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mixer.c

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1304 lines (1135 loc) · 30.3 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_ogg.h"
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#include "load_flac.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
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#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
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#define OGGS 0x5367674f /* "OggS" */
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#define CREA 0x61657243 /* "Crea" */
#define FLAC 0x43614C66 /* "fLaC" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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typedef struct _Mix_effectinfo
{
Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
} effect_info;
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static struct _Mix_Channel {
Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
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int tag;
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Uint32 expire;
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Uint32 start_time;
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Mix_Fading fading;
int fade_volume;
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Uint32 fade_length;
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Uint32 ticks_fade;
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effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
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SDL_MIXER_VERSION(&linked_version);
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return(&linked_version);
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}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
* MAKE SURE SDL_LockAudio() is called before this (or you're in the
* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
if (channel_done_callback) {
channel_done_callback(channel);
}
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/*
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* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
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_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = malloc(len);
if (buf == NULL) {
return(snd);
}
memcpy(buf, snd, len);
}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to free() the return value if != snd ... */
return(buf);
}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
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int i, mixable, volume = SDL_MIX_MAXVOLUME;
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Uint32 sdl_ticks;
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#if SDL_VERSION_ATLEAST(1, 3, 0)
/* Need to initialize the stream in SDL 1.3+ */
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memset(stream, mixer.silence, len);
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#endif
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/* Mix the music (must be done before the channels are added) */
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if ( music_active || (mix_music != music_mixer) ) {
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mix_music(music_data, stream, len);
}
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/* Mix any playing channels... */
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sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if( ! mix_channel[i].paused ) {
if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
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/* Expiration delay for that channel is reached */
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mix_channel[i].playing = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
if( ticks > mix_channel[i].fade_length ) {
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Mix_Volume(i, mix_channel[i].fade_volume); /* Restore the volume */
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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}
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mix_channel[i].fading = MIX_NO_FADING;
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} else {
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
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} else {
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Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
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}
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}
}
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if ( mix_channel[i].playing > 0 ) {
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int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
SDL_MixAudio(stream+index,mix_input,mixable,volume);
if (mix_input != mix_channel[i].samples)
free(mix_input);
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mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
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/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
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while ( mix_channel[i].looping && index < len ) {
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int alen = mix_channel[i].chunk->alen;
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remaining = len - index;
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if (remaining > alen) {
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remaining = alen;
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}
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mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudio(stream+index, mix_input, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
free(mix_input);
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
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index += remaining;
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}
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if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
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}
}
}
}
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/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
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if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
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#if 0
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static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
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(fmt->channels > 2) ? "surround" :
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(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
}
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#endif
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
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{
int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
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if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
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}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
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desired.channels = nchannels;
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desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
if ( SDL_OpenAudio(&desired, &mixer) < 0 ) {
return(-1);
}
#if 0
PrintFormat("Audio device", &mixer);
#endif
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
SDL_CloseAudio();
return(-1);
}
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num_channels = MIX_CHANNELS;
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mix_channel = (struct _Mix_Channel *) malloc(num_channels * sizeof(struct _Mix_Channel));
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/* Clear out the audio channels */
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for ( i=0; i<num_channels; ++i ) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
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_Mix_InitEffects();
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audio_opened = 1;
SDL_PauseAudio(0);
return(0);
}
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
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Mix_UnregisterAllEffects(i);
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Mix_HaltChannel(i);
}
}
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SDL_LockAudio();
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mix_channel = (struct _Mix_Channel *) realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
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if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
}
num_channels = numchans;
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SDL_UnlockAudio();
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return(num_channels);
}
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
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if ( channels ) {
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*channels = mixer.channels;
}
}
return(audio_opened);
}
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/*
* !!! FIXME: Ideally, we want a Mix_LoadSample_RW(), which will handle the
* generic setup, then call the correct file format loader.
*/
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/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
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Uint32 magic;
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Mix_Chunk *chunk;
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SDL_AudioSpec wavespec, *loaded;
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SDL_AudioCVT wavecvt;
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int samplesize;
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/* rcg06012001 Make sure src is valid */
if ( ! src ) {
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SDL_SetError("Mix_LoadWAV_RW with NULL src");
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return(NULL);
}
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/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
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if ( freesrc && src ) {
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
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/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
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SDL_RWseek(src, -(int)sizeof(Uint32), SEEK_CUR);
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switch (magic) {
case WAVE:
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case RIFF:
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loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
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#ifdef OGG_MUSIC
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
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break;
#endif
#ifdef FLAC_MUSIC
case FLAC:
loaded = Mix_LoadFLAC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
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break;
#endif
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case CREA:
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loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Oct 16, 2002
Oct 16, 2002
470
471
472
default:
SDL_SetError("Unrecognized sound file type");
return(0);
Sep 11, 2001
Sep 11, 2001
473
474
}
if ( !loaded ) {
Oct 21, 1999
Oct 21, 1999
475
476
477
free(chunk);
return(NULL);
}
Jun 10, 2001
Jun 10, 2001
478
Oct 21, 1999
Oct 21, 1999
479
480
481
482
483
484
485
486
487
488
489
490
491
#if 0
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
#endif
/* Build the audio converter and create conversion buffers */
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
Jan 28, 2000
Jan 28, 2000
492
493
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
Oct 21, 1999
Oct 21, 1999
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
wavecvt.buf = (Uint8 *)malloc(wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
SDL_FreeWAV(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
free(wavecvt.buf);
free(chunk);
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
510
chunk->allocated = 1;
Oct 21, 1999
Oct 21, 1999
511
512
513
514
515
516
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
517
518
519
520
521
522
523
524
525
526
527
528
529
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
Dec 22, 2006
Dec 22, 2006
530
chunk = (Mix_Chunk *)calloc(1,sizeof(Mix_Chunk));
Oct 21, 1999
Oct 21, 1999
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
memcpy(magic, mem, 4);
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
May 18, 2002
May 18, 2002
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
579
580
581
582
583
584
585
586
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
May 3, 2002
May 3, 2002
587
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
588
589
590
591
592
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
}
Oct 21, 1999
Oct 21, 1999
593
594
}
}
May 3, 2002
May 3, 2002
595
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
596
/* Actually free the chunk */
Oct 21, 1999
Oct 21, 1999
597
598
599
if ( chunk->allocated ) {
free(chunk->abuf);
}
Oct 21, 1999
Oct 21, 1999
600
601
602
603
free(chunk);
}
}
Dec 26, 1999
Dec 26, 1999
604
605
606
607
608
609
610
611
612
613
614
615
616
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
SDL_LockAudio();
mix_postmix_data = arg;
mix_postmix = mix_func;
SDL_UnlockAudio();
}
Oct 21, 1999
Oct 21, 1999
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
SDL_LockAudio();
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
SDL_UnlockAudio();
}
void *Mix_GetMusicHookData(void)
{
return(music_data);
}
Jun 10, 2001
Jun 10, 2001
639
640
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
May 3, 2002
May 3, 2002
641
642
643
SDL_LockAudio();
channel_done_callback = channel_finished;
SDL_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
644
645
646
}
Oct 21, 1999
Oct 21, 1999
647
648
649
650
651
652
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
Oct 26, 1999
Oct 26, 1999
653
654
if (num > num_channels)
num = num_channels;
Oct 21, 1999
Oct 21, 1999
655
656
657
658
reserved_channels = num;
return num;
}
Aug 21, 2004
Aug 21, 2004
659
660
661
662
663
664
665
666
667
668
static int checkchunkintegral(Mix_Chunk *chunk)
{
int frame_width = 1;
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
}
Oct 21, 1999
Oct 21, 1999
669
670
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
671
672
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
673
674
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
675
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
676
677
678
679
680
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
May 19, 2002
May 19, 2002
681
Mix_SetError("Tried to play a NULL chunk");
Oct 21, 1999
Oct 21, 1999
682
683
return(-1);
}
Aug 21, 2004
Aug 21, 2004
684
685
686
687
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 21, 1999
Oct 21, 1999
688
689
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
690
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
691
692
693
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
694
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
695
if ( mix_channel[i].playing <= 0 )
Oct 21, 1999
Oct 21, 1999
696
697
break;
}
Oct 26, 1999
Oct 26, 1999
698
if ( i == num_channels ) {
May 19, 2002
May 19, 2002
699
Mix_SetError("No free channels available");
Oct 21, 1999
Oct 21, 1999
700
701
702
703
704
705
706
707
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
708
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
709
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
710
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
711
712
713
714
715
716
717
718
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
Oct 23, 1999
Oct 23, 1999
719
720
}
}
May 3, 2002
May 3, 2002
721
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
722
723
724
725
726
/* Return the channel on which the sound is being played */
return(which);
}
Oct 26, 1999
Oct 26, 1999
727
728
729
730
731
732
733
734
735
736
737
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
May 3, 2002
May 3, 2002
738
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
739
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
May 3, 2002
May 3, 2002
740
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
741
742
743
744
745
++ status;
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
746
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
747
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
748
749
750
751
752
753
754
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
Aug 21, 2004
Aug 21, 2004
755
756
757
758
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 23, 1999
Oct 23, 1999
759
760
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
761
SDL_LockAudio();
Oct 23, 1999
Oct 23, 1999
762
763
764
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
765
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
766
if ( mix_channel[i].playing <= 0 )
Oct 23, 1999
Oct 23, 1999
767
768
break;
}
Oct 26, 1999
Oct 26, 1999
769
if ( i == num_channels ) {
Oct 23, 1999
Oct 23, 1999
770
771
772
773
774
775
776
777
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
778
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
779
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
780
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
781
782
783
784
785
786
787
788
789
790
791
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].volume = 0;
mix_channel[which].fade_length = (Uint32)ms;
mix_channel[which].start_time = mix_channel[which].ticks_fade = sdl_ticks;
mix_channel[which].expire = (ticks > 0) ? (sdl_ticks+ticks) : 0;
Oct 21, 1999
Oct 21, 1999
792
793
}
}
May 3, 2002
May 3, 2002
794
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
795
796
797
798
799
800
801
802
803
804
805
806
807
/* Return the channel on which the sound is being played */
return(which);
}
/* Set volume of a particular channel */
int Mix_Volume(int which, int volume)
{
int i;
int prev_volume;
if ( which == -1 ) {
prev_volume = 0;
Oct 26, 1999
Oct 26, 1999
808
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
809
810
prev_volume += Mix_Volume(i, volume);
}
Oct 26, 1999
Oct 26, 1999
811
prev_volume /= num_channels;
Oct 21, 1999
Oct 21, 1999
812
} else {
Jun 26, 2000
Jun 26, 2000
813
prev_volume = mix_channel[which].volume;
Mar 24, 2002
Mar 24, 2002
814
815
816
817
818
if ( volume >= 0 ) {
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
mix_channel[which].volume = volume;
Oct 23, 1999
Oct 23, 1999
819
}
Oct 21, 1999
Oct 21, 1999
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
}
return(prev_volume);
}
/* Set volume of a particular chunk */
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
int prev_volume;
prev_volume = chunk->volume;
if ( volume >= 0 ) {
if ( volume > MIX_MAX_VOLUME ) {
volume = MIX_MAX_VOLUME;
}
chunk->volume = volume;
}
return(prev_volume);
}
/* Halt playing of a particular channel */
int Mix_HaltChannel(int which)
{
int i;
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
844
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
845
846
847
Mix_HaltChannel(i);
}
} else {
May 3, 2002
May 3, 2002
848
SDL_LockAudio();
Sep 11, 2001
Sep 11, 2001
849
if (mix_channel[which].playing) {
May 3, 2002
May 3, 2002
850
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
851
mix_channel[which].playing = 0;
Sep 11, 2001
Sep 11, 2001
852
}
Jun 26, 2000
Jun 26, 2000
853
854
855
856
mix_channel[which].expire = 0;
if(mix_channel[which].fading != MIX_NO_FADING) /* Restore volume */
mix_channel[which].volume = mix_channel[which].fade_volume;
mix_channel[which].fading = MIX_NO_FADING;
May 3, 2002
May 3, 2002
857
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
858
859
860
861
}
return(0);
}
Oct 26, 1999
Oct 26, 1999
862
863
864
865
866
867
/* Halt playing of a particular group of channels */
int Mix_HaltGroup(int tag)
{
int i;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
868
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
869
870
871
872
873
874
Mix_HaltChannel(i);
}
}
return(0);
}
Oct 23, 1999
Oct 23, 1999
875
876
877
878
879
880
/* Fade out a channel and then stop it automatically */
int Mix_FadeOutChannel(int which, int ms)
{
int status;
status = 0;
May 10, 2001
May 10, 2001
881
882
883
if ( audio_opened ) {
if ( which == -1 ) {
int i;
Oct 23, 1999
Oct 23, 1999
884
May 10, 2001
May 10, 2001
885
886
887
888
for ( i=0; i<num_channels; ++i ) {
status += Mix_FadeOutChannel(i, ms);
}
} else {
May 3, 2002
May 3, 2002
889
SDL_LockAudio();
May 10, 2001
May 10, 2001
890
891
892
893
894
895
896
897
898
899
if ( mix_channel[which].playing &&
(mix_channel[which].volume > 0) &&
(mix_channel[which].fading != MIX_FADING_OUT) ) {
mix_channel[which].fading = MIX_FADING_OUT;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].fade_length = ms;
mix_channel[which].ticks_fade = SDL_GetTicks();
++status;
}
May 3, 2002
May 3, 2002
900
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
901
902
903
904
905
}
}
return(status);
}
Oct 26, 1999
Oct 26, 1999
906
907
908
909
910
911
/* Halt playing of a particular group of channels */
int Mix_FadeOutGroup(int tag, int ms)
{
int i;
int status = 0;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
912
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
913
914
915
916
917
918
status += Mix_FadeOutChannel(i,ms);
}
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
919
920
Mix_Fading Mix_FadingChannel(int which)
{
Jun 26, 2000
Jun 26, 2000
921
return mix_channel[which].fading;
Oct 23, 1999
Oct 23, 1999
922
923
}
Oct 21, 1999
Oct 21, 1999
924
/* Check the status of a specific channel.
Sep 11, 2001
Sep 11, 2001
925
If the specified mix_channel is -1, check all mix channels.
Oct 21, 1999
Oct 21, 1999
926
927
928
929
930
931
932
933
934
*/
int Mix_Playing(int which)
{
int status;
status = 0;
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
935
for ( i=0; i<num_channels; ++i ) {
Sep 11, 2001
Sep 11, 2001
936
937
938
if ((mix_channel[i].playing > 0) ||
(mix_channel[i].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
939
940
941
942
++status;
}
}
} else {
Sep 11, 2001
Sep 11, 2001
943
944
945
if ((mix_channel[which].playing > 0) ||
(mix_channel[which].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
946
947
948
949
950
951
++status;
}
}
return(status);
}
Jun 10, 2001
Jun 10, 2001
952
953
954
955
956
957
958
959
960
961
962
963
/* rcg06072001 Get the chunk associated with a channel. */
Mix_Chunk *Mix_GetChunk(int channel)
{
Mix_Chunk *retval = NULL;
if ((channel >= 0) && (channel < num_channels)) {
retval = mix_channel[channel].chunk;
}
return(retval);
}
Oct 21, 1999
Oct 21, 1999
964
965
966
/* Close the mixer, halting all playing audio */
void Mix_CloseAudio(void)
{
Sep 11, 2001
Sep 11, 2001
967
968
int i;
Oct 21, 1999
Oct 21, 1999
969
970
if ( audio_opened ) {
if ( audio_opened == 1 ) {
Sep 11, 2001
Sep 11, 2001
971
972
973
974
for (i = 0; i < num_channels; i++) {
Mix_UnregisterAllEffects(i);
}
Mix_UnregisterAllEffects(MIX_CHANNEL_POST);
Oct 21, 1999
Oct 21, 1999
975
976
close_music();
Mix_HaltChannel(-1);
Jul 15, 2007
Jul 15, 2007
977
_Mix_DeinitEffects();
Oct 21, 1999
Oct 21, 1999
978
SDL_CloseAudio();
Jun 26, 2000
Jun 26, 2000
979
980
free(mix_channel);
mix_channel = NULL;
Oct 21, 1999
Oct 21, 1999
981
982
983
984
985
986
987
988
}
--audio_opened;
}
}
/* Pause a particular channel (or all) */
void Mix_Pause(int which)
{
Oct 27, 1999
Oct 27, 1999
989
Uint32 sdl_ticks = SDL_GetTicks();
Oct 21, 1999
Oct 21, 1999
990
991
992
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
993
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
994
995
if ( mix_channel[i].playing > 0 ) {
mix_channel[i].paused = sdl_ticks;
Oct 21, 1999
Oct 21, 1999
996
997
998
}
}
} else {
Jun 26, 2000
Jun 26, 2000
999
1000
if ( mix_channel[which].playing > 0 ) {
mix_channel[which].paused = sdl_ticks;