD();
}
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#endif
#ifdef MP3_MUSIC
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if (initialized & MIX_INIT_MP3) {
Mix_QuitMP3();
}
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#endif
#ifdef OGG_MUSIC
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if (initialized & MIX_INIT_OGG) {
Mix_QuitOgg();
}
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#endif
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initialized = 0;
}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
* MAKE SURE SDL_LockAudio() is called before this (or you're in the
* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
if (channel_done_callback) {
channel_done_callback(channel);
}
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/*
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* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
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_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = malloc(len);
if (buf == NULL) {
return(snd);
}
memcpy(buf, snd, len);
}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to free() the return value if != snd ... */
return(buf);
}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
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int i, mixable, volume = SDL_MIX_MAXVOLUME;
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Uint32 sdl_ticks;
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#if SDL_VERSION_ATLEAST(1, 3, 0)
/* Need to initialize the stream in SDL 1.3+ */
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memset(stream, mixer.silence, len);
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#endif
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/* Mix the music (must be done before the channels are added) */
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if ( music_active || (mix_music != music_mixer) ) {
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mix_music(music_data, stream, len);
}
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/* Mix any playing channels... */
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sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if( ! mix_channel[i].paused ) {
if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
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/* Expiration delay for that channel is reached */
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mix_channel[i].playing = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
if( ticks > mix_channel[i].fade_length ) {
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Mix_Volume(i, mix_channel[i].fade_volume_reset); /* Restore the volume */
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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}
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mix_channel[i].fading = MIX_NO_FADING;
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} else {
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
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} else {
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Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
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}
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}
}
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if ( mix_channel[i].playing > 0 ) {
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int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
SDL_MixAudio(stream+index,mix_input,mixable,volume);
if (mix_input != mix_channel[i].samples)
free(mix_input);
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mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
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/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
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while ( mix_channel[i].looping && index < len ) {
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int alen = mix_channel[i].chunk->alen;
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remaining = len - index;
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if (remaining > alen) {
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remaining = alen;
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}
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mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudio(stream+index, mix_input, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
free(mix_input);
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
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index += remaining;
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}
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if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
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}
}
}
}
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/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
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if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
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#if 0
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static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
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(fmt->channels > 2) ? "surround" :
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(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
}
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#endif
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
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{
int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
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if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
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}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
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desired.channels = nchannels;
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desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
if ( SDL_OpenAudio(&desired, &mixer) < 0 ) {
return(-1);
}
#if 0
PrintFormat("Audio device", &mixer);
#endif
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
SDL_CloseAudio();
return(-1);
}
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num_channels = MIX_CHANNELS;
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mix_channel = (struct _Mix_Channel *) malloc(num_channels * sizeof(struct _Mix_Channel));
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/* Clear out the audio channels */
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for ( i=0; i<num_channels; ++i ) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
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mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
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_Mix_InitEffects();
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/* This list is (currently) decided at build time. */
add_chunk_decoder("WAVE");
add_chunk_decoder("AIFF");
add_chunk_decoder("VOC");
#ifdef OGG_MUSIC
add_chunk_decoder("OGG");
#endif
#ifdef FLAC_MUSIC
add_chunk_decoder("FLAC");
#endif
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audio_opened = 1;
SDL_PauseAudio(0);
return(0);
}
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
Jul 15, 2007
Jul 15, 2007
470
Mix_UnregisterAllEffects(i);
Oct 26, 1999
Oct 26, 1999
471
472
473
Mix_HaltChannel(i);
}
}
May 3, 2002
May 3, 2002
474
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
475
mix_channel = (struct _Mix_Channel *) realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
Oct 26, 1999
Oct 26, 1999
476
477
478
479
if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
Jun 26, 2000
Jun 26, 2000
480
481
482
483
mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
May 28, 2002
May 28, 2002
484
mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
Oct 11, 2009
Oct 11, 2009
485
mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
May 28, 2002
May 28, 2002
486
mix_channel[i].fading = MIX_NO_FADING;
Jun 26, 2000
Jun 26, 2000
487
488
mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
Sep 11, 2001
Sep 11, 2001
489
mix_channel[i].effects = NULL;
Dec 2, 2002
Dec 2, 2002
490
mix_channel[i].paused = 0;
Oct 26, 1999
Oct 26, 1999
491
492
493
}
}
num_channels = numchans;
May 3, 2002
May 3, 2002
494
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
495
496
497
return(num_channels);
}
Oct 21, 1999
Oct 21, 1999
498
499
500
501
502
503
504
505
506
507
/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
Mar 4, 2001
Mar 4, 2001
508
if ( channels ) {
Oct 21, 1999
Oct 21, 1999
509
510
511
512
513
514
*channels = mixer.channels;
}
}
return(audio_opened);
}
Jun 10, 2001
Jun 10, 2001
515
516
517
518
519
520
/*
* !!! FIXME: Ideally, we want a Mix_LoadSample_RW(), which will handle the
* generic setup, then call the correct file format loader.
*/
Oct 21, 1999
Oct 21, 1999
521
522
523
/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
Sep 11, 2001
Sep 11, 2001
524
Uint32 magic;
Oct 21, 1999
Oct 21, 1999
525
Mix_Chunk *chunk;
Sep 11, 2001
Sep 11, 2001
526
SDL_AudioSpec wavespec, *loaded;
Oct 21, 1999
Oct 21, 1999
527
SDL_AudioCVT wavecvt;
Jan 28, 2000
Jan 28, 2000
528
int samplesize;
Oct 21, 1999
Oct 21, 1999
529
Jun 10, 2001
Jun 10, 2001
530
531
/* rcg06012001 Make sure src is valid */
if ( ! src ) {
Sep 11, 2001
Sep 11, 2001
532
SDL_SetError("Mix_LoadWAV_RW with NULL src");
Jun 10, 2001
Jun 10, 2001
533
534
535
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
536
537
538
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
May 10, 2001
May 10, 2001
539
if ( freesrc && src ) {
Oct 21, 1999
Oct 21, 1999
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
Sep 11, 2001
Sep 11, 2001
555
556
557
/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
Nov 8, 2009
Nov 8, 2009
558
SDL_RWseek(src, -(int)sizeof(Uint32), RW_SEEK_CUR);
Sep 11, 2001
Sep 11, 2001
559
560
561
switch (magic) {
case WAVE:
Sep 23, 2001
Sep 23, 2001
562
case RIFF:
Sep 11, 2001
Sep 11, 2001
563
564
565
566
567
568
569
loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
570
571
572
573
#ifdef OGG_MUSIC
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
Feb 27, 2008
Feb 27, 2008
574
575
576
577
578
579
break;
#endif
#ifdef FLAC_MUSIC
case FLAC:
loaded = Mix_LoadFLAC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
Sep 9, 2002
Sep 9, 2002
580
581
break;
#endif
Oct 16, 2002
Oct 16, 2002
582
case CREA:
Sep 11, 2001
Sep 11, 2001
583
584
585
loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Oct 16, 2002
Oct 16, 2002
586
587
588
default:
SDL_SetError("Unrecognized sound file type");
return(0);
Sep 11, 2001
Sep 11, 2001
589
590
}
if ( !loaded ) {
Oct 21, 1999
Oct 21, 1999
591
592
593
free(chunk);
return(NULL);
}
Jun 10, 2001
Jun 10, 2001
594
Oct 21, 1999
Oct 21, 1999
595
596
597
598
599
600
601
602
603
604
605
606
607
#if 0
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
#endif
/* Build the audio converter and create conversion buffers */
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
Jan 28, 2000
Jan 28, 2000
608
609
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
Oct 21, 1999
Oct 21, 1999
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
wavecvt.buf = (Uint8 *)malloc(wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
SDL_FreeWAV(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
free(wavecvt.buf);
free(chunk);
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
626
chunk->allocated = 1;
Oct 21, 1999
Oct 21, 1999
627
628
629
630
631
632
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
633
634
635
636
637
638
639
640
641
642
643
644
645
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
Dec 22, 2006
Dec 22, 2006
646
chunk = (Mix_Chunk *)calloc(1,sizeof(Mix_Chunk));
Oct 21, 1999
Oct 21, 1999
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
memcpy(magic, mem, 4);
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
May 18, 2002
May 18, 2002
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
695
696
697
698
699
700
701
702
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
May 3, 2002
May 3, 2002
703
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
704
705
706
707
708
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
}
Oct 21, 1999
Oct 21, 1999
709
710
}
}
May 3, 2002
May 3, 2002
711
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
712
/* Actually free the chunk */
Oct 21, 1999
Oct 21, 1999
713
714
715
if ( chunk->allocated ) {
free(chunk->abuf);
}
Oct 21, 1999
Oct 21, 1999
716
717
718
719
free(chunk);
}
}
Dec 26, 1999
Dec 26, 1999
720
721
722
723
724
725
726
727
728
729
730
731
732
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
SDL_LockAudio();
mix_postmix_data = arg;
mix_postmix = mix_func;
SDL_UnlockAudio();
}
Oct 21, 1999
Oct 21, 1999
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
SDL_LockAudio();
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
SDL_UnlockAudio();
}
void *Mix_GetMusicHookData(void)
{
return(music_data);
}
Jun 10, 2001
Jun 10, 2001
755
756
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
May 3, 2002
May 3, 2002
757
758
759
SDL_LockAudio();
channel_done_callback = channel_finished;
SDL_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
760
761
762
}
Oct 21, 1999
Oct 21, 1999
763
764
765
766
767
768
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
Oct 26, 1999
Oct 26, 1999
769
770
if (num > num_channels)
num = num_channels;
Oct 21, 1999
Oct 21, 1999
771
772
773
774
reserved_channels = num;
return num;
}
Aug 21, 2004
Aug 21, 2004
775
776
777
778
779
780
781
782
783
784
static int checkchunkintegral(Mix_Chunk *chunk)
{
int frame_width = 1;
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
}
Oct 21, 1999
Oct 21, 1999
785
786
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
787
788
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
789
790
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
791
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
792
793
794
795
796
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
May 19, 2002
May 19, 2002
797
Mix_SetError("Tried to play a NULL chunk");
Oct 21, 1999
Oct 21, 1999
798
799
return(-1);
}
Aug 21, 2004
Aug 21, 2004
800
801
802
803
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 21, 1999
Oct 21, 1999
804
805
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
806
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
807
808
809
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
810
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
811
if ( mix_channel[i].playing <= 0 )
Oct 21, 1999
Oct 21, 1999
812
813
break;
}
Oct 26, 1999
Oct 26, 1999
814
if ( i == num_channels ) {
May 19, 2002
May 19, 2002
815
Mix_SetError("No free channels available");
Oct 21, 1999
Oct 21, 1999
816
817
818
819
820
821
822
823
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
824
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
825
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
826
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
827
828
829
830
831
832
833
834
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
Oct 23, 1999
Oct 23, 1999
835
836
}
}
May 3, 2002
May 3, 2002
837
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
838
839
840
841
842
/* Return the channel on which the sound is being played */
return(which);
}
Oct 26, 1999
Oct 26, 1999
843
844
845
846
847
848
849
850
851
852
853
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
May 3, 2002
May 3, 2002
854
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
855
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
May 3, 2002
May 3, 2002
856
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
857
858
859
860
861
++ status;
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
862
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
863
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
864
865
866
867
868
869
870
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
Aug 21, 2004
Aug 21, 2004
871
872
873
874
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 23, 1999
Oct 23, 1999
875
876
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
877
SDL_LockAudio();
Oct 23, 1999
Oct 23, 1999
878
879
880
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
881
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
882
if ( mix_channel[i].playing <= 0 )
Oct 23, 1999
Oct 23, 1999
883
884
break;
}
Oct 26, 1999
Oct 26, 1999
885
if ( i == num_channels ) {
Oct 23, 1999
Oct 23, 1999
886
887
888
889
890
891
892
893
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
894
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
895
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
896
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
897
898
899
900
901
902
903
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
Oct 11, 2009
Oct 11, 2009
904
mix_channel[which].fade_volume_reset = mix_channel[which].volume;
Jun 26, 2000
Jun 26, 2000
905
906
907
908
mix_channel[which].volume = 0;
mix_channel[which].fade_length = (Uint32)ms;
mix_channel[which].start_time = mix_channel[which].ticks_fade = sdl_ticks;
mix_channel[which].expire = (ticks > 0) ? (sdl_ticks+ticks) : 0;
Oct 21, 1999
Oct 21, 1999
909
910
}
}
May 3, 2002
May 3, 2002
911
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
912
913
914
915
916
917
918
919
920
921
922
923
924
/* Return the channel on which the sound is being played */
return(which);
}
/* Set volume of a particular channel */
int Mix_Volume(int which, int volume)
{
int i;
int prev_volume;
if ( which == -1 ) {
prev_volume = 0;
Oct 26, 1999
Oct 26, 1999
925
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
926
927
prev_volume += Mix_Volume(i, volume);
}
Oct 26, 1999
Oct 26, 1999
928
prev_volume /= num_channels;
Oct 21, 1999
Oct 21, 1999
929
} else {
Jun 26, 2000
Jun 26, 2000
930
prev_volume = mix_channel[which].volume;
Mar 24, 2002
Mar 24, 2002
931
932
933
934
935
if ( volume >= 0 ) {
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
mix_channel[which].volume = volume;
Oct 23, 1999
Oct 23, 1999
936
}
Oct 21, 1999
Oct 21, 1999
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
}
return(prev_volume);
}
/* Set volume of a particular chunk */
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
int prev_volume;
prev_volume = chunk->volume;
if ( volume >= 0 ) {
if ( volume > MIX_MAX_VOLUME ) {
volume = MIX_MAX_VOLUME;
}
chunk->volume = volume;
}
return(prev_volume);
}
/* Halt playing of a particular channel */
int Mix_HaltChannel(int which)
{
int i;
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
961
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
962
963
964
Mix_HaltChannel(i);
}
} else {
May 3, 2002
May 3, 2002
965
SDL_LockAudio();
Sep 11, 2001
Sep 11, 2001
966
if (mix_channel[which].playing) {
May 3, 2002
May 3, 2002
967
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
968
mix_channel[which].playing = 0;
Sep 11, 2001
Sep 11, 2001
969
}
Jun 26, 2000
Jun 26, 2000
970
971
mix_channel[which].expire = 0;
if(mix_channel[which].fading != MIX_NO_FADING) /* Restore volume */
Oct 11, 2009
Oct 11, 2009
972
mix_channel[which].volume = mix_channel[which].fade_volume_reset;
Jun 26, 2000
Jun 26, 2000
973
mix_channel[which].fading = MIX_NO_FADING;
May 3, 2002
May 3, 2002
974
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
975
976
977
978
}
return(0);
}
Oct 26, 1999
Oct 26, 1999
979
980
981
982
983
984
/* Halt playing of a particular group of channels */
int Mix_HaltGroup(int tag)
{
int i;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
985
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
986
987
988
989
990
991
Mix_HaltChannel(i);
}
}
return(0);
}
Oct 23, 1999
Oct 23, 1999
992
993
994
995
996
997
/* Fade out a channel and then stop it automatically */
int Mix_FadeOutChannel(int which, int ms)
{
int status;
status = 0;
May 10, 2001
May 10, 2001
998
999
1000
if ( audio_opened ) {
if ( which == -1 ) {
int i;