VisualC-WinRT/WinPhone80_VS2012/SDL_mixer-WinPhone80.vcxproj.filters
author Sam Lantinga <slouken@libsdl.org>
Tue, 17 Oct 2017 02:33:47 -0700
changeset 777 92882ef2ab81
parent 675 9dbccd8355a8
child 780 74df2aa47195
permissions -rw-r--r--
Rewrote music.c to support any number of decode libraries using a compiled-in plugin interface
Mix_LoadWAV_RW() can now load sound formats that were previously available only as music.

This is still work in progress. Testing and project updates need to happen on other platforms.
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup>
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    <ClCompile Include="..\..\dynamic_flac.c" />
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    <ClCompile Include="..\..\dynamic_fluidsynth.c" />
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    <ClCompile Include="..\..\dynamic_mikmod.c" />
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    <ClCompile Include="..\..\dynamic_ogg.c" />
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    <ClCompile Include="..\..\dynamic_smpeg.c" />
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    <ClCompile Include="..\..\effect_position.c" />
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    <ClCompile Include="..\..\effect_stereoreverse.c" />
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    <ClCompile Include="..\..\effects_internal.c" />
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    <ClCompile Include="..\..\fluidsynth.c" />
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    <ClCompile Include="..\..\load_aiff.c" />
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    <ClCompile Include="..\..\load_flac.c" />
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    <ClCompile Include="..\..\load_ogg.c" />
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    <ClCompile Include="..\..\load_voc.c" />
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    <ClCompile Include="..\..\mixer.c" />
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    <ClCompile Include="..\..\music.c" />
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    <ClCompile Include="..\..\music_cmd.c" />
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    <ClCompile Include="..\..\music_flac.c" />
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    <ClCompile Include="..\..\music_mad.c" />
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    <ClCompile Include="..\..\music_mikmod.c" />
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    <ClCompile Include="..\..\music_ogg.c" />
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    <ClCompile Include="..\..\wavestream.c" />
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="..\..\dynamic_flac.h" />
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    <ClInclude Include="..\..\dynamic_fluidsynth.h" />
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    <ClInclude Include="..\..\dynamic_mikmod.h" />
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    <ClInclude Include="..\..\dynamic_ogg.h" />
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    <ClInclude Include="..\..\dynamic_smpeg.h" />
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    <ClInclude Include="..\..\effects_internal.h" />
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    <ClInclude Include="..\..\fluidsynth.h" />
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    <ClInclude Include="..\..\load_aiff.h" />
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    <ClInclude Include="..\..\load_flac.h" />
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    <ClInclude Include="..\..\load_ogg.h" />
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    <ClInclude Include="..\..\load_voc.h" />
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    <ClInclude Include="..\..\music_cmd.h" />
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    <ClInclude Include="..\..\music_flac.h" />
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    <ClInclude Include="..\..\music_mad.h" />
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    <ClInclude Include="..\..\music_mikmod.h" />
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    <ClInclude Include="..\..\music_ogg.h" />
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    <ClInclude Include="..\..\SDL_mixer.h" />
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    <ClInclude Include="..\..\wavestream.h" />
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  </ItemGroup>
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</Project>