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mixer.c

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1240 lines (1075 loc) · 28.6 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
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#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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typedef struct _Mix_effectinfo
{
Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
} effect_info;
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static struct _Mix_Channel {
Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
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int tag;
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Uint32 expire;
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Uint32 start_time;
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Mix_Fading fading;
int fade_volume;
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Uint32 fade_length;
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Uint32 ticks_fade;
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effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
static SDL_version linked_mixver;
MIX_VERSION(&linked_mixver);
return(&linked_mixver);
}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
* MAKE SURE SDL_LockAudio() is called before this (or you're in the
* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
if (channel_done_callback) {
channel_done_callback(channel);
}
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/*
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* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
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_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = malloc(len);
if (buf == NULL) {
return(snd);
}
memcpy(buf, snd, len);
}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to free() the return value if != snd ... */
return(buf);
}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
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int i, mixable, volume;
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Uint32 sdl_ticks;
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/* Mix the music (must be done before the channels are added) */
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if ( music_active || (mix_music != music_mixer) ) {
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mix_music(music_data, stream, len);
}
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/* Mix any playing channels... */
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sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if( ! mix_channel[i].paused ) {
if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
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/* Expiration delay for that channel is reached */
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mix_channel[i].playing = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
if( ticks > mix_channel[i].fade_length ) {
if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].expire = 0;
Mix_Volume(i, mix_channel[i].fading); /* Restore the volume */
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}
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mix_channel[i].fading = MIX_NO_FADING;
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} else {
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
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} else {
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Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
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}
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}
}
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if ( mix_channel[i].playing > 0 ) {
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
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if ( mixable > len ) {
mixable = len;
}
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mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
SDL_MixAudio(stream,mix_input,mixable,volume);
if (mix_input != mix_channel[i].samples)
free(mix_input);
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mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
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/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
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while ( mix_channel[i].looping && mixable < len ) {
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int remaining = len - mixable;
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int alen = mix_channel[i].chunk->alen;
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if (remaining > alen) {
remaining = alen;
}
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mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
SDL_MixAudio(stream+mixable, mix_input, remaining, volume);
if (mix_input != mix_channel[i].chunk->abuf)
free(mix_input);
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
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mixable += remaining;
}
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if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
if ( --mix_channel[i].looping ) {
mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
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}
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}
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/* rcg06072001 Alert app if channel is done playing. */
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if (!mix_channel[i].playing) {
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_Mix_channel_done_playing(i);
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}
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}
}
}
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/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
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if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
}
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void _Mix_InitEffects(void);
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
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{
int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
++audio_opened;
return(0);
}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
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desired.channels = nchannels;
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desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
if ( SDL_OpenAudio(&desired, &mixer) < 0 ) {
return(-1);
}
#if 0
PrintFormat("Audio device", &mixer);
#endif
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
SDL_CloseAudio();
return(-1);
}
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num_channels = MIX_CHANNELS;
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mix_channel = (struct _Mix_Channel *) malloc(num_channels * sizeof(struct _Mix_Channel));
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/* Clear out the audio channels */
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for ( i=0; i<num_channels; ++i ) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
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_Mix_InitEffects();
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audio_opened = 1;
SDL_PauseAudio(0);
return(0);
}
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
Mix_HaltChannel(i);
}
}
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SDL_LockAudio();
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mix_channel = (struct _Mix_Channel *) realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
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if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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}
}
num_channels = numchans;
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SDL_UnlockAudio();
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return(num_channels);
}
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
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if ( channels ) {
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*channels = mixer.channels;
}
}
return(audio_opened);
}
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/*
* !!! FIXME: Ideally, we want a Mix_LoadSample_RW(), which will handle the
* generic setup, then call the correct file format loader.
*/
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/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
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Uint32 magic;
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Mix_Chunk *chunk;
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SDL_AudioSpec wavespec, *loaded;
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SDL_AudioCVT wavecvt;
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int samplesize;
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/* rcg06012001 Make sure src is valid */
if ( ! src ) {
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SDL_SetError("Mix_LoadWAV_RW with NULL src");
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return(NULL);
}
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/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
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if ( freesrc && src ) {
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
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/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
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SDL_RWseek(src, -(int)sizeof(Uint32), SEEK_CUR);
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switch (magic) {
case WAVE:
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case RIFF:
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loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
default:
loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
}
if ( !loaded ) {
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free(chunk);
return(NULL);
}
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#if 0
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
#endif
/* Build the audio converter and create conversion buffers */
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
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samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
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wavecvt.buf = (Uint8 *)malloc(wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
SDL_FreeWAV(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
free(wavecvt.buf);
free(chunk);
return(NULL);
}
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chunk->allocated = 1;
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chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
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/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
memcpy(magic, mem, 4);
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
May 18, 2002
May 18, 2002
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
534
535
536
537
538
539
540
541
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
May 3, 2002
May 3, 2002
542
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
543
544
545
546
547
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
}
Oct 21, 1999
Oct 21, 1999
548
549
}
}
May 3, 2002
May 3, 2002
550
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
551
/* Actually free the chunk */
Oct 21, 1999
Oct 21, 1999
552
553
554
if ( chunk->allocated ) {
free(chunk->abuf);
}
Oct 21, 1999
Oct 21, 1999
555
556
557
558
free(chunk);
}
}
Dec 26, 1999
Dec 26, 1999
559
560
561
562
563
564
565
566
567
568
569
570
571
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
SDL_LockAudio();
mix_postmix_data = arg;
mix_postmix = mix_func;
SDL_UnlockAudio();
}
Oct 21, 1999
Oct 21, 1999
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
SDL_LockAudio();
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
SDL_UnlockAudio();
}
void *Mix_GetMusicHookData(void)
{
return(music_data);
}
Jun 10, 2001
Jun 10, 2001
594
595
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
May 3, 2002
May 3, 2002
596
597
598
SDL_LockAudio();
channel_done_callback = channel_finished;
SDL_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
599
600
601
}
Oct 21, 1999
Oct 21, 1999
602
603
604
605
606
607
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
Oct 26, 1999
Oct 26, 1999
608
609
if (num > num_channels)
num = num_channels;
Oct 21, 1999
Oct 21, 1999
610
611
612
613
614
615
reserved_channels = num;
return num;
}
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
616
617
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
618
619
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
620
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
621
622
623
624
625
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
May 19, 2002
May 19, 2002
626
Mix_SetError("Tried to play a NULL chunk");
Oct 21, 1999
Oct 21, 1999
627
628
629
630
return(-1);
}
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
631
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
632
633
634
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
635
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
636
if ( mix_channel[i].playing <= 0 )
Oct 21, 1999
Oct 21, 1999
637
638
break;
}
Oct 26, 1999
Oct 26, 1999
639
if ( i == num_channels ) {
May 19, 2002
May 19, 2002
640
Mix_SetError("No free channels available");
Oct 21, 1999
Oct 21, 1999
641
642
643
644
645
646
647
648
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
649
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
650
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
651
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
652
653
654
655
656
657
658
659
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
Oct 23, 1999
Oct 23, 1999
660
661
}
}
May 3, 2002
May 3, 2002
662
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
663
664
665
666
667
/* Return the channel on which the sound is being played */
return(which);
}
Oct 26, 1999
Oct 26, 1999
668
669
670
671
672
673
674
675
676
677
678
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
May 3, 2002
May 3, 2002
679
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
680
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
May 3, 2002
May 3, 2002
681
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
682
683
684
685
686
++ status;
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
687
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
688
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
689
690
691
692
693
694
695
696
697
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
698
SDL_LockAudio();
Oct 23, 1999
Oct 23, 1999
699
700
701
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
702
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
703
if ( mix_channel[i].playing <= 0 )
Oct 23, 1999
Oct 23, 1999
704
705
break;
}
Oct 26, 1999
Oct 26, 1999
706
if ( i == num_channels ) {
Oct 23, 1999
Oct 23, 1999
707
708
709
710
711
712
713
714
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
715
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
716
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
717
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
718
719
720
721
722
723
724
725
726
727
728
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].volume = 0;
mix_channel[which].fade_length = (Uint32)ms;
mix_channel[which].start_time = mix_channel[which].ticks_fade = sdl_ticks;
mix_channel[which].expire = (ticks > 0) ? (sdl_ticks+ticks) : 0;
Oct 21, 1999
Oct 21, 1999
729
730
}
}
May 3, 2002
May 3, 2002
731
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
732
733
734
735
736
737
738
739
740
741
742
743
744
/* Return the channel on which the sound is being played */
return(which);
}
/* Set volume of a particular channel */
int Mix_Volume(int which, int volume)
{
int i;
int prev_volume;
if ( which == -1 ) {
prev_volume = 0;
Oct 26, 1999
Oct 26, 1999
745
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
746
747
prev_volume += Mix_Volume(i, volume);
}
Oct 26, 1999
Oct 26, 1999
748
prev_volume /= num_channels;
Oct 21, 1999
Oct 21, 1999
749
} else {
Jun 26, 2000
Jun 26, 2000
750
prev_volume = mix_channel[which].volume;
Mar 24, 2002
Mar 24, 2002
751
752
753
754
755
if ( volume >= 0 ) {
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
mix_channel[which].volume = volume;
Oct 23, 1999
Oct 23, 1999
756
}
Oct 21, 1999
Oct 21, 1999
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
}
return(prev_volume);
}
/* Set volume of a particular chunk */
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
int prev_volume;
prev_volume = chunk->volume;
if ( volume >= 0 ) {
if ( volume > MIX_MAX_VOLUME ) {
volume = MIX_MAX_VOLUME;
}
chunk->volume = volume;
}
return(prev_volume);
}
/* Halt playing of a particular channel */
int Mix_HaltChannel(int which)
{
int i;
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
781
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
782
783
784
Mix_HaltChannel(i);
}
} else {
May 3, 2002
May 3, 2002
785
SDL_LockAudio();
Sep 11, 2001
Sep 11, 2001
786
if (mix_channel[which].playing) {
May 3, 2002
May 3, 2002
787
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
788
mix_channel[which].playing = 0;
Sep 11, 2001
Sep 11, 2001
789
}
Jun 26, 2000
Jun 26, 2000
790
791
792
793
mix_channel[which].expire = 0;
if(mix_channel[which].fading != MIX_NO_FADING) /* Restore volume */
mix_channel[which].volume = mix_channel[which].fade_volume;
mix_channel[which].fading = MIX_NO_FADING;
May 3, 2002
May 3, 2002
794
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
795
796
797
798
}
return(0);
}
Oct 26, 1999
Oct 26, 1999
799
800
801
802
803
804
/* Halt playing of a particular group of channels */
int Mix_HaltGroup(int tag)
{
int i;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
805
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
806
807
808
809
810
811
Mix_HaltChannel(i);
}
}
return(0);
}
Oct 23, 1999
Oct 23, 1999
812
813
814
815
816
817
/* Fade out a channel and then stop it automatically */
int Mix_FadeOutChannel(int which, int ms)
{
int status;
status = 0;
May 10, 2001
May 10, 2001
818
819
820
if ( audio_opened ) {
if ( which == -1 ) {
int i;
Oct 23, 1999
Oct 23, 1999
821
May 10, 2001
May 10, 2001
822
823
824
825
for ( i=0; i<num_channels; ++i ) {
status += Mix_FadeOutChannel(i, ms);
}
} else {
May 3, 2002
May 3, 2002
826
SDL_LockAudio();
May 10, 2001
May 10, 2001
827
828
829
830
831
832
833
834
835
836
if ( mix_channel[which].playing &&
(mix_channel[which].volume > 0) &&
(mix_channel[which].fading != MIX_FADING_OUT) ) {
mix_channel[which].fading = MIX_FADING_OUT;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].fade_length = ms;
mix_channel[which].ticks_fade = SDL_GetTicks();
++status;
}
May 3, 2002
May 3, 2002
837
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
838
839
840
841
842
}
}
return(status);
}
Oct 26, 1999
Oct 26, 1999
843
844
845
846
847
848
/* Halt playing of a particular group of channels */
int Mix_FadeOutGroup(int tag, int ms)
{
int i;
int status = 0;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
849
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
850
851
852
853
854
855
status += Mix_FadeOutChannel(i,ms);
}
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
856
857
Mix_Fading Mix_FadingChannel(int which)
{
Jun 26, 2000
Jun 26, 2000
858
return mix_channel[which].fading;
Oct 23, 1999
Oct 23, 1999
859
860
}
Oct 21, 1999
Oct 21, 1999
861
/* Check the status of a specific channel.
Sep 11, 2001
Sep 11, 2001
862
If the specified mix_channel is -1, check all mix channels.
Oct 21, 1999
Oct 21, 1999
863
864
865
866
867
868
869
870
871
*/
int Mix_Playing(int which)
{
int status;
status = 0;
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
872
for ( i=0; i<num_channels; ++i ) {
Sep 11, 2001
Sep 11, 2001
873
874
875
if ((mix_channel[i].playing > 0) ||
(mix_channel[i].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
876
877
878
879
++status;
}
}
} else {
Sep 11, 2001
Sep 11, 2001
880
881
882
if ((mix_channel[which].playing > 0) ||
(mix_channel[which].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
883
884
885
886
887
888
++status;
}
}
return(status);
}
Jun 10, 2001
Jun 10, 2001
889
890
891
892
893
894
895
896
897
898
899
900
/* rcg06072001 Get the chunk associated with a channel. */
Mix_Chunk *Mix_GetChunk(int channel)
{
Mix_Chunk *retval = NULL;
if ((channel >= 0) && (channel < num_channels)) {
retval = mix_channel[channel].chunk;
}
return(retval);
}
Oct 21, 1999
Oct 21, 1999
901
902
903
/* Close the mixer, halting all playing audio */
void Mix_CloseAudio(void)
{
Sep 11, 2001
Sep 11, 2001
904
905
int i;
Oct 21, 1999
Oct 21, 1999
906
907
if ( audio_opened ) {
if ( audio_opened == 1 ) {
Sep 11, 2001
Sep 11, 2001
908
909
910
911
for (i = 0; i < num_channels; i++) {
Mix_UnregisterAllEffects(i);
}
Mix_UnregisterAllEffects(MIX_CHANNEL_POST);
Oct 21, 1999
Oct 21, 1999
912
913
914
close_music();
Mix_HaltChannel(-1);
SDL_CloseAudio();
Jun 26, 2000
Jun 26, 2000
915
916
free(mix_channel);
mix_channel = NULL;
Oct 21, 1999
Oct 21, 1999
917
918
919
920
921
922
923
924
}
--audio_opened;
}
}
/* Pause a particular channel (or all) */
void Mix_Pause(int which)
{
Oct 27, 1999
Oct 27, 1999
925
Uint32 sdl_ticks = SDL_GetTicks();
Oct 21, 1999
Oct 21, 1999
926
927
928
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
929
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
930
931
if ( mix_channel[i].playing > 0 ) {
mix_channel[i].paused = sdl_ticks;
Oct 21, 1999
Oct 21, 1999
932
933
934
}
}
} else {
Jun 26, 2000
Jun 26, 2000
935
936
if ( mix_channel[which].playing > 0 ) {
mix_channel[which].paused = sdl_ticks;
Oct 21, 1999
Oct 21, 1999
937
938
939
940
941
942
943
}
}
}
/* Resume a paused channel */
void Mix_Resume(int which)
{
Oct 27, 1999
Oct 27, 1999
944
Uint32 sdl_ticks = SDL_GetTicks();
May 3, 2002
May 3, 2002
945
946
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
947
948
949
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
950
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
951
952
953
954
if ( mix_channel[i].playing > 0 ) {
if(mix_channel[i].expire > 0)
mix_channel[i].expire += sdl_ticks - mix_channel[i].paused;
mix_channel[i].paused = 0;
Oct 21, 1999
Oct 21, 1999
955
956
957
}
}
} else {
Jun 26, 2000
Jun 26, 2000
958
959
960
961
if ( mix_channel[which].playing > 0 ) {
if(mix_channel[which].expire > 0)
mix_channel[which].expire += sdl_ticks - mix_channel[which].paused;
mix_channel[which].paused = 0;
Oct 21, 1999
Oct 21, 1999
962
963
}
}
May 3, 2002
May 3, 2002
964
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
965
}
Oct 26, 1999
Oct 26, 1999
966
Nov 1, 1999
Nov 1, 1999
967
968
int Mix_Paused(int which)
{
Nov 1, 1999
Nov 1, 1999
969
if ( which > num_channels )
Nov 1, 1999
Nov 1, 1999
970
return(0);
Nov 1, 1999
Nov 1, 1999
971
972
973
974
if ( which < 0 ) {
int status = 0;
int i;
for( i=0; i < num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
975
if ( mix_channel[i].paused ) {
Nov 1, 1999
Nov 1, 1999
976
977
978
979
980
++ status;
}
}
return(status);
} else {
Jun 26, 2000
Jun 26, 2000
981
return(mix_channel[which].paused != 0);
Nov 1, 1999
Nov 1, 1999
982
}
Nov 1, 1999
Nov 1, 1999
983
984
}
Oct 26, 1999
Oct 26, 1999
985
986
987
988
989
990
/* Change the group of a channel */
int Mix_GroupChannel(int which, int tag)
{
if ( which < 0 || which > num_channels )
return(0);
May 3, 2002
May 3, 2002
991
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
992
mix_channel[which].tag = tag;
May 3, 2002
May 3, 2002
993
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
994
995
996
997
998
999
1000
return(1);
}
/* Assign several consecutive channels to a group */
int Mix_GroupChannels(int from, int to, int tag)
{
int status = 0;