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music_mad.c

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424 lines (362 loc) · 12.2 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
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*/
#ifdef MP3_MAD_MUSIC
#include <string.h>
#include "music_mad.h"
mad_data *
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mad_openFileRW(SDL_RWops *rw, SDL_AudioSpec *mixer, int freerw)
{
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mad_data *mp3_mad;
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mp3_mad = (mad_data *)SDL_malloc(sizeof(mad_data));
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if (mp3_mad) {
mp3_mad->rw = rw;
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mp3_mad->freerw = freerw;
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mad_stream_init(&mp3_mad->stream);
mad_frame_init(&mp3_mad->frame);
mad_synth_init(&mp3_mad->synth);
mp3_mad->frames_read = 0;
mad_timer_reset(&mp3_mad->next_frame_start);
mp3_mad->volume = MIX_MAX_VOLUME;
mp3_mad->status = 0;
mp3_mad->output_begin = 0;
mp3_mad->output_end = 0;
mp3_mad->mixer = *mixer;
}
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return mp3_mad;
}
void
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mad_closeFile(mad_data *mp3_mad)
{
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mad_stream_finish(&mp3_mad->stream);
mad_frame_finish(&mp3_mad->frame);
mad_synth_finish(&mp3_mad->synth);
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if (mp3_mad->freerw) {
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SDL_RWclose(mp3_mad->rw);
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}
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SDL_free(mp3_mad);
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}
/* Starts the playback. */
void
mad_start(mad_data *mp3_mad) {
mp3_mad->status |= MS_playing;
}
/* Stops the playback. */
void
mad_stop(mad_data *mp3_mad) {
mp3_mad->status &= ~MS_playing;
}
/* Returns true if the playing is engaged, false otherwise. */
int
mad_isPlaying(mad_data *mp3_mad) {
return ((mp3_mad->status & MS_playing) != 0);
}
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/*************************** TAG HANDLING: ******************************/
static __inline__ SDL_bool is_id3v1(const Uint8 *data, size_t length)
{
/* http://id3.org/ID3v1 : 3 bytes "TAG" identifier and 125 bytes tag data */
if (length < 3 || SDL_memcmp(data,"TAG",3) != 0) {
return SDL_FALSE;
}
return SDL_TRUE;
}
static __inline__ SDL_bool is_id3v2(const Uint8 *data, size_t length)
{
/* ID3v2 header is 10 bytes: http://id3.org/id3v2.4.0-structure */
/* bytes 0-2: "ID3" identifier */
if (length < 10 || SDL_memcmp(data,"ID3",3) != 0) {
return SDL_FALSE;
}
/* bytes 3-4: version num (major,revision), each byte always less than 0xff. */
if (data[3] == 0xff || data[4] == 0xff) {
return SDL_FALSE;
}
/* bytes 6-9 are the ID3v2 tag size: a 32 bit 'synchsafe' integer, i.e. the
* highest bit 7 in each byte zeroed. i.e.: 7 bit information in each byte ->
* effectively a 28 bit value. */
if (data[6] >= 0x80 || data[7] >= 0x80 || data[8] >= 0x80 || data[9] >= 0x80) {
return SDL_FALSE;
}
return SDL_TRUE;
}
static __inline__ SDL_bool is_apetag(const Uint8 *data, size_t length)
{
/* http://wiki.hydrogenaud.io/index.php?title=APEv2_specification
* APEv2 header is 32 bytes: bytes 0-7 ident, bytes 8-11 version,
* bytes 12-17 size. bytes 24-31 are reserved: must be all zeroes.
* APEv1 has no header, so no luck. */
Uint32 v;
if (length < 32 || SDL_memcmp(data,"APETAGEX",8) != 0) {
return SDL_FALSE;
}
v = (data[11]<<24) | (data[10]<<16) | (data[9]<<8) | data[8]; /* version */
if (v != 2000U) {
return SDL_FALSE;
}
v = 0; /* reserved bits : */
if (SDL_memcmp(&data[24],&v,4) != 0 || SDL_memcmp(&data[28],&v,4) != 0) {
return SDL_FALSE;
}
return SDL_TRUE;
}
static size_t get_tagsize(const Uint8 *data, size_t length)
{
size_t size;
if (is_id3v1(data, length)) {
return 128; /* fixed length */
}
if (is_id3v2(data, length)) {
/* size is a 'synchsafe' integer (see above) */
size = (data[6]<<21) + (data[7]<<14) + (data[8]<<7) + data[9];
size += 10; /* header size */
/* ID3v2 header[5] is flags (bits 4-7 only, 0-3 are zero).
* bit 4 set: footer is present (a copy of the header but
* with "3DI" as ident.) */
if (data[5] & 0x10) {
size += 10; /* footer size */
}
/* optional padding (always zeroes) */
while (size < length && data[size] == 0) {
++size;
}
return size;
}
if (is_apetag(data, length)) {
size = (data[15]<<24) | (data[14]<<16) | (data[13]<<8) | data[12];
size += 32; /* header size */
return size;
}
return 0;
}
static int consume_tag(struct mad_stream *stream)
{
/* FIXME: what if the buffer doesn't have the full tag ??? */
size_t remaining = stream->bufend - stream->next_frame;
size_t tagsize = get_tagsize(stream->this_frame, remaining);
if (tagsize != 0) {
mad_stream_skip(stream, tagsize);
return 0;
}
return -1;
}
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/* Reads the next frame from the file. Returns true on success or
false on failure. */
static int
read_next_frame(mad_data *mp3_mad) {
if (mp3_mad->stream.buffer == NULL ||
mp3_mad->stream.error == MAD_ERROR_BUFLEN) {
size_t read_size;
size_t remaining;
unsigned char *read_start;
/* There might be some bytes in the buffer left over from last
time. If so, move them down and read more bytes following
them. */
if (mp3_mad->stream.next_frame != NULL) {
remaining = mp3_mad->stream.bufend - mp3_mad->stream.next_frame;
memmove(mp3_mad->input_buffer, mp3_mad->stream.next_frame, remaining);
read_start = mp3_mad->input_buffer + remaining;
read_size = MAD_INPUT_BUFFER_SIZE - remaining;
} else {
read_size = MAD_INPUT_BUFFER_SIZE;
read_start = mp3_mad->input_buffer;
remaining = 0;
}
/* Now read additional bytes from the input file. */
read_size = SDL_RWread(mp3_mad->rw, read_start, 1, read_size);
if (read_size <= 0) {
if ((mp3_mad->status & (MS_input_eof | MS_input_error)) == 0) {
if (read_size == 0) {
mp3_mad->status |= MS_input_eof;
} else {
mp3_mad->status |= MS_input_error;
}
/* At the end of the file, we must stuff MAD_BUFFER_GUARD
number of 0 bytes. */
memset(read_start + read_size, 0, MAD_BUFFER_GUARD);
read_size += MAD_BUFFER_GUARD;
}
}
/* Now feed those bytes into the libmad stream. */
mad_stream_buffer(&mp3_mad->stream, mp3_mad->input_buffer,
read_size + remaining);
mp3_mad->stream.error = MAD_ERROR_NONE;
}
/* Now ask libmad to extract a frame from the data we just put in
its buffer. */
if (mad_frame_decode(&mp3_mad->frame, &mp3_mad->stream)) {
if (MAD_RECOVERABLE(mp3_mad->stream.error)) {
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consume_tag(&mp3_mad->stream); /* consume any ID3 tags */
mad_stream_sync(&mp3_mad->stream); /* to frame seek mode */
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return 0;
} else if (mp3_mad->stream.error == MAD_ERROR_BUFLEN) {
return 0;
} else {
mp3_mad->status |= MS_decode_error;
return 0;
}
}
mp3_mad->frames_read++;
mad_timer_add(&mp3_mad->next_frame_start, mp3_mad->frame.header.duration);
return 1;
}
/* Scale a MAD sample to 16 bits for output. */
static signed int
scale(mad_fixed_t sample) {
/* round */
sample += (1L << (MAD_F_FRACBITS - 16));
/* clip */
if (sample >= MAD_F_ONE)
sample = MAD_F_ONE - 1;
else if (sample < -MAD_F_ONE)
sample = -MAD_F_ONE;
/* quantize */
return sample >> (MAD_F_FRACBITS + 1 - 16);
}
/* Once the frame has been read, copies its samples into the output
buffer. */
static void
decode_frame(mad_data *mp3_mad) {
struct mad_pcm *pcm;
unsigned int nchannels, nsamples;
mad_fixed_t const *left_ch, *right_ch;
unsigned char *out;
int ret;
mad_synth_frame(&mp3_mad->synth, &mp3_mad->frame);
pcm = &mp3_mad->synth.pcm;
out = mp3_mad->output_buffer + mp3_mad->output_end;
if ((mp3_mad->status & MS_cvt_decoded) == 0) {
mp3_mad->status |= MS_cvt_decoded;
/* The first frame determines some key properties of the stream.
In particular, it tells us enough to set up the convert
structure now. */
SDL_BuildAudioCVT(&mp3_mad->cvt, AUDIO_S16, pcm->channels, mp3_mad->frame.header.samplerate, mp3_mad->mixer.format, mp3_mad->mixer.channels, mp3_mad->mixer.freq);
}
/* pcm->samplerate contains the sampling frequency */
nchannels = pcm->channels;
nsamples = pcm->length;
left_ch = pcm->samples[0];
right_ch = pcm->samples[1];
while (nsamples--) {
signed int sample;
/* output sample(s) in 16-bit signed little-endian PCM */
sample = scale(*left_ch++);
*out++ = ((sample >> 0) & 0xff);
*out++ = ((sample >> 8) & 0xff);
if (nchannels == 2) {
sample = scale(*right_ch++);
*out++ = ((sample >> 0) & 0xff);
*out++ = ((sample >> 8) & 0xff);
}
}
mp3_mad->output_end = out - mp3_mad->output_buffer;
/*assert(mp3_mad->output_end <= MAD_OUTPUT_BUFFER_SIZE);*/
}
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int
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mad_getSamples(mad_data *mp3_mad, Uint8 *stream, int len) {
int bytes_remaining;
int num_bytes;
Uint8 *out;
if ((mp3_mad->status & MS_playing) == 0) {
/* We're not supposed to be playing, so send silence instead. */
memset(stream, 0, len);
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return 0;
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}
out = stream;
bytes_remaining = len;
while (bytes_remaining > 0) {
if (mp3_mad->output_end == mp3_mad->output_begin) {
/* We need to get a new frame. */
mp3_mad->output_begin = 0;
mp3_mad->output_end = 0;
if (!read_next_frame(mp3_mad)) {
if ((mp3_mad->status & MS_error_flags) != 0) {
/* Couldn't read a frame; either an error condition or
end-of-file. Stop. */
memset(out, 0, bytes_remaining);
mp3_mad->status &= ~MS_playing;
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return bytes_remaining;
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}
} else {
decode_frame(mp3_mad);
/* Now convert the frame data to the appropriate format for
output. */
mp3_mad->cvt.buf = mp3_mad->output_buffer;
mp3_mad->cvt.len = mp3_mad->output_end;
mp3_mad->output_end = (int)(mp3_mad->output_end * mp3_mad->cvt.len_ratio);
/*assert(mp3_mad->output_end <= MAD_OUTPUT_BUFFER_SIZE);*/
SDL_ConvertAudio(&mp3_mad->cvt);
}
}
num_bytes = mp3_mad->output_end - mp3_mad->output_begin;
if (bytes_remaining < num_bytes) {
num_bytes = bytes_remaining;
}
if (mp3_mad->volume == MIX_MAX_VOLUME) {
memcpy(out, mp3_mad->output_buffer + mp3_mad->output_begin, num_bytes);
} else {
SDL_MixAudio(out, mp3_mad->output_buffer + mp3_mad->output_begin,
num_bytes, mp3_mad->volume);
}
out += num_bytes;
mp3_mad->output_begin += num_bytes;
bytes_remaining -= num_bytes;
}
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return 0;
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}
void
mad_seek(mad_data *mp3_mad, double position) {
mad_timer_t target;
int int_part;
int_part = (int)position;
mad_timer_set(&target, int_part,
(int)((position - int_part) * 1000000), 1000000);
if (mad_timer_compare(mp3_mad->next_frame_start, target) > 0) {
/* In order to seek backwards in a VBR file, we have to rewind and
start again from the beginning. This isn't necessary if the
file happens to be CBR, of course; in that case we could seek
directly to the frame we want. But I leave that little
optimization for the future developer who discovers she really
needs it. */
mp3_mad->frames_read = 0;
mad_timer_reset(&mp3_mad->next_frame_start);
mp3_mad->status &= ~MS_error_flags;
mp3_mad->output_begin = 0;
mp3_mad->output_end = 0;
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SDL_RWseek(mp3_mad->rw, 0, RW_SEEK_SET);
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}
/* Now we have to skip frames until we come to the right one.
Again, only truly necessary if the file is VBR. */
while (mad_timer_compare(mp3_mad->next_frame_start, target) < 0) {
if (!read_next_frame(mp3_mad)) {
if ((mp3_mad->status & MS_error_flags) != 0) {
/* Couldn't read a frame; either an error condition or
end-of-file. Stop. */
mp3_mad->status &= ~MS_playing;
return;
}
}
}
/* Here we are, at the beginning of the frame that contains the
target time. Ehh, I say that's close enough. If we wanted to,
we could get more precise by decoding the frame now and counting
the appropriate number of samples out of it. */
}
void
mad_setVolume(mad_data *mp3_mad, int volume) {
mp3_mad->volume = volume;
}
#endif /* MP3_MAD_MUSIC */