VisualC/playmus/playmus.vcproj
author Sam Lantinga <slouken@libsdl.org>
Sun, 01 Jan 2012 14:40:22 -0500
changeset 532 b8e8ae4852b2
parent 495 b4d178cd982d
child 556 2686e67b59fd
permissions -rwxr-xr-x
Updated the Windows build to:
Visual Studio 2008
flac-1.2.1
libogg-1.3.0
libvorbis-1.3.2

All Windows binaries have been rebuilt with mingw-w32-1.0
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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	ProjectType="Visual C++"
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	Version="9.00"
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	Name="playmus"
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	ProjectGUID="{72CB0DD4-051D-486C-9CB3-75FE16F7D87A}"
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	TargetFrameworkVersion="131072"
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	>
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	<Platforms>
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		<Platform
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			Name="Win32"
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		/>
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	</Platforms>
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	<ToolFiles>
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	</ToolFiles>
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	<Configurations>
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		<Configuration
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			Name="Debug|Win32"
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			OutputDirectory=".\Debug"
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			IntermediateDirectory=".\Debug"
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			ConfigurationType="1"
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			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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			UseOfMFC="0"
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			ATLMinimizesCRunTimeLibraryUsage="false"
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			>
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			<Tool
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				Name="VCPreBuildEventTool"
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			/>
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			<Tool
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				Name="VCCustomBuildTool"
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			/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"
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			/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"
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			/>
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			<Tool
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				Name="VCMIDLTool"
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				PreprocessorDefinitions="_DEBUG"
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				MkTypLibCompatible="true"
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				SuppressStartupBanner="true"
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				TargetEnvironment="1"
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				TypeLibraryName=".\Debug/playmus.tlb"
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				HeaderFileName=""
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			/>
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			<Tool
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				Name="VCCLCompilerTool"
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				Optimization="0"
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				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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				MinimalRebuild="true"
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				RuntimeLibrary="2"
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				PrecompiledHeaderFile=".\Debug/playmus.pch"
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				AssemblerListingLocation=".\Debug/"
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				ObjectFile=".\Debug/"
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				ProgramDataBaseFileName=".\Debug/"
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				WarningLevel="3"
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				SuppressStartupBanner="true"
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				DebugInformationFormat="4"
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			/>
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			<Tool
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				Name="VCManagedResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCResourceCompilerTool"
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				PreprocessorDefinitions="_DEBUG"
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				Culture="1033"
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			/>
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			<Tool
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				Name="VCPreLinkEventTool"
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			/>
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			<Tool
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				Name="VCLinkerTool"
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				AdditionalDependencies="SDL.lib SDLmain.lib"
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				OutputFile=".\Debug/playmus.exe"
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				LinkIncremental="2"
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				SuppressStartupBanner="true"
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				GenerateDebugInformation="true"
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				ProgramDatabaseFile=".\Debug/playmus.pdb"
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				SubSystem="2"
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				RandomizedBaseAddress="1"
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				DataExecutionPrevention="0"
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				TargetMachine="1"
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			/>
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			<Tool
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				Name="VCALinkTool"
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			/>
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			<Tool
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				Name="VCManifestTool"
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			/>
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			<Tool
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				Name="VCXDCMakeTool"
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			/>
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			<Tool
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				Name="VCBscMakeTool"
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				SuppressStartupBanner="true"
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				OutputFile=".\Debug/playmus.bsc"
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			/>
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			<Tool
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				Name="VCFxCopTool"
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			/>
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			<Tool
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				Name="VCAppVerifierTool"
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			/>
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			<Tool
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				Name="VCPostBuildEventTool"
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			/>
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		</Configuration>
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		<Configuration
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			Name="Release|Win32"
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			OutputDirectory=".\Release"
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			IntermediateDirectory=".\Release"
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			ConfigurationType="1"
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			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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			UseOfMFC="0"
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			ATLMinimizesCRunTimeLibraryUsage="false"
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			>
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			<Tool
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				Name="VCPreBuildEventTool"
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			/>
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			<Tool
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				Name="VCCustomBuildTool"
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			/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"
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			/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"
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			/>
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			<Tool
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				Name="VCMIDLTool"
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				PreprocessorDefinitions="NDEBUG"
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				MkTypLibCompatible="true"
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				SuppressStartupBanner="true"
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				TargetEnvironment="1"
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				TypeLibraryName=".\Release/playmus.tlb"
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				HeaderFileName=""
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			/>
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			<Tool
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				Name="VCCLCompilerTool"
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				Optimization="2"
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				InlineFunctionExpansion="1"
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				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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				StringPooling="true"
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				RuntimeLibrary="2"
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				EnableFunctionLevelLinking="true"
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				PrecompiledHeaderFile=".\Release/playmus.pch"
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				AssemblerListingLocation=".\Release/"
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				ObjectFile=".\Release/"
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				ProgramDataBaseFileName=".\Release/"
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				WarningLevel="3"
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				SuppressStartupBanner="true"
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			/>
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			<Tool
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				Name="VCManagedResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCResourceCompilerTool"
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				PreprocessorDefinitions="NDEBUG"
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				Culture="1033"
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			/>
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			<Tool
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				Name="VCPreLinkEventTool"
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			/>
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			<Tool
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				Name="VCLinkerTool"
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				AdditionalDependencies="SDL.lib SDLmain.lib"
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				OutputFile=".\Release/playmus.exe"
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				LinkIncremental="1"
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				SuppressStartupBanner="true"
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				ProgramDatabaseFile=".\Release/playmus.pdb"
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				SubSystem="2"
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				RandomizedBaseAddress="1"
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				DataExecutionPrevention="0"
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				TargetMachine="1"
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			/>
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			<Tool
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				Name="VCALinkTool"
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			/>
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			<Tool
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				Name="VCManifestTool"
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			/>
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			<Tool
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				Name="VCXDCMakeTool"
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			/>
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			<Tool
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				Name="VCBscMakeTool"
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				SuppressStartupBanner="true"
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				OutputFile=".\Release/playmus.bsc"
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			/>
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			<Tool
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				Name="VCFxCopTool"
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			/>
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			<Tool
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				Name="VCAppVerifierTool"
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			/>
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			<Tool
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				Name="VCPostBuildEventTool"
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			/>
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		</Configuration>
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	</Configurations>
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	<References>
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	</References>
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	<Files>
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		<File
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			RelativePath="..\..\playmus.c"
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			>
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			<FileConfiguration
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				Name="Debug|Win32"
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				>
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				<Tool
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					Name="VCCLCompilerTool"
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					PreprocessorDefinitions=""
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				/>
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			</FileConfiguration>
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			<FileConfiguration
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				Name="Release|Win32"
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				>
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				<Tool
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					Name="VCCLCompilerTool"
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					PreprocessorDefinitions=""
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				/>
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			</FileConfiguration>
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		</File>
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	</Files>
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	<Globals>
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	</Globals>
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</VisualStudioProject>